323 lines
8.3 KiB
Go
323 lines
8.3 KiB
Go
package gigaparsec
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//go:generate go run ./internal/bindgen -bindpath bind.go -seqpath seq.go -max 5 -pkg gigaparsec
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import (
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"errors"
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"fmt"
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"io"
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"slices"
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"strings"
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"git.codemonkeysoftware.net/b/gigaparsec/cursor"
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)
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type Result[In, Out any] struct {
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consumed, succeeded bool
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value Out
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next State[In]
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message Message
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}
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func Fail[In, Out any](consumed bool, msg Message) Result[In, Out] {
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return Result[In, Out]{
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consumed: consumed,
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succeeded: false,
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message: msg,
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}
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}
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func (r Result[In, Out]) Failed() (failed, consumed bool, msg Message) {
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failed = !r.succeeded
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if failed {
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consumed = r.consumed
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msg = r.message
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}
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return
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}
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func Succeed[In, Out any](consumed bool, value Out, next State[In], msg Message) Result[In, Out] {
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return Result[In, Out]{
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succeeded: true,
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value: value,
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consumed: consumed,
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next: next,
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message: msg,
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}
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}
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func (r Result[In, Out]) Succeeded() (succeeded, consumed bool, value Out, next State[In], msg Message) {
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succeeded = r.succeeded
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if succeeded {
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consumed = r.consumed
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value = r.value
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next = r.next
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msg = r.message
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}
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return
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}
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func (r Result[In, Out]) Consumed() bool {
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return r.consumed
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}
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func (r Result[In, Out]) Consume(consumed bool) Result[In, Out] {
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r.consumed = consumed
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return r
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}
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func MakeMessage(pos uint64, got string, expected ...string) Message {
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return Message{
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pos: pos,
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got: got,
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expected: expected,
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}
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}
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type Message struct {
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pos uint64
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got string
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expected []string
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}
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// TODO rename
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func (m Message) PosMethod() uint64 {
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return m.pos
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}
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// TODO rename
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func (m Message) GotMethod() string {
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return m.got
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}
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// TODO rename
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func (m Message) ExpectedMethod() []string {
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return m.expected
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}
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func (m Message) expect(s string) Message {
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m.expected = []string{s}
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return m
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}
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func (m Message) String() string {
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s := fmt.Sprintf("bad parse at %d", m.pos)
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if m.got != "" || len(m.expected) > 0 {
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s += ":"
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if m.got != "" {
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s += fmt.Sprintf(" got %v", m.got)
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if len(m.expected) > 0 {
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s += ","
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}
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}
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if len(m.expected) > 0 {
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s += fmt.Sprintf(" expected %v", strings.Join(m.expected, " or "))
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}
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}
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return s
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}
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func MessageOK(pos uint64) Message { return Message{pos: pos} }
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func MessageEnd(pos uint64) Message { return Message{pos: pos, got: "end of input"} }
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func MakeState[In any](c cursor.Cursor[In]) State[In] {
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return State[In]{cursor: c}
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}
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type State[In any] struct {
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cursor cursor.Cursor[In]
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}
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func (s State[In]) Cursor() cursor.Cursor[In] {
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return s.cursor
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}
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func (s State[In]) Read(dst []In) (n uint64, next State[In], err error) {
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n, c, err := s.cursor.Read(dst)
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return n, State[In]{cursor: c}, err
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}
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func (s State[In]) Pos() uint64 {
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return s.cursor.Pos()
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}
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func (s State[In]) At(pos uint64) State[In] {
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return State[In]{cursor: s.cursor.At(pos)}
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}
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type Parser[In, Out any] func(State[In]) (Result[In, Out], error)
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// Label creates a parser identical to p, except that a failed result will
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// include label as an expected parse.
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func (p Parser[In, Out]) Label(label string) Parser[In, Out] {
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return func(input State[In]) (Result[In, Out], error) {
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result, err := p(input)
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if err != nil || result.Consumed() {
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return result, err
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}
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if succeeded, _, value, next, msg := result.Succeeded(); succeeded {
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return Succeed(false, value, next, msg.expect(label)), nil
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}
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_, _, msg := result.Failed()
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return Fail[In, Out](false, msg.expect(label)), nil
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}
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}
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// Return creates a parser that always succeeds and returns value without consuming any input.
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func Return[In, Out any](value Out) Parser[In, Out] {
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return func(state State[In]) (Result[In, Out], error) {
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return Succeed(false, value, state, MessageOK(state.Pos())), nil
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}
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}
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// Satisfy creates a parser that attempts to read an input value for which pred returns true.
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// If Satisfy succeeds, it returns the matched input value.
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func Satisfy[T any](pred func(T) bool) Parser[T, T] {
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return func(state State[T]) (Result[T, T], error) {
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token := make([]T, 1)
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n, next, err := state.Read(token)
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if errors.Is(err, io.EOF) {
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return Fail[T, T](false, MessageEnd(state.Pos())), nil
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}
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if err != nil {
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return Result[T, T]{}, err
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}
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if n != 1 {
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panic(fmt.Sprintf("expected 1 element from Read, but got %d", n))
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}
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if pred(token[0]) {
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return Succeed(true, token[0], next, MessageOK(state.Pos())), nil
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}
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return Fail[T, T](false, MakeMessage(state.Pos(), fmt.Sprint(token))), nil
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}
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}
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// Match creates a parser that attempts to read an input value equal to x.
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// If Match succeeds, it returns the matched input value.
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func Match[T comparable](x T) Parser[T, T] {
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expected := fmt.Sprint(x)
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return func(state State[T]) (Result[T, T], error) {
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token := make([]T, 1)
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_, next, err := state.Read(token)
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if errors.Is(err, io.EOF) {
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return Fail[T, T](false, MessageEnd(state.Pos())), nil
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}
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if err != nil {
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return Result[T, T]{}, err
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}
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if token[0] == x {
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return Succeed(true, token[0], next, MessageOK(state.Pos())), nil
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}
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return Fail[T, T](false, MakeMessage(state.Pos(), fmt.Sprint(token), expected)), nil
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}
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}
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// MatchSlice creates a parser that attempts to read the contents of s from the input.
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// If MatchSlice succeeds, it returns a copy of the matched input values.
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func MatchSlice[T comparable](s []T) Parser[T, []T] {
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expected := fmt.Sprint(s)
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return func(state State[T]) (Result[T, []T], error) {
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token := make([]T, len(s))
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_, next, err := state.Read(token)
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if errors.Is(err, io.EOF) {
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return Fail[T, []T](false, MessageEnd(state.Pos())), nil
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}
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if err != nil {
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return Result[T, []T]{}, err
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}
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if !slices.Equal(s, token) {
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return Fail[T, []T](false, MakeMessage(state.Pos(), fmt.Sprint(token), expected)), nil
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}
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return Succeed(true, token, next, MessageOK(state.Pos())), nil
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}
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}
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func Choose[In, Out any](p Parser[In, Out], ps ...Parser[In, Out]) Parser[In, Out] {
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// TODO Check this against the Parsec paper again, and simplify it.
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all := append([]Parser[In, Out]{p}, ps...)
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return func(input State[In]) (Result[In, Out], error) {
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expecteds := make([][]string, 0, len(all))
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var value Out
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var got string
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var failed bool
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for _, q := range all {
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result, err := q(input)
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if err != nil {
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return Result[In, Out]{}, err
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}
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if result.Consumed() {
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return result, nil
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}
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var qMsg Message
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if isFailure, _, msg := result.Failed(); isFailure {
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qMsg = msg
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failed = true
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} else {
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_, _, qValue, _, msg := result.Succeeded()
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if failed {
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value = qValue
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failed = false
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}
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qMsg = msg
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}
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if got == "" {
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got = qMsg.got
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}
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}
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msg := MakeMessage(input.Pos(), got, slices.Concat(expecteds...)...)
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if failed {
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return Fail[In, Out](false, msg), nil
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}
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return Succeed(false, value, input, msg), nil
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}
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}
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// Try behaves identically to p, except that if p returns an error,
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// Try will pretend that no input was consumed. This allows infinite
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// lookahead: Since Choose only calls another parser when the previous
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// parser consumed nothing, Try will allow backing out of a complex
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// parser that partially succeeded.
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func Try[In, Out any](p Parser[In, Out]) Parser[In, Out] {
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return func(input State[In]) (Result[In, Out], error) {
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result, err := p(input)
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if err != nil {
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return result, err
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}
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if failed, _, msg := result.Failed(); failed {
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return Fail[In, Out](false, msg), nil
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}
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return result, nil
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}
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}
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// Map creates a parser that converts the output of p from Out1 to Out2.
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func Map[In, Out1, Out2 any](p Parser[In, Out1], f func(Out1) Out2) Parser[In, Out2] {
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return Bind(p, func(out Out1) Parser[In, Out2] {
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return Return[In](f(out))
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})
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}
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func end[In any](s State[In]) (Result[In, struct{}], error) {
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_, _, err := s.cursor.Read([]In{})
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if errors.Is(err, io.EOF) {
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return Succeed(true, struct{}{}, s, MessageOK(s.Pos())), nil
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}
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if err != nil {
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return Result[In, struct{}]{}, fmt.Errorf("End: unexpected error: %w", err)
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}
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return Fail[In, struct{}](false, MakeMessage(s.Pos(), "", "end of input")), nil
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}
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// End creates a parser that succeeds at the end of the input and fails otherwise.
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func End[In any]() Parser[In, struct{}] {
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return end
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}
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func Pipe[In, Ignore, Through any](p Parser[In, Ignore]) func(Through) Parser[In, Through] {
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return func(t Through) Parser[In, Through] {
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return Bind(p, func(Ignore) Parser[In, Through] {
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return Return[In](t)
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})
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}
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}
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