gigaparsec/bind.go

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// GENERATED FILE. DO NOT EDIT.
// SPDX-License-Identifier: Unlicense
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package gigaparsec
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// Bind combines p with a parser created by f that depends on p's result value.
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func Bind[In, Out, T any](
p Parser[In, T],
f func(T) Parser[In, Out],
) Parser[In, Out] {
return func(s State[In]) (Result[In, Out], error) {
var anyConsumed bool
var next = s
r, err := p(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r.Consumed()
success, val, next := r.Status()
if !success {
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return Fail[In, Out](anyConsumed, r.Message()), nil
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}
r2, err := f(val)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r2.Consumed()
success, val2, next := r2.Status()
if !success {
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return Fail[In, Out](anyConsumed, r2.Message()), nil
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}
return Succeed(anyConsumed, val2, next, MessageOK(s.Pos())), nil
}
}
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// Bind2 is equivalent to 2 nested calls to Bind.
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func Bind2[In, Out, T, T2 any](
p Parser[In, T],
f func(T) Parser[In, T2],
f2 func(T2) Parser[In, Out],
) Parser[In, Out] {
return func(s State[In]) (Result[In, Out], error) {
var anyConsumed bool
var next = s
r, err := p(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r.Consumed()
success, val, next := r.Status()
if !success {
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return Fail[In, Out](anyConsumed, r.Message()), nil
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}
r2, err := f(val)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r2.Consumed()
success, val2, next := r2.Status()
if !success {
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return Fail[In, Out](anyConsumed, r2.Message()), nil
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}
r3, err := f2(val2)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r3.Consumed()
success, val3, next := r3.Status()
if !success {
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return Fail[In, Out](anyConsumed, r3.Message()), nil
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}
return Succeed(anyConsumed, val3, next, MessageOK(s.Pos())), nil
}
}
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// Bind3 is equivalent to 3 nested calls to Bind.
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func Bind3[In, Out, T, T2, T3 any](
p Parser[In, T],
f func(T) Parser[In, T2],
f2 func(T2) Parser[In, T3],
f3 func(T3) Parser[In, Out],
) Parser[In, Out] {
return func(s State[In]) (Result[In, Out], error) {
var anyConsumed bool
var next = s
r, err := p(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r.Consumed()
success, val, next := r.Status()
if !success {
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return Fail[In, Out](anyConsumed, r.Message()), nil
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}
r2, err := f(val)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r2.Consumed()
success, val2, next := r2.Status()
if !success {
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return Fail[In, Out](anyConsumed, r2.Message()), nil
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}
r3, err := f2(val2)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r3.Consumed()
success, val3, next := r3.Status()
if !success {
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return Fail[In, Out](anyConsumed, r3.Message()), nil
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}
r4, err := f3(val3)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r4.Consumed()
success, val4, next := r4.Status()
if !success {
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return Fail[In, Out](anyConsumed, r4.Message()), nil
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}
return Succeed(anyConsumed, val4, next, MessageOK(s.Pos())), nil
}
}
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// Bind4 is equivalent to 4 nested calls to Bind.
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func Bind4[In, Out, T, T2, T3, T4 any](
p Parser[In, T],
f func(T) Parser[In, T2],
f2 func(T2) Parser[In, T3],
f3 func(T3) Parser[In, T4],
f4 func(T4) Parser[In, Out],
) Parser[In, Out] {
return func(s State[In]) (Result[In, Out], error) {
var anyConsumed bool
var next = s
r, err := p(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r.Consumed()
success, val, next := r.Status()
if !success {
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return Fail[In, Out](anyConsumed, r.Message()), nil
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}
r2, err := f(val)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r2.Consumed()
success, val2, next := r2.Status()
if !success {
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return Fail[In, Out](anyConsumed, r2.Message()), nil
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}
r3, err := f2(val2)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r3.Consumed()
success, val3, next := r3.Status()
if !success {
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return Fail[In, Out](anyConsumed, r3.Message()), nil
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}
r4, err := f3(val3)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r4.Consumed()
success, val4, next := r4.Status()
if !success {
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return Fail[In, Out](anyConsumed, r4.Message()), nil
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}
r5, err := f4(val4)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r5.Consumed()
success, val5, next := r5.Status()
if !success {
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return Fail[In, Out](anyConsumed, r5.Message()), nil
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}
return Succeed(anyConsumed, val5, next, MessageOK(s.Pos())), nil
}
}
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// Bind5 is equivalent to 5 nested calls to Bind.
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func Bind5[In, Out, T, T2, T3, T4, T5 any](
p Parser[In, T],
f func(T) Parser[In, T2],
f2 func(T2) Parser[In, T3],
f3 func(T3) Parser[In, T4],
f4 func(T4) Parser[In, T5],
f5 func(T5) Parser[In, Out],
) Parser[In, Out] {
return func(s State[In]) (Result[In, Out], error) {
var anyConsumed bool
var next = s
r, err := p(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r.Consumed()
success, val, next := r.Status()
if !success {
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return Fail[In, Out](anyConsumed, r.Message()), nil
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}
r2, err := f(val)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r2.Consumed()
success, val2, next := r2.Status()
if !success {
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return Fail[In, Out](anyConsumed, r2.Message()), nil
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}
r3, err := f2(val2)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r3.Consumed()
success, val3, next := r3.Status()
if !success {
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return Fail[In, Out](anyConsumed, r3.Message()), nil
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}
r4, err := f3(val3)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r4.Consumed()
success, val4, next := r4.Status()
if !success {
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return Fail[In, Out](anyConsumed, r4.Message()), nil
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}
r5, err := f4(val4)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r5.Consumed()
success, val5, next := r5.Status()
if !success {
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return Fail[In, Out](anyConsumed, r5.Message()), nil
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}
r6, err := f5(val5)(next)
if err != nil {
return Result[In, Out]{}, err
}
anyConsumed = anyConsumed || r6.Consumed()
success, val6, next := r6.Status()
if !success {
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return Fail[In, Out](anyConsumed, r6.Message()), nil
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}
return Succeed(anyConsumed, val6, next, MessageOK(s.Pos())), nil
}
}