419 lines
9.9 KiB
Lua
419 lines
9.9 KiB
Lua
|
--[[------------------------------------------------
|
||
|
-- Love Frames - A GUI library for LOVE --
|
||
|
-- Copyright (c) 2012-2014 Kenny Shields --
|
||
|
--]]------------------------------------------------
|
||
|
|
||
|
return function(loveframes)
|
||
|
---------- module start ----------
|
||
|
|
||
|
-- multichoice object
|
||
|
local newobject = loveframes.NewObject("multichoice", "loveframes_object_multichoice", true)
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: initialize()
|
||
|
- desc: initializes the object
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:initialize()
|
||
|
|
||
|
self.type = "multichoice"
|
||
|
self.choice = ""
|
||
|
self.text = "Select an option"
|
||
|
self.width = 200
|
||
|
self.height = 25
|
||
|
self.listpadding = 0
|
||
|
self.listspacing = 0
|
||
|
self.buttonscrollamount = 200
|
||
|
self.mousewheelscrollamount = 1500
|
||
|
self.sortfunc = function(a, b) return a < b end
|
||
|
self.haslist = false
|
||
|
self.dtscrolling = true
|
||
|
self.enabled = true
|
||
|
self.internal = false
|
||
|
self.choices = {}
|
||
|
self.listheight = nil
|
||
|
|
||
|
self:SetDrawFunc()
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: update(deltatime)
|
||
|
- desc: updates the object
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:update(dt)
|
||
|
|
||
|
local state = loveframes.state
|
||
|
local selfstate = self.state
|
||
|
|
||
|
if state ~= selfstate then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local visible = self.visible
|
||
|
local alwaysupdate = self.alwaysupdate
|
||
|
|
||
|
if not visible then
|
||
|
if not alwaysupdate then
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local parent = self.parent
|
||
|
local base = loveframes.base
|
||
|
local update = self.Update
|
||
|
|
||
|
self:CheckHover()
|
||
|
|
||
|
-- move to parent if there is a parent
|
||
|
if parent ~= base then
|
||
|
self.x = self.parent.x + self.staticx
|
||
|
self.y = self.parent.y + self.staticy
|
||
|
end
|
||
|
|
||
|
if update then
|
||
|
update(self, dt)
|
||
|
end
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: mousepressed(x, y, button)
|
||
|
- desc: called when the player presses a mouse button
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:mousepressed(x, y, button)
|
||
|
|
||
|
local state = loveframes.state
|
||
|
local selfstate = self.state
|
||
|
|
||
|
if state ~= selfstate then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local visible = self.visible
|
||
|
|
||
|
if not visible then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local hover = self.hover
|
||
|
local haslist = self.haslist
|
||
|
local enabled = self.enabled
|
||
|
|
||
|
if hover and not haslist and enabled and button == 1 then
|
||
|
local baseparent = self:GetBaseParent()
|
||
|
if baseparent and baseparent.type == "frame" then
|
||
|
baseparent:MakeTop()
|
||
|
end
|
||
|
self.haslist = true
|
||
|
self.list = loveframes.objects["multichoicelist"]:new(self)
|
||
|
self.list:SetState(self.state)
|
||
|
loveframes.downobject = self
|
||
|
end
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: mousereleased(x, y, button)
|
||
|
- desc: called when the player releases a mouse button
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:mousereleased(x, y, button)
|
||
|
|
||
|
local state = loveframes.state
|
||
|
local selfstate = self.state
|
||
|
|
||
|
if state ~= selfstate then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local visible = self.visible
|
||
|
|
||
|
if not visible then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: AddChoice(choice)
|
||
|
- desc: adds a choice to the current list of choices
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:AddChoice(choice)
|
||
|
|
||
|
local choices = self.choices
|
||
|
table.insert(choices, choice)
|
||
|
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: RemoveChoice(choice)
|
||
|
- desc: removes the specified choice from the object's
|
||
|
list of choices
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:RemoveChoice(choice)
|
||
|
|
||
|
local choices = self.choices
|
||
|
|
||
|
for k, v in ipairs(choices) do
|
||
|
if v == choice then
|
||
|
table.remove(choices, k)
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetChoice(choice)
|
||
|
- desc: sets the current choice
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetChoice(choice)
|
||
|
|
||
|
self.choice = choice
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SelectChoice(choice)
|
||
|
- desc: selects a choice
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SelectChoice(choice)
|
||
|
|
||
|
local onchoiceselected = self.OnChoiceSelected
|
||
|
|
||
|
self.choice = choice
|
||
|
|
||
|
if self.list then
|
||
|
self.list:Close()
|
||
|
end
|
||
|
|
||
|
if onchoiceselected then
|
||
|
onchoiceselected(self, choice)
|
||
|
end
|
||
|
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetListHeight(height)
|
||
|
- desc: sets the height of the list of choices
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetListHeight(height)
|
||
|
|
||
|
self.listheight = height
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetPadding(padding)
|
||
|
- desc: sets the padding of the list of choices
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetPadding(padding)
|
||
|
|
||
|
self.listpadding = padding
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetSpacing(spacing)
|
||
|
- desc: sets the spacing of the list of choices
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetSpacing(spacing)
|
||
|
|
||
|
self.listspacing = spacing
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetValue()
|
||
|
- desc: gets the value (choice) of the object
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetValue()
|
||
|
|
||
|
return self.choice
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetChoice()
|
||
|
- desc: gets the current choice (same as get value)
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetChoice()
|
||
|
|
||
|
return self.choice
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetText(text)
|
||
|
- desc: sets the object's text
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetText(text)
|
||
|
|
||
|
self.text = text
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetText()
|
||
|
- desc: gets the object's text
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetText()
|
||
|
|
||
|
return self.text
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetButtonScrollAmount(speed)
|
||
|
- desc: sets the scroll amount of the object's scrollbar
|
||
|
buttons
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetButtonScrollAmount(amount)
|
||
|
|
||
|
self.buttonscrollamount = amount
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetButtonScrollAmount()
|
||
|
- desc: gets the scroll amount of the object's scrollbar
|
||
|
buttons
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetButtonScrollAmount()
|
||
|
|
||
|
return self.buttonscrollamount
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetMouseWheelScrollAmount(amount)
|
||
|
- desc: sets the scroll amount of the mouse wheel
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetMouseWheelScrollAmount(amount)
|
||
|
|
||
|
self.mousewheelscrollamount = amount
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetMouseWheelScrollAmount()
|
||
|
- desc: gets the scroll amount of the mouse wheel
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetButtonScrollAmount()
|
||
|
|
||
|
return self.mousewheelscrollamount
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetDTScrolling(bool)
|
||
|
- desc: sets whether or not the object should use delta
|
||
|
time when scrolling
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetDTScrolling(bool)
|
||
|
|
||
|
self.dtscrolling = bool
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetDTScrolling()
|
||
|
- desc: gets whether or not the object should use delta
|
||
|
time when scrolling
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetDTScrolling()
|
||
|
|
||
|
return self.dtscrolling
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: Sort(func)
|
||
|
- desc: sorts the object's choices
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:Sort(func)
|
||
|
|
||
|
local default = self.sortfunc
|
||
|
|
||
|
if func then
|
||
|
table.sort(self.choices, func)
|
||
|
else
|
||
|
table.sort(self.choices, default)
|
||
|
end
|
||
|
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetSortFunction(func)
|
||
|
- desc: sets the object's default sort function
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetSortFunction(func)
|
||
|
|
||
|
self.sortfunc = func
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetSortFunction(func)
|
||
|
- desc: gets the object's default sort function
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetSortFunction()
|
||
|
|
||
|
return self.sortfunc
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: Clear()
|
||
|
- desc: removes all choices from the object's list
|
||
|
of choices
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:Clear()
|
||
|
|
||
|
self.choices = {}
|
||
|
self.choice = ""
|
||
|
self.text = "Select an option"
|
||
|
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: SetClickable(bool)
|
||
|
- desc: sets whether or not the object is enabled
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:SetEnabled(bool)
|
||
|
|
||
|
self.enabled = bool
|
||
|
return self
|
||
|
|
||
|
end
|
||
|
|
||
|
--[[---------------------------------------------------------
|
||
|
- func: GetEnabled()
|
||
|
- desc: gets whether or not the object is enabled
|
||
|
--]]---------------------------------------------------------
|
||
|
function newobject:GetEnabled()
|
||
|
|
||
|
return self.enabled
|
||
|
|
||
|
end
|
||
|
|
||
|
---------- module end ----------
|
||
|
end
|