working for windows
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@ -4,6 +4,7 @@
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//#define kUseBilinearInterpolation
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//#define kUseBilinearInterpolation
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#if defined(kUseBilinearInterpolation)
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#if defined(kUseBilinearInterpolation)
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//-------------------------------------
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static uint32_t
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static uint32_t
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interpolate(uint32_t *srcImage, uint32_t x, uint32_t y, uint32_t srcOffsetX, uint32_t srcOffsetY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch) {
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interpolate(uint32_t *srcImage, uint32_t x, uint32_t y, uint32_t srcOffsetX, uint32_t srcOffsetY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch) {
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uint32_t incX = x + 1 < srcWidth ? 1 : 0;
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uint32_t incX = x + 1 < srcWidth ? 1 : 0;
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@ -39,6 +40,7 @@ interpolate(uint32_t *srcImage, uint32_t x, uint32_t y, uint32_t srcOffsetX, uin
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#endif
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#endif
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// Only for 32 bits images
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// Only for 32 bits images
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//-------------------------------------
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void
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void
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stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch,
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stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch,
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uint32_t *dstImage, uint32_t dstX, uint32_t dstY, uint32_t dstWidth, uint32_t dstHeight, uint32_t dstPitch) {
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uint32_t *dstImage, uint32_t dstX, uint32_t dstY, uint32_t dstWidth, uint32_t dstHeight, uint32_t dstPitch) {
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@ -75,3 +77,28 @@ stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidt
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dstImage += dstPitch;
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dstImage += dstPitch;
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}
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}
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}
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}
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//-------------------------------------
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void
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calc_dst_factor(SWindowData *window_data, uint32_t width, uint32_t height) {
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if (window_data->dst_width == 0) {
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window_data->dst_width = width;
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}
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window_data->factor_x = (float) window_data->dst_offset_x / (float) width;
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window_data->factor_width = (float) window_data->dst_width / (float) width;
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if (window_data->dst_height == 0) {
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window_data->dst_height = height;
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}
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window_data->factor_y = (float) window_data->dst_offset_y / (float) height;
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window_data->factor_height = (float) window_data->dst_height / (float) height;
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}
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//-------------------------------------
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void
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resize_dst(SWindowData *window_data, uint32_t width, uint32_t height) {
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window_data->dst_offset_x = width * window_data->factor_x;
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window_data->dst_offset_y = height * window_data->factor_y;
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window_data->dst_width = width * window_data->factor_width;
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window_data->dst_height = height * window_data->factor_height;
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}
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@ -1,7 +1,7 @@
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#pragma once
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#pragma once
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#include "MiniFB.h"
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#include <MiniFB.h>
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#include "MiniFB_enums.h"
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#include "WindowData.h"
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#define kCall(func, ...) if(window_data && window_data->func) window_data->func((struct mfb_window *) window_data, __VA_ARGS__);
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#define kCall(func, ...) if(window_data && window_data->func) window_data->func((struct mfb_window *) window_data, __VA_ARGS__);
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#define kUnused(var) (void) var;
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#define kUnused(var) (void) var;
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@ -12,14 +12,15 @@ typedef struct mfb_timer {
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uint64_t time;
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uint64_t time;
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} mfb_timer;
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} mfb_timer;
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#if defined(__cplusplus)
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#if defined(__cplusplus)
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extern "C" {
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extern "C" {
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#endif
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#endif
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extern short int g_keycodes[512];
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extern short int g_keycodes[512];
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void keyboard_default(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed);
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void keyboard_default(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed);
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void calc_dst_factor(SWindowData *window_data, uint32_t width, uint32_t height);
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void resize_dst(SWindowData *window_data, uint32_t width, uint32_t height);
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#if defined(__cplusplus)
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#if defined(__cplusplus)
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}
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}
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#endif
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#endif
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@ -4,6 +4,7 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include <MiniFB_enums.h>
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#include <MiniFB_enums.h>
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//-------------------------------------
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typedef struct {
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typedef struct {
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void *specific;
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void *specific;
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void *user_data;
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void *user_data;
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@ -23,6 +24,10 @@ typedef struct {
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uint32_t dst_offset_y;
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uint32_t dst_offset_y;
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uint32_t dst_width;
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uint32_t dst_width;
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uint32_t dst_height;
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uint32_t dst_height;
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float factor_x;
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float factor_y;
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float factor_width;
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float factor_height;
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void *draw_buffer;
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void *draw_buffer;
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uint32_t buffer_width;
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uint32_t buffer_width;
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@ -243,6 +243,7 @@ NSString *g_shader_src = kShader(
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// Respond to drawable size or orientation changes here
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// Respond to drawable size or orientation changes here
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window_data->window_width = size.width;
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window_data->window_width = size.width;
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window_data->window_height = size.height;
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window_data->window_height = size.height;
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resize_dst(window_data, size.width, size.height);
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kCall(resize_func, size.width, size.height);
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kCall(resize_func, size.width, size.height);
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}
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}
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@ -249,14 +249,6 @@ mfb_update_ex(struct mfb_window *window, void *buffer, unsigned width, unsigned
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memcpy(window_data->draw_buffer, buffer, window_data->buffer_stride * window_data->buffer_height);
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memcpy(window_data->draw_buffer, buffer, window_data->buffer_stride * window_data->buffer_height);
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#else
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#else
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if(window_data->buffer_width != width || window_data->buffer_height != height) {
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if(window_data->buffer_width != width || window_data->buffer_height != height) {
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float deltaX = (float) width / (float) window_data->buffer_width;
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float deltaY = (float) height / (float) window_data->buffer_height;
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window_data->dst_offset_x *= deltaX;
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window_data->dst_offset_y *= deltaY;
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window_data->dst_width *= deltaX;
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window_data->dst_height *= deltaY;
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window_data->buffer_width = width;
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window_data->buffer_width = width;
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window_data->buffer_stride = width * 4;
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window_data->buffer_stride = width * 4;
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window_data->buffer_height = height;
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window_data->buffer_height = height;
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@ -306,6 +306,7 @@
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window_data->window_width = size.width;
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window_data->window_width = size.width;
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window_data->window_height = size.height;
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window_data->window_height = size.height;
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resize_dst(window_data, size.width, size.height);
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kCall(resize_func, size.width, size.height);
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kCall(resize_func, size.width, size.height);
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}
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}
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window_data->buffer_height = height;
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window_data->buffer_height = height;
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window_data->buffer_stride = width * sizeof(uint32_t);
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window_data->buffer_stride = width * sizeof(uint32_t);
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float deltaX = (float) width / (float) window_data->buffer_width;
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// This must be in the resize event but we don't have it for Wayland :(
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float deltaY = (float) height / (float) window_data->buffer_height;
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resize_dst(window_data, width, height);
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// float deltaX = (float) width / (float) window_data->buffer_width;
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// float deltaY = (float) height / (float) window_data->buffer_height;
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window_data->dst_offset_x *= deltaX;
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// window_data->dst_offset_x *= deltaX;
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window_data->dst_offset_y *= deltaY;
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// window_data->dst_offset_y *= deltaY;
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window_data->dst_width *= deltaX;
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// window_data->dst_width *= deltaX;
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window_data->dst_height *= deltaY;
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// window_data->dst_height *= deltaY;
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wl_buffer_destroy(window_data->draw_buffer);
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wl_buffer_destroy(window_data->draw_buffer);
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window_data->draw_buffer = wl_shm_pool_create_buffer(window_data_way->shm_pool, 0,
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window_data->draw_buffer = wl_shm_pool_create_buffer(window_data_way->shm_pool, 0,
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case WM_SIZE:
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case WM_SIZE:
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if (window_data) {
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if (window_data) {
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window_data->dst_offset_x = 0;
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window_data->window_width = LOWORD(lParam);
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window_data->dst_offset_y = 0;
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window_data->window_height = HIWORD(lParam);
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window_data->dst_width = LOWORD(lParam);
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resize_dst(window_data, LOWORD(lParam), HIWORD(lParam));
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window_data->dst_height = HIWORD(lParam);
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window_data->window_width = window_data->dst_width;
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window_data->window_height = window_data->dst_height;
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BitBlt(window_data_win->hdc, 0, 0, window_data->window_width, window_data->window_height, 0, 0, 0, BLACKNESS);
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BitBlt(window_data_win->hdc, 0, 0, window_data->window_width, window_data->window_height, 0, 0, 0, BLACKNESS);
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kCall(resize_func, window_data->dst_width, window_data->dst_height);
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kCall(resize_func, window_data->dst_width, window_data->dst_height);
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}
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}
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@ -311,11 +308,7 @@ mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
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window_data_win->wc.lpszClassName = title;
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window_data_win->wc.lpszClassName = title;
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RegisterClass(&window_data_win->wc);
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RegisterClass(&window_data_win->wc);
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if (window_data->dst_width == 0)
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calc_dst_factor(window_data, width, height);
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window_data->dst_width = width;
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if (window_data->dst_height == 0)
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window_data->dst_height = height;
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window_data->window_width = rect.right;
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window_data->window_width = rect.right;
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window_data->window_height = rect.bottom;
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window_data->window_height = rect.bottom;
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@ -693,6 +686,11 @@ translate_key(unsigned int wParam, unsigned long lParam) {
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bool
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bool
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mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
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mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
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SWindowData *window_data = (SWindowData *) window;
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SWindowData *window_data = (SWindowData *) window;
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SWindowData_Win *window_data_win = 0x0;
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if(window_data == 0x0) {
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return false;
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}
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if (offset_x + width > window_data->window_width) {
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if (offset_x + width > window_data->window_width) {
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return false;
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return false;
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@ -707,6 +705,11 @@ mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y
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window_data->dst_width = width;
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window_data->dst_width = width;
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window_data->dst_height = height;
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window_data->dst_height = height;
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calc_dst_factor(window_data, window_data->window_width, window_data->window_height);
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window_data_win = (SWindowData_Win *) window_data->specific;
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BitBlt(window_data_win->hdc, 0, 0, window_data->window_width, window_data->window_height, 0, 0, 0, BLACKNESS);
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return true;
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return true;
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}
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}
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{
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{
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window_data->window_width = event->xconfigure.width;
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window_data->window_width = event->xconfigure.width;
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window_data->window_height = event->xconfigure.height;
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window_data->window_height = event->xconfigure.height;
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window_data->dst_offset_x = 0;
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resize_dst(window_data, event->xconfigure.width, event->xconfigure.height);
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window_data->dst_offset_y = 0;
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window_data->dst_width = window_data->window_width;
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window_data->dst_height = window_data->window_height;
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SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
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SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
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if(window_data_x11->image_scaler != 0x0) {
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if(window_data_x11->image_scaler != 0x0) {
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@ -336,14 +333,6 @@ mfb_update_ex(struct mfb_window *window, void *buffer, unsigned width, unsigned
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SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
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SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
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if(window_data->buffer_width != width || window_data->buffer_height != height) {
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if(window_data->buffer_width != width || window_data->buffer_height != height) {
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float deltaX = (float) width / (float) window_data->buffer_width;
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float deltaY = (float) height / (float) window_data->buffer_height;
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window_data->dst_offset_x *= deltaX;
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window_data->dst_offset_y *= deltaY;
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window_data->dst_width *= deltaX;
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window_data->dst_height *= deltaY;
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window_data->buffer_width = width;
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window_data->buffer_width = width;
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window_data->buffer_stride = width * 4;
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window_data->buffer_stride = width * 4;
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window_data->buffer_height = height;
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window_data->buffer_height = height;
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g_buffer = (uint32_t *) malloc(g_width * g_height * 4);
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g_buffer = (uint32_t *) malloc(g_width * g_height * 4);
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mfb_set_resize_callback(window, resize);
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mfb_set_resize_callback(window, resize);
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mfb_set_viewport(window, 50, 50, g_width - 50 - 50, g_height - 50 - 50);
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resize(window, g_width - 100, g_height - 100); // to resize buffer
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mfb_update_state state;
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mfb_update_state state;
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do {
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do {
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for (i = 0; i < g_width * g_height; ++i) {
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for (i = 0; i < g_width * g_height; ++i) {
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