Android Support (beta)

This commit is contained in:
GEMALTO\caragone 2021-11-12 23:03:39 +01:00
parent 571690a513
commit 8179d09c76
24 changed files with 1120 additions and 8 deletions

5
.gitignore vendored
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@ -7,3 +7,8 @@ t2-output
/build /build
/.history /.history
/xcode /xcode
.gradle
.idea
.cxx
build
kk

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@ -233,8 +233,8 @@ unsigned mfb_get_window_width(struct mfb_window *window);
unsigned mfb_get_window_height(struct mfb_window *window); unsigned mfb_get_window_height(struct mfb_window *window);
int mfb_get_mouse_x(struct mfb_window *window); // Last mouse pos X int mfb_get_mouse_x(struct mfb_window *window); // Last mouse pos X
int mfb_get_mouse_y(struct mfb_window *window); // Last mouse pos Y int mfb_get_mouse_y(struct mfb_window *window); // Last mouse pos Y
const uint8_t * mfb_get_mouse_button_buffer(struct mfb_window *window); // One byte for every button. Press (1), Release 0. (up to 8 buttons)
// Not working on Linux (X11 nor Wayland)
void mfb_get_monitor_scale(struct mfb_window *window, float *scale_x, float *scale_y) void mfb_get_monitor_scale(struct mfb_window *window, float *scale_x, float *scale_y)
// [Deprecated] Use mfb_get_monitor_scale instead // [Deprecated] Use mfb_get_monitor_scale instead
void mfb_get_monitor_dpi(struct mfb_window *window, float *dpi_x, float *dpi_y) void mfb_get_monitor_dpi(struct mfb_window *window, float *dpi_x, float *dpi_y)
@ -288,7 +288,7 @@ For now, no multitouch is available.
mfb_update_state state = mfb_update(g_window, g_buffer); mfb_update_state state = mfb_update(g_window, g_buffer);
if (state != STATE_OK) { if (state != STATE_OK) {
free(g_buffer); free(g_buffer);
g_buffer = 0x0; g_buffer = 0x0;
g_width = 0; g_width = 0;
g_height = 0; g_height = 0;
} }
@ -303,6 +303,53 @@ cd build
cmake -G Xcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 .. cmake -G Xcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 ..
``` ```
### Android (beta)
Take a look at the example in tests/android. You need **Android Studio** to build and run it.
**Functions:**
Some of the MiniFB functions don't make sense on mobile.
The available functions for Android are:
```c
struct mfb_window * mfb_open(const char *title, unsigned width, unsigned height);
struct mfb_window * mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags); // flags ignored
mfb_update_state mfb_update(struct mfb_window *window, void *buffer);
void mfb_close(struct mfb_window *window);
void mfb_set_user_data(struct mfb_window *window, void *user_data);
void * mfb_get_user_data(struct mfb_window *window);
bool mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height);
void mfb_set_active_callback(struct mfb_window *window, mfb_active_func callback);
void mfb_set_mouse_button_callback(struct mfb_window *window, mfb_mouse_button_func callback);
void mfb_set_mouse_move_callback(struct mfb_window *window, mfb_mouse_move_func callback);
void mfb_set_resize_callback(struct mfb_window *window, mfb_resize_func callback);
bool mfb_is_window_active(struct mfb_window *window);
unsigned mfb_get_window_width(struct mfb_window *window);
unsigned mfb_get_window_height(struct mfb_window *window);
int mfb_get_mouse_x(struct mfb_window *window); // Last mouse pos X
int mfb_get_mouse_y(struct mfb_window *window); // Last mouse pos Y
const uint8_t * mfb_get_mouse_button_buffer(struct mfb_window *window); // One byte for every button. Press (1), Release 0. (up to 8 buttons)
```
Timers are also available.
```c
struct mfb_timer * mfb_timer_create(void);
void mfb_timer_destroy(struct mfb_timer *tmr);
void mfb_timer_reset(struct mfb_timer *tmr);
double mfb_timer_now(struct mfb_timer *tmr);
double mfb_timer_delta(struct mfb_timer *tmr);
double mfb_timer_get_frequency(void);
double mfb_timer_get_resolution(void);
```
### Windows ### Windows
If you use **CMake** the Visual Studio project will be generated (2015, 2017 and 2019 have been tested). If you use **CMake** the Visual Studio project will be generated (2015, 2017 and 2019 have been tested).

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include <MiniFB_enums.h> #include "MiniFB_enums.h"
void user_implemented_init(struct mfb_window *window); void user_implemented_init(struct mfb_window *window);

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@ -1,6 +1,6 @@
#include "MiniFB.h" #include <MiniFB.h>
#include "WindowData.h" #include "WindowData.h"
#include <MiniFB_internal.h> #include "MiniFB_internal.h"
//------------------------------------- //-------------------------------------
short int g_keycodes[512] = { 0 }; short int g_keycodes[512] = { 0 };

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@ -1,4 +1,4 @@
#include "MiniFB.h" #include <MiniFB.h>
#include "MiniFB_internal.h" #include "MiniFB_internal.h"
#include <stdlib.h> #include <stdlib.h>

473
src/android/AndroidMiniFB.c Normal file
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@ -0,0 +1,473 @@
#include <android_native_app_glue.h>
#include <android/log.h>
#include <jni.h>
//--
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
//--
#include <MiniFB.h>
#include <WindowData.h>
#include "WindowData_Android.h"
#define LOG_TAG "MiniFB"
#define LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
#define LOGF(...) __android_log_print(ANDROID_LOG_FATAL, LOG_TAG, __VA_ARGS__)
#define kCall(func, ...) if(window_data && window_data->func) window_data->func((struct mfb_window *) window_data, __VA_ARGS__);
#define kUnused(var) (void) var;
struct android_app *gApplication;
//-------------------------------------
extern void
stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch,
uint32_t *dstImage, uint32_t dstX, uint32_t dstY, uint32_t dstWidth, uint32_t dstHeight, uint32_t dstPitch);
//-------------------------------------
extern int
main(int argc, char *argv[]);
//-------------------------------------
static void
draw(SWindowData *window_data, ANativeWindow_Buffer *window_buffer) {
if(window_data == 0x0 || window_data->draw_buffer == 0x0 || window_buffer == 0x0)
return;
if((window_data->buffer_width == window_buffer->width) && (window_data->buffer_height == window_buffer->height)) {
if(window_data->buffer_stride == window_buffer->stride*4) {
memcpy(window_buffer->bits, window_data->draw_buffer, window_data->buffer_width * window_data->buffer_height * 4);
}
else {
uint8_t *src = window_data->draw_buffer;
uint32_t *dst = window_buffer->bits;
for(uint32_t y=0; y<window_data->window_height; ++y) {
memcpy(dst, src, window_data->buffer_width * 4);
src += window_data->buffer_stride;
dst += window_buffer->stride;
}
}
}
else {
uint32_t *src = window_data->draw_buffer;
uint32_t *dst = window_buffer->bits;
stretch_image(
src, 0, 0, window_data->buffer_width, window_data->buffer_height, window_data->buffer_width,
dst, 0, 0, window_buffer->width, window_buffer->height, window_buffer->stride
);
}
}
//-------------------------------------
static int32_t
handle_input(struct android_app* app, AInputEvent* event) {
SWindowData *window_data = (SWindowData *) app->userData;
if (window_data->close) {
//destroy_window_data(window_data);
return 0;
}
SWindowData_Android *window_data_android = (SWindowData_Android *) window_data->specific;
int t = AInputEvent_getType(event);
int s = AInputEvent_getSource(event);
LOGV("Event: type= %d, source=%d", t, s);
if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) {
//if (AInputEvent_getSource(event) == AINPUT_SOURCE_TOUCHSCREEN) {
int action = AMotionEvent_getAction(event);
int type = action & AMOTION_EVENT_ACTION_MASK;
switch(type) {
case AMOTION_EVENT_ACTION_POINTER_DOWN:
case AMOTION_EVENT_ACTION_POINTER_UP:
{
int idx = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
int id = AMotionEvent_getPointerId(event, idx);
int x = AMotionEvent_getX(event, idx);
int y = AMotionEvent_getY(event, idx);
window_data->mouse_pos_x = x | (id << 28);
window_data->mouse_pos_y = y | (id << 28);
window_data->mouse_button_status[id & 0x07] = (action == AMOTION_EVENT_ACTION_POINTER_DOWN);
kCall(mouse_btn_func, id, 0, action == AMOTION_EVENT_ACTION_POINTER_DOWN);
}
break;
case AMOTION_EVENT_ACTION_DOWN:
case AMOTION_EVENT_ACTION_UP:
{
int count = AMotionEvent_getPointerCount(event);
for(int i=0; i < count; ++i) {
int id = AMotionEvent_getPointerId(event, i);
int x = AMotionEvent_getX(event, i);
int y = AMotionEvent_getY(event, i);
window_data->mouse_pos_x = x | (id << 28);
window_data->mouse_pos_y = y | (id << 28);
window_data->mouse_button_status[id & 0x07] = (action == AMOTION_EVENT_ACTION_POINTER_DOWN);
kCall(mouse_btn_func, id, 0, action == AMOTION_EVENT_ACTION_DOWN);
}
}
break;
case AMOTION_EVENT_ACTION_MOVE:
{
int count = AMotionEvent_getPointerCount(event);
for(int i=0; i < count; ++i){
int id = AMotionEvent_getPointerId(event, i);
int x = AMotionEvent_getX(event, i);
int y = AMotionEvent_getY(event, i);
window_data->mouse_pos_x = x | (id << 28);
window_data->mouse_pos_y = y | (id << 28);
window_data->mouse_button_status[id & 0x07] = true;
kCall(mouse_move_func, window_data->mouse_pos_x, window_data->mouse_pos_y);
}
}
break;
default:
LOGV("Touch: event: action=%x, source=%x, type=%d", action, s, t);
break;
}
if(window_data != 0x0) {
window_data->is_active = true;
}
return 1;
}
else
if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_KEY) {
LOGV("Key event: action=%d keyCode=%d metaState=0x%x",
AKeyEvent_getAction(event),
AKeyEvent_getKeyCode(event),
AKeyEvent_getMetaState(event));
}
return 0;
}
//-------------------------------------
static void
handle_cmd(struct android_app* app, int32_t cmd) {
static int32_t format = WINDOW_FORMAT_RGBX_8888;
static int sCurrentState = -1;
sCurrentState = cmd;
SWindowData *window_data;
SWindowData_Android *window_data_android;
window_data = (SWindowData *) app->userData;
if(window_data != 0x0) {
window_data_android = (SWindowData_Android *) window_data->specific;
}
LOGV("cmd: %d", cmd);
// Init: 10, 11, 0, 1, 3, 5, 4, 6
// START, RESUME, INPUT_CHANGED, INIT_WINDOW, WINDOW_RESIZED, CONTENT_RECT_CHANGED, WINDOW_REDRAW_NEEDED, GAINED_FOCUS
// Pause: 13, 7, 2, 14, 12
// PAUSE, LOST_FOCUS, TERM_WINDOW, STOP, SAVE_STATE
// Resume: 10, 11, 1, 3, 4, 6
// START, RESUME, INIT_WINDOW, WINDOW_RESIZED, WINDOW_REDRAW_NEEDED, GAINED_FOCUS
// Close: 0, 15
// INPUT_CHANGED, DESTROY
// Lower the shutter: 7, 0
// LOST_FOCUS, INPUT_CHANGED
// Raising the shutter: 6, 1
// GAINED_FOCUS, INIT_WINDOW
// Rotate: 13, 2, 14, 12, 0, 15, 10, 11, 0, 1, 3, 5, 4, 6, 4
// PAUSE, TERM_WINDOW, STOP, SAVE_STATE, (similar to Pause but LOST_FOCUS)
// INPUT_CHANGED, DESTROY, (like Close)
// START, RESUME, INPUT_CHANGED, INIT_WINDOW, WINDOW_RESIZED, CONTENT_RECT_CHANGED, WINDOW_REDRAW_NEEDED, GAINED_FOCUS (like Init)
switch (cmd) {
// The app's activity has been started.
case APP_CMD_START:
break;
// The app's activity has been resumed.
case APP_CMD_RESUME:
break;
// The AInputQueue has changed.
// Upon processing this command, android_app->inputQueue will be updated to the new queue (or NULL).
case APP_CMD_INPUT_CHANGED:
break;
// A new ANativeWindow is ready for use.
// Upon receiving this command, android_app->window will contain the new window surface.
case APP_CMD_INIT_WINDOW:
if (app->window != NULL) {
format = ANativeWindow_getFormat(app->window);
ANativeWindow_setBuffersGeometry(app->window,
ANativeWindow_getWidth(app->window),
ANativeWindow_getHeight(app->window),
format
);
//engine_draw_frame(window_data_android);
}
break;
// The current ANativeWindow has been resized. Please redraw with its new size.
case APP_CMD_WINDOW_RESIZED:
break;
// The content area of the window has changed, such as from the soft input window being shown or hidden.
// You can find the new content rect in android_app::contentRect.
case APP_CMD_CONTENT_RECT_CHANGED:
if(window_data_android != 0x0) {
// This does not work
//int32_t width = window_data_android->app->contentRect.right - window_data_android->app->contentRect.left;
//int32_t height = window_data_android->app->contentRect.bottom - window_data_android->app->contentRect.top;
// TODO: Check the DPI?
if(window_data != 0x0) {
window_data->window_width = ANativeWindow_getWidth(app->window);
window_data->window_height = ANativeWindow_getHeight(app->window);
kCall(resize_func, window_data->window_width, window_data->window_height);
}
}
break;
// The system needs that the current ANativeWindow be redrawn.
// You should redraw the window before handing this to android_app_exec_cmd() in order to avoid transient drawing glitches.
case APP_CMD_WINDOW_REDRAW_NEEDED:
break;
// The app's activity window has gained input focus.
case APP_CMD_GAINED_FOCUS:
if(window_data != 0x0) {
window_data->is_active = true;
}
kCall(active_func, true);
break;
// The app's activity has been paused.
case APP_CMD_PAUSE:
break;
// The app's activity window has lost input focus.
case APP_CMD_LOST_FOCUS:
if(window_data != 0x0) {
window_data->is_active = true;
//engine_draw_frame(window_data_android);
}
kCall(active_func, false);
break;
// The existing ANativeWindow needs to be terminated.
// Upon receiving this command, android_app->window still contains the existing window;
// after calling android_app_exec_cmd it will be set to NULL.
case APP_CMD_TERM_WINDOW:
if(window_data != 0x0) {
window_data->is_active = false;
}
ANativeWindow_setBuffersGeometry(app->window,
ANativeWindow_getWidth(app->window),
ANativeWindow_getHeight(app->window),
format
);
break;
// The app's activity has been stopped.
case APP_CMD_STOP:
break;
// The app should generate a new saved state for itself, to restore from later if needed.
// If you have saved state, allocate it with malloc and place it in android_app.savedState with
// the size in android_app.savedStateSize.
// The will be freed for you later.
case APP_CMD_SAVE_STATE:
break;
// The app's activity is being destroyed, and waiting for the app thread to clean up and exit before proceeding.
case APP_CMD_DESTROY:
if(window_data != 0x0) {
window_data->close = true;
}
break;
// The system is running low on memory. Try to reduce your memory use.
case APP_CMD_LOW_MEMORY:
break;
// The current device configuration has changed.
case APP_CMD_CONFIG_CHANGED:
break;
}
}
//-------------------------------------
void
android_main(struct android_app* app) {
app->onAppCmd = handle_cmd;
app->onInputEvent = handle_input;
gApplication = app;
// Read all pending events.
int ident;
int events;
struct android_poll_source* source;
while(app->window == 0x0) {
while ((ident = ALooper_pollAll(0, NULL, &events, (void **) &source)) >= 0) {
// Process this event.
if (source != NULL) {
source->process(app, source);
}
// Check if we are exiting.
if (app->destroyRequested != 0) {
LOGD("Engine thread destroy requested!");
return;
}
}
}
char cwd[1024];
getcwd(cwd, sizeof(cwd));
char *argv[] = {
cwd,
(char *) app
};
main(2, argv);
}
//-------------------------------------
struct mfb_window *
mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags) {
kUnused(title);
kUnused(flags);
SWindowData *window_data = malloc(sizeof(SWindowData));
if (window_data == 0x0) {
return 0x0;
}
memset(window_data, 0, sizeof(SWindowData));
SWindowData_Android *window_data_android = malloc(sizeof(SWindowData_Android));
if(window_data_android == 0x0) {
free(window_data);
return 0x0;
}
memset(window_data_android, 0, sizeof(SWindowData_Android));
window_data->specific = window_data_android;
window_data->is_active = true;
window_data_android->app = gApplication;
window_data_android->timer = mfb_timer_create();
window_data->buffer_width = width;
window_data->buffer_height = height;
window_data->buffer_stride = width * 4;
gApplication->userData = window_data;
if(gApplication->window != 0x0) {
window_data->window_width = ANativeWindow_getWidth(gApplication->window);
window_data->window_height = ANativeWindow_getHeight(gApplication->window);
}
window_data->is_initialized = true;
return (struct mfb_window *) window_data;
}
//-------------------------------------
mfb_update_state
mfb_update_ex(struct mfb_window *window, void *buffer, unsigned width, unsigned height) {
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
//destroy_window_data(window_data);
return STATE_EXIT;
}
if (buffer == 0x0) {
return STATE_INVALID_BUFFER;
}
window_data->draw_buffer = buffer;
window_data->buffer_width = width;
window_data->buffer_stride = width * 4;
window_data->buffer_height = height;
SWindowData_Android *window_data_android = (SWindowData_Android *) window_data->specific;
ANativeWindow_Buffer native_buffer;
if (ANativeWindow_lock(window_data_android->app->window, &native_buffer, NULL) < 0) {
LOGE("Unable to lock window buffer");
return STATE_INTERNAL_ERROR;
}
draw(window_data, &native_buffer);
ANativeWindow_unlockAndPost(window_data_android->app->window);
return STATE_OK;
}
//-------------------------------------
extern double g_time_for_frame;
bool
mfb_wait_sync(struct mfb_window *window) {
if (window == 0x0) {
return false;
}
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
//destroy_window_data(window_data);
return false;
}
SWindowData_Android *window_data_android = (SWindowData_Android *) window_data->specific;
// Read all pending events.
int ident;
int events;
struct android_poll_source *source;
double current;
while(1) {
// If not animating, we will block forever waiting for events.
// If animating, we loop until all events are read, then continue
// to draw the next frame of animation.
while ((ident = ALooper_pollAll(window_data->is_active ? 0 : -1, NULL, &events, (void **) &source)) >= 0) {
// Process this event.
if (source != NULL) {
source->process(window_data_android->app, source);
}
// Check if we are exiting.
if (window_data_android->app->destroyRequested != 0) {
LOGD("Engine thread destroy requested!");
window_data->is_active = false;
window_data->close = true;
return false;
}
}
current = mfb_timer_now(window_data_android->timer);
if (current >= g_time_for_frame) {
break;
}
}
mfb_timer_reset(window_data_android->timer);
return true;
}
//-------------------------------------
void
mfb_get_monitor_scale(struct mfb_window *window, float *scale_x, float *scale_y) {
kUnused(window);
if(scale_x != 0x0) {
*scale_x = 1.0f;
}
if(scale_y != 0x0) {
*scale_y = 1.0f;
}
}

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@ -0,0 +1,9 @@
#pragma once
#include <MiniFB_internal.h>
//-------------------------------------
typedef struct {
struct android_app *app;
struct mfb_timer *timer;
} SWindowData_Android;

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@ -438,7 +438,7 @@ extern bool g_use_hardware_sync;
bool bool
mfb_wait_sync(struct mfb_window *window) { mfb_wait_sync(struct mfb_window *window) {
if (window == 0x0) { if (window == 0x0) {
return STATE_INVALID_WINDOW; return false;
} }
SWindowData *window_data = (SWindowData *) window; SWindowData *window_data = (SWindowData *) window;

3
tests/android/.idea/.gitignore vendored Normal file
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@ -0,0 +1,3 @@
# Default ignored files
/shelf/
/workspace.xml

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@ -0,0 +1,26 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 30
ndkVersion '22.1.7171670'
defaultConfig {
applicationId 'com.example.noise'
minSdkVersion 14
targetSdkVersion 29
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
version '3.18.1'
path 'src/main/cpp/CMakeLists.txt'
}
}
}

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@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.minifb.noise"
android:versionCode="1"
android:versionName="1.0">
<application
android:allowBackup="false"
android:fullBackupContent="false"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:hasCode="false">
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name">
<meta-data android:name="android.app.lib_name"
android:value="noise" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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@ -0,0 +1,68 @@
cmake_minimum_required(VERSION 3.18.1)
project(noise)
# Set our flags
#--------------------------------------
#add_compile_options("$<$<CONFIG:Debug>:-g>")
#add_compile_options("$<IF:$<CONFIG:Debug>,-O0,-O2>")
#if(APPLE)
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -pedantic -Wno-switch -Wno-unused-function -Wno-implicit-fallthrough")
#else()
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -pedantic -Wno-switch -Wno-unused-function -Wno-implicit-fallthrough -Wno-cast-function-type")
#endif()
#set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
#set(CMAKE_OBJC_FLAGS "${CMAKE_C_FLAGS}")
#set(CMAKE_OBJCXX_FLAGS "${CMAKE_CXX_FLAGS}")
# build native_app_glue as a static lib
add_library(native_app_glue STATIC
${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c
)
add_library(minifb STATIC
${CMAKE_CURRENT_LIST_DIR}/../../../../../../include/MiniFB.h
${CMAKE_CURRENT_LIST_DIR}/../../../../../../include/MiniFB_cpp.h
${CMAKE_CURRENT_LIST_DIR}/../../../../../../include/MiniFB_enums.h
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/MiniFB_common.c
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/MiniFB_cpp.cpp
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/MiniFB_internal.c
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/MiniFB_internal.h
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/MiniFB_timer.c
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/MiniFB_linux.c
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/WindowData.h
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/android/AndroidMiniFB.c
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src/android/WindowData_Android.h
)
target_include_directories(minifb PRIVATE
${ANDROID_NDK}/sources/android/native_app_glue
${CMAKE_CURRENT_LIST_DIR}/../../../../../../include
${CMAKE_CURRENT_LIST_DIR}/../../../../../../src
)
# now build app's shared lib
add_library(noise SHARED
noise.c
)
target_include_directories(noise PRIVATE
${ANDROID_NDK}/sources/android/native_app_glue
${CMAKE_CURRENT_LIST_DIR}/../../../../../../include
)
# Export ANativeActivity_onCreate(),
# Refer to: https://github.com/android-ndk/ndk/issues/381.
set(CMAKE_SHARED_LINKER_FLAGS
"${CMAKE_SHARED_LINKER_FLAGS} -u ANativeActivity_onCreate"
)
# add lib dependencies
target_link_libraries(noise
android
minifb
native_app_glue
log
m
)

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#include <android_native_app_glue.h>
#include <android/log.h>
#include <MiniFB.h>
#include <stdlib.h>
#include <math.h>
#define LOG_TAG "Noise"
#define LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
#define LOGF(...) __android_log_print(ANDROID_LOG_FATAL, LOG_TAG, __VA_ARGS__)
#define kUnused(var) (void) var;
#define kTouchIdMask 0xf0000000
#define kTouchPosMask 0x0fffffff
#define kTouchIdShift 28
#define MIN(a,b) (((a) < (b)) ? (a) : (b))
#define MAX(a,b) (((a) > (b)) ? (a) : (b))
typedef struct {
bool enabled;
int x, y;
} Pos;
static uint32_t g_width = 200;
static uint32_t g_height = 100;
static uint32_t *g_buffer = 0x0;
static Pos g_positions[16] = {};
void
active(struct mfb_window *window, bool isActive) {
LOGI("active: %d", isActive);
}
void
resize(struct mfb_window *window, int width, int height) {
LOGI("resize: %d, %d", width, height);
g_width = (width >> 1);
g_height = (height >> 1);
g_buffer = realloc(g_buffer, g_width * g_height * 4);
}
void
keyboard(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
LOGI("keyboard:");
}
void
char_input(struct mfb_window *window, unsigned int charCode) {
LOGI("char_input:");
}
void
mouse_btn(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed) {
int x = (mfb_get_mouse_x(window) & kTouchPosMask) >> 1;
int y = (mfb_get_mouse_y(window) & kTouchPosMask) >> 1;
g_positions[button].enabled = isPressed;
g_positions[button].x = x;
g_positions[button].y = y;
LOGI("mouse_btn: button: id %d=%d, x=%d, y=%d", (int)button, (int) isPressed, x, y);
}
void
mouse_move(struct mfb_window *window, int x, int y) {
int id = (x & kTouchIdMask) >> kTouchIdShift;
x = (x & kTouchPosMask) >> 1;
y = (y & kTouchPosMask) >> 1;
g_positions[id].enabled = true;
g_positions[id].x = x;
g_positions[id].y = y;
LOGI("mouse_move: %d, %d [%d]", x, y, id);
}
void
mouse_scroll(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY) {
LOGI("mouse_scroll:");
}
// I'm not sure that we can use this function name but it works
//-------------------------------------
int
main(int argc, char *argv[]) {
kUnused(argc);
kUnused(argv);
uint32_t i, noise, carry, seed = 0xbeef;
struct mfb_window *window = mfb_open("Ignored", g_width, g_height);
if(window == 0x0)
return 0;
mfb_set_active_callback(window, active);
mfb_set_resize_callback(window, resize);
mfb_set_keyboard_callback(window, keyboard); // not working
mfb_set_char_input_callback(window, char_input); // not working
mfb_set_mouse_button_callback(window, mouse_btn);
mfb_set_mouse_move_callback(window, mouse_move);
mfb_set_mouse_scroll_callback(window, mouse_scroll); // not working
g_buffer = (uint32_t *) malloc(g_width * g_height * 4);
mfb_update_state state;
do {
bool isActive = mfb_is_window_active(window);
unsigned width = mfb_get_window_width(window);
unsigned height = mfb_get_window_height(window);
int mouseX = mfb_get_mouse_x(window);
int mouseY = mfb_get_mouse_y(window);
float scrollX = mfb_get_mouse_scroll_x(window); // not working
float scrollY = mfb_get_mouse_scroll_y(window); // not working
const uint8_t *buttons = mfb_get_mouse_button_buffer(window);
const uint8_t *keys = mfb_get_key_buffer(window); // not working
for (i = 0; i < g_width * g_height; ++i) {
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
g_buffer[i] = MFB_RGB(noise, noise, noise);
}
for (int p = 0; p < 16; ++p) {
if (g_positions[p].enabled) {
int minX = MAX(g_positions[p].x - 16, 0);
int maxX = MIN(g_positions[p].x + 16, g_width);
int minY = MAX(g_positions[p].y - 16, 0);
int maxY = MIN(g_positions[p].y + 16, g_height);
for(int y=minY; y<maxY; ++y) {
i = y * g_width + minX;
for(int x=minX; x<maxX; ++x) {
g_buffer[i++] = 0;
}
}
}
}
state = mfb_update_ex(window, g_buffer, g_width, g_height);
if (state != STATE_OK) {
window = 0x0;
break;
}
} while(mfb_wait_sync(window));}

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Noise</string>
</resources>

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// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.2.2'
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-all.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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tests/android/gradlew vendored Normal file
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#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"

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tests/android/gradlew.bat vendored Normal file
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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include ':app'