Properly create OpenGL context on Linux
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@ -95,6 +95,7 @@ setup_pixel_format(SWindowData_X11 *window_data_x11) {
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XCloseDisplay(window_data_x11->display);
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XCloseDisplay(window_data_x11->display);
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return false;
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return false;
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}
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}
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window_data_x11->context = glXCreateContext(window_data_x11->display, visualInfo, NULL, GL_TRUE);
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return true;
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return true;
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}
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}
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@ -140,7 +141,6 @@ create_GL_context(SWindowData *window_data) {
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if (setup_pixel_format(window_data_x11) == false)
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if (setup_pixel_format(window_data_x11) == false)
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return false;
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return false;
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window_data_x11->context = glXCreateContext(window_data_x11->display, visualInfo, NULL, GL_TRUE);
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glXMakeCurrent(window_data_x11->display, window_data_x11->window, window_data_x11->context);
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glXMakeCurrent(window_data_x11->display, window_data_x11->window, window_data_x11->context);
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//fprintf(stdout, "GL Vendor: %s\n", glGetString(GL_VENDOR));
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//fprintf(stdout, "GL Vendor: %s\n", glGetString(GL_VENDOR));
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@ -150,7 +150,7 @@ create_GL_context(SWindowData *window_data) {
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init_GL(window_data);
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init_GL(window_data);
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SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) getProcAddressGLX("glXSwapIntervalEXT");
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SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) glXGetProcAddress("glXSwapIntervalEXT");
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set_target_fps_aux();
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set_target_fps_aux();
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return true;
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return true;
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