use OpenGL legacy API for X11 (faster than draw XImages)
This commit is contained in:
parent
09338014d1
commit
41e087433a
@ -106,6 +106,9 @@ if(APPLE AND NOT IOS)
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option(USE_METAL_API "Build the project using metal API code" ON)
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option(USE_METAL_API "Build the project using metal API code" ON)
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elseif(UNIX)
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elseif(UNIX)
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option(USE_WAYLAND_API "Build the project using wayland API code" OFF)
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option(USE_WAYLAND_API "Build the project using wayland API code" OFF)
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if(NOT USE_WAYLAND_API)
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option(USE_OPENGL_API "Build the project using OpenGL API code" ON)
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endif()
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elseif(WIN32)
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elseif(WIN32)
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option(USE_OPENGL_API "Build the project using OpenGL API code" ON)
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option(USE_OPENGL_API "Build the project using OpenGL API code" ON)
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endif()
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endif()
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@ -174,6 +177,11 @@ elseif(UNIX)
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if(USE_WAYLAND_API)
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if(USE_WAYLAND_API)
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list(APPEND SrcLib ${SrcWayland})
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list(APPEND SrcLib ${SrcWayland})
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else()
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else()
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if(USE_OPENGL_API)
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list(APPEND SrcLib ${SrcGL})
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add_definitions(-DUSE_OPENGL_API)
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endif()
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list(APPEND SrcLib ${SrcX11})
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list(APPEND SrcLib ${SrcX11})
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endif()
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endif()
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@ -216,6 +224,11 @@ elseif(UNIX)
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target_link_libraries(minifb
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target_link_libraries(minifb
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"-lX11"
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"-lX11"
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)
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)
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if(USE_OPENGL_API)
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target_link_libraries(minifb
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"-lGL"
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)
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endif()
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endif()
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endif()
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elseif(WIN32)
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elseif(WIN32)
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@ -3,8 +3,13 @@
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#include "MiniFB_GL.h"
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#include "MiniFB_GL.h"
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#if defined(_WIN32) || defined(WIN32)
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#if defined(_WIN32) || defined(WIN32)
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#include <windows/WindowData_Win.h>
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#include <windows/WindowData_Win.h>
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#endif
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#include <gl/gl.h>
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#include <gl/gl.h>
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#elif defined(linux)
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#include <x11/WindowData_X11.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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//#define kUse_Clean_UP
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//#define kUse_Clean_UP
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@ -15,22 +20,8 @@
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#endif
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#endif
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//-------------------------------------
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//-------------------------------------
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void setup_pixel_format(HDC hDC);
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#if defined(_WIN32) || defined(WIN32)
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bool
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//-------------------------------------
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void
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create_GL_context(SWindowData *window_data) {
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SWindowData_Win *window_data_win;
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window_data_win = (SWindowData_Win *) window_data->specific;
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setup_pixel_format(window_data_win->hdc);
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window_data_win->hGLRC = wglCreateContext(window_data_win->hdc);
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wglMakeCurrent(window_data_win->hdc, window_data_win->hGLRC);
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init_GL(window_data);
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}
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//-------------------------------------
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void
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setup_pixel_format(HDC hDC) {
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setup_pixel_format(HDC hDC) {
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int pixelFormat;
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int pixelFormat;
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@ -58,23 +49,122 @@ setup_pixel_format(HDC hDC) {
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pixelFormat = ChoosePixelFormat(hDC, &pfd);
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pixelFormat = ChoosePixelFormat(hDC, &pfd);
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if (pixelFormat == 0) {
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if (pixelFormat == 0) {
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MessageBox(WindowFromDC(hDC), "ChoosePixelFormat failed.", "Error", MB_ICONERROR | MB_OK);
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MessageBox(WindowFromDC(hDC), "ChoosePixelFormat failed.", "Error", MB_ICONERROR | MB_OK);
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exit(1);
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return false;
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}
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}
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if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE) {
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if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE) {
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MessageBox(WindowFromDC(hDC), "SetPixelFormat failed.", "Error", MB_ICONERROR | MB_OK);
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MessageBox(WindowFromDC(hDC), "SetPixelFormat failed.", "Error", MB_ICONERROR | MB_OK);
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exit(1);
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return false;
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}
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}
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}
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#define TEXTURE0 0x84C0
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return true;
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}
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#endif
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//-------------------------------------
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bool
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create_GL_context(SWindowData *window_data) {
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#if defined(_WIN32) || defined(WIN32)
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SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
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if(setup_pixel_format(window_data_win->hdc) == false)
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return false;
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window_data_win->hGLRC = wglCreateContext(window_data_win->hdc);
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wglMakeCurrent(window_data_win->hdc, window_data_win->hGLRC);
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init_GL(window_data);
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return true;
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#elif defined(linux)
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SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
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GLint majorGLX, minorGLX = 0;
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glXQueryVersion(window_data_x11->display, &majorGLX, &minorGLX);
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if (majorGLX <= 1 && minorGLX < 2) {
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fprintf(stderr, "GLX 1.2 or greater is required.\n");
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XCloseDisplay(window_data_x11->display);
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return false;
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}
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else {
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//fprintf(stdout, "GLX version: %d.%d\n", majorGLX, minorGLX);
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}
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GLint glxAttribs[] = {
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GLX_RGBA,
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GLX_DOUBLEBUFFER,
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GLX_DEPTH_SIZE, 24,
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GLX_STENCIL_SIZE, 8,
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GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_STENCIL_SIZE, 8,
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GLX_SAMPLE_BUFFERS, 0,
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GLX_SAMPLES, 0,
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None
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};
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XVisualInfo* visualInfo = glXChooseVisual(window_data_x11->display, window_data_x11->screen, glxAttribs);
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if (visualInfo == 0) {
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fprintf(stderr, "Could not create correct visual window.\n");
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XCloseDisplay(window_data_x11->display);
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return false;
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}
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window_data_x11->context = glXCreateContext(window_data_x11->display, visualInfo, NULL, GL_TRUE);
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glXMakeCurrent(window_data_x11->display, window_data_x11->window, window_data_x11->context);
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//fprintf(stdout, "GL Vendor: %s\n", glGetString(GL_VENDOR));
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//fprintf(stdout, "GL Renderer: %s\n", glGetString(GL_RENDERER));
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//fprintf(stdout, "GL Version: %s\n", glGetString(GL_VERSION));
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//fprintf(stdout, "GL Shading Language: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
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init_GL(window_data);
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return true;
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#endif
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}
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//-------------------------------------
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void
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destroy_GL_context(SWindowData *window_data) {
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#if defined(_WIN32) || defined(WIN32)
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SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
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if (window_data_win->hGLRC) {
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(window_data_win->hGLRC);
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window_data_win->hGLRC = 0;
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}
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#elif defined(linux)
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SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
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glXDestroyContext(window_data_x11->display, window_data_x11->context);
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#endif
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}
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//-------------------------------------
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#define TEXTURE0 0x84C0 // [ Core in gl 1.3, gles1 1.0, gles2 2.0, glsc2 2.0, Provided by GL_ARB_multitexture (gl) ]
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#define RGB 0x1907 // [ Core in gl 1.0, gles1 1.0, gles2 2.0, glsc2 2.0 ]
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#define RGBA 0x1908 // [ Core in gl 1.0, gles1 1.0, gles2 2.0, glsc2 2.0 ]
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#define BGR 0x80E0 // [ Core in gl 1.2 ]
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#define BGRA 0x80E1 // [ Core in gl 1.2, Provided by GL_ARB_vertex_array_bgra (gl|glcore) ]
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//-------------------------------------
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//-------------------------------------
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void
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void
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init_GL(SWindowData *window_data) {
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init_GL(SWindowData *window_data) {
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SWindowData_Win *window_data_win;
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#if defined(_WIN32) || defined(WIN32)
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SWindowData_Win *window_data_ex = (SWindowData_Win *) window_data->specific;
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#elif defined(linux)
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SWindowData_X11 *window_data_ex = (SWindowData_X11 *) window_data->specific;
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#endif
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window_data_win = (SWindowData_Win *) window_data->specific;
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glViewport(0, 0, window_data->window_width, window_data->window_height);
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glViewport(0, 0, window_data->window_width, window_data->window_height);
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@ -90,9 +180,9 @@ init_GL(SWindowData *window_data) {
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_TEXTURE_2D);
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glGenTextures(1, &window_data_win->text_id);
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glGenTextures(1, &window_data_ex->text_id);
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//glActiveTexture(TEXTURE0);
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//glActiveTexture(TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, window_data_win->text_id);
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glBindTexture(GL_TEXTURE_2D, window_data_ex->text_id);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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@ -123,10 +213,19 @@ resize_GL(SWindowData *window_data) {
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//-------------------------------------
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//-------------------------------------
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void
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void
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redraw_GL(SWindowData *window_data, const void *pixels) {
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redraw_GL(SWindowData *window_data, const void *pixels) {
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float x, y, w, h;
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#if defined(_WIN32) || defined(WIN32)
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SWindowData_Win *window_data_ex;
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window_data_ex = (SWindowData_Win *) window_data->specific;
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SWindowData_Win *window_data_ex = (SWindowData_Win *) window_data->specific;
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GLenum format = GL_RGBA;
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#elif defined(linux)
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SWindowData_X11 *window_data_ex = (SWindowData_X11 *) window_data->specific;
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GLenum format = GL_BGRA; // for some reason the colors are inverted on X11
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#endif
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float x, y, w, h;
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x = (float) window_data->dst_offset_x;
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x = (float) window_data->dst_offset_x;
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y = (float) window_data->dst_offset_y;
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y = (float) window_data->dst_offset_y;
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@ -150,7 +249,7 @@ redraw_GL(SWindowData *window_data, const void *pixels) {
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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UseCleanUp(glBindTexture(GL_TEXTURE_2D, window_data_ex->text_id));
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UseCleanUp(glBindTexture(GL_TEXTURE_2D, window_data_ex->text_id));
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, window_data->buffer_width, window_data->buffer_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, window_data->buffer_width, window_data->buffer_height, 0, format, GL_UNSIGNED_BYTE, pixels);
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//glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, window_data->buffer_width, window_data->buffer_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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//glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, window_data->buffer_width, window_data->buffer_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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UseCleanUp(glEnableClientState(GL_VERTEX_ARRAY));
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UseCleanUp(glEnableClientState(GL_VERTEX_ARRAY));
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@ -164,7 +263,11 @@ redraw_GL(SWindowData *window_data, const void *pixels) {
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UseCleanUp(glDisableClientState(GL_VERTEX_ARRAY));
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UseCleanUp(glDisableClientState(GL_VERTEX_ARRAY));
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UseCleanUp(glBindTexture(GL_TEXTURE_2D, 0));
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UseCleanUp(glBindTexture(GL_TEXTURE_2D, 0));
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#if defined(_WIN32) || defined(WIN32)
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SwapBuffers(window_data_ex->hdc);
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SwapBuffers(window_data_ex->hdc);
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#elif defined(linux)
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glXSwapBuffers(window_data_ex->display, window_data_ex->window);
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#endif
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}
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}
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#endif
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#endif
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@ -3,8 +3,10 @@
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#if defined(USE_OPENGL_API)
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#if defined(USE_OPENGL_API)
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#include "WindowData.h"
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#include "WindowData.h"
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#include <stdbool.h>
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void create_GL_context(SWindowData *window_data);
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bool create_GL_context(SWindowData *window_data);
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void destroy_GL_context(SWindowData *window_data);
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void init_GL(SWindowData *window_data);
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void init_GL(SWindowData *window_data);
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void redraw_GL(SWindowData *window_data, const void *pixels);
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void redraw_GL(SWindowData *window_data, const void *pixels);
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void resize_GL(SWindowData *window_data);
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void resize_GL(SWindowData *window_data);
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@ -508,11 +508,7 @@ destroy_window_data(SWindowData *window_data) {
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window_data_win->bitmapInfo = 0x0;
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window_data_win->bitmapInfo = 0x0;
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}
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}
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#else
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#else
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if (window_data_win->hGLRC) {
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destroy_GL_context(window_data);
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(window_data_win->hGLRC);
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window_data_win->hGLRC = 0;
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}
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#endif
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#endif
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if (window_data_win->window != 0 && window_data_win->hdc != 0) {
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if (window_data_win->window != 0 && window_data_win->hdc != 0) {
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@ -3,7 +3,9 @@
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#include <MiniFB_enums.h>
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#include <MiniFB_enums.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <X11/Xlib.h>
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#include <X11/Xlib.h>
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#if defined(USE_OPENGL_API)
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#include <GL/glx.h>
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#endif
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typedef struct {
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typedef struct {
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Window window;
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Window window;
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@ -11,12 +13,16 @@ typedef struct {
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Display *display;
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Display *display;
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int screen;
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int screen;
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GC gc;
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GC gc;
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#if defined(USE_OPENGL_API)
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GLXContext context;
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uint32_t text_id;
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#else
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XImage *image;
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XImage *image;
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void *image_buffer;
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void *image_buffer;
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XImage *image_scaler;
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XImage *image_scaler;
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uint32_t image_scaler_width;
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uint32_t image_scaler_width;
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uint32_t image_scaler_height;
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uint32_t image_scaler_height;
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#endif
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struct mfb_timer *timer;
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struct mfb_timer *timer;
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} SWindowData_X11;
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} SWindowData_X11;
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@ -13,6 +13,10 @@
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#include "WindowData.h"
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#include "WindowData.h"
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#include "WindowData_X11.h"
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#include "WindowData_X11.h"
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#if defined(USE_OPENGL_API)
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#include <gl/MiniFB_GL.h>
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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||||||
|
|
||||||
void init_keycodes(SWindowData_X11 *window_data_x11);
|
void init_keycodes(SWindowData_X11 *window_data_x11);
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||||||
@ -176,6 +180,15 @@ mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
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|||||||
sizeHints.max_height = height;
|
sizeHints.max_height = height;
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||||||
}
|
}
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||||||
|
|
||||||
|
#if defined(USE_OPENGL_API)
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||||||
|
if(create_GL_context(window_data) == false) {
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||||||
|
return 0x0;
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||||||
|
}
|
||||||
|
|
||||||
|
#else
|
||||||
|
window_data_x11->image = XCreateImage(window_data_x11->display, CopyFromParent, depth, ZPixmap, 0, 0x0, width, height, 32, width * 4);
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||||||
|
#endif
|
||||||
|
|
||||||
XSetWMNormalHints(window_data_x11->display, window_data_x11->window, &sizeHints);
|
XSetWMNormalHints(window_data_x11->display, window_data_x11->window, &sizeHints);
|
||||||
XClearWindow(window_data_x11->display, window_data_x11->window);
|
XClearWindow(window_data_x11->display, window_data_x11->window);
|
||||||
XMapRaised(window_data_x11->display, window_data_x11->window);
|
XMapRaised(window_data_x11->display, window_data_x11->window);
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||||||
@ -183,8 +196,6 @@ mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
|
|||||||
|
|
||||||
window_data_x11->gc = DefaultGC(window_data_x11->display, window_data_x11->screen);
|
window_data_x11->gc = DefaultGC(window_data_x11->display, window_data_x11->screen);
|
||||||
|
|
||||||
window_data_x11->image = XCreateImage(window_data_x11->display, CopyFromParent, depth, ZPixmap, 0, 0x0, width, height, 32, width * 4);
|
|
||||||
|
|
||||||
window_data_x11->timer = mfb_timer_create();
|
window_data_x11->timer = mfb_timer_create();
|
||||||
|
|
||||||
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
|
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
|
||||||
@ -264,6 +275,9 @@ processEvent(SWindowData *window_data, XEvent *event) {
|
|||||||
window_data->window_height = event->xconfigure.height;
|
window_data->window_height = event->xconfigure.height;
|
||||||
resize_dst(window_data, event->xconfigure.width, event->xconfigure.height);
|
resize_dst(window_data, event->xconfigure.width, event->xconfigure.height);
|
||||||
|
|
||||||
|
#if defined(USE_OPENGL_API)
|
||||||
|
resize_GL(window_data);
|
||||||
|
#else
|
||||||
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
|
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
|
||||||
if(window_data_x11->image_scaler != 0x0) {
|
if(window_data_x11->image_scaler != 0x0) {
|
||||||
window_data_x11->image_scaler->data = 0x0;
|
window_data_x11->image_scaler->data = 0x0;
|
||||||
@ -272,8 +286,8 @@ processEvent(SWindowData *window_data, XEvent *event) {
|
|||||||
window_data_x11->image_scaler_width = 0;
|
window_data_x11->image_scaler_width = 0;
|
||||||
window_data_x11->image_scaler_height = 0;
|
window_data_x11->image_scaler_height = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
XClearWindow(window_data_x11->display, window_data_x11->window);
|
XClearWindow(window_data_x11->display, window_data_x11->window);
|
||||||
|
#endif
|
||||||
kCall(resize_func, window_data->window_width, window_data->window_height);
|
kCall(resize_func, window_data->window_width, window_data->window_height);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -330,16 +344,22 @@ mfb_update_ex(struct mfb_window *window, void *buffer, unsigned width, unsigned
|
|||||||
return STATE_INVALID_BUFFER;
|
return STATE_INVALID_BUFFER;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if !defined(USE_OPENGL_API)
|
||||||
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
|
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
|
||||||
bool different_size = false;
|
bool different_size = false;
|
||||||
|
#endif
|
||||||
|
|
||||||
if(window_data->buffer_width != width || window_data->buffer_height != height) {
|
if(window_data->buffer_width != width || window_data->buffer_height != height) {
|
||||||
window_data->buffer_width = width;
|
window_data->buffer_width = width;
|
||||||
window_data->buffer_stride = width * 4;
|
window_data->buffer_stride = width * 4;
|
||||||
window_data->buffer_height = height;
|
window_data->buffer_height = height;
|
||||||
|
#if !defined(USE_OPENGL_API)
|
||||||
different_size = true;
|
different_size = true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if !defined(USE_OPENGL_API)
|
||||||
|
|
||||||
if (different_size || window_data->buffer_width != window_data->dst_width || window_data->buffer_height != window_data->dst_height) {
|
if (different_size || window_data->buffer_width != window_data->dst_width || window_data->buffer_height != window_data->dst_height) {
|
||||||
if (window_data_x11->image_scaler_width != window_data->dst_width || window_data_x11->image_scaler_height != window_data->dst_height) {
|
if (window_data_x11->image_scaler_width != window_data->dst_width || window_data_x11->image_scaler_height != window_data->dst_height) {
|
||||||
if (window_data_x11->image_scaler != 0x0) {
|
if (window_data_x11->image_scaler != 0x0) {
|
||||||
@ -372,6 +392,13 @@ mfb_update_ex(struct mfb_window *window, void *buffer, unsigned width, unsigned
|
|||||||
XPutImage(window_data_x11->display, window_data_x11->window, window_data_x11->gc, window_data_x11->image, 0, 0, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height);
|
XPutImage(window_data_x11->display, window_data_x11->window, window_data_x11->gc, window_data_x11->image, 0, 0, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height);
|
||||||
}
|
}
|
||||||
XFlush(window_data_x11->display);
|
XFlush(window_data_x11->display);
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
redraw_GL(window_data, buffer);
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
processEvents(window_data);
|
processEvents(window_data);
|
||||||
|
|
||||||
return STATE_OK;
|
return STATE_OK;
|
||||||
@ -453,12 +480,18 @@ destroy_window_data(SWindowData *window_data) {
|
|||||||
if (window_data != 0x0) {
|
if (window_data != 0x0) {
|
||||||
if (window_data->specific != 0x0) {
|
if (window_data->specific != 0x0) {
|
||||||
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
|
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
|
||||||
|
|
||||||
|
#if defined(USE_OPENGL_API)
|
||||||
|
destroy_GL_context(window_data);
|
||||||
|
#else
|
||||||
if (window_data_x11->image != 0x0) {
|
if (window_data_x11->image != 0x0) {
|
||||||
window_data_x11->image->data = 0x0;
|
window_data_x11->image->data = 0x0;
|
||||||
XDestroyImage(window_data_x11->image);
|
XDestroyImage(window_data_x11->image);
|
||||||
XDestroyWindow(window_data_x11->display, window_data_x11->window);
|
XDestroyWindow(window_data_x11->display, window_data_x11->window);
|
||||||
XCloseDisplay(window_data_x11->display);
|
XCloseDisplay(window_data_x11->display);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
mfb_timer_destroy(window_data_x11->timer);
|
mfb_timer_destroy(window_data_x11->timer);
|
||||||
memset(window_data_x11, 0, sizeof(SWindowData_X11));
|
memset(window_data_x11, 0, sizeof(SWindowData_X11));
|
||||||
free(window_data_x11);
|
free(window_data_x11);
|
||||||
|
Loading…
Reference in New Issue
Block a user