2020-03-06 06:06:54 +00:00
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cmake_minimum_required(VERSION 3.5)
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set(PROJECT_NAME MiniFB)
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project(${PROJECT_NAME})
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message("Processing " ${PROJECT_NAME})
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set(SrcLib
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include/MiniFB.h
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include/MiniFB_cpp.h
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include/MiniFB_enums.h
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src/MiniFB_common.c
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src/MiniFB_cpp.cpp
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src/MiniFB_internal.c
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src/MiniFB_internal.h
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2020-04-22 11:00:15 +00:00
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src/MiniFB_timer.c
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2020-03-06 06:06:54 +00:00
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src/WindowData.h
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)
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set(SrcWindows
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src/windows/WinMiniFB.c
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src/windows/WindowData_Win.h
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)
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set(SrcMacOSX
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src/macosx/MacMiniFB.m
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src/macosx/OSXWindow.h
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src/macosx/OSXWindow.m
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src/macosx/OSXWindowFrameView.h
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src/macosx/OSXWindowFrameView.m
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src/macosx/WindowData_OSX.h
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)
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set(SrcWayland
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src/wayland/WaylandMiniFB.c
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src/wayland/WindowData_Way.h
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2020-04-22 11:00:15 +00:00
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src/MiniFB_linux.c
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2020-03-06 06:06:54 +00:00
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)
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set(SrcX11
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src/x11/X11MiniFB.c
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src/x11/WindowData_X11.h
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2020-04-22 11:00:15 +00:00
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src/MiniFB_linux.c
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2020-03-06 06:06:54 +00:00
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)
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# Avoid RelWithDebInfo and MinSizeRel
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#--------------------------------------
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set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE)
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# Define Release by default
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#--------------------------------------
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release")
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message(STATUS "Build type not specified: Use Release by default")
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endif(NOT CMAKE_BUILD_TYPE)
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2020-04-22 11:00:15 +00:00
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# Set features
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#--------------------------------------
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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2020-03-06 06:06:54 +00:00
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# Set GCC/Clang flags
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#--------------------------------------
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if (NOT MSVC)
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# Avoid default flag values
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#--------------------------------------
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set(CMAKE_C_FLAGS "" CACHE STRING "" FORCE)
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set(CMAKE_C_FLAGS_DEBUG "" CACHE STRING "" FORCE)
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set(CMAKE_C_FLAGS_RELEASE "" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS "" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_DEBUG "" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_RELEASE "" CACHE STRING "" FORCE)
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set(CMAKE_OBJC_FLAGS "" CACHE STRING "" FORCE)
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set(CMAKE_OBJC_FLAGS_DEBUG "" CACHE STRING "" FORCE)
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set(CMAKE_OBJC_FLAGS_RELEASE "" CACHE STRING "" FORCE)
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set(CMAKE_OBJCXX_FLAGS "" CACHE STRING "" FORCE)
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set(CMAKE_OBJCXX_FLAGS_DEBUG "" CACHE STRING "" FORCE)
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set(CMAKE_OBJCXX_FLAGS_RELEASE "" CACHE STRING "" FORCE)
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# Set our flags
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#--------------------------------------
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add_compile_options("$<$<CONFIG:Debug>:-g>")
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add_compile_options("$<IF:$<CONFIG:Debug>,-O0,-O2>")
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set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -pedantic -Wno-switch -Wno-unused-function -Wno-implicit-fallthrough")
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set (CMAKE_OBJC_FLAGS "${CMAKE_C_FLAGS}")
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set (CMAKE_OBJCXX_FLAGS "${CMAKE_CXX_FLAGS}")
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endif()
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# Set default cmake flags
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#--------------------------------------
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if (APPLE)
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OPTION(USE_METAL_API "Build the project using metal API code" ON)
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elseif (UNIX)
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OPTION(USE_WAYLAND_API "Build the project using wayland API code" OFF)
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endif()
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# Set compiler/platform specific flags and dependencies
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#--------------------------------------
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if (MSVC)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_WIN32_WINNT=0x0600)
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list (APPEND SrcLib ${SrcWindows})
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elseif (MINGW)
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add_definitions(-D_WIN32_WINNT=0x0600)
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list(APPEND SrcLib ${SrcWindows})
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elseif (APPLE)
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if(USE_METAL_API)
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add_definitions(-DUSE_METAL_API)
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endif()
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link_libraries("-framework Cocoa")
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link_libraries("-framework QuartzCore")
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link_libraries("-framework Metal")
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link_libraries("-framework MetalKit")
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list(APPEND SrcLib ${SrcMacOSX})
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elseif (UNIX)
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if(USE_WAYLAND_API)
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link_libraries("-lwayland-client")
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link_libraries("-lwayland-cursor")
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list(APPEND SrcLib ${SrcWayland})
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else()
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link_libraries("-lX11")
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list(APPEND SrcLib ${SrcX11})
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endif()
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endif()
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# Library
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#--------------------------------------
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add_library(minifb STATIC
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${SrcLib}
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)
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# For all projects
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#--------------------------------------
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target_include_directories(minifb PUBLIC include)
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target_include_directories(minifb PRIVATE src)
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link_libraries(minifb)
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# Examples
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#--------------------------------------
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add_executable(noise
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tests/noise.c
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)
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add_executable(input_events
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tests/input_events.c
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)
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add_executable(input_events_cpp
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tests/input_events_cpp.cpp
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)
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add_executable(multiple_windows
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tests/multiple_windows.c
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)
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message("Done " ${PROJECT_NAME})
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