Implemented Windows version
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142
src/windows/WinMiniFB.c
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142
src/windows/WinMiniFB.c
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#include <MiniFB.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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static WNDCLASS s_wc;
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static HWND s_wnd;
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static int s_close = 0;
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static int s_width;
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static int s_height;
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static HDC s_hdc;
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static void* s_buffer;
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static BITMAPINFO s_bitmapInfo;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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int res = 0;
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switch (message)
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{
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case WM_PAINT:
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{
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if (s_buffer)
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{
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StretchDIBits(s_hdc, 0, 0, s_width, s_height, 0, 0, s_width, s_height, s_buffer,
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&s_bitmapInfo, DIB_RGB_COLORS, SRCCOPY);
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ValidateRect(hWnd, NULL);
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}
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break;
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}
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case WM_KEYDOWN:
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{
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if ((wParam&0xFF) == 27)
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s_close = 1;
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break;
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}
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case WM_CLOSE:
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{
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s_close = 1;
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break;
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}
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default:
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{
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res = DefWindowProc(hWnd, message, wParam, lParam);
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}
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}
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return res;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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int mfb_open(const char* title, int width, int height)
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{
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RECT rect = { 0 };
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s_wc.style = CS_OWNDC | CS_VREDRAW | CS_HREDRAW;
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s_wc.lpfnWndProc = WndProc;
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s_wc.hCursor = LoadCursor(0, IDC_ARROW);
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s_wc.lpszClassName = title;
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RegisterClass(&s_wc);
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rect.right = width;
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rect.bottom = height;
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AdjustWindowRect(&rect, WS_POPUP | WS_SYSMENU | WS_CAPTION, 0);
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rect.right -= rect.left;
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rect.bottom -= rect.top;
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s_width = width;
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s_height = height;
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s_wnd = CreateWindowEx(0,
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title, title,
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WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX & ~WS_THICKFRAME,
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CW_USEDEFAULT, CW_USEDEFAULT,
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rect.right, rect.bottom,
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0, 0, 0, 0);
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if (!s_wnd)
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return 0;
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ShowWindow(s_wnd, SW_NORMAL);
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s_bitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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s_bitmapInfo.bmiHeader.biPlanes = 1;
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s_bitmapInfo.bmiHeader.biBitCount = 32;
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s_bitmapInfo.bmiHeader.biCompression = BI_BITFIELDS;
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s_bitmapInfo.bmiHeader.biWidth = width;
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s_bitmapInfo.bmiHeader.biHeight = -height;
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s_bitmapInfo.bmiColors[0].rgbRed = 0xff;
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s_bitmapInfo.bmiColors[1].rgbGreen = 0xff;
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s_bitmapInfo.bmiColors[2].rgbBlue = 0xff;
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s_hdc = GetDC(s_wnd);
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return 1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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int mfb_update(void* buffer)
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{
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MSG msg;
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s_buffer = buffer;
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InvalidateRect(s_wnd, NULL, TRUE);
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SendMessage(s_wnd, WM_PAINT, 0, 0);
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while (PeekMessage(&msg, s_wnd, 0, 0, PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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if (s_close == 1)
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return -1;
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void mfb_close()
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{
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s_buffer = 0;
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ReleaseDC(s_wnd, s_hdc);
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DestroyWindow(s_wnd);
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}
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