--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2012-2014 Kenny Shields -- --]]------------------------------------------------ return function(loveframes) ---------- module start ---------- -- modalbackground class local newobject = loveframes.NewObject("modalbackground", "loveframes_object_modalbackground", true) --[[--------------------------------------------------------- - func: initialize() - desc: initializes the object --]]--------------------------------------------------------- function newobject:initialize(object) self.type = "modalbackground" self.width = love.graphics.getWidth() self.height = love.graphics.getHeight() self.x = 0 self.y = 0 self.internal = true self.parent = loveframes.base self.object = object table.insert(loveframes.base.children, self) if self.object.type ~= "frame" then self:Remove() end -- apply template properties to the object loveframes.ApplyTemplatesToObject(self) self:SetDrawFunc() end --[[--------------------------------------------------------- - func: update(deltatime) - desc: updates the element --]]--------------------------------------------------------- function newobject:update(dt) local visible = self.visible local alwaysupdate = self.alwaysupdate if not visible then if not alwaysupdate then return end end local object = self.object local update = self.Update local base = loveframes.base local basechildren = base.children self:CheckHover() if #basechildren > 1 then if basechildren[#basechildren - 1] ~= self then self:Remove() table.insert(basechildren, self) end end if not object:IsActive() then self:Remove() loveframes.modalobject = false end if update then update(self, dt) end end ---------- module end ---------- end