Added rgb function
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6120807f92
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149cf2a9b4
@ -5,6 +5,10 @@ const minifb_c = @cImport({
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});
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const testing = std.testing;
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pub fn rgb(r: u8, g: u8, b: u8) u32 {
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return @intCast(u32, r) << 16 | @intCast(u32, g) << 8 | b;
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}
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pub const Window = struct{
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cwin: *minifb_c.mfb_window,
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14
src/main.zig
14
src/main.zig
@ -5,12 +5,16 @@ const minifb = @import("minifb");
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const Width = 800;
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const Height = 600;
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fn grey(value: u8) u32 {
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return minifb.rgb(value, value, value);
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}
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pub fn main() anyerror!void {
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std.log.info("All your codebase are belong to us.", .{});
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var win = minifb.Window.open("Hello minifb-zig", Width, Height) catch unreachable;
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var color: u32 = 0xff000000;
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const deltaColor: u32 = 0x00010101;
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var color: u32 = grey(0);
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const deltaColor = grey(1);
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var increasing = true;
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var rawBuffer: [Width*Height]u32 = undefined;
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const buffer = rawBuffer[0..rawBuffer.len];
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@ -18,13 +22,13 @@ pub fn main() anyerror!void {
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while (win.waitSync()) {
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if (increasing) {
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if (color < 0xffffffff) {
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if (color < grey(255)) {
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color += deltaColor;
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} else {
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increasing = false;
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}
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} else {
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if (color > 0xff000000) {
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if (color > grey(0)) {
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color -= deltaColor;
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} else {
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increasing = true;
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@ -33,7 +37,7 @@ pub fn main() anyerror!void {
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std.mem.set(u32, buffer, color);
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var i: u32 = 0;
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while (i < Width) {
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buffer[i] = 0xffff0000;
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buffer[i] = minifb.rgb(255,0,0);
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i += 1;
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}
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_ = win.update(buffer) catch unreachable;
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