minifb-zig-port/include/MiniFB.h

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#ifndef _MINIFB_H_
#define _MINIFB_H_
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
enum
{
MFB_KEY_ESC = 0x18,
MFB_KEY_A = 0x41,
MFB_KEY_B = 0x42,
MFB_KEY_C = 0x43,
MFB_KEY_D = 0x44,
MFB_KEY_E = 0x45,
MFB_KEY_F = 0x46,
MFB_KEY_G = 0x47,
MFB_KEY_H = 0x48,
MFB_KEY_I = 0x49,
MFB_KEY_J = 0x4A,
MFB_KEY_K = 0x4B,
MFB_KEY_L = 0x4C,
MFB_KEY_M = 0x4D,
MFB_KEY_N = 0x4E,
MFB_KEY_O = 0x4F,
MFB_KEY_P = 0x50,
MFB_KEY_Q = 0x51,
MFB_KEY_R = 0x52,
MFB_KEY_S = 0x53,
MFB_KEY_T = 0x54,
MFB_KEY_U = 0x55,
MFB_KEY_V = 0x56,
MFB_KEY_W = 0x57,
MFB_KEY_X = 0x58,
MFB_KEY_Y = 0x59,
MFB_KEY_Z = 0x5A,
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#define MFB_RGB(r, g, b) (((unsigned int)r) << 16) | (((unsigned int)g) << 8) | b
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Create a window
int mfb_open(const char* name, int width, int height);
// Update the display. Input buffer is assumed to be a 32-bit buffer of the size given in the open call
// Will return -1 on error, 0 if no key has been pressed otherwise the key code matching the keycode enum
int mfb_update(void* buffer);
// Close the window
void mfb_close();
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif
#endif