451 lines
10 KiB
Go
451 lines
10 KiB
Go
package ph7
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/*
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#include "cgo.h"
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#include "ph7.h"
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*/
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import "C"
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import (
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"fmt"
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"io"
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"unsafe"
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pointer "github.com/mattn/go-pointer"
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)
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type ResultCode int
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const (
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ResultCodeOK = ResultCode(C.PH7_OK)
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ResultCodeNoMem = ResultCode(C.PH7_NOMEM)
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ResultCodeAbort = ResultCode(C.PH7_ABORT)
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ResultCodeIOErr = ResultCode(C.PH7_IO_ERR)
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ResultCodeLooked = ResultCode(C.PH7_LOOKED)
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ResultCodeCorrupt = ResultCode(C.PH7_CORRUPT)
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ResultCodeCompileErr = ResultCode(C.PH7_COMPILE_ERR)
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ResultCodeVMErr = ResultCode(C.PH7_VM_ERR)
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)
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func (r ResultCode) String() string {
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switch r {
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case ResultCodeOK:
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return "PH7_OK"
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case ResultCodeNoMem:
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return "PH7_NOMEM"
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case ResultCodeAbort:
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return "PH7_ABORT"
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case ResultCodeIOErr:
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return "PH7_IO_ERR"
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case ResultCodeLooked:
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return "PH7_LOOKED"
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case ResultCodeCorrupt:
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return "PH7_CORRUPT"
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case ResultCodeCompileErr:
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return "PH7_COMPILE_ERR"
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case ResultCodeVMErr:
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return "PH7_VM_ERR"
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default:
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return "UNKNOWN"
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}
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}
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type Error struct {
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Code ResultCode
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}
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func newError(code C.int) error {
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if code == C.PH7_OK {
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return nil
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}
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return Error{
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Code: ResultCode(code),
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}
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}
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func (e Error) Error() string {
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return fmt.Sprintf("ph7: %s", e.Code.String())
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}
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type CompileError struct {
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Msg string
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}
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func (e CompileError) Error() string {
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return fmt.Sprintf("ph7 compile error: %s", e.Msg)
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}
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type Engine C.ph7
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func NewEngine() (*Engine, error) {
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var cengine *C.ph7
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result := C.ph7_init(&cengine)
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if result != C.PH7_OK {
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return nil, newError(result)
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}
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return (*Engine)(cengine), nil
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}
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func (e *Engine) ErrLog() (string, error) {
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var s *C.char
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var n C.int
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err := newError(C.engine_config_err_log((*C.ph7)(e), &s, &n))
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if err != nil {
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return "", err
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}
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return C.GoStringN(s, n), nil
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}
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/*
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We don't bother ph7_config verbs other than PH7_CONFIG_ERR_LOG.
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PH7_CONFIG_ERR_OUTPUT is another way of getting compile error messages,
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which we don't need separately from returning CompileError values.
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PH7_CONFIG_ERR_ABORT doesn't do anything.
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*/
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func (e *Engine) compileError(code C.int) error {
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switch code {
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case C.PH7_OK:
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return nil
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case C.PH7_COMPILE_ERR:
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errLog, errLogErr := e.ErrLog()
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if errLogErr != nil || errLog == "" {
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return newError(code)
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}
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return CompileError{
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Msg: errLog,
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}
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default:
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return newError(code)
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}
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}
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func (e *Engine) Compile(source []byte, phpOnly bool) (*VM, error) {
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csource := C.CBytes(source)
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defer C.free(csource)
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var flags C.int
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if phpOnly {
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flags |= C.PH7_PHP_ONLY
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}
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var cvm *C.ph7_vm
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err := e.compileError(C.ph7_compile_v2((*C.ph7)(e), (*C.char)(csource), C.int(len(source)), &cvm, flags))
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if err != nil {
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return nil, err
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}
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return newVM(cvm), nil
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}
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func (e *Engine) CompileFile(path string, phpOnly bool) (*VM, error) {
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cpath := C.CString(path)
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defer C.free(unsafe.Pointer(cpath))
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var flags C.int
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if phpOnly {
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flags |= C.PH7_PHP_ONLY
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}
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var cvm *C.ph7_vm
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err := e.compileError(C.ph7_compile_file((*C.ph7)(e), cpath, &cvm, flags))
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if err != nil {
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return nil, err
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}
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return newVM(cvm), nil
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}
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func (e *Engine) Close() error {
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return newError(C.ph7_release((*C.ph7)(e)))
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}
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type Context C.ph7_context
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func (c *Context) ResultInt(i int) error {
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return newError(C.ph7_result_int((*C.ph7_context)(c), C.int(i)))
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}
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func (c *Context) ResultInt64(i int64) error {
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return newError(C.ph7_result_int64((*C.ph7_context)(c), C.ph7_int64(i)))
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}
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func (c *Context) ResultBool(b bool) error {
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var cb C.int
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if b {
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cb = 1
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}
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return newError(C.ph7_result_bool((*C.ph7_context)(c), cb))
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}
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func (c *Context) ResultDouble(d float64) error {
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return newError(C.ph7_result_double((*C.ph7_context)(c), C.double(d)))
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}
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func (c *Context) ResultNull() error {
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return newError(C.ph7_result_null((*C.ph7_context)(c)))
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}
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func (c *Context) ResultString(s string) error {
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cs := C.CString(s)
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defer C.free(unsafe.Pointer(cs))
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return newError(C.ph7_result_string((*C.ph7_context)(c), cs, C.int(len(s))))
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}
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// TODO (*Context).ResultStringFormat maybe? Or just use fmt.Sprint*.
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func (c *Context) ResultValue(value *Value) error {
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return newError(C.ph7_result_value((*C.ph7_context)(c), (*C.ph7_value)(value)))
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}
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// TODO (*Context).ResultResource
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func (c *Context) Write(p []byte) (int, error) {
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cp := C.CBytes(p)
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defer C.free(cp)
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err := newError(C.ph7_context_output((*C.ph7_context)(c), (*C.char)(cp), C.int(len(p))))
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if err != nil {
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return 0, err
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}
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return len(p), nil
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}
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// TODO (*Context).ThrowError
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// TODO (*Context).ThrowErrorFormat maybe?
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func (c *Context) RandomNum() uint {
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return uint(C.ph7_context_random_num((*C.ph7_context)(c)))
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}
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func (c *Context) RandomString(length int) (string, error) {
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buf := (*C.char)(C.malloc(C.size_t(length)))
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defer C.free(unsafe.Pointer(buf))
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err := newError(C.ph7_context_random_string((*C.ph7_context)(c), nil, C.int(length)))
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if err != nil {
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return "", err
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}
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return C.GoStringN(buf, C.int(length)), nil
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}
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// TODO (*Context).UserData
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// TODO (*Context).PushAuxData
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// TODO (*Context).PeekAuxData
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// TODO (*Context).PopAuxData
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// TODO (*Context).ResultBufLength
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// TODO (*Context).FunctionName
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// TODO (*Context).AllocChunk
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// TODO (*Context).ReallocChunk
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// TODO (*Context).FreeChunk
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type Value C.ph7_value
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func (v *Value) ToInt() int {
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return int(C.ph7_value_to_int((*C.ph7_value)(v)))
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}
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func (v *Value) ToBool() bool {
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return C.ph7_value_to_bool((*C.ph7_value)(v)) != 0
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}
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func (v *Value) ToInt64() int64 {
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return int64(C.ph7_value_to_int64((*C.ph7_value)(v)))
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}
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func (v *Value) ToDouble() float64 {
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return float64(C.ph7_value_to_double((*C.ph7_value)(v)))
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}
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func (v *Value) ToString() string {
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var strLen C.int
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cstr := C.ph7_value_to_string((*C.ph7_value)(v), &strLen)
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return C.GoStringN(cstr, strLen)
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}
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// TODO (*Value).ToResource
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func (v *Value) Compare(v2 *Value) int {
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return int(C.ph7_value_compare((*C.ph7_value)(v), (*C.ph7_value)(v2), 0))
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}
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func (v *Value) CompareStrict(v2 *Value) int {
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return int(C.ph7_value_compare((*C.ph7_value)(v), (*C.ph7_value)(v2), 1))
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}
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// TODO (*Value).Int
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// TODO (*Value).Int64
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// TODO (*Value).Bool
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// TODO (*Value).Null
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// TODO (*Value).Double
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// TODO (*Value).String
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// TODO (*Value).StringFormat maybe?
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// TODO (*Value).ResetStringCursor
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// TODO (*Value).Resource
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// TODO (*Value).Release
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// TODO (*Value).ArrayFetch
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// TODO (*Value).ArrayWalk
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// TODO (*Value).ArrayAddElem
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// TODO (*Value).ArrayAddStrkeyElem
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// TODO (*Value).ArrayAddIntkeyElem
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// TODO (*Value).ArrayCount
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// TODO (*Value).ObjectWalk
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// TODO (*Value).ObjectFetchAttr
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// TODO (*Value).ObjectGetClassName
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func (v *Value) IsInt() bool {
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return C.ph7_value_is_int((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsFloat() bool {
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return C.ph7_value_is_float((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsBool() bool {
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return C.ph7_value_is_bool((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsString() bool {
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return C.ph7_value_is_string((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsNull() bool {
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return C.ph7_value_is_null((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsNumeric() bool {
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return C.ph7_value_is_numeric((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsCallable() bool {
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return C.ph7_value_is_callable((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsScalar() bool {
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return C.ph7_value_is_scalar((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsArray() bool {
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return C.ph7_value_is_array((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsObject() bool {
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return C.ph7_value_is_object((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsResource() bool {
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return C.ph7_value_is_resource((*C.ph7_value)(v)) != 0
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}
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func (v *Value) IsEmpty() bool {
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return C.ph7_value_is_empty((*C.ph7_value)(v)) != 0
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}
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// ph7_lib_init is unnecessary when single-threaded, and possibly always.
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// TODO Config
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// TODO Shutdown
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// TODO IsThreadsafe
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// TODO Version
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// TODO Signature
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// TODO Ident
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// TODO Copyright
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type VM struct {
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ptr *C.ph7_vm
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pointerKey unsafe.Pointer
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outputWriter io.Writer
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// TODO clear outputWriteError when resetting VM
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outputWriteErr error
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userFunctionKeys []unsafe.Pointer
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}
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func newVM(cvm *C.ph7_vm) *VM {
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vm := new(VM)
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vm.ptr = cvm
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vm.pointerKey = pointer.Save(vm)
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return vm
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}
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//export write_vm_output
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func write_vm_output(buf unsafe.Pointer, bufLen C.uint, userData unsafe.Pointer) C.int {
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vm := pointer.Restore(userData).(*VM)
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gobuf := C.GoBytes(buf, C.int(bufLen))
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_, vm.outputWriteErr = vm.outputWriter.Write(gobuf)
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if vm.outputWriteErr != nil {
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return C.int(ResultCodeAbort)
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}
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return C.int(ResultCodeOK)
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}
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func (vm *VM) SetOutputWriter(w io.Writer) error {
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vm.outputWriter = w
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return newError(C.vm_set_output_callback(vm.ptr, vm.pointerKey))
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}
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// TODO All the ph7_vm_config verbs
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// TODO (*VM).Dump(w io.Writer)
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func (vm *VM) OutputWriteError() error {
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return vm.outputWriteErr
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}
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func (vm *VM) ExtractOutput() (string, error) {
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var s *C.char
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var n C.int
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err := newError(C.vm_extract_output(vm.ptr, &s, &n))
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if err != nil {
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return "", err
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}
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return C.GoStringN(s, n), nil
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}
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func (vm *VM) Exec() error {
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// TODO return exit status
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return newError(C.ph7_vm_exec(vm.ptr, (*C.int)(nil)))
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}
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func (vm *VM) Reset() error {
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return newError(C.ph7_vm_reset(vm.ptr))
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}
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func (vm *VM) Close() error {
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pointer.Unref(vm.pointerKey)
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for _, key := range vm.userFunctionKeys {
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pointer.Unref(key)
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}
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return newError(C.ph7_vm_release(vm.ptr))
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}
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type ForeignFunction interface {
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Call(ctx *Context, args []*Value) ResultCode
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}
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//export call_foreign_function
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func call_foreign_function(ctx *C.ph7_context, argc C.int, argv **C.ph7_value) C.int {
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fkey := C.ph7_context_user_data(ctx)
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// TODO it looks like ph7 looks for a VFS at the user data pointer. WTF? Should we use it for that?
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f := pointer.Restore(fkey).(ForeignFunction)
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args := make([]*Value, 0, argc)
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argvSlice := unsafe.Slice(argv, argc)
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for i := range argvSlice {
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args = append(args, (*Value)(argvSlice[i]))
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}
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return C.int(f.Call((*Context)(ctx), args))
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}
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func (vm *VM) CreateFunction(name string, f ForeignFunction) error {
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cname := C.CString(name)
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defer C.free(unsafe.Pointer(cname))
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fkey := pointer.Save(f)
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vm.userFunctionKeys = append(vm.userFunctionKeys, fkey)
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return newError(C.vm_create_function(vm.ptr, cname, fkey))
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}
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// TODO (*VM).DeleteFunction
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// TODO (*VM).CreateConstant
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// TODO (*VM).DeleteConstant
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