Added timers

This commit is contained in:
Brandon Dyck 2021-11-24 18:11:43 -07:00
parent efba4456e7
commit 5346d16aba
2 changed files with 71 additions and 30 deletions

View File

@ -63,3 +63,40 @@ test "set and get target FPS" {
try std.testing.expectEqual(fps, getTargetFPS());
}
}
pub const Timer = struct {
ctimer: *minifb_c.mfb_timer,
pub fn init() !Timer {
const ctimer: ?*minifb_c.mfb_timer = minifb_c.mfb_timer_create();
if (ctimer) |value| {
return Timer {.ctimer=value};
} else {
return error.ItBroke;
}
}
pub fn deinit(self: Timer) void {
minifb_c.mfb_timer_destroy(self.ctimer);
}
pub fn reset(self: Timer) void {
minifb_c.mfb_timer_reset(self.ctimer);
}
pub fn now(self: Timer) f64 {
return minifb_c.mfb_timer_now(self.ctimer);
}
pub fn delta(self: Timer) f64 {
return minifb_c.mfb_timer_delta(self.ctimer);
}
pub fn getFrequency() f64 {
return minifb_c.mfb_timer_get_frequency();
}
pub fn getResolution() f64 {
return minifb_c.mfb_timer_get_resolution();
}
};

View File

@ -16,14 +16,33 @@ const Coords = struct {
};
const State = struct {
bgValue: u8,
increasing: bool,
};
period: f64,
bgValue: u8 = 0,
increasing: bool = true,
timer: mfb.Timer,
fn render(buf: Buffer, state: State) void {
buf.drawRectangle(.{.x=0,.y=0}, .{.x=Width, .y=Height}, grey(state.bgValue));
pub fn init(period: f64) !State {
const timer = try mfb.Timer.init();
return State{
.period=period,
.timer=timer,
};
}
pub fn deinit(self: State) void {
self.timer.deinit();
}
pub fn render(self: State, buf: Buffer) void {
var bgValue = @rem(self.timer.now(), self.period) / self.period * 512;
if (bgValue >= 256) {
bgValue = 512 - bgValue;
}
buf.drawRectangle(.{.x=0,.y=0}, .{.x=Width, .y=Height}, grey(@floatToInt(u8, bgValue)));
buf.drawRectangle(.{.x=Width/3, .y=Height/3}, .{.x=2*Width/3, .y=2*Height/3}, mfb.rgb(255,0,0));
}
}
};
const Buffer = struct {
alloc: *std.mem.Allocator,
@ -31,7 +50,7 @@ const Buffer = struct {
width: u32,
height: u32,
pub fn init(alloc: *std.mem.Allocator, width: u32, height: u32) anyerror!Buffer {
pub fn init(alloc: *std.mem.Allocator, width: u32, height: u32) !Buffer {
const slice = try alloc.alloc(u32, width*height);
return Buffer {
.alloc=alloc,
@ -73,38 +92,23 @@ const Buffer = struct {
}
};
pub fn main() anyerror!void {
pub fn main() !void {
var gp_allocator = std.heap.GeneralPurposeAllocator(.{}){};
const alloc = &gp_allocator.allocator;
std.log.info("All your codebase are belong to us.", .{});
var win = mfb.Window.open("Hello minifb-zig", Width, Height) catch unreachable;
mfb.setTargetFPS(60);
mfb.setTargetFPS(7);
var state = try State.init(3);
defer state.deinit();
var state = State {
.increasing=true,
.bgValue=0,
};
var buf = try Buffer.init(alloc, Width, Height);
defer buf.deinit();
render(buf, state);
state.render(buf);
while (win.waitSync()) {
if (state.increasing) {
if (state.bgValue < 255) {
state.bgValue += 1;
} else {
state.increasing = false;
}
} else {
if (state.bgValue > 0) {
state.bgValue -= 1;
} else {
state.increasing = true;
}
}
render(buf, state);
state.render(buf);
// TODO Handle mfb state
_ = win.update(buf.slice) catch unreachable;
}