refactor: A little bit more similar iOS & MacOS
This commit is contained in:
parent
ed0afc6b22
commit
1c3054d320
@ -1,11 +1,12 @@
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#import <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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#include <mach/mach_time.h>
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#include <MiniFB.h>
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#include "MiniFB_internal.h"
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#include "WindowData.h"
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#include "WindowData_IOS.h"
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#include "iOSViewController.h"
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#include "WindowData_IOS.h"
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#include <MiniFB.h>
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#include <MiniFB_internal.h>
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#include <WindowData.h>
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//-------------------------------------
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SWindowData *
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@ -27,9 +28,9 @@ create_window_data(unsigned width, unsigned height) {
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}
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memset((void *) window_data_ios, 0, sizeof(SWindowData_IOS));
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float scale = [UIScreen mainScreen].scale;
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window_data->specific = window_data_ios;
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window_data->specific = window_data_ios;
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float scale = [UIScreen mainScreen].scale;
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window_data->window_width = [UIScreen mainScreen].bounds.size.width * scale;
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window_data->window_height = [UIScreen mainScreen].bounds.size.height * scale;
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@ -43,8 +44,8 @@ create_window_data(unsigned width, unsigned height) {
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window_data->draw_buffer = malloc(width * height * 4);
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if (!window_data->draw_buffer) {
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free(window_data);
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free(window_data_ios);
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free(window_data);
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NSLog(@"Unable to create draw buffer");
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return 0x0;
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}
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@ -68,38 +69,40 @@ mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
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kUnused(title);
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kUnused(flags);
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SWindowData *window_data = create_window_data(width, height);
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if (window_data == 0x0) {
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return 0x0;
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}
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@autoreleasepool {
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SWindowData *window_data = create_window_data(width, height);
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if (window_data == 0x0) {
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return 0x0;
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}
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windows = [[UIApplication sharedApplication] windows];
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numWindows = [windows count];
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if(numWindows > 0) {
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window = [windows objectAtIndex:0];
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}
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else {
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// Notice that you need to set "Launch Screen File" in:
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// project > executable > general
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// to get the real size with [UIScreen mainScreen].bounds].
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window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
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NSLog(@"UIApplication has no window. We create one (%f, %f).", [UIScreen mainScreen].bounds.size.width, [UIScreen mainScreen].bounds.size.height);
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}
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windows = [[UIApplication sharedApplication] windows];
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numWindows = [windows count];
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if(numWindows > 0) {
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window = [windows objectAtIndex:0];
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}
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else {
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// Notice that you need to set "Launch Screen File" in:
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// project > executable > general
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// to get the real size with [UIScreen mainScreen].bounds].
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window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
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NSLog(@"UIApplication has no window. We create one (%f, %f).", [UIScreen mainScreen].bounds.size.width, [UIScreen mainScreen].bounds.size.height);
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}
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if([window.rootViewController isKindOfClass:[iOSViewController class]] == false) {
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iOSViewController *controller = [[iOSViewController alloc] initWithWindowData:window_data];
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[window setRootViewController:controller];
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#if !__has_feature(objc_arc)
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[controller release];
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#endif
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controller = (iOSViewController *) window.rootViewController;
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}
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else {
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((iOSViewController *) window.rootViewController)->window_data = window_data;
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}
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[window makeKeyAndVisible];
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if([window.rootViewController isKindOfClass:[iOSViewController class]] == false) {
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iOSViewController *controller = [[iOSViewController alloc] initWithWindowData:window_data];
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[window setRootViewController:controller];
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#if !__has_feature(objc_arc)
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[controller release];
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#endif
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controller = (iOSViewController *) window.rootViewController;
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}
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else {
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((iOSViewController *) window.rootViewController)->window_data = window_data;
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}
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[window makeKeyAndVisible];
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return (struct mfb_window *) window_data;
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return (struct mfb_window *) window_data;
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}
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}
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//-------------------------------------
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@ -144,7 +147,10 @@ mfb_update(struct mfb_window *window, void *buffer) {
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//-------------------------------------
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mfb_update_state
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mfb_update_events(struct mfb_window *window) {
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kUnused(window);
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if(window == 0x0) {
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return STATE_INVALID_WINDOW;
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}
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return STATE_OK;
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}
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@ -153,13 +159,20 @@ extern double g_time_for_frame;
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bool
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mfb_wait_sync(struct mfb_window *window) {
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kUnused(window);
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if(window == 0x0) {
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return false;
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}
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return true;
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}
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//-------------------------------------
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bool
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mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
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if(window == 0x0) {
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return false;
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}
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SWindowData *window_data = (SWindowData *) window;
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if(offset_x + width > window_data->window_width) {
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@ -1,10 +1,3 @@
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#include "OSXWindow.h"
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#include "OSXView.h"
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#include "OSXViewDelegate.h"
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#include "WindowData_OSX.h"
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#include <MiniFB.h>
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#include <MiniFB_enums.h>
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#include <MiniFB_internal.h>
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#include <Cocoa/Cocoa.h>
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#if defined(USE_METAL_API)
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#include <Carbon/Carbon.h>
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@ -14,20 +7,22 @@
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#include <sched.h>
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#include <mach/mach_time.h>
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#include "OSXWindow.h"
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#include "OSXView.h"
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#include "OSXViewDelegate.h"
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#include "WindowData_OSX.h"
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#include <MiniFB.h>
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#include <MiniFB_internal.h>
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#include <MiniFB_enums.h>
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void init_keycodes();
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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struct mfb_window *
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mfb_open(const char *title, unsigned width, unsigned height) {
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return mfb_open_ex(title, width, height, 0);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//-------------------------------------
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SWindowData *
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create_window_data(unsigned width, unsigned height) {
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SWindowData *window_data = malloc(sizeof(SWindowData));
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SWindowData *window_data;
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window_data = malloc(sizeof(SWindowData));
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if(window_data == 0x0) {
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NSLog(@"Cannot allocate window data");
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return 0x0;
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@ -42,7 +37,7 @@ create_window_data(unsigned width, unsigned height) {
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}
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memset(window_data_osx, 0, sizeof(SWindowData_OSX));
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window_data->specific = window_data_osx;
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window_data->specific = window_data_osx;
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window_data->dst_width = width;
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window_data->dst_height = height;
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@ -64,162 +59,161 @@ create_window_data(unsigned width, unsigned height) {
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return window_data;
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}
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//-------------------------------------
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struct mfb_window *
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mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags) {
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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SWindowData *window_data = create_window_data(width, height);
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if (window_data == 0x0) {
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return 0x0;
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}
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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init_keycodes();
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[NSApplication sharedApplication];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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NSRect rectangle, frameRect;
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NSWindowStyleMask styles = 0;
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if (flags & WF_BORDERLESS) {
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styles |= NSWindowStyleMaskBorderless;
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}
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else {
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styles |= NSWindowStyleMaskClosable | NSWindowStyleMaskTitled;
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}
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if (flags & WF_RESIZABLE)
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styles |= NSWindowStyleMaskResizable;
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if (flags & WF_FULLSCREEN) {
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styles = NSWindowStyleMaskFullScreen;
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NSScreen *mainScreen = [NSScreen mainScreen];
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NSRect screenRect = [mainScreen frame];
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window_data->window_width = screenRect.size.width;
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window_data->window_height = screenRect.size.height;
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rectangle = NSMakeRect(0, 0, window_data->window_width, window_data->window_height);
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frameRect = rectangle;
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}
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else if (flags & WF_FULLSCREEN_DESKTOP) {
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NSScreen *mainScreen = [NSScreen mainScreen];
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NSRect screenRect = [mainScreen visibleFrame];
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window_data->window_width = screenRect.size.width;
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window_data->window_height = screenRect.size.height;
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rectangle = NSMakeRect(0, 0, window_data->window_width, window_data->window_height);
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frameRect = rectangle;
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}
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else {
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window_data->window_width = width;
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window_data->window_height = height;
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rectangle = NSMakeRect(0, 0, window_data->window_width, window_data->window_height);
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frameRect = [NSWindow frameRectForContentRect:rectangle styleMask:styles];
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}
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window_data_osx->window = [[OSXWindow alloc] initWithContentRect:frameRect styleMask:styles backing:NSBackingStoreBuffered defer:NO windowData:window_data];
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if (!window_data_osx->window) {
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NSLog(@"Cannot create window");
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if(window_data->draw_buffer != 0x0) {
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free(window_data->draw_buffer);
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window_data->draw_buffer = 0x0;
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}
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free(window_data_osx);
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free(window_data);
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return 0x0;
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}
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#if defined(USE_METAL_API)
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OSXViewDelegate *viewController = [[OSXViewDelegate alloc] initWithWindowData:window_data];
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MTKView* view = [[MTKView alloc] initWithFrame:rectangle];
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view.device = viewController->metal_device;
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view.delegate = viewController;
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view.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
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[window_data_osx->window.contentView addSubview:view];
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//[window_data->window updateSize];
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#endif
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[window_data_osx->window setTitle:[NSString stringWithUTF8String:title]];
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[window_data_osx->window setReleasedWhenClosed:NO];
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[window_data_osx->window performSelectorOnMainThread:@selector(makeKeyAndOrderFront:) withObject:nil waitUntilDone:YES];
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[window_data_osx->window setAcceptsMouseMovedEvents:YES];
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[window_data_osx->window center];
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window_data_osx->timer = mfb_timer_create();
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[NSApp activateIgnoringOtherApps:YES];
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#if defined(USE_METAL_API)
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[NSApp finishLaunching];
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#endif
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mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
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#if defined(USE_METAL_API)
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NSLog(@"Window created using Metal API");
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#else
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NSLog(@"Window created using Cocoa API");
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#endif
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[pool drain];
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return (struct mfb_window *) window_data;
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mfb_open(const char *title, unsigned width, unsigned height) {
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return mfb_open_ex(title, width, height, 0);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//-------------------------------------
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struct mfb_window *
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mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags) {
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@autoreleasepool {
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SWindowData *window_data = create_window_data(width, height);
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if (window_data == 0x0) {
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return 0x0;
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}
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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init_keycodes();
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[NSApplication sharedApplication];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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NSRect rectangle, frameRect;
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NSWindowStyleMask styles = 0;
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if (flags & WF_BORDERLESS) {
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styles |= NSWindowStyleMaskBorderless;
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}
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else {
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styles |= NSWindowStyleMaskClosable | NSWindowStyleMaskTitled;
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}
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if (flags & WF_RESIZABLE)
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styles |= NSWindowStyleMaskResizable;
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if (flags & WF_FULLSCREEN) {
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styles = NSWindowStyleMaskFullScreen;
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NSScreen *mainScreen = [NSScreen mainScreen];
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NSRect screenRect = [mainScreen frame];
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window_data->window_width = screenRect.size.width;
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window_data->window_height = screenRect.size.height;
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rectangle = NSMakeRect(0, 0, window_data->window_width, window_data->window_height);
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frameRect = rectangle;
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}
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else if (flags & WF_FULLSCREEN_DESKTOP) {
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NSScreen *mainScreen = [NSScreen mainScreen];
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NSRect screenRect = [mainScreen visibleFrame];
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window_data->window_width = screenRect.size.width;
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window_data->window_height = screenRect.size.height;
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rectangle = NSMakeRect(0, 0, window_data->window_width, window_data->window_height);
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frameRect = rectangle;
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}
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else {
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window_data->window_width = width;
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window_data->window_height = height;
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rectangle = NSMakeRect(0, 0, window_data->window_width, window_data->window_height);
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frameRect = [NSWindow frameRectForContentRect:rectangle styleMask:styles];
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}
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window_data_osx->window = [[OSXWindow alloc] initWithContentRect:frameRect styleMask:styles backing:NSBackingStoreBuffered defer:NO windowData:window_data];
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if (!window_data_osx->window) {
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NSLog(@"Cannot create window");
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if(window_data->draw_buffer != 0x0) {
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free(window_data->draw_buffer);
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window_data->draw_buffer = 0x0;
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}
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free(window_data_osx);
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free(window_data);
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return 0x0;
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}
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#if defined(USE_METAL_API)
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OSXViewDelegate *viewController = [[OSXViewDelegate alloc] initWithWindowData:window_data];
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MTKView* view = [[MTKView alloc] initWithFrame:rectangle];
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view.device = viewController->metal_device;
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view.delegate = viewController;
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view.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
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[window_data_osx->window.contentView addSubview:view];
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//[window_data->window updateSize];
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#endif
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[window_data_osx->window setTitle:[NSString stringWithUTF8String:title]];
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[window_data_osx->window setReleasedWhenClosed:NO];
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[window_data_osx->window performSelectorOnMainThread:@selector(makeKeyAndOrderFront:) withObject:nil waitUntilDone:YES];
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[window_data_osx->window setAcceptsMouseMovedEvents:YES];
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[window_data_osx->window center];
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window_data_osx->timer = mfb_timer_create();
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[NSApp activateIgnoringOtherApps:YES];
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#if defined(USE_METAL_API)
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[NSApp finishLaunching];
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#endif
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mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
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#if defined(USE_METAL_API)
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NSLog(@"Window created using Metal API");
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#else
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NSLog(@"Window created using Cocoa API");
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#endif
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return (struct mfb_window *) window_data;
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}
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}
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//-------------------------------------
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static void
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destroy_window_data(SWindowData *window_data) {
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if(window_data == 0x0)
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return;
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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@autoreleasepool {
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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if(window_data_osx != 0x0) {
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OSXWindow *window = window_data_osx->window;
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[window removeWindowData];
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[window performClose:nil];
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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if(window_data_osx != 0x0) {
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OSXWindow *window = window_data_osx->window;
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[window removeWindowData];
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[window performClose:nil];
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mfb_timer_destroy(window_data_osx->timer);
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mfb_timer_destroy(window_data_osx->timer);
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memset(window_data_osx, 0, sizeof(SWindowData_OSX));
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free(window_data_osx);
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}
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memset(window_data_osx, 0, sizeof(SWindowData_OSX));
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free(window_data_osx);
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}
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#if defined(USE_METAL_API)
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if(window_data->draw_buffer != 0x0) {
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free(window_data->draw_buffer);
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window_data->draw_buffer = 0x0;
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}
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if(window_data->draw_buffer != 0x0) {
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free(window_data->draw_buffer);
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window_data->draw_buffer = 0x0;
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}
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#endif
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memset(window_data, 0, sizeof(SWindowData));
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free(window_data);
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[pool drain];
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memset(window_data, 0, sizeof(SWindowData));
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free(window_data);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//-------------------------------------
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static void
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update_events(SWindowData *window_data) {
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NSEvent* event;
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|
||||
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
||||
do {
|
||||
event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
|
||||
if (event) {
|
||||
[NSApp sendEvent:event];
|
||||
}
|
||||
} while ((window_data->close == false) && event);
|
||||
|
||||
[pool release];
|
||||
@autoreleasepool {
|
||||
do {
|
||||
event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
|
||||
if (event) {
|
||||
[NSApp sendEvent:event];
|
||||
}
|
||||
} while ((window_data->close == false) && event);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-------------------------------------
|
||||
mfb_update_state
|
||||
mfb_update(struct mfb_window *window, void *buffer) {
|
||||
if(window == 0x0) {
|
||||
@ -254,8 +248,7 @@ mfb_update(struct mfb_window *window, void *buffer) {
|
||||
return STATE_OK;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-------------------------------------
|
||||
mfb_update_state
|
||||
mfb_update_events(struct mfb_window *window) {
|
||||
if(window == 0x0) {
|
||||
@ -280,8 +273,7 @@ mfb_update_events(struct mfb_window *window) {
|
||||
return STATE_OK;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-------------------------------------
|
||||
extern double g_time_for_frame;
|
||||
|
||||
bool
|
||||
@ -289,7 +281,7 @@ mfb_wait_sync(struct mfb_window *window) {
|
||||
NSEvent* event;
|
||||
|
||||
if(window == 0x0) {
|
||||
return STATE_INVALID_WINDOW;
|
||||
return false;
|
||||
}
|
||||
|
||||
SWindowData *window_data = (SWindowData *) window;
|
||||
@ -298,46 +290,43 @@ mfb_wait_sync(struct mfb_window *window) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
|
||||
if(window_data_osx == 0x0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
double current;
|
||||
uint32_t millis = 1;
|
||||
while(1) {
|
||||
event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
|
||||
if (event) {
|
||||
[NSApp sendEvent:event];
|
||||
}
|
||||
|
||||
if(window_data->close) {
|
||||
destroy_window_data(window_data);
|
||||
@autoreleasepool {
|
||||
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
|
||||
if(window_data_osx == 0x0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
current = mfb_timer_now(window_data_osx->timer);
|
||||
if (current >= g_time_for_frame) {
|
||||
mfb_timer_reset(window_data_osx->timer);
|
||||
return true;
|
||||
}
|
||||
else if(current >= g_time_for_frame * 0.8) {
|
||||
millis = 0;
|
||||
}
|
||||
double current;
|
||||
uint32_t millis = 1;
|
||||
while(1) {
|
||||
event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
|
||||
if (event) {
|
||||
[NSApp sendEvent:event];
|
||||
}
|
||||
|
||||
usleep(millis * 1000);
|
||||
//sched_yield();
|
||||
if(window_data->close) {
|
||||
destroy_window_data(window_data);
|
||||
return false;
|
||||
}
|
||||
|
||||
current = mfb_timer_now(window_data_osx->timer);
|
||||
if (current >= g_time_for_frame) {
|
||||
mfb_timer_reset(window_data_osx->timer);
|
||||
return true;
|
||||
}
|
||||
else if(current >= g_time_for_frame * 0.8) {
|
||||
millis = 0;
|
||||
}
|
||||
|
||||
usleep(millis * 1000);
|
||||
//sched_yield();
|
||||
}
|
||||
}
|
||||
|
||||
//[pool release];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-------------------------------------
|
||||
bool
|
||||
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
|
||||
if(window == 0x0) {
|
||||
@ -382,8 +371,7 @@ mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y
|
||||
return true;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-------------------------------------
|
||||
extern short int g_keycodes[512];
|
||||
|
||||
void
|
||||
@ -508,8 +496,7 @@ init_keycodes() {
|
||||
g_keycodes[0x4E] = KB_KEY_KP_SUBTRACT;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-------------------------------------
|
||||
extern double g_timer_frequency;
|
||||
extern double g_timer_resolution;
|
||||
|
||||
@ -534,8 +521,10 @@ mfb_timer_tick() {
|
||||
return (high << 32) + highRem + low;
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
void
|
||||
mfb_timer_init() {
|
||||
g_timer_frequency = 1e+9;
|
||||
g_timer_resolution = 1.0 / g_timer_frequency;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user