travis to compile Windows (Visual Studio), Linux (X11, Wayland), MacOS X(Cocoa, Metal), iOS
Windows MinGW is WIP
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.travis.yml
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72
.travis.yml
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language: cpp
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jobs:
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include:
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- os: linux
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dist: bionic
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name: "Linux X11"
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addons:
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apt:
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packages:
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- libx11-dev
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- os: linux
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dist: bionic
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name: "Linux Wayland"
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addons:
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apt:
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packages:
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- libwayland-dev
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env:
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- USE_WAYLAND=ON
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- os: osx
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name: "MacOS X Cocoa"
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- os: osx
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name: "MacOS X Metal"
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env:
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- USE_METAL_API=ON
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- os: osx
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name: "MacOS iOS"
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env:
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- USE_IOS=ON
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- os: windows
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name: "Windows Visual Studio"
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env:
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- USE_WINDOWS=ON
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script:
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- mkdir build
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- cd build
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- echo off
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- echo "---------"
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- echo "Config..."
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- echo "---------"
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- if [ $TRAVIS_OS_NAME = 'osx' ]; then
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if test -n "${USE_IOS}"; then
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cmake .. -G Xcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 ;
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elif test -n "${USE_METAL_API}"; then
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cmake .. -USE_METAL_API=ON;
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else
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cmake ..;
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fi
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elif [ $TRAVIS_OS_NAME = 'linux' ]; then
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if test -n "${USE_WAYLAND}"; then
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cmake .. -DUSE_WAYLAND=ON;
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else
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cmake ..;
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fi
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else
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cmake ..;
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fi
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- echo "--------"
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- echo "Build..."
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- echo "--------"
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- if test -n "${USE_IOS}"; then
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cmake --build . --target minifb ;
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else
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cmake --build . ;
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fi
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