Merge branch 'master' into master

This commit is contained in:
Carlos Aragonés
2020-04-22 15:28:10 +02:00
committed by GitHub
29 changed files with 5890 additions and 876 deletions

570
src/MiniFB_common.c Executable file
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#include "MiniFB.h"
#include "WindowData.h"
#include <MiniFB_internal.h>
//-------------------------------------
short int g_keycodes[512] = { 0 };
//-------------------------------------
//-------------------------------------
void
mfb_set_active_callback(struct mfb_window *window, mfb_active_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->active_func = callback;
}
}
//-------------------------------------
void
mfb_set_resize_callback(struct mfb_window *window, mfb_resize_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->resize_func = callback;
}
}
//-------------------------------------
void
mfb_set_keyboard_callback(struct mfb_window *window, mfb_keyboard_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->keyboard_func = callback;
}
}
//-------------------------------------
void
mfb_set_char_input_callback(struct mfb_window *window, mfb_char_input_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->char_input_func = callback;
}
}
//-------------------------------------
void
mfb_set_mouse_button_callback(struct mfb_window *window, mfb_mouse_button_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->mouse_btn_func = callback;
}
}
//-------------------------------------
void
mfb_set_mouse_move_callback(struct mfb_window *window, mfb_mouse_move_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->mouse_move_func = callback;
}
}
//-------------------------------------
void
mfb_set_mouse_scroll_callback(struct mfb_window *window, mfb_mouse_scroll_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->mouse_wheel_func = callback;
}
}
//-------------------------------------
void
mfb_set_user_data(struct mfb_window *window, void *user_data) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->user_data = user_data;
}
}
//-------------------------------------
void *
mfb_get_user_data(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->user_data;
}
return 0x0;
}
//-------------------------------------
void
mfb_close(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->close = true;
}
}
//-------------------------------------
void
keyboard_default(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
kUnused(mod);
kUnused(isPressed);
if (key == KB_KEY_ESCAPE) {
SWindowData *window_data = (SWindowData *) window;
window_data->close = true;
}
}
//-------------------------------------
bool
mfb_is_window_active(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->is_active;
}
return false;
}
//-------------------------------------
unsigned
mfb_get_window_width(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->window_width;
}
return 0;
}
//-------------------------------------
unsigned
mfb_get_window_height(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->window_height;
}
return 0;
}
//-------------------------------------
int
mfb_get_mouse_x(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_pos_x;
}
return 0;
}
//-------------------------------------
int
mfb_get_mouse_y(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_pos_y;
}
return 0;
}
//-------------------------------------
float
mfb_get_mouse_scroll_x(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_wheel_x;
}
return 0;
}
//-------------------------------------
float
mfb_get_mouse_scroll_y(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_wheel_y;
}
return 0;
}
//-------------------------------------
const uint8_t *
mfb_get_mouse_button_buffer(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_button_status;
}
return 0;
}
//-------------------------------------
const uint8_t *
mfb_get_key_buffer(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->key_status;
}
return 0;
}
//-------------------------------------
const char *
mfb_get_key_name(mfb_key key) {
switch (key)
{
case KB_KEY_SPACE:
return "Space";
case KB_KEY_APOSTROPHE:
return "Apostrophe";
case KB_KEY_COMMA:
return "Comma";
case KB_KEY_MINUS:
return "Minus";
case KB_KEY_PERIOD:
return "Period";
case KB_KEY_SLASH:
return "Slash";
case KB_KEY_0:
return "0";
case KB_KEY_1:
return "1";
case KB_KEY_2:
return "2";
case KB_KEY_3:
return "3";
case KB_KEY_4:
return "4";
case KB_KEY_5:
return "5";
case KB_KEY_6:
return "6";
case KB_KEY_7:
return "7";
case KB_KEY_8:
return "8";
case KB_KEY_9:
return "9";
case KB_KEY_SEMICOLON:
return "Semicolon";
case KB_KEY_EQUAL:
return "Equal";
case KB_KEY_A:
return "A";
case KB_KEY_B:
return "B";
case KB_KEY_C:
return "C";
case KB_KEY_D:
return "D";
case KB_KEY_E:
return "E";
case KB_KEY_F:
return "F";
case KB_KEY_G:
return "G";
case KB_KEY_H:
return "H";
case KB_KEY_I:
return "I";
case KB_KEY_J:
return "J";
case KB_KEY_K:
return "K";
case KB_KEY_L:
return "L";
case KB_KEY_M:
return "M";
case KB_KEY_N:
return "N";
case KB_KEY_O:
return "O";
case KB_KEY_P:
return "P";
case KB_KEY_Q:
return "Q";
case KB_KEY_R:
return "R";
case KB_KEY_S:
return "S";
case KB_KEY_T:
return "T";
case KB_KEY_U:
return "U";
case KB_KEY_V:
return "V";
case KB_KEY_W:
return "W";
case KB_KEY_X:
return "X";
case KB_KEY_Y:
return "Y";
case KB_KEY_Z:
return "Z";
case KB_KEY_LEFT_BRACKET:
return "Left_Bracket";
case KB_KEY_BACKSLASH:
return "Backslash";
case KB_KEY_RIGHT_BRACKET:
return "Right_Bracket";
case KB_KEY_GRAVE_ACCENT:
return "Grave_Accent";
case KB_KEY_WORLD_1:
return "World_1";
case KB_KEY_WORLD_2:
return "World_2";
case KB_KEY_ESCAPE:
return "Escape";
case KB_KEY_ENTER:
return "Enter";
case KB_KEY_TAB:
return "Tab";
case KB_KEY_BACKSPACE:
return "Backspace";
case KB_KEY_INSERT:
return "Insert";
case KB_KEY_DELETE:
return "Delete";
case KB_KEY_RIGHT:
return "Right";
case KB_KEY_LEFT:
return "Left";
case KB_KEY_DOWN:
return "Down";
case KB_KEY_UP:
return "Up";
case KB_KEY_PAGE_UP:
return "Page_Up";
case KB_KEY_PAGE_DOWN:
return "Page_Down";
case KB_KEY_HOME:
return "Home";
case KB_KEY_END:
return "End";
case KB_KEY_CAPS_LOCK:
return "Caps_Lock";
case KB_KEY_SCROLL_LOCK:
return "Scroll_Lock";
case KB_KEY_NUM_LOCK:
return "Num_Lock";
case KB_KEY_PRINT_SCREEN:
return "Print_Screen";
case KB_KEY_PAUSE:
return "Pause";
case KB_KEY_F1:
return "F1";
case KB_KEY_F2:
return "F2";
case KB_KEY_F3:
return "F3";
case KB_KEY_F4:
return "F4";
case KB_KEY_F5:
return "F5";
case KB_KEY_F6:
return "F6";
case KB_KEY_F7:
return "F7";
case KB_KEY_F8:
return "F8";
case KB_KEY_F9:
return "F9";
case KB_KEY_F10:
return "F10";
case KB_KEY_F11:
return "F11";
case KB_KEY_F12:
return "F12";
case KB_KEY_F13:
return "F13";
case KB_KEY_F14:
return "F14";
case KB_KEY_F15:
return "F15";
case KB_KEY_F16:
return "F16";
case KB_KEY_F17:
return "F17";
case KB_KEY_F18:
return "F18";
case KB_KEY_F19:
return "F19";
case KB_KEY_F20:
return "F20";
case KB_KEY_F21:
return "F21";
case KB_KEY_F22:
return "F22";
case KB_KEY_F23:
return "F23";
case KB_KEY_F24:
return "F24";
case KB_KEY_F25:
return "F25";
case KB_KEY_KP_0:
return "KP_0";
case KB_KEY_KP_1:
return "KP_1";
case KB_KEY_KP_2:
return "KP_2";
case KB_KEY_KP_3:
return "KP_3";
case KB_KEY_KP_4:
return "KP_4";
case KB_KEY_KP_5:
return "KP_5";
case KB_KEY_KP_6:
return "KP_6";
case KB_KEY_KP_7:
return "KP_7";
case KB_KEY_KP_8:
return "KP_8";
case KB_KEY_KP_9:
return "KP_9";
case KB_KEY_KP_DECIMAL:
return "KP_Decimal";
case KB_KEY_KP_DIVIDE:
return "KP_Divide";
case KB_KEY_KP_MULTIPLY:
return "KP_Multiply";
case KB_KEY_KP_SUBTRACT:
return "KP_Subtract";
case KB_KEY_KP_ADD:
return "KP_Add";
case KB_KEY_KP_ENTER:
return "KP_Enter";
case KB_KEY_KP_EQUAL:
return "KP_Equal";
case KB_KEY_LEFT_SHIFT:
return "Left_Shift";
case KB_KEY_LEFT_CONTROL:
return "Left_Control";
case KB_KEY_LEFT_ALT:
return "Left_Alt";
case KB_KEY_LEFT_SUPER:
return "Left_Super";
case KB_KEY_RIGHT_SHIFT:
return "Right_Shift";
case KB_KEY_RIGHT_CONTROL:
return "Right_Control";
case KB_KEY_RIGHT_ALT:
return "Right_Alt";
case KB_KEY_RIGHT_SUPER:
return "Right_Super";
case KB_KEY_MENU:
return "Menu";
}
return "Unknown";
}

69
src/MiniFB_cpp.cpp Executable file
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#include <MiniFB_cpp.h>
#include <MiniFB_enums.h>
#include <vector>
//-------------------------------------
mfb_stub *
mfb_stub::GetInstance(struct mfb_window *window) {
static std::vector<mfb_stub *> s_instances;
for(mfb_stub *instance : s_instances) {
if(instance->m_window == window) {
return instance;
}
}
s_instances.push_back(new mfb_stub);
s_instances.back()->m_window = window;
return s_instances.back();
}
//-------------------------------------
void
mfb_stub::active_stub(struct mfb_window *window, bool isActive) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_active(window, isActive);
}
//-------------------------------------
void
mfb_stub::resize_stub(struct mfb_window *window, int width, int height) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_resize(window, width, height);
}
//-------------------------------------
void
mfb_stub::keyboard_stub(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_keyboard(window, key, mod, isPressed);
}
//-------------------------------------
void
mfb_stub::char_input_stub(struct mfb_window *window, unsigned int code) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_char_input(window, code);
}
//-------------------------------------
void
mfb_stub::mouse_btn_stub(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_mouse_btn(window, button, mod, isPressed);
}
//-------------------------------------
void
mfb_stub::mouse_move_stub(struct mfb_window *window, int x, int y) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_mouse_move(window, x, y);
}
//-------------------------------------
void
mfb_stub::scroll_stub(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_scroll(window, mod, deltaX, deltaY);
}

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src/MiniFB_internal.c Normal file
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#include "MiniFB_internal.h"
#include <stdint.h>
//#define kUseBilinearInterpolation
#if defined(kUseBilinearInterpolation)
static uint32_t
interpolate(uint32_t *srcImage, uint32_t x, uint32_t y, uint32_t srcOffsetX, uint32_t srcOffsetY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch) {
uint32_t incX = x + 1 < srcWidth ? 1 : 0;
uint32_t incY = y + 1 < srcHeight ? srcPitch : 0;
uint8_t *p00 = (uint8_t *) &srcImage[(srcOffsetX >> 16)];
uint8_t *p01 = (uint8_t *) &srcImage[(srcOffsetX >> 16) + incX];
uint8_t *p10 = (uint8_t *) &srcImage[(srcOffsetX >> 16) + incY];
uint8_t *p11 = (uint8_t *) &srcImage[(srcOffsetX >> 16) + incY + incX];
uint32_t wx2 = srcOffsetX & 0xffff;
uint32_t wy2 = srcOffsetY & 0xffff;
uint32_t wx1 = 0x10000 - wx2;
uint32_t wy1 = 0x10000 - wy2;
uint32_t w1 = ((uint64_t) wx1 * wy1) >> 16;
uint32_t w2 = ((uint64_t) wx2 * wy1) >> 16;
uint32_t w3 = ((uint64_t) wx1 * wy2) >> 16;
uint32_t w4 = ((uint64_t) wx2 * wy2) >> 16;
// If you don't have uint64_t
//uint32_t b = (((p00[0] * wx1 + p01[0] * wx2) >> 16) * wy1 + ((p10[0] * wx1 + p11[0] * wx2) >> 16) * wy2) >> 16;
//uint32_t g = (((p00[1] * wx1 + p01[1] * wx2) >> 16) * wy1 + ((p10[1] * wx1 + p11[1] * wx2) >> 16) * wy2) >> 16;
//uint32_t r = (((p00[2] * wx1 + p01[2] * wx2) >> 16) * wy1 + ((p10[2] * wx1 + p11[2] * wx2) >> 16) * wy2) >> 16;
//uint32_t a = (((p00[3] * wx1 + p01[3] * wx2) >> 16) * wy1 + ((p10[3] * wx1 + p11[3] * wx2) >> 16) * wy2) >> 16;
uint32_t b = ((p00[0] * w1 + p01[0] * w2) + (p10[0] * w3 + p11[0] * w4)) >> 16;
uint32_t g = ((p00[1] * w1 + p01[1] * w2) + (p10[1] * w3 + p11[1] * w4)) >> 16;
uint32_t r = ((p00[2] * w1 + p01[2] * w2) + (p10[2] * w3 + p11[2] * w4)) >> 16;
uint32_t a = ((p00[3] * w1 + p01[3] * w2) + (p10[3] * w3 + p11[3] * w4)) >> 16;
return (a << 24) + (r << 16) + (g << 8) + b;
}
#endif
// Only for 32 bits images
void
stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch,
uint32_t *dstImage, uint32_t dstX, uint32_t dstY, uint32_t dstWidth, uint32_t dstHeight, uint32_t dstPitch) {
uint32_t x, y;
uint32_t srcOffsetX, srcOffsetY;
if(srcImage == 0x0 || dstImage == 0x0)
return;
srcImage += srcX + srcY * srcPitch;
dstImage += dstX + dstY * dstPitch;
const uint32_t deltaX = (srcWidth << 16) / dstWidth;
const uint32_t deltaY = (srcHeight << 16) / dstHeight;
srcOffsetY = 0;
for(y=0; y<dstHeight; ++y) {
srcOffsetX = 0;
for(x=0; x<dstWidth; ++x) {
#if defined(kUseBilinearInterpolation)
dstImage[x] = interpolate(srcImage, x+srcX, y+srcY, srcOffsetX, srcOffsetY, srcWidth, srcHeight, srcPitch);
#else
dstImage[x] = srcImage[srcOffsetX >> 16];
#endif
srcOffsetX += deltaX;
}
srcOffsetY += deltaY;
if(srcOffsetY >= 0x10000) {
srcImage += (srcOffsetY >> 16) * srcPitch;
srcOffsetY &= 0xffff;
}
dstImage += dstPitch;
}
}

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src/MiniFB_internal.h Executable file
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#pragma once
#include "MiniFB.h"
#include "MiniFB_enums.h"
#define kCall(func, ...) if(window_data && window_data->func) window_data->func((struct mfb_window *) window_data, __VA_ARGS__);
#define kUnused(var) (void) var;
typedef struct mfb_timer {
int64_t start_time;
int64_t delta_counter;
uint64_t time;
} mfb_timer;
#if defined(__cplusplus)
extern "C" {
#endif
extern short int g_keycodes[512];
void init_keycodes();
void keyboard_default(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed);
#if defined(__cplusplus)
}
#endif

32
src/MiniFB_linux.c Normal file
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#include <time.h>
#include <MiniFB.h>
extern double g_timer_frequency;
extern double g_timer_resolution;
#define kClock CLOCK_MONOTONIC
//#define kClock CLOCK_REALTIME
uint64_t
mfb_timer_tick() {
struct timespec time;
if (clock_gettime(kClock, &time) != 0) {
return 0.0;
}
return time.tv_sec * 1e+9 + time.tv_nsec;
}
void
mfb_timer_init() {
struct timespec res;
if (clock_getres(kClock, &res) != 0) {
g_timer_frequency = 1e+9;
}
else {
g_timer_frequency = res.tv_sec + res.tv_nsec * 1e+9;
}
g_timer_resolution = 1.0 / g_timer_frequency;
}

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src/MiniFB_timer.c Normal file
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#include "MiniFB.h"
#include "MiniFB_internal.h"
#include <stdlib.h>
//-------------------------------------
double g_timer_frequency;
double g_timer_resolution;
double g_time_for_frame = 1.0 / 60.0;
//-------------------------------------
extern uint64_t mfb_timer_tick();
extern void mfb_timer_init();
//-------------------------------------
void
mfb_set_target_fps(uint32_t fps) {
if(fps == 0) {
g_time_for_frame = 0;
}
else {
g_time_for_frame = 1.0 / fps;
}
}
//-------------------------------------
struct mfb_timer *
mfb_timer_create() {
static int once = 1;
mfb_timer *tmr;
if(once) {
once = 0;
mfb_timer_init();
}
tmr = malloc(sizeof(mfb_timer));
mfb_timer_reset(tmr);
return tmr;
}
//-------------------------------------
void
mfb_timer_destroy(struct mfb_timer *tmr) {
if(tmr != 0x0) {
free(tmr);
}
}
//-------------------------------------
void
mfb_timer_reset(struct mfb_timer *tmr) {
if(tmr == 0x0)
return;
tmr->start_time = mfb_timer_tick();
tmr->delta_counter = tmr->start_time;
tmr->time = 0;
}
//-------------------------------------
double
mfb_timer_now(struct mfb_timer *tmr) {
uint64_t counter;
if(tmr == 0x0)
return 0.0;
counter = mfb_timer_tick();
tmr->time += (counter - tmr->start_time);
tmr->start_time = counter;
return tmr->time * g_timer_resolution;
}
//-------------------------------------
double
mfb_timer_delta(struct mfb_timer *tmr) {
int64_t counter;
uint64_t delta;
if(tmr == 0x0)
return 0.0;
counter = mfb_timer_tick();
delta = (counter - tmr->delta_counter);
tmr->delta_counter = counter;
return delta * g_timer_resolution;
}
//-------------------------------------
double
mfb_timer_get_frequency() {
return g_timer_frequency;
}
//-------------------------------------
double
mfb_timer_get_resolution() {
return g_timer_resolution;
}

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src/WindowData.h Normal file
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#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <MiniFB_enums.h>
typedef struct {
void *specific;
void *user_data;
mfb_active_func active_func;
mfb_resize_func resize_func;
mfb_keyboard_func keyboard_func;
mfb_char_input_func char_input_func;
mfb_mouse_button_func mouse_btn_func;
mfb_mouse_move_func mouse_move_func;
mfb_mouse_scroll_func mouse_wheel_func;
uint32_t window_width;
uint32_t window_height;
uint32_t dst_offset_x;
uint32_t dst_offset_y;
uint32_t dst_width;
uint32_t dst_height;
void *draw_buffer;
uint32_t buffer_width;
uint32_t buffer_height;
uint32_t buffer_stride;
uint32_t mod_keys;
bool close;
bool is_active;
int32_t mouse_pos_x;
int32_t mouse_pos_y;
float mouse_wheel_x;
float mouse_wheel_y;
uint8_t mouse_button_status[8];
uint8_t key_status[512];
} SWindowData;

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#include "OSXWindow.h"
#include "OSXWindowFrameView.h"
#include "WindowData_OSX.h"
#include <MiniFB.h>
#include <MiniFB_enums.h>
#include <MiniFB_internal.h>
#include <Cocoa/Cocoa.h>
#if defined(USE_METAL_API)
#include <Carbon/Carbon.h>
#include <MetalKit/MetalKit.h>
#endif
#include <unistd.h>
#include "MiniFB.h"
void init_keycodes();
#if defined(USE_METAL_API)
id<MTLDevice> g_metal_device;
id<MTLLibrary> g_library;
Vertex gVertices[4] = {
{-1.0, -1.0, 0, 1},
{-1.0, 1.0, 0, 1},
{ 1.0, -1.0, 0, 1},
{ 1.0, 1.0, 0, 1},
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void* g_updateBuffer = 0;
int g_width = 0;
int g_height = 0;
static OSXWindow* window_;
NSString* g_shadersSrc = @
" #include <metal_stdlib>\n"
"using namespace metal;\n"
"struct VertexOutput {\n"
"float4 pos [[position]];\n"
"float2 texcoord;\n"
"};\n"
"vertex VertexOutput vertFunc(unsigned int vID[[vertex_id]])\n"
"{\n"
"VertexOutput out;\n"
"out.pos.x = (float)(vID / 2) * 4.0 - 1.0;\n"
"out.pos.y = (float)(vID % 2) * 4.0 - 1.0;\n"
"out.pos.z = 0.0;\n"
"out.pos.w = 1.0;\n"
"out.texcoord.x = (float)(vID / 2) * 2.0;\n"
"out.texcoord.y = 1.0 - (float)(vID % 2) * 2.0;\n"
"return out;\n"
"}\n"
"struct Vertex\n"
"{\n"
"float4 position [[position]];\n"
"};\n"
"vertex VertexOutput vertFunc2(unsigned int vID[[vertex_id]], const device Vertex *pos [[buffer(0)]])\n"
"{\n"
"VertexOutput out;\n"
"out.pos = pos[vID].position;\n"
"out.texcoord.x = (float)(vID / 2);\n"
"out.texcoord.y = 1.0 - (float)(vID % 2);\n"
"return out;\n"
"}\n"
"fragment float4 fragFunc(VertexOutput input [[stage_in]],\n"
"texture2d<half> colorTexture [[ texture(0) ]])\n"
"{\n"
"constexpr sampler textureSampler(mag_filter::nearest, min_filter::nearest);\n"
// Sample the texture to obtain a color
"const half4 colorSample = colorTexture.sample(textureSampler, input.texcoord);\n"
// We return the color of the texture
"return float4(colorSample);\n"
//"return float4(input.texcoord.x, input.texcoord.y, 0.0, 1.0);\n"
"}\n";
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_open(const char* name, int width, int height)
#if defined(USE_METAL_API)
static bool
create_shaders(SWindowData_OSX *window_data_osx) {
// Error
NSError* nsError = 0x0;
NSError** nsErrorPtr = &nsError;
id<MTLLibrary> library = [g_metal_device newLibraryWithSource:g_shadersSrc
options:[[MTLCompileOptions alloc] init]
error:nsErrorPtr];
// Error update
if (nsError || !library) {
NSLog(@"Unable to create shaders %@", nsError);
return false;
}
g_library = library;
NSLog(@"Names %@", [g_library functionNames]);
id<MTLFunction> vertex_shader_func = [g_library newFunctionWithName:@"vertFunc2"];
id<MTLFunction> fragment_shader_func = [g_library newFunctionWithName:@"fragFunc"];
if (!vertex_shader_func) {
printf("Unable to get vertFunc!\n");
return false;
}
if (!fragment_shader_func) {
printf("Unable to get fragFunc!\n");
return false;
}
// Create a reusable pipeline state
MTLRenderPipelineDescriptor *pipelineStateDescriptor = [[MTLRenderPipelineDescriptor alloc] init];
pipelineStateDescriptor.label = @"MyPipeline";
pipelineStateDescriptor.vertexFunction = vertex_shader_func;
pipelineStateDescriptor.fragmentFunction = fragment_shader_func;
pipelineStateDescriptor.colorAttachments[0].pixelFormat = 80; //bgra8Unorm;
NSError *error = 0x0;
window_data_osx->metal.pipeline_state = [g_metal_device newRenderPipelineStateWithDescriptor:pipelineStateDescriptor error:&error];
if (!window_data_osx->metal.pipeline_state)
{
NSLog(@"Failed to created pipeline state, error %@", error);
}
return true;
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
struct mfb_window *
mfb_open(const char *title, unsigned width, unsigned height)
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
g_width = width;
g_height = height;
[NSApplication sharedApplication];
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
NSWindowStyleMask styles = NSWindowStyleMaskResizable | NSWindowStyleMaskClosable | NSWindowStyleMaskTitled;
NSRect rectangle = NSMakeRect(0, 0, width, height);
NSRect frameRect = [NSWindow frameRectForContentRect:rectangle styleMask:styles];
window_ = [[OSXWindow alloc] initWithContentRect:frameRect styleMask:styles backing:NSBackingStoreBuffered defer:NO];
if (!window_)
return 0;
[window_ setTitle:[NSString stringWithUTF8String:name]];
[window_ setReleasedWhenClosed:NO];
[window_ performSelectorOnMainThread:@selector(makeKeyAndOrderFront:) withObject:nil waitUntilDone:YES];
[window_ center];
[NSApp activateIgnoringOtherApps:YES];
[pool drain];
return 1;
return mfb_open_ex(title, width, height, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void mfb_close()
struct mfb_window *
mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
if (window_)
[window_ close];
init_keycodes();
[pool drain];
SWindowData *window_data = malloc(sizeof(SWindowData));
memset(window_data, 0, sizeof(SWindowData));
SWindowData_OSX *window_data_osx = malloc(sizeof(SWindowData_OSX));
memset(window_data_osx, 0, sizeof(SWindowData_OSX));
window_data->specific = window_data_osx;
window_data->window_width = width;
window_data->window_height = height;
window_data->dst_width = width;
window_data->dst_height = height;
window_data->buffer_width = width;
window_data->buffer_height = height;
window_data->buffer_stride = width * 4;
[NSApplication sharedApplication];
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
#if defined(USE_METAL_API)
g_metal_device = MTLCreateSystemDefaultDevice();
if (!g_metal_device) {
printf("Your device/OS doesn't support Metal.");
return 0x0;
}
if (!create_shaders((SWindowData_OSX *) window_data->specific)) {
return 0x0;
}
#endif
NSWindowStyleMask styles = NSWindowStyleMaskClosable | NSWindowStyleMaskTitled;
if (flags & WF_BORDERLESS)
styles |= NSWindowStyleMaskBorderless;
if (flags & WF_RESIZABLE)
styles |= NSWindowStyleMaskResizable;
NSRect rectangle = NSMakeRect(0, 0, width, height);
NSRect frameRect = [NSWindow frameRectForContentRect:rectangle styleMask:styles];
window_data_osx->window = [[OSXWindow alloc] initWithContentRect:frameRect styleMask:styles backing:NSBackingStoreBuffered defer:NO windowData:window_data];
if (!window_data_osx->window)
return 0x0;
#if defined(USE_METAL_API)
window_data->draw_buffer = malloc(width * height * 4);
if (!window_data->draw_buffer)
return 0x0;
// Setup command queue
window_data_osx->metal.command_queue = [g_metal_device newCommandQueue];
WindowViewController* viewController = [WindowViewController new];
MTLTextureDescriptor* textureDescriptor = [[MTLTextureDescriptor alloc] init];
// Indicate that each pixel has a blue, green, red, and alpha channel, where each channel is
// an 8-bit unsigned normalized value (i.e. 0 maps to 0.0 and 255 maps to 1.0)
textureDescriptor.pixelFormat = MTLPixelFormatBGRA8Unorm;
// Set the pixel dimensions of the texture
textureDescriptor.width = width;
textureDescriptor.height = height;
// Create the texture from the device by using the descriptor
for (int i = 0; i < MaxBuffersInFlight; ++i) {
viewController->m_texture_buffers[i] = [g_metal_device newTextureWithDescriptor:textureDescriptor];
}
// Used for syncing the CPU and GPU
viewController->m_semaphore = dispatch_semaphore_create(MaxBuffersInFlight);
viewController->m_draw_buffer = window_data->draw_buffer;
viewController->m_width = width;
viewController->m_height = height;
MTKView* view = [[MTKView alloc] initWithFrame:rectangle];
view.device = g_metal_device;
view.delegate = viewController;
view.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
[window_data_osx->window.contentView addSubview:view];
//window_data->buffer_width = width;
//window_data->buffer_height = height;
//window_data->buffer_stride = width * 4;
//[window_data->window updateSize];
#endif
[window_data_osx->window setTitle:[NSString stringWithUTF8String:title]];
[window_data_osx->window setReleasedWhenClosed:NO];
[window_data_osx->window performSelectorOnMainThread:@selector(makeKeyAndOrderFront:) withObject:nil waitUntilDone:YES];
[window_data_osx->window setAcceptsMouseMovedEvents:YES];
[window_data_osx->window center];
[NSApp activateIgnoringOtherApps:YES];
#if defined(USE_METAL_API)
[NSApp finishLaunching];
#endif
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
#if defined(USE_METAL_API)
NSLog(@"Window created using Metal API");
#else
NSLog(@"Window created using Cocoa API");
#endif
[pool drain];
return (struct mfb_window *) window_data;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int updateEvents()
static void
destroy_window_data(SWindowData *window_data)
{
int state = 0;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
if (event)
{
switch ([event type])
{
case NSEventTypeKeyDown:
case NSEventTypeKeyUp:
{
state = -1;
break;
}
if(window_data == 0x0)
return;
default :
{
[NSApp sendEvent:event];
break;
}
}
}
[pool release];
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
if(window_data_osx != 0x0) {
OSXWindow *window = window_data_osx->window;
[window removeWindowData];
[window performClose:nil];
if (window_->closed)
state = -1;
memset(window_data_osx, 0, sizeof(SWindowData_OSX));
free(window_data_osx);
}
memset(window_data, 0, sizeof(SWindowData));
free(window_data);
return state;
[pool drain];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_update(void* buffer)
static void
update_events(SWindowData *window_data)
{
g_updateBuffer = buffer;
int state = updateEvents();
[[window_ contentView] setNeedsDisplay:YES];
return state;
NSEvent* event;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
do
{
event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
if (event) {
[NSApp sendEvent:event];
}
}
while ((window_data->close == false) && event);
[pool release];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
mfb_update_state
mfb_update(struct mfb_window *window, void *buffer)
{
if(window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if(window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
if(buffer == 0x0) {
return STATE_INVALID_BUFFER;
}
#if defined(USE_METAL_API)
memcpy(window_data->draw_buffer, buffer, window_data->buffer_width * window_data->buffer_height * 4);
#else
window_data->draw_buffer = buffer;
#endif
update_events(window_data);
if(window_data->close == false) {
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
[[window_data_osx->window contentView] setNeedsDisplay:YES];
}
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
mfb_update_state
mfb_update_events(struct mfb_window *window)
{
if(window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if(window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
update_events(window_data);
if(window_data->close == false) {
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
[[window_data_osx->window contentView] setNeedsDisplay:YES];
}
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height)
{
SWindowData *window_data = (SWindowData *) window;
if(offset_x + width > window_data->window_width) {
return false;
}
if(offset_y + height > window_data->window_height) {
return false;
}
window_data->dst_offset_x = offset_x;
window_data->dst_offset_y = offset_y;
window_data->dst_width = width;
window_data->dst_height = height;
#if defined(USE_METAL_API)
float x1 = ((float) offset_x / window_data->window_width) * 2.0f - 1.0f;
float x2 = (((float) offset_x + width) / window_data->window_width) * 2.0f - 1.0f;
float y1 = ((float) offset_y / window_data->window_height) * 2.0f - 1.0f;
float y2 = (((float) offset_y + height) / window_data->window_height) * 2.0f - 1.0f;
gVertices[0].x = x1;
gVertices[0].y = y1;
gVertices[1].x = x1;
gVertices[1].y = y2;
gVertices[2].x = x2;
gVertices[2].y = y1;
gVertices[3].x = x2;
gVertices[3].y = y2;
#endif
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern short int g_keycodes[512];
void
init_keycodes()
{
// Clear keys
for (unsigned int i = 0; i < sizeof(g_keycodes) / sizeof(g_keycodes[0]); ++i)
g_keycodes[i] = 0;
g_keycodes[0x1D] = KB_KEY_0;
g_keycodes[0x12] = KB_KEY_1;
g_keycodes[0x13] = KB_KEY_2;
g_keycodes[0x14] = KB_KEY_3;
g_keycodes[0x15] = KB_KEY_4;
g_keycodes[0x17] = KB_KEY_5;
g_keycodes[0x16] = KB_KEY_6;
g_keycodes[0x1A] = KB_KEY_7;
g_keycodes[0x1C] = KB_KEY_8;
g_keycodes[0x19] = KB_KEY_9;
g_keycodes[0x00] = KB_KEY_A;
g_keycodes[0x0B] = KB_KEY_B;
g_keycodes[0x08] = KB_KEY_C;
g_keycodes[0x02] = KB_KEY_D;
g_keycodes[0x0E] = KB_KEY_E;
g_keycodes[0x03] = KB_KEY_F;
g_keycodes[0x05] = KB_KEY_G;
g_keycodes[0x04] = KB_KEY_H;
g_keycodes[0x22] = KB_KEY_I;
g_keycodes[0x26] = KB_KEY_J;
g_keycodes[0x28] = KB_KEY_K;
g_keycodes[0x25] = KB_KEY_L;
g_keycodes[0x2E] = KB_KEY_M;
g_keycodes[0x2D] = KB_KEY_N;
g_keycodes[0x1F] = KB_KEY_O;
g_keycodes[0x23] = KB_KEY_P;
g_keycodes[0x0C] = KB_KEY_Q;
g_keycodes[0x0F] = KB_KEY_R;
g_keycodes[0x01] = KB_KEY_S;
g_keycodes[0x11] = KB_KEY_T;
g_keycodes[0x20] = KB_KEY_U;
g_keycodes[0x09] = KB_KEY_V;
g_keycodes[0x0D] = KB_KEY_W;
g_keycodes[0x07] = KB_KEY_X;
g_keycodes[0x10] = KB_KEY_Y;
g_keycodes[0x06] = KB_KEY_Z;
g_keycodes[0x27] = KB_KEY_APOSTROPHE;
g_keycodes[0x2A] = KB_KEY_BACKSLASH;
g_keycodes[0x2B] = KB_KEY_COMMA;
g_keycodes[0x18] = KB_KEY_EQUAL;
g_keycodes[0x32] = KB_KEY_GRAVE_ACCENT;
g_keycodes[0x21] = KB_KEY_LEFT_BRACKET;
g_keycodes[0x1B] = KB_KEY_MINUS;
g_keycodes[0x2F] = KB_KEY_PERIOD;
g_keycodes[0x1E] = KB_KEY_RIGHT_BRACKET;
g_keycodes[0x29] = KB_KEY_SEMICOLON;
g_keycodes[0x2C] = KB_KEY_SLASH;
g_keycodes[0x0A] = KB_KEY_WORLD_1;
g_keycodes[0x33] = KB_KEY_BACKSPACE;
g_keycodes[0x39] = KB_KEY_CAPS_LOCK;
g_keycodes[0x75] = KB_KEY_DELETE;
g_keycodes[0x7D] = KB_KEY_DOWN;
g_keycodes[0x77] = KB_KEY_END;
g_keycodes[0x24] = KB_KEY_ENTER;
g_keycodes[0x35] = KB_KEY_ESCAPE;
g_keycodes[0x7A] = KB_KEY_F1;
g_keycodes[0x78] = KB_KEY_F2;
g_keycodes[0x63] = KB_KEY_F3;
g_keycodes[0x76] = KB_KEY_F4;
g_keycodes[0x60] = KB_KEY_F5;
g_keycodes[0x61] = KB_KEY_F6;
g_keycodes[0x62] = KB_KEY_F7;
g_keycodes[0x64] = KB_KEY_F8;
g_keycodes[0x65] = KB_KEY_F9;
g_keycodes[0x6D] = KB_KEY_F10;
g_keycodes[0x67] = KB_KEY_F11;
g_keycodes[0x6F] = KB_KEY_F12;
g_keycodes[0x69] = KB_KEY_F13;
g_keycodes[0x6B] = KB_KEY_F14;
g_keycodes[0x71] = KB_KEY_F15;
g_keycodes[0x6A] = KB_KEY_F16;
g_keycodes[0x40] = KB_KEY_F17;
g_keycodes[0x4F] = KB_KEY_F18;
g_keycodes[0x50] = KB_KEY_F19;
g_keycodes[0x5A] = KB_KEY_F20;
g_keycodes[0x73] = KB_KEY_HOME;
g_keycodes[0x72] = KB_KEY_INSERT;
g_keycodes[0x7B] = KB_KEY_LEFT;
g_keycodes[0x3A] = KB_KEY_LEFT_ALT;
g_keycodes[0x3B] = KB_KEY_LEFT_CONTROL;
g_keycodes[0x38] = KB_KEY_LEFT_SHIFT;
g_keycodes[0x37] = KB_KEY_LEFT_SUPER;
g_keycodes[0x6E] = KB_KEY_MENU;
g_keycodes[0x47] = KB_KEY_NUM_LOCK;
g_keycodes[0x79] = KB_KEY_PAGE_DOWN;
g_keycodes[0x74] = KB_KEY_PAGE_UP;
g_keycodes[0x7C] = KB_KEY_RIGHT;
g_keycodes[0x3D] = KB_KEY_RIGHT_ALT;
g_keycodes[0x3E] = KB_KEY_RIGHT_CONTROL;
g_keycodes[0x3C] = KB_KEY_RIGHT_SHIFT;
g_keycodes[0x36] = KB_KEY_RIGHT_SUPER;
g_keycodes[0x31] = KB_KEY_SPACE;
g_keycodes[0x30] = KB_KEY_TAB;
g_keycodes[0x7E] = KB_KEY_UP;
g_keycodes[0x52] = KB_KEY_KP_0;
g_keycodes[0x53] = KB_KEY_KP_1;
g_keycodes[0x54] = KB_KEY_KP_2;
g_keycodes[0x55] = KB_KEY_KP_3;
g_keycodes[0x56] = KB_KEY_KP_4;
g_keycodes[0x57] = KB_KEY_KP_5;
g_keycodes[0x58] = KB_KEY_KP_6;
g_keycodes[0x59] = KB_KEY_KP_7;
g_keycodes[0x5B] = KB_KEY_KP_8;
g_keycodes[0x5C] = KB_KEY_KP_9;
g_keycodes[0x45] = KB_KEY_KP_ADD;
g_keycodes[0x41] = KB_KEY_KP_DECIMAL;
g_keycodes[0x4B] = KB_KEY_KP_DIVIDE;
g_keycodes[0x4C] = KB_KEY_KP_ENTER;
g_keycodes[0x51] = KB_KEY_KP_EQUAL;
g_keycodes[0x43] = KB_KEY_KP_MULTIPLY;
g_keycodes[0x4E] = KB_KEY_KP_SUBTRACT;
}

View File

@ -1,11 +1,18 @@
#import <Cocoa/Cocoa.h>
// @class OSXWindowFrameView;
@interface OSXWindow : NSWindow
{
NSView* childContentView;
@public bool closed;
}
@end
#import <Cocoa/Cocoa.h>
#include <WindowData.h>
// @class OSXWindowFrameView;
@interface OSXWindow : NSWindow<NSWindowDelegate>
{
NSView *childContentView;
@public SWindowData *window_data;
}
- (id)initWithContentRect:(NSRect)contentRect
styleMask:(NSWindowStyleMask)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation
windowData:(SWindowData *) windowData;
- (void) removeWindowData;
@end

View File

@ -1,153 +1,295 @@
#import "OSXWindow.h"
#import "OSXWindowFrameView.h"
@implementation OSXWindow
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (id)initWithContentRect:(NSRect)contentRect
styleMask:(NSWindowStyleMask)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation
{
self = [super
initWithContentRect:contentRect
styleMask:windowStyle
backing:bufferingType
defer:deferCreation];
if (self)
{
[self setOpaque:YES];
[self setBackgroundColor:[NSColor clearColor]];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(mainWindowChanged:)
name:NSWindowDidBecomeMainNotification
object:self];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(mainWindowChanged:)
name:NSWindowDidResignMainNotification
object:self];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(willClose)
name:NSWindowWillCloseNotification
object:self];
closed = false;
}
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)dealloc
{
[[NSNotificationCenter defaultCenter]
removeObserver:self];
[super dealloc];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)setContentSize:(NSSize)newSize
{
NSSize sizeDelta = newSize;
NSSize childBoundsSize = [childContentView bounds].size;
sizeDelta.width -= childBoundsSize.width;
sizeDelta.height -= childBoundsSize.height;
OSXWindowFrameView *frameView = [super contentView];
NSSize newFrameSize = [frameView bounds].size;
newFrameSize.width += sizeDelta.width;
newFrameSize.height += sizeDelta.height;
[super setContentSize:newFrameSize];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mainWindowChanged:(NSNotification *)aNotification
{
(void)aNotification;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)setContentView:(NSView *)aView
{
if ([childContentView isEqualTo:aView])
{
return;
}
NSRect bounds = [self frame];
bounds.origin = NSZeroPoint;
OSXWindowFrameView *frameView = [super contentView];
if (!frameView)
{
frameView = [[[OSXWindowFrameView alloc] initWithFrame:bounds] autorelease];
[super setContentView:frameView];
}
if (childContentView)
{
[childContentView removeFromSuperview];
}
childContentView = aView;
[childContentView setFrame:[self contentRectForFrameRect:bounds]];
[childContentView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
[frameView addSubview:childContentView];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSView *)contentView
{
return childContentView;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)canBecomeKeyWindow
{
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)canBecomeMainWindow
{
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSRect)contentRectForFrameRect:(NSRect)windowFrame
{
windowFrame.origin = NSZeroPoint;
return NSInsetRect(windowFrame, 0, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ (NSRect)frameRectForContentRect:(NSRect)windowContentRect styleMask:(NSWindowStyleMask)windowStyle
{
(void)windowStyle;
return NSInsetRect(windowContentRect, 0, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)willClose
{
closed = true;
}
@end
#import "OSXWindow.h"
#import "OSXWindowFrameView.h"
#include "WindowData_OSX.h"
#include <MiniFB_internal.h>
#include <MiniFB_enums.h>
@implementation OSXWindow
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (id)initWithContentRect:(NSRect)contentRect
styleMask:(NSWindowStyleMask)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation
windowData:(SWindowData *) windowData
{
self = [super
initWithContentRect:contentRect
styleMask:windowStyle
backing:bufferingType
defer:deferCreation];
if (self)
{
[self setOpaque:YES];
[self setBackgroundColor:[NSColor clearColor]];
self.delegate = self;
self->window_data = windowData;
OSXWindowFrameView *view = (OSXWindowFrameView *) self->childContentView.superview;
view->window_data = windowData;
}
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void) removeWindowData {
self->window_data = 0x0;
OSXWindowFrameView *view = (OSXWindowFrameView *) self->childContentView.superview;
view->window_data = 0x0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)dealloc
{
[[NSNotificationCenter defaultCenter]
removeObserver:self];
[super dealloc];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)setContentSize:(NSSize)newSize
{
NSSize sizeDelta = newSize;
NSSize childBoundsSize = [childContentView bounds].size;
sizeDelta.width -= childBoundsSize.width;
sizeDelta.height -= childBoundsSize.height;
OSXWindowFrameView *frameView = [super contentView];
NSSize newFrameSize = [frameView bounds].size;
newFrameSize.width += sizeDelta.width;
newFrameSize.height += sizeDelta.height;
[super setContentSize:newFrameSize];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)flagsChanged:(NSEvent *)event
{
const uint32_t flags = [event modifierFlags];
uint32_t mod_keys = 0, mod_keys_aux = 0;
//NSEventModifierFlagHelp = 1 << 22,
//NSEventModifierFlagFunction = 1 << 23,
if(flags & NSEventModifierFlagCapsLock) {
mod_keys |= KB_MOD_CAPS_LOCK;
}
if(flags & NSEventModifierFlagShift) {
mod_keys |= KB_MOD_SHIFT;
}
if(flags & NSEventModifierFlagControl) {
mod_keys |= KB_MOD_CONTROL;
}
if(flags & NSEventModifierFlagOption) {
mod_keys |= KB_MOD_ALT;
}
if(flags & NSEventModifierFlagCommand) {
mod_keys |= KB_MOD_SUPER;
}
if(flags & NSEventModifierFlagNumericPad) {
mod_keys |= KB_MOD_NUM_LOCK;
}
if(mod_keys != window_data->mod_keys) {
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
if(key_code != KB_KEY_UNKNOWN) {
mod_keys_aux = mod_keys ^ window_data->mod_keys;
if(mod_keys_aux & KB_MOD_CAPS_LOCK) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_CAPS_LOCK) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_SHIFT) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_SHIFT) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_CONTROL) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_CONTROL) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_ALT) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_ALT) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_SUPER) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_SUPER) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_NUM_LOCK) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_NUM_LOCK) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
}
}
window_data->mod_keys = mod_keys;
[super flagsChanged:event];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)keyDown:(NSEvent *)event
{
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
window_data->key_status[key_code] = true;
kCall(keyboard_func, key_code, window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)keyUp:(NSEvent *)event
{
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
window_data->key_status[key_code] = false;
kCall(keyboard_func, key_code, window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
{
NSString *characters;
NSUInteger length;
kUnused(replacementRange);
if ([string isKindOfClass:[NSAttributedString class]])
characters = [string string];
else
characters = (NSString*) string;
length = [characters length];
for (NSUInteger i = 0; i < length; i++)
{
const unichar code = [characters characterAtIndex:i];
if ((code & 0xff00) == 0xf700)
continue;
kCall(char_input_func, code);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mainWindowChanged:(NSNotification *)notification
{
kUnused(notification);
if(window_data->is_active == true) {
window_data->is_active = false;
kCall(active_func, false);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)setContentView:(NSView *)aView
{
if ([childContentView isEqualTo:aView])
{
return;
}
NSRect bounds = [self frame];
bounds.origin = NSZeroPoint;
OSXWindowFrameView *frameView = [super contentView];
if (!frameView)
{
frameView = [[[OSXWindowFrameView alloc] initWithFrame:bounds] autorelease];
[super setContentView:frameView];
}
if (childContentView)
{
[childContentView removeFromSuperview];
}
childContentView = aView;
[childContentView setFrame:[self contentRectForFrameRect:bounds]];
[childContentView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
[frameView addSubview:childContentView];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSView *)contentView
{
return childContentView;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)canBecomeKeyWindow
{
return YES;
}
- (void)windowDidBecomeKey:(NSNotification *)notification
{
kUnused(notification);
window_data->is_active = true;
kCall(active_func, true);
}
- (void)windowDidResignKey:(NSNotification *)notification
{
kUnused(notification);
window_data->is_active = false;
kCall(active_func, false);
}
- (void)windowWillClose:(NSNotification *)notification {
kUnused(notification);
if(window_data) {
window_data->close = true;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)canBecomeMainWindow
{
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSRect)contentRectForFrameRect:(NSRect)windowFrame
{
windowFrame.origin = NSZeroPoint;
return NSInsetRect(windowFrame, 0, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ (NSRect)frameRectForContentRect:(NSRect)windowContentRect styleMask:(NSWindowStyleMask)windowStyle
{
kUnused(windowStyle);
return NSInsetRect(windowContentRect, 0, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)willClose
{
window_data->close = true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)windowDidResize:(NSNotification *)notification {
kUnused(notification);
CGSize size = [self contentRectForFrameRect:[self frame]].size;
window_data->window_width = size.width;
window_data->window_height = size.height;
kCall(resize_func, size.width, size.height);
}
@end

View File

@ -1,8 +1,42 @@
#import <Cocoa/Cocoa.h>
@interface OSXWindowFrameView : NSView
{
}
@end
#import <Cocoa/Cocoa.h>
#include "WindowData.h"
#if defined(USE_METAL_API)
#import <MetalKit/MetalKit.h>
typedef struct Vertex {
float x, y, z, w;
} Vertex;
// Number of textures in flight (tripple buffered)
enum { MaxBuffersInFlight = 3 };
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@interface WindowViewController : NSViewController<MTKViewDelegate>
{
@public id<MTLTexture> m_texture_buffers[MaxBuffersInFlight];
@public int m_current_buffer;
@public void* m_draw_buffer;
@public int m_width;
@public int m_height;
// Used for syncing with CPU/GPU
@public dispatch_semaphore_t m_semaphore;
}
@end
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@interface OSXWindowFrameView : NSView
{
@public SWindowData *window_data;
#if defined(USE_METAL_API)
@private NSTrackingArea* trackingArea;
#endif
}
@end

View File

@ -1,52 +1,329 @@
#import "OSXWindowFrameView.h"
@implementation OSXWindowFrameView
extern void* g_updateBuffer;
extern int g_width;
extern int g_height;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSRect)resizeRect
{
const CGFloat resizeBoxSize = 16.0;
const CGFloat contentViewPadding = 5.5;
NSRect contentViewRect = [[self window] contentRectForFrameRect:[[self window] frame]];
NSRect resizeRect = NSMakeRect(
NSMaxX(contentViewRect) + contentViewPadding,
NSMinY(contentViewRect) - resizeBoxSize - contentViewPadding,
resizeBoxSize,
resizeBoxSize);
return resizeRect;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)drawRect:(NSRect)rect
{
(void)rect;
if (!g_updateBuffer)
return;
CGContextRef context = [[NSGraphicsContext currentContext] graphicsPort];
CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB();
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, g_updateBuffer, g_width * g_height * 4, NULL);
CGImageRef img = CGImageCreate(g_width, g_height, 8, 32, g_width * 4, space, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little,
provider, NULL, false, kCGRenderingIntentDefault);
CGColorSpaceRelease(space);
CGDataProviderRelease(provider);
CGContextDrawImage(context, CGRectMake(0, 0, g_width, g_height), img);
CGImageRelease(img);
}
@end
#import "OSXWindowFrameView.h"
#import "OSXWindow.h"
#include "WindowData_OSX.h"
#include <MiniFB_internal.h>
#if defined(USE_METAL_API)
#import <MetalKit/MetalKit.h>
extern id<MTLDevice> g_metal_device;
extern id<MTLLibrary> g_library;
extern Vertex gVertices[4];
@implementation WindowViewController
- (void)mtkView:(nonnull MTKView *)view drawableSizeWillChange:(CGSize)size
{
(void)view;
(void)size;
// resize
}
- (void)drawInMTKView:(nonnull MTKView *)view
{
OSXWindow *window = (OSXWindow *) view.window;
if(window->window_data == 0x0) {
return;
}
// Wait to ensure only MaxBuffersInFlight number of frames are getting proccessed
// by any stage in the Metal pipeline (App, Metal, Drivers, GPU, etc)
dispatch_semaphore_wait(m_semaphore, DISPATCH_TIME_FOREVER);
// Iterate through our Metal buffers, and cycle back to the first when we've written to MaxBuffersInFlight
m_current_buffer = (m_current_buffer + 1) % MaxBuffersInFlight;
// Calculate the number of bytes per row of our image.
NSUInteger bytesPerRow = 4 * m_width;
MTLRegion region = { { 0, 0, 0 }, { m_width, m_height, 1 } };
// Copy the bytes from our data object into the texture
[m_texture_buffers[m_current_buffer] replaceRegion:region
mipmapLevel:0 withBytes:m_draw_buffer bytesPerRow:bytesPerRow];
// Create a new command buffer for each render pass to the current drawable
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window->window_data->specific;
id<MTLCommandBuffer> commandBuffer = [window_data_osx->metal.command_queue commandBuffer];
commandBuffer.label = @"minifb_command_buffer";
// Add completion hander which signals _inFlightSemaphore when Metal and the GPU has fully
// finished processing the commands we're encoding this frame. This indicates when the
// dynamic buffers filled with our vertices, that we're writing to this frame, will no longer
// be needed by Metal and the GPU, meaning we can overwrite the buffer contents without
// corrupting the rendering.
__block dispatch_semaphore_t block_sema = m_semaphore;
[commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> buffer)
{
(void)buffer;
dispatch_semaphore_signal(block_sema);
}];
MTLRenderPassDescriptor* renderPassDescriptor = view.currentRenderPassDescriptor;
if (renderPassDescriptor != nil)
{
renderPassDescriptor.colorAttachments[0].clearColor = MTLClearColorMake(0.0, 0.0, 0.0, 1.0);
// Create a render command encoder so we can render into something
id<MTLRenderCommandEncoder> renderEncoder =
[commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor];
renderEncoder.label = @"minifb_command_encoder";
// Set render command encoder state
OSXWindow *window = (OSXWindow *) view.window;
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window->window_data->specific;
[renderEncoder setRenderPipelineState:window_data_osx->metal.pipeline_state];
[renderEncoder setVertexBytes:gVertices
length:sizeof(gVertices)
atIndex:0];
[renderEncoder setFragmentTexture:m_texture_buffers[m_current_buffer] atIndex:0];
// Draw the vertices of our quads
// [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangle
// vertexStart:0
// vertexCount:3];
[renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip
vertexStart:0
vertexCount:4];
// We're done encoding commands
[renderEncoder endEncoding];
// Schedule a present once the framebuffer is complete using the current drawable
[commandBuffer presentDrawable:view.currentDrawable];
}
// Finalize rendering here & push the command buffer to the GPU
[commandBuffer commit];
}
@end
#endif
@implementation OSXWindowFrameView
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#if defined(USE_METAL_API)
- (void)updateTrackingAreas
{
if(trackingArea != nil) {
[self removeTrackingArea:trackingArea];
[trackingArea release];
}
int opts = (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways);
trackingArea = [ [NSTrackingArea alloc] initWithRect:[self bounds]
options:opts
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
}
#else
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSRect)resizeRect
{
const CGFloat resizeBoxSize = 16.0;
const CGFloat contentViewPadding = 5.5;
NSRect contentViewRect = [[self window] contentRectForFrameRect:[[self window] frame]];
NSRect resizeRect = NSMakeRect(
NSMaxX(contentViewRect) + contentViewPadding,
NSMinY(contentViewRect) - resizeBoxSize - contentViewPadding,
resizeBoxSize,
resizeBoxSize);
return resizeRect;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)drawRect:(NSRect)rect
{
(void)rect;
if(!window_data)
return;
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
if (!window_data_osx || !window_data_osx->window || !window_data->draw_buffer)
return;
CGContextRef context = [[NSGraphicsContext currentContext] graphicsPort];
CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB();
CGDataProviderRef provider = CGDataProviderCreateWithData(0x0, window_data->draw_buffer, window_data->buffer_width * window_data->buffer_height * 4, 0x0);
CGImageRef img = CGImageCreate(window_data->buffer_width, window_data->buffer_height, 8, 32, window_data->buffer_width * 4, space, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little,
provider, 0x0, false, kCGRenderingIntentDefault);
const CGFloat components[] = {0.0f, 0.0f, 0.0f, 1.0f};
const CGColorRef black = CGColorCreate(space, components);
CGColorSpaceRelease(space);
CGDataProviderRelease(provider);
if(window_data->dst_offset_x != 0 || window_data->dst_offset_y != 0 || window_data->dst_width != window_data->window_width || window_data->dst_height != window_data->window_height) {
CGContextSetFillColorWithColor(context, black);
CGContextFillRect(context, CGRectMake(0, 0, window_data->window_width, window_data->window_height));
}
CGContextDrawImage(context, CGRectMake(window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height), img);
CGImageRelease(img);
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)acceptsFirstMouse:(NSEvent *)event
{
(void)event;
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseDown:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseUp:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)rightMouseDown:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_2, window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)rightMouseUp:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)otherMouseDown:(NSEvent *)event
{
(void)event;
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)otherMouseUp:(NSEvent *)event
{
(void)event;
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)scrollWheel:(NSEvent *)event
{
kCall(mouse_wheel_func, window_data->mod_keys, [event deltaX], [event deltaY]);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)rightMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)otherMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)mouseMoved:(NSEvent *)event
{
NSPoint point = [event locationInWindow];
//NSPoint localPoint = [self convertPoint:point fromView:nil];
window_data->mouse_pos_x = point.x;
window_data->mouse_pos_y = point.y;
kCall(mouse_move_func, point.x, point.y);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseExited:(NSEvent *)event
{
(void)event;
//printf("mouse exit\n");
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseEntered:(NSEvent *)event
{
(void)event;
//printf("mouse enter\n");
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)canBecomeKeyView
{
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSView *)nextValidKeyView
{
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSView *)previousValidKeyView
{
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)acceptsFirstResponder
{
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)viewDidMoveToWindow
{
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
@end

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@ -0,0 +1,22 @@
#pragma once
#include <MiniFB_enums.h>
#include <WindowData.h>
#if defined(USE_METAL_API)
#include <MetalKit/MetalKit.h>
#endif
@class OSXWindow;
typedef struct {
OSXWindow *window;
struct mfb_timer *timer;
#if defined(USE_METAL_API)
struct {
id<MTLCommandQueue> command_queue;
id<MTLRenderPipelineState> pipeline_state;
} metal;
#endif
} SWindowData_OSX;

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@ -0,0 +1,58 @@
#pragma once
#include <MiniFB_enums.h>
#include <stdint.h>
struct wl_display;
struct wl_registry;
struct wl_compositor;
struct wl_shell;
struct wl_seat;
struct wl_keyboard;
struct wl_pointer;
struct wl_callback;
struct wl_shm;
struct wl_shm_pool;
struct wl_surface;
struct wl_shell_surface;
struct wl_buffer;
typedef struct
{
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_seat *seat;
struct wl_keyboard *keyboard;
struct wl_pointer *pointer;
struct wl_cursor_theme *cursor_theme;
struct wl_cursor *default_cursor;
struct wl_surface *cursor_surface;
struct wl_shm *shm;
struct wl_shm_pool *shm_pool;
struct wl_surface *surface;
struct wl_shell_surface *shell_surface;
uint32_t seat_version;
uint32_t shm_format;
uint32_t *shm_ptr;
uint32_t window_width;
uint32_t window_height;
uint32_t dst_offset_x;
uint32_t dst_offset_y;
uint32_t dst_width;
uint32_t dst_height;
struct wl_buffer *draw_buffer;
uint32_t buffer_width;
uint32_t buffer_height;
uint32_t buffer_stride;
uint32_t mod_keys;
struct mfb_timer *timer;
bool close;
} SWindowData_Way;

View File

@ -1,146 +1,733 @@
#include "MiniFB.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <MiniFB.h>
#include <MiniFB_internal.h>
#include <WindowData.h>
#include "WindowData_Win.h"
#include <stdlib.h>
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static WNDCLASS s_wc;
static HWND s_wnd;
static int s_close = 0;
static int s_width;
static int s_height;
static HDC s_hdc;
static void* s_buffer;
static BITMAPINFO* s_bitmapInfo;
long s_window_style = WS_POPUP | WS_SYSMENU | WS_CAPTION;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
LRESULT res = 0;
uint32_t translate_mod();
mfb_key translate_key(unsigned int wParam, unsigned long lParam);
void destroy_window_data(SWindowData *window_data);
switch (message)
{
case WM_PAINT:
{
if (s_buffer)
{
StretchDIBits(s_hdc, 0, 0, s_width, s_height, 0, 0, s_width, s_height, s_buffer,
s_bitmapInfo, DIB_RGB_COLORS, SRCCOPY);
LRESULT CALLBACK
WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
LRESULT res = 0;
ValidateRect(hWnd, NULL);
}
SWindowData *window_data = (SWindowData *) GetWindowLongPtr(hWnd, GWLP_USERDATA);
SWindowData_Win *window_data_win = 0x0;
if (window_data != 0x0) {
window_data_win = (SWindowData_Win *) window_data->specific;
}
break;
}
switch (message)
{
case WM_PAINT:
{
if (window_data && window_data->draw_buffer && window_data_win)
{
//if (window_data->dst_offset_x > 0) {
// BitBlt(window_data_win->hdc, 0, window_data->dst_offset_y, window_data->dst_offset_x, window_data->dst_height, 0, 0, 0, BLACKNESS);
//}
//if (window_data->dst_offset_y > 0) {
// BitBlt(window_data_win->hdc, 0, 0, window_data->window_width, window_data->dst_offset_y, 0, 0, 0, BLACKNESS);
//}
//uint32_t offsetY = window_data->dst_offset_y + window_data->dst_height;
//if (offsetY < window_data->window_height) {
// BitBlt(window_data_win->hdc, 0, offsetY, window_data->window_width, window_data->window_height - offsetY, 0, 0, 0, BLACKNESS);
//}
//uint32_t offsetX = window_data->dst_offset_x + window_data->dst_width;
//if (offsetX < window_data->window_width) {
// BitBlt(window_data_win->hdc, offsetX, window_data->dst_offset_y, window_data->window_width - offsetX, window_data->dst_height, 0, 0, 0, BLACKNESS);
//}
case WM_KEYDOWN:
{
if ((wParam&0xFF) == 27)
s_close = 1;
StretchDIBits(window_data_win->hdc, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height, 0, 0, window_data->buffer_width, window_data->buffer_height, window_data->draw_buffer,
window_data_win->bitmapInfo, DIB_RGB_COLORS, SRCCOPY);
}
ValidateRect(hWnd, 0x0);
break;
}
break;
}
case WM_DESTROY:
case WM_CLOSE:
{
if (window_data) {
window_data->close = true;
}
break;
}
case WM_CLOSE:
{
s_close = 1;
break;
}
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
{
if (window_data) {
mfb_key key_code = translate_key((unsigned int)wParam, (unsigned long)lParam);
int is_pressed = !((lParam >> 31) & 1);
window_data->mod_keys = translate_mod();
default:
{
res = DefWindowProc(hWnd, message, wParam, lParam);
}
}
if (key_code == KB_KEY_UNKNOWN)
return FALSE;
return res;
window_data->key_status[key_code] = (uint8_t) is_pressed;
kCall(keyboard_func, key_code, window_data->mod_keys, is_pressed);
}
break;
}
case WM_CHAR:
case WM_SYSCHAR:
case WM_UNICHAR:
{
if (window_data) {
if (message == WM_UNICHAR && wParam == UNICODE_NOCHAR) {
// WM_UNICHAR is not sent by Windows, but is sent by some third-party input method engine
// Returning TRUE here announces support for this message
return TRUE;
}
kCall(char_input_func, (unsigned int) wParam);
}
break;
}
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
case WM_XBUTTONUP:
case WM_LBUTTONDOWN:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDOWN:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDOWN:
case WM_MBUTTONDBLCLK:
case WM_XBUTTONDOWN:
case WM_XBUTTONDBLCLK:
{
if (window_data) {
mfb_mouse_button button = MOUSE_BTN_0;
window_data->mod_keys = translate_mod();
int is_pressed = 0;
switch(message) {
case WM_LBUTTONDOWN:
is_pressed = 1;
case WM_LBUTTONUP:
button = MOUSE_BTN_1;
break;
case WM_RBUTTONDOWN:
is_pressed = 1;
case WM_RBUTTONUP:
button = MOUSE_BTN_2;
break;
case WM_MBUTTONDOWN:
is_pressed = 1;
case WM_MBUTTONUP:
button = MOUSE_BTN_3;
break;
default:
button = (GET_XBUTTON_WPARAM(wParam) == XBUTTON1 ? MOUSE_BTN_5 : MOUSE_BTN_6);
if (message == WM_XBUTTONDOWN) {
is_pressed = 1;
}
}
kCall(mouse_btn_func, button, window_data->mod_keys, is_pressed);
}
break;
}
case WM_MOUSEWHEEL:
if (window_data) {
kCall(mouse_wheel_func, translate_mod(), 0.0f, (SHORT)HIWORD(wParam) / (float)WHEEL_DELTA);
}
break;
case WM_MOUSEHWHEEL:
// This message is only sent on Windows Vista and later
// NOTE: The X-axis is inverted for consistency with macOS and X11
if (window_data) {
kCall(mouse_wheel_func, translate_mod(), -((SHORT)HIWORD(wParam) / (float)WHEEL_DELTA), 0.0f);
}
break;
case WM_MOUSEMOVE:
if (window_data) {
if (window_data_win->mouse_inside == false) {
window_data_win->mouse_inside = true;
TRACKMOUSEEVENT tme;
ZeroMemory(&tme, sizeof(tme));
tme.cbSize = sizeof(tme);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hWnd;
TrackMouseEvent(&tme);
}
window_data->mouse_pos_x = (int)(short) LOWORD(lParam);
window_data->mouse_pos_y = (int)(short) HIWORD(lParam);
kCall(mouse_move_func, window_data->mouse_pos_x, window_data->mouse_pos_y);
}
break;
case WM_MOUSELEAVE:
if (window_data) {
window_data_win->mouse_inside = false;
}
break;
case WM_SIZE:
if (window_data) {
window_data->dst_offset_x = 0;
window_data->dst_offset_y = 0;
window_data->dst_width = LOWORD(lParam);
window_data->dst_height = HIWORD(lParam);
window_data->window_width = window_data->dst_width;
window_data->window_height = window_data->dst_height;
BitBlt(window_data_win->hdc, 0, 0, window_data->window_width, window_data->window_height, 0, 0, 0, BLACKNESS);
kCall(resize_func, window_data->dst_width, window_data->dst_height);
}
break;
case WM_SETFOCUS:
if (window_data) {
window_data->is_active = true;
kCall(active_func, true);
}
break;
case WM_KILLFOCUS:
if (window_data) {
window_data->is_active = false;
kCall(active_func, false);
}
break;
default:
{
res = DefWindowProc(hWnd, message, wParam, lParam);
}
}
return res;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_open(const char* title, int width, int height)
{
RECT rect = { 0 };
struct mfb_window *
mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags) {
RECT rect = { 0 };
int x = 0, y = 0;
s_wc.style = CS_OWNDC | CS_VREDRAW | CS_HREDRAW;
s_wc.lpfnWndProc = WndProc;
s_wc.hCursor = LoadCursor(0, IDC_ARROW);
s_wc.lpszClassName = title;
RegisterClass(&s_wc);
init_keycodes();
rect.right = width;
rect.bottom = height;
SWindowData *window_data = malloc(sizeof(SWindowData));
if (window_data == 0x0) {
return 0x0;
}
memset(window_data, 0, sizeof(SWindowData));
AdjustWindowRect(&rect, WS_POPUP | WS_SYSMENU | WS_CAPTION, 0);
SWindowData_Win *window_data_win = malloc(sizeof(SWindowData_Win));
if(window_data_win == 0x0) {
free(window_data);
return 0x0;
}
memset(window_data_win, 0, sizeof(SWindowData_Win));
window_data->specific = window_data_win;
rect.right -= rect.left;
rect.bottom -= rect.top;
window_data->buffer_width = width;
window_data->buffer_height = height;
window_data->buffer_stride = width * 4;
s_width = width;
s_height = height;
s_window_style = WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX & ~WS_THICKFRAME;
if (flags & WF_FULLSCREEN) {
flags = WF_FULLSCREEN; // Remove all other flags
rect.right = GetSystemMetrics(SM_CXSCREEN);
rect.bottom = GetSystemMetrics(SM_CYSCREEN);
s_window_style = WS_POPUP & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU);
s_wnd = CreateWindowEx(0,
title, title,
WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX & ~WS_THICKFRAME,
CW_USEDEFAULT, CW_USEDEFAULT,
rect.right, rect.bottom,
0, 0, 0, 0);
DEVMODE settings = { 0 };
EnumDisplaySettings(0, 0, &settings);
settings.dmPelsWidth = GetSystemMetrics(SM_CXSCREEN);
settings.dmPelsHeight = GetSystemMetrics(SM_CYSCREEN);
settings.dmBitsPerPel = 32;
settings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
if (!s_wnd)
return 0;
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
flags = WF_FULLSCREEN_DESKTOP;
}
}
ShowWindow(s_wnd, SW_NORMAL);
if (flags & WF_BORDERLESS) {
s_window_style = WS_POPUP;
}
s_bitmapInfo = (BITMAPINFO*)calloc(1, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 3);
s_bitmapInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
s_bitmapInfo->bmiHeader.biPlanes = 1;
s_bitmapInfo->bmiHeader.biBitCount = 32;
s_bitmapInfo->bmiHeader.biCompression = BI_BITFIELDS;
s_bitmapInfo->bmiHeader.biWidth = width;
s_bitmapInfo->bmiHeader.biHeight = -height;
s_bitmapInfo->bmiColors[0].rgbRed = 0xff;
s_bitmapInfo->bmiColors[1].rgbGreen = 0xff;
s_bitmapInfo->bmiColors[2].rgbBlue = 0xff;
if (flags & WF_RESIZABLE) {
s_window_style |= WS_MAXIMIZEBOX | WS_SIZEBOX;
}
s_hdc = GetDC(s_wnd);
if (flags & WF_FULLSCREEN_DESKTOP) {
s_window_style = WS_OVERLAPPEDWINDOW;
return 1;
width = GetSystemMetrics(SM_CXFULLSCREEN);
height = GetSystemMetrics(SM_CYFULLSCREEN);
rect.right = width;
rect.bottom = height;
AdjustWindowRect(&rect, s_window_style, 0);
if (rect.left < 0) {
width += rect.left * 2;
rect.right += rect.left;
rect.left = 0;
}
if (rect.bottom > (LONG) height) {
height -= (rect.bottom - height);
rect.bottom += (rect.bottom - height);
rect.top = 0;
}
}
else if (!(flags & WF_FULLSCREEN)) {
rect.right = width;
rect.bottom = height;
AdjustWindowRect(&rect, s_window_style, 0);
rect.right -= rect.left;
rect.bottom -= rect.top;
x = (GetSystemMetrics(SM_CXSCREEN) - rect.right) / 2;
y = (GetSystemMetrics(SM_CYSCREEN) - rect.bottom + rect.top) / 2;
}
window_data_win->wc.style = CS_OWNDC | CS_VREDRAW | CS_HREDRAW;
window_data_win->wc.lpfnWndProc = WndProc;
window_data_win->wc.hCursor = LoadCursor(0, IDC_ARROW);
window_data_win->wc.lpszClassName = title;
RegisterClass(&window_data_win->wc);
if (window_data->dst_width == 0)
window_data->dst_width = width;
if (window_data->dst_height == 0)
window_data->dst_height = height;
window_data->window_width = rect.right;
window_data->window_height = rect.bottom;
window_data_win->window = CreateWindowEx(
0,
title, title,
s_window_style,
x, y,
window_data->window_width, window_data->window_height,
0, 0, 0, 0);
if (!window_data_win->window) {
free(window_data);
free(window_data_win);
return 0x0;
}
SetWindowLongPtr(window_data_win->window, GWLP_USERDATA, (LONG_PTR) window_data);
if (flags & WF_ALWAYS_ON_TOP)
SetWindowPos(window_data_win->window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
ShowWindow(window_data_win->window, SW_NORMAL);
window_data_win->bitmapInfo = (BITMAPINFO *) calloc(1, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 3);
if(window_data_win->bitmapInfo == 0x0) {
free(window_data);
free(window_data_win);
return 0x0;
}
window_data_win->bitmapInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
window_data_win->bitmapInfo->bmiHeader.biPlanes = 1;
window_data_win->bitmapInfo->bmiHeader.biBitCount = 32;
window_data_win->bitmapInfo->bmiHeader.biCompression = BI_BITFIELDS;
window_data_win->bitmapInfo->bmiHeader.biWidth = window_data->buffer_width;
window_data_win->bitmapInfo->bmiHeader.biHeight = -(LONG)window_data->buffer_height;
window_data_win->bitmapInfo->bmiColors[0].rgbRed = 0xff;
window_data_win->bitmapInfo->bmiColors[1].rgbGreen = 0xff;
window_data_win->bitmapInfo->bmiColors[2].rgbBlue = 0xff;
window_data_win->hdc = GetDC(window_data_win->window);
window_data_win->timer = mfb_timer_create();
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
return (struct mfb_window *) window_data;
}
struct mfb_window *
mfb_open(const char *title, unsigned width, unsigned height) {
return mfb_open_ex(title, width, height, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_update(void* buffer)
{
MSG msg;
s_buffer = buffer;
mfb_update_state
mfb_update(struct mfb_window *window, void *buffer) {
MSG msg;
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
InvalidateRect(s_wnd, NULL, TRUE);
SendMessage(s_wnd, WM_PAINT, 0, 0);
SWindowData *window_data = (SWindowData *)window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
while (PeekMessage(&msg, s_wnd, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if (buffer == 0x0) {
return STATE_INVALID_BUFFER;
}
if (s_close == 1)
return -1;
window_data->draw_buffer = buffer;
return 0;
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
InvalidateRect(window_data_win->window, 0x0, TRUE);
SendMessage(window_data_win->window, WM_PAINT, 0, 0);
while (window_data->close == false && PeekMessage(&msg, window_data_win->window, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void mfb_close()
{
s_buffer = 0;
free(s_bitmapInfo);
ReleaseDC(s_wnd, s_hdc);
DestroyWindow(s_wnd);
mfb_update_state
mfb_update_events(struct mfb_window *window) {
MSG msg;
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *)window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
while (window_data->close == false && PeekMessage(&msg, window_data_win->window, 0, 0, PM_REMOVE)) {
//if(msg.message == WM_PAINT)
// return STATE_OK;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern double g_time_for_frame;
bool
mfb_wait_sync(struct mfb_window *window) {
MSG msg;
if (window == 0x0) {
return false;
}
SWindowData *window_data = (SWindowData *)window;
if (window_data->close) {
destroy_window_data(window_data);
return false;
}
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
double current;
uint32_t millis = 1;
while (1) {
if(PeekMessage(&msg, window_data_win->window, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if (window_data->close) {
destroy_window_data(window_data);
return false;
}
current = mfb_timer_now(window_data_win->timer);;
if (current >= g_time_for_frame) {
mfb_timer_reset(window_data_win->timer);
return true;
}
else if(current >= g_time_for_frame * 0.8) {
millis = 0;
}
Sleep(millis);
}
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
destroy_window_data(SWindowData *window_data) {
if (window_data == 0x0)
return;
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
window_data->draw_buffer = 0x0;
if (window_data_win->bitmapInfo != 0x0) {
free(window_data_win->bitmapInfo);
}
if (window_data_win->window != 0 && window_data_win->hdc != 0) {
ReleaseDC(window_data_win->window, window_data_win->hdc);
DestroyWindow(window_data_win->window);
}
window_data_win->window = 0;
window_data_win->hdc = 0;
window_data_win->bitmapInfo = 0x0;
mfb_timer_destroy(window_data_win->timer);
window_data_win->timer = 0x0;
window_data->close = true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
uint32_t
translate_mod() {
uint32_t mods = 0;
if (GetKeyState(VK_SHIFT) & 0x8000)
mods |= KB_MOD_SHIFT;
if (GetKeyState(VK_CONTROL) & 0x8000)
mods |= KB_MOD_CONTROL;
if (GetKeyState(VK_MENU) & 0x8000)
mods |= KB_MOD_ALT;
if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000)
mods |= KB_MOD_SUPER;
if (GetKeyState(VK_CAPITAL) & 1)
mods |= KB_MOD_CAPS_LOCK;
if (GetKeyState(VK_NUMLOCK) & 1)
mods |= KB_MOD_NUM_LOCK;
return mods;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern short int g_keycodes[512];
void
init_keycodes() {
// Clear keys
for (size_t i = 0; i < sizeof(g_keycodes) / sizeof(g_keycodes[0]); ++i)
g_keycodes[i] = 0;
g_keycodes[0x00B] = KB_KEY_0;
g_keycodes[0x002] = KB_KEY_1;
g_keycodes[0x003] = KB_KEY_2;
g_keycodes[0x004] = KB_KEY_3;
g_keycodes[0x005] = KB_KEY_4;
g_keycodes[0x006] = KB_KEY_5;
g_keycodes[0x007] = KB_KEY_6;
g_keycodes[0x008] = KB_KEY_7;
g_keycodes[0x009] = KB_KEY_8;
g_keycodes[0x00A] = KB_KEY_9;
g_keycodes[0x01E] = KB_KEY_A;
g_keycodes[0x030] = KB_KEY_B;
g_keycodes[0x02E] = KB_KEY_C;
g_keycodes[0x020] = KB_KEY_D;
g_keycodes[0x012] = KB_KEY_E;
g_keycodes[0x021] = KB_KEY_F;
g_keycodes[0x022] = KB_KEY_G;
g_keycodes[0x023] = KB_KEY_H;
g_keycodes[0x017] = KB_KEY_I;
g_keycodes[0x024] = KB_KEY_J;
g_keycodes[0x025] = KB_KEY_K;
g_keycodes[0x026] = KB_KEY_L;
g_keycodes[0x032] = KB_KEY_M;
g_keycodes[0x031] = KB_KEY_N;
g_keycodes[0x018] = KB_KEY_O;
g_keycodes[0x019] = KB_KEY_P;
g_keycodes[0x010] = KB_KEY_Q;
g_keycodes[0x013] = KB_KEY_R;
g_keycodes[0x01F] = KB_KEY_S;
g_keycodes[0x014] = KB_KEY_T;
g_keycodes[0x016] = KB_KEY_U;
g_keycodes[0x02F] = KB_KEY_V;
g_keycodes[0x011] = KB_KEY_W;
g_keycodes[0x02D] = KB_KEY_X;
g_keycodes[0x015] = KB_KEY_Y;
g_keycodes[0x02C] = KB_KEY_Z;
g_keycodes[0x028] = KB_KEY_APOSTROPHE;
g_keycodes[0x02B] = KB_KEY_BACKSLASH;
g_keycodes[0x033] = KB_KEY_COMMA;
g_keycodes[0x00D] = KB_KEY_EQUAL;
g_keycodes[0x029] = KB_KEY_GRAVE_ACCENT;
g_keycodes[0x01A] = KB_KEY_LEFT_BRACKET;
g_keycodes[0x00C] = KB_KEY_MINUS;
g_keycodes[0x034] = KB_KEY_PERIOD;
g_keycodes[0x01B] = KB_KEY_RIGHT_BRACKET;
g_keycodes[0x027] = KB_KEY_SEMICOLON;
g_keycodes[0x035] = KB_KEY_SLASH;
g_keycodes[0x056] = KB_KEY_WORLD_2;
g_keycodes[0x00E] = KB_KEY_BACKSPACE;
g_keycodes[0x153] = KB_KEY_DELETE;
g_keycodes[0x14F] = KB_KEY_END;
g_keycodes[0x01C] = KB_KEY_ENTER;
g_keycodes[0x001] = KB_KEY_ESCAPE;
g_keycodes[0x147] = KB_KEY_HOME;
g_keycodes[0x152] = KB_KEY_INSERT;
g_keycodes[0x15D] = KB_KEY_MENU;
g_keycodes[0x151] = KB_KEY_PAGE_DOWN;
g_keycodes[0x149] = KB_KEY_PAGE_UP;
g_keycodes[0x045] = KB_KEY_PAUSE;
g_keycodes[0x146] = KB_KEY_PAUSE;
g_keycodes[0x039] = KB_KEY_SPACE;
g_keycodes[0x00F] = KB_KEY_TAB;
g_keycodes[0x03A] = KB_KEY_CAPS_LOCK;
g_keycodes[0x145] = KB_KEY_NUM_LOCK;
g_keycodes[0x046] = KB_KEY_SCROLL_LOCK;
g_keycodes[0x03B] = KB_KEY_F1;
g_keycodes[0x03C] = KB_KEY_F2;
g_keycodes[0x03D] = KB_KEY_F3;
g_keycodes[0x03E] = KB_KEY_F4;
g_keycodes[0x03F] = KB_KEY_F5;
g_keycodes[0x040] = KB_KEY_F6;
g_keycodes[0x041] = KB_KEY_F7;
g_keycodes[0x042] = KB_KEY_F8;
g_keycodes[0x043] = KB_KEY_F9;
g_keycodes[0x044] = KB_KEY_F10;
g_keycodes[0x057] = KB_KEY_F11;
g_keycodes[0x058] = KB_KEY_F12;
g_keycodes[0x064] = KB_KEY_F13;
g_keycodes[0x065] = KB_KEY_F14;
g_keycodes[0x066] = KB_KEY_F15;
g_keycodes[0x067] = KB_KEY_F16;
g_keycodes[0x068] = KB_KEY_F17;
g_keycodes[0x069] = KB_KEY_F18;
g_keycodes[0x06A] = KB_KEY_F19;
g_keycodes[0x06B] = KB_KEY_F20;
g_keycodes[0x06C] = KB_KEY_F21;
g_keycodes[0x06D] = KB_KEY_F22;
g_keycodes[0x06E] = KB_KEY_F23;
g_keycodes[0x076] = KB_KEY_F24;
g_keycodes[0x038] = KB_KEY_LEFT_ALT;
g_keycodes[0x01D] = KB_KEY_LEFT_CONTROL;
g_keycodes[0x02A] = KB_KEY_LEFT_SHIFT;
g_keycodes[0x15B] = KB_KEY_LEFT_SUPER;
g_keycodes[0x137] = KB_KEY_PRINT_SCREEN;
g_keycodes[0x138] = KB_KEY_RIGHT_ALT;
g_keycodes[0x11D] = KB_KEY_RIGHT_CONTROL;
g_keycodes[0x036] = KB_KEY_RIGHT_SHIFT;
g_keycodes[0x15C] = KB_KEY_RIGHT_SUPER;
g_keycodes[0x150] = KB_KEY_DOWN;
g_keycodes[0x14B] = KB_KEY_LEFT;
g_keycodes[0x14D] = KB_KEY_RIGHT;
g_keycodes[0x148] = KB_KEY_UP;
g_keycodes[0x052] = KB_KEY_KP_0;
g_keycodes[0x04F] = KB_KEY_KP_1;
g_keycodes[0x050] = KB_KEY_KP_2;
g_keycodes[0x051] = KB_KEY_KP_3;
g_keycodes[0x04B] = KB_KEY_KP_4;
g_keycodes[0x04C] = KB_KEY_KP_5;
g_keycodes[0x04D] = KB_KEY_KP_6;
g_keycodes[0x047] = KB_KEY_KP_7;
g_keycodes[0x048] = KB_KEY_KP_8;
g_keycodes[0x049] = KB_KEY_KP_9;
g_keycodes[0x04E] = KB_KEY_KP_ADD;
g_keycodes[0x053] = KB_KEY_KP_DECIMAL;
g_keycodes[0x135] = KB_KEY_KP_DIVIDE;
g_keycodes[0x11C] = KB_KEY_KP_ENTER;
g_keycodes[0x037] = KB_KEY_KP_MULTIPLY;
g_keycodes[0x04A] = KB_KEY_KP_SUBTRACT;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
mfb_key
translate_key(unsigned int wParam, unsigned long lParam) {
if (wParam == VK_CONTROL) {
MSG next;
DWORD time;
if (lParam & 0x01000000)
return KB_KEY_RIGHT_CONTROL;
time = GetMessageTime();
if (PeekMessageW(&next, 0x0, 0, 0, PM_NOREMOVE))
if (next.message == WM_KEYDOWN || next.message == WM_SYSKEYDOWN || next.message == WM_KEYUP || next.message == WM_SYSKEYUP)
if (next.wParam == VK_MENU && (next.lParam & 0x01000000) && next.time == time)
return KB_KEY_UNKNOWN;
return KB_KEY_LEFT_CONTROL;
}
if (wParam == VK_PROCESSKEY)
return KB_KEY_UNKNOWN;
return (mfb_key) g_keycodes[HIWORD(lParam) & 0x1FF];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
SWindowData *window_data = (SWindowData *) window;
if (offset_x + width > window_data->window_width) {
return false;
}
if (offset_y + height > window_data->window_height) {
return false;
}
window_data->dst_offset_x = offset_x;
window_data->dst_offset_y = offset_y;
window_data->dst_width = width;
window_data->dst_height = height;
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern double g_timer_frequency;
extern double g_timer_resolution;
uint64_t
mfb_timer_tick() {
int64_t counter;
QueryPerformanceCounter((LARGE_INTEGER *) &counter);
return counter;
}
void
mfb_timer_init() {
uint64_t frequency;
QueryPerformanceFrequency((LARGE_INTEGER *) &frequency);
g_timer_frequency = (double) ((int64_t) frequency);
g_timer_resolution = 1.0 / g_timer_frequency;
}

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#pragma once
#include <MiniFB_enums.h>
#include <stdint.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
typedef struct {
HWND window;
WNDCLASS wc;
HDC hdc;
BITMAPINFO *bitmapInfo;
struct mfb_timer *timer;
bool mouse_inside;
} SWindowData_Win;

21
src/x11/WindowData_X11.h Normal file
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#pragma once
#include <MiniFB_enums.h>
#include <stdint.h>
#include <X11/Xlib.h>
typedef struct {
Window window;
Display *display;
int screen;
GC gc;
XImage *image;
void *image_buffer;
XImage *image_scaler;
uint32_t image_scaler_width;
uint32_t image_scaler_height;
struct mfb_timer *timer;
} SWindowData_X11;

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@ -1,148 +1,746 @@
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <MiniFB.h>
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#define KEY_FUNCTION 0xFF
#define KEY_ESC 0x1B
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static Display* s_display;
static int s_screen;
static int s_width;
static int s_height;
static Window s_window;
static GC s_gc;
static XImage *s_ximage;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_open(const char* title, int width, int height)
{
int depth, i, formatCount, convDepth = -1;
XPixmapFormatValues* formats;
XSetWindowAttributes windowAttributes;
XSizeHints sizeHints;
Visual* visual;
s_display = XOpenDisplay(0);
if (!s_display)
return -1;
s_screen = DefaultScreen(s_display);
visual = DefaultVisual(s_display, s_screen);
formats = XListPixmapFormats(s_display, &formatCount);
depth = DefaultDepth(s_display, s_screen);
Window defaultRootWindow = DefaultRootWindow(s_display);
for (i = 0; i < formatCount; ++i)
{
if (depth == formats[i].depth)
{
convDepth = formats[i].bits_per_pixel;
break;
}
}
XFree(formats);
// We only support 32-bit right now
if (convDepth != 32)
{
XCloseDisplay(s_display);
return -1;
}
int screenWidth = DisplayWidth(s_display, s_screen);
int screenHeight = DisplayHeight(s_display, s_screen);
windowAttributes.border_pixel = BlackPixel(s_display, s_screen);
windowAttributes.background_pixel = BlackPixel(s_display, s_screen);
windowAttributes.backing_store = NotUseful;
s_window = XCreateWindow(s_display, defaultRootWindow, (screenWidth - width) / 2,
(screenHeight - height) / 2, width, height, 0, depth, InputOutput,
visual, CWBackPixel | CWBorderPixel | CWBackingStore,
&windowAttributes);
if (!s_window)
return 0;
XSelectInput(s_display, s_window, KeyPressMask | KeyReleaseMask);
XStoreName(s_display, s_window, title);
sizeHints.flags = PPosition | PMinSize | PMaxSize;
sizeHints.x = 0;
sizeHints.y = 0;
sizeHints.min_width = width;
sizeHints.max_width = width;
sizeHints.min_height = height;
sizeHints.max_height = height;
XSetWMNormalHints(s_display, s_window, &sizeHints);
XClearWindow(s_display, s_window);
XMapRaised(s_display, s_window);
XFlush(s_display);
s_gc = DefaultGC(s_display, s_screen);
s_ximage = XCreateImage(s_display, CopyFromParent, depth, ZPixmap, 0, NULL, width, height, 32, width * 4);
s_width = width;
s_height = height;
return 1;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int processEvents()
{
XEvent event;
KeySym sym;
if (!XPending(s_display))
return 0;
XNextEvent(s_display, &event);
if (event.type != KeyPress)
return 0;
sym = XLookupKeysym(&event.xkey, 0);
if ((sym >> 8) != KEY_FUNCTION)
return 0;
if ((sym & 0xFF) == KEY_ESC)
return -1;
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_update(void* buffer)
{
s_ximage->data = (char*)buffer;
XPutImage(s_display, s_window, s_gc, s_ximage, 0, 0, 0, 0, s_width, s_height);
XFlush(s_display);
if (processEvents() < 0)
return -1;
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void mfb_close (void)
{
s_ximage->data = NULL;
XDestroyImage(s_ximage);
XDestroyWindow(s_display, s_window);
XCloseDisplay(s_display);
}
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/XKBlib.h>
#include <X11/keysym.h>
#include <X11/Xatom.h>
#include <X11/cursorfont.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <MiniFB.h>
#include <MiniFB_internal.h>
#include "WindowData.h"
#include "WindowData_X11.h"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern void
stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch,
uint32_t *dstImage, uint32_t dstX, uint32_t dstY, uint32_t dstWidth, uint32_t dstHeight, uint32_t dstPitch);
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
struct mfb_window *
mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags) {
int depth, i, formatCount, convDepth = -1;
XPixmapFormatValues* formats;
XSetWindowAttributes windowAttributes;
XSizeHints sizeHints;
Visual* visual;
SWindowData *window_data = (SWindowData *) malloc(sizeof(SWindowData));
if (!window_data) {
return 0x0;
}
memset(window_data, 0, sizeof(SWindowData));
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) malloc(sizeof(SWindowData_X11));
if (!window_data_x11) {
free(window_data);
return 0x0;
}
memset(window_data_x11, 0, sizeof(SWindowData_X11));
window_data->specific = window_data_x11;
window_data_x11->display = XOpenDisplay(0);
if (!window_data_x11->display) {
free(window_data);
free(window_data_x11);
return 0x0;
}
init_keycodes(window_data_x11);
window_data_x11->screen = DefaultScreen(window_data_x11->display);
visual = DefaultVisual(window_data_x11->display, window_data_x11->screen);
formats = XListPixmapFormats(window_data_x11->display, &formatCount);
depth = DefaultDepth(window_data_x11->display, window_data_x11->screen);
Window defaultRootWindow = DefaultRootWindow(window_data_x11->display);
for (i = 0; i < formatCount; ++i)
{
if (depth == formats[i].depth)
{
convDepth = formats[i].bits_per_pixel;
break;
}
}
XFree(formats);
// We only support 32-bit right now
if (convDepth != 32)
{
XCloseDisplay(window_data_x11->display);
return 0x0;
}
int screenWidth = DisplayWidth(window_data_x11->display, window_data_x11->screen);
int screenHeight = DisplayHeight(window_data_x11->display, window_data_x11->screen);
windowAttributes.border_pixel = BlackPixel(window_data_x11->display, window_data_x11->screen);
windowAttributes.background_pixel = BlackPixel(window_data_x11->display, window_data_x11->screen);
windowAttributes.backing_store = NotUseful;
int posX, posY;
int windowWidth, windowHeight;
window_data->window_width = width;
window_data->window_height = height;
window_data->buffer_width = width;
window_data->buffer_height = height;
window_data->buffer_stride = width * 4;
window_data->dst_offset_x = 0;
window_data->dst_offset_y = 0;
window_data->dst_width = width;
window_data->dst_height = height;
if (flags & WF_FULLSCREEN_DESKTOP) {
posX = 0;
posY = 0;
windowWidth = screenWidth;
windowHeight = screenHeight;
}
else {
posX = (screenWidth - width) / 2;
posY = (screenHeight - height) / 2;
windowWidth = width;
windowHeight = height;
}
window_data_x11->window = XCreateWindow(
window_data_x11->display,
defaultRootWindow,
posX, posY,
windowWidth, windowHeight,
0,
depth,
InputOutput,
visual,
CWBackPixel | CWBorderPixel | CWBackingStore,
&windowAttributes);
if (!window_data_x11->window)
return 0x0;
XSelectInput(window_data_x11->display, window_data_x11->window,
KeyPressMask | KeyReleaseMask
| ButtonPressMask | ButtonReleaseMask | PointerMotionMask
| StructureNotifyMask | ExposureMask
| FocusChangeMask
| EnterWindowMask | LeaveWindowMask
);
XStoreName(window_data_x11->display, window_data_x11->window, title);
if (flags & WF_BORDERLESS) {
struct StyleHints {
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long inputMode;
unsigned long status;
} sh = {
.flags = 2,
.functions = 0,
.decorations = 0,
.inputMode = 0,
.status = 0,
};
Atom sh_p = XInternAtom(window_data_x11->display, "_MOTIF_WM_HINTS", True);
XChangeProperty(window_data_x11->display, window_data_x11->window, sh_p, sh_p, 32, PropModeReplace, (unsigned char*)&sh, 5);
}
if (flags & WF_ALWAYS_ON_TOP) {
Atom sa_p = XInternAtom(window_data_x11->display, "_NET_WM_STATE_ABOVE", False);
XChangeProperty(window_data_x11->display, window_data_x11->window, XInternAtom(window_data_x11->display, "_NET_WM_STATE", False), XA_ATOM, 32, PropModeReplace, (unsigned char *)&sa_p, 1);
}
if (flags & WF_FULLSCREEN) {
Atom sf_p = XInternAtom(window_data_x11->display, "_NET_WM_STATE_FULLSCREEN", True);
XChangeProperty(window_data_x11->display, window_data_x11->window, XInternAtom(window_data_x11->display, "_NET_WM_STATE", True), XA_ATOM, 32, PropModeReplace, (unsigned char*)&sf_p, 1);
}
sizeHints.flags = PPosition | PMinSize | PMaxSize;
sizeHints.x = 0;
sizeHints.y = 0;
sizeHints.min_width = width;
sizeHints.min_height = height;
if (flags & WF_RESIZABLE) {
sizeHints.max_width = screenWidth;
sizeHints.max_height = screenHeight;
}
else {
sizeHints.max_width = width;
sizeHints.max_height = height;
}
XSetWMNormalHints(window_data_x11->display, window_data_x11->window, &sizeHints);
XClearWindow(window_data_x11->display, window_data_x11->window);
XMapRaised(window_data_x11->display, window_data_x11->window);
XFlush(window_data_x11->display);
window_data_x11->gc = DefaultGC(window_data_x11->display, window_data_x11->screen);
window_data_x11->image = XCreateImage(window_data_x11->display, CopyFromParent, depth, ZPixmap, 0, 0x0, width, height, 32, width * 4);
window_data_x11->timer = mfb_timer_create();
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
printf("Window created using X11 API\n");
return (struct mfb_window *) window_data;
}
struct mfb_window *
mfb_open(const char *title, unsigned width, unsigned height) {
return mfb_open_ex(title, width, height, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int translate_key(int scancode);
int translate_mod(int state);
int translate_mod_ex(int key, int state, int is_pressed);
static void
processEvent(SWindowData *window_data, XEvent *event) {
switch (event->type) {
case KeyPress:
case KeyRelease:
{
mfb_key key_code = (mfb_key) translate_key(event->xkey.keycode);
int is_pressed = (event->type == KeyPress);
window_data->mod_keys = translate_mod_ex(key_code, event->xkey.state, is_pressed);
window_data->key_status[key_code] = is_pressed;
kCall(keyboard_func, key_code, (mfb_key_mod) window_data->mod_keys, is_pressed);
}
break;
case ButtonPress:
case ButtonRelease:
{
mfb_mouse_button button = (mfb_mouse_button) event->xbutton.button;
int is_pressed = (event->type == ButtonPress);
window_data->mod_keys = translate_mod(event->xkey.state);
switch (button) {
case Button1:
case Button2:
case Button3:
kCall(mouse_btn_func, button, (mfb_key_mod) window_data->mod_keys, is_pressed);
break;
case Button4:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, 0.0f, 1.0f);
break;
case Button5:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, 0.0f, -1.0f);
break;
case 6:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, 1.0f, 0.0f);
break;
case 7:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, -1.0f, 0.0f);
break;
default:
kCall(mouse_btn_func, (mfb_mouse_button) (button - 4), (mfb_key_mod) window_data->mod_keys, is_pressed);
break;
}
}
break;
case MotionNotify:
window_data->mouse_pos_x = event->xmotion.x;
window_data->mouse_pos_y = event->xmotion.y;
kCall(mouse_move_func, event->xmotion.x, event->xmotion.y);
break;
case ConfigureNotify:
{
window_data->window_width = event->xconfigure.width;
window_data->window_height = event->xconfigure.height;
window_data->dst_offset_x = 0;
window_data->dst_offset_y = 0;
window_data->dst_width = window_data->window_width;
window_data->dst_height = window_data->window_height;
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
XClearWindow(window_data_x11->display, window_data_x11->window);
kCall(resize_func, window_data->window_width, window_data->window_height);
}
break;
case EnterNotify:
case LeaveNotify:
break;
case FocusIn:
window_data->is_active = true;
kCall(active_func, true);
break;
case FocusOut:
window_data->is_active = false;
kCall(active_func, false);
break;
case DestroyNotify:
window_data->close = true;
return;
break;
}
}
static void
processEvents(SWindowData *window_data) {
XEvent event;
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
while ((window_data->close == false) && XPending(window_data_x11->display)) {
XNextEvent(window_data_x11->display, &event);
processEvent(window_data, &event);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void destroy_window_data(SWindowData *window_data);
mfb_update_state
mfb_update(struct mfb_window *window, void *buffer) {
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
if (buffer == 0x0) {
return STATE_INVALID_BUFFER;
}
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
if (window_data->buffer_width != window_data->dst_width || window_data->buffer_height != window_data->dst_height) {
if (window_data_x11->image_scaler_width != window_data->dst_width || window_data_x11->image_scaler_height != window_data->dst_height) {
if (window_data_x11->image_scaler != 0x0) {
window_data_x11->image_scaler->data = 0x0;
XDestroyImage(window_data_x11->image_scaler);
}
if (window_data_x11->image_buffer != 0x0) {
free(window_data_x11->image_buffer);
window_data_x11->image_buffer = 0x0;
}
int depth = DefaultDepth(window_data_x11->display, window_data_x11->screen);
window_data_x11->image_buffer = malloc(window_data->dst_width * window_data->dst_height * 4);
if(window_data_x11->image_buffer == 0x0) {
return STATE_INTERNAL_ERROR;
}
window_data_x11->image_scaler_width = window_data->dst_width;
window_data_x11->image_scaler_height = window_data->dst_height;
window_data_x11->image_scaler = XCreateImage(window_data_x11->display, CopyFromParent, depth, ZPixmap, 0, 0x0, window_data_x11->image_scaler_width, window_data_x11->image_scaler_height, 32, window_data_x11->image_scaler_width * 4);
}
}
if (window_data_x11->image_scaler != 0x0) {
stretch_image((uint32_t *) buffer, 0, 0, window_data->buffer_width, window_data->buffer_height, window_data->buffer_width, (uint32_t *) window_data_x11->image_buffer, 0, 0, window_data->dst_width, window_data->dst_height, window_data->dst_width);
window_data_x11->image_scaler->data = (char *) window_data_x11->image_buffer;
XPutImage(window_data_x11->display, window_data_x11->window, window_data_x11->gc, window_data_x11->image_scaler, 0, 0, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height);
}
else {
window_data_x11->image->data = (char *) buffer;
XPutImage(window_data_x11->display, window_data_x11->window, window_data_x11->gc, window_data_x11->image, 0, 0, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height);
}
XFlush(window_data_x11->display);
processEvents(window_data);
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
mfb_update_state
mfb_update_events(struct mfb_window *window) {
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
XFlush(window_data_x11->display);
processEvents(window_data);
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern double g_time_for_frame;
bool
mfb_wait_sync(struct mfb_window *window) {
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
destroy_window_data(window_data);
return false;
}
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
XFlush(window_data_x11->display);
XEvent event;
double current;
uint32_t millis = 1;
while(1) {
if(XEventsQueued(window_data_x11->display, QueuedAlready) > 0) {
XNextEvent(window_data_x11->display, &event);
processEvent(window_data, &event);
}
if(window_data->close) {
destroy_window_data(window_data);
return false;
}
current = mfb_timer_now(window_data_x11->timer);
if (current >= g_time_for_frame) {
mfb_timer_reset(window_data_x11->timer);
return true;
}
else if(current >= g_time_for_frame * 0.8) {
millis = 0;
}
usleep(millis * 1000);
//sched_yield();
}
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
destroy_window_data(SWindowData *window_data) {
if (window_data != 0x0) {
if (window_data->specific != 0x0) {
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
if (window_data_x11->image != 0x0) {
window_data_x11->image->data = 0x0;
XDestroyImage(window_data_x11->image);
XDestroyWindow(window_data_x11->display, window_data_x11->window);
XCloseDisplay(window_data_x11->display);
}
mfb_timer_destroy(window_data_x11->timer);
memset(window_data_x11, 0, sizeof(SWindowData_X11));
free(window_data_x11);
}
memset(window_data, 0, sizeof(SWindowData));
free(window_data);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern short int g_keycodes[512];
static int
translateKeyCodeB(int keySym) {
switch (keySym)
{
case XK_KP_0: return KB_KEY_KP_0;
case XK_KP_1: return KB_KEY_KP_1;
case XK_KP_2: return KB_KEY_KP_2;
case XK_KP_3: return KB_KEY_KP_3;
case XK_KP_4: return KB_KEY_KP_4;
case XK_KP_5: return KB_KEY_KP_5;
case XK_KP_6: return KB_KEY_KP_6;
case XK_KP_7: return KB_KEY_KP_7;
case XK_KP_8: return KB_KEY_KP_8;
case XK_KP_9: return KB_KEY_KP_9;
case XK_KP_Separator:
case XK_KP_Decimal: return KB_KEY_KP_DECIMAL;
case XK_KP_Equal: return KB_KEY_KP_EQUAL;
case XK_KP_Enter: return KB_KEY_KP_ENTER;
}
return KB_KEY_UNKNOWN;
}
static int translateKeyCodeA(int keySym) {
switch (keySym)
{
case XK_Escape: return KB_KEY_ESCAPE;
case XK_Tab: return KB_KEY_TAB;
case XK_Shift_L: return KB_KEY_LEFT_SHIFT;
case XK_Shift_R: return KB_KEY_RIGHT_SHIFT;
case XK_Control_L: return KB_KEY_LEFT_CONTROL;
case XK_Control_R: return KB_KEY_RIGHT_CONTROL;
case XK_Meta_L:
case XK_Alt_L: return KB_KEY_LEFT_ALT;
case XK_Mode_switch: // Mapped to Alt_R on many keyboards
case XK_ISO_Level3_Shift: // AltGr on at least some machines
case XK_Meta_R:
case XK_Alt_R: return KB_KEY_RIGHT_ALT;
case XK_Super_L: return KB_KEY_LEFT_SUPER;
case XK_Super_R: return KB_KEY_RIGHT_SUPER;
case XK_Menu: return KB_KEY_MENU;
case XK_Num_Lock: return KB_KEY_NUM_LOCK;
case XK_Caps_Lock: return KB_KEY_CAPS_LOCK;
case XK_Print: return KB_KEY_PRINT_SCREEN;
case XK_Scroll_Lock: return KB_KEY_SCROLL_LOCK;
case XK_Pause: return KB_KEY_PAUSE;
case XK_Delete: return KB_KEY_DELETE;
case XK_BackSpace: return KB_KEY_BACKSPACE;
case XK_Return: return KB_KEY_ENTER;
case XK_Home: return KB_KEY_HOME;
case XK_End: return KB_KEY_END;
case XK_Page_Up: return KB_KEY_PAGE_UP;
case XK_Page_Down: return KB_KEY_PAGE_DOWN;
case XK_Insert: return KB_KEY_INSERT;
case XK_Left: return KB_KEY_LEFT;
case XK_Right: return KB_KEY_RIGHT;
case XK_Down: return KB_KEY_DOWN;
case XK_Up: return KB_KEY_UP;
case XK_F1: return KB_KEY_F1;
case XK_F2: return KB_KEY_F2;
case XK_F3: return KB_KEY_F3;
case XK_F4: return KB_KEY_F4;
case XK_F5: return KB_KEY_F5;
case XK_F6: return KB_KEY_F6;
case XK_F7: return KB_KEY_F7;
case XK_F8: return KB_KEY_F8;
case XK_F9: return KB_KEY_F9;
case XK_F10: return KB_KEY_F10;
case XK_F11: return KB_KEY_F11;
case XK_F12: return KB_KEY_F12;
case XK_F13: return KB_KEY_F13;
case XK_F14: return KB_KEY_F14;
case XK_F15: return KB_KEY_F15;
case XK_F16: return KB_KEY_F16;
case XK_F17: return KB_KEY_F17;
case XK_F18: return KB_KEY_F18;
case XK_F19: return KB_KEY_F19;
case XK_F20: return KB_KEY_F20;
case XK_F21: return KB_KEY_F21;
case XK_F22: return KB_KEY_F22;
case XK_F23: return KB_KEY_F23;
case XK_F24: return KB_KEY_F24;
case XK_F25: return KB_KEY_F25;
// Numeric keypad
case XK_KP_Divide: return KB_KEY_KP_DIVIDE;
case XK_KP_Multiply: return KB_KEY_KP_MULTIPLY;
case XK_KP_Subtract: return KB_KEY_KP_SUBTRACT;
case XK_KP_Add: return KB_KEY_KP_ADD;
// These should have been detected in secondary keysym test above!
case XK_KP_Insert: return KB_KEY_KP_0;
case XK_KP_End: return KB_KEY_KP_1;
case XK_KP_Down: return KB_KEY_KP_2;
case XK_KP_Page_Down: return KB_KEY_KP_3;
case XK_KP_Left: return KB_KEY_KP_4;
case XK_KP_Right: return KB_KEY_KP_6;
case XK_KP_Home: return KB_KEY_KP_7;
case XK_KP_Up: return KB_KEY_KP_8;
case XK_KP_Page_Up: return KB_KEY_KP_9;
case XK_KP_Delete: return KB_KEY_KP_DECIMAL;
case XK_KP_Equal: return KB_KEY_KP_EQUAL;
case XK_KP_Enter: return KB_KEY_KP_ENTER;
// Last resort: Check for printable keys (should not happen if the XKB
// extension is available). This will give a layout dependent mapping
// (which is wrong, and we may miss some keys, especially on non-US
// keyboards), but it's better than nothing...
case XK_a: return KB_KEY_A;
case XK_b: return KB_KEY_B;
case XK_c: return KB_KEY_C;
case XK_d: return KB_KEY_D;
case XK_e: return KB_KEY_E;
case XK_f: return KB_KEY_F;
case XK_g: return KB_KEY_G;
case XK_h: return KB_KEY_H;
case XK_i: return KB_KEY_I;
case XK_j: return KB_KEY_J;
case XK_k: return KB_KEY_K;
case XK_l: return KB_KEY_L;
case XK_m: return KB_KEY_M;
case XK_n: return KB_KEY_N;
case XK_o: return KB_KEY_O;
case XK_p: return KB_KEY_P;
case XK_q: return KB_KEY_Q;
case XK_r: return KB_KEY_R;
case XK_s: return KB_KEY_S;
case XK_t: return KB_KEY_T;
case XK_u: return KB_KEY_U;
case XK_v: return KB_KEY_V;
case XK_w: return KB_KEY_W;
case XK_x: return KB_KEY_X;
case XK_y: return KB_KEY_Y;
case XK_z: return KB_KEY_Z;
case XK_1: return KB_KEY_1;
case XK_2: return KB_KEY_2;
case XK_3: return KB_KEY_3;
case XK_4: return KB_KEY_4;
case XK_5: return KB_KEY_5;
case XK_6: return KB_KEY_6;
case XK_7: return KB_KEY_7;
case XK_8: return KB_KEY_8;
case XK_9: return KB_KEY_9;
case XK_0: return KB_KEY_0;
case XK_space: return KB_KEY_SPACE;
case XK_minus: return KB_KEY_MINUS;
case XK_equal: return KB_KEY_EQUAL;
case XK_bracketleft: return KB_KEY_LEFT_BRACKET;
case XK_bracketright: return KB_KEY_RIGHT_BRACKET;
case XK_backslash: return KB_KEY_BACKSLASH;
case XK_semicolon: return KB_KEY_SEMICOLON;
case XK_apostrophe: return KB_KEY_APOSTROPHE;
case XK_grave: return KB_KEY_GRAVE_ACCENT;
case XK_comma: return KB_KEY_COMMA;
case XK_period: return KB_KEY_PERIOD;
case XK_slash: return KB_KEY_SLASH;
case XK_less: return KB_KEY_WORLD_1; // At least in some layouts...
default: break;
}
return KB_KEY_UNKNOWN;
}
void
init_keycodes(SWindowData_X11 *window_data_x11) {
size_t i;
int keySym;
// Clear keys
for (i = 0; i < sizeof(g_keycodes) / sizeof(g_keycodes[0]); ++i)
g_keycodes[i] = KB_KEY_UNKNOWN;
// Valid key code range is [8,255], according to the Xlib manual
for (i=8; i<=255; ++i) {
// Try secondary keysym, for numeric keypad keys
keySym = XkbKeycodeToKeysym(window_data_x11->display, i, 0, 1);
g_keycodes[i] = translateKeyCodeB(keySym);
if (g_keycodes[i] == KB_KEY_UNKNOWN) {
keySym = XkbKeycodeToKeysym(window_data_x11->display, i, 0, 0);
g_keycodes[i] = translateKeyCodeA(keySym);
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
translate_key(int scancode) {
if (scancode < 0 || scancode > 255)
return KB_KEY_UNKNOWN;
return g_keycodes[scancode];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
translate_mod(int state) {
int mod_keys = 0;
if (state & ShiftMask)
mod_keys |= KB_MOD_SHIFT;
if (state & ControlMask)
mod_keys |= KB_MOD_CONTROL;
if (state & Mod1Mask)
mod_keys |= KB_MOD_ALT;
if (state & Mod4Mask)
mod_keys |= KB_MOD_SUPER;
if (state & LockMask)
mod_keys |= KB_MOD_CAPS_LOCK;
if (state & Mod2Mask)
mod_keys |= KB_MOD_NUM_LOCK;
return mod_keys;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
translate_mod_ex(int key, int state, int is_pressed) {
int mod_keys = 0;
mod_keys = translate_mod(state);
switch (key)
{
case KB_KEY_LEFT_SHIFT:
case KB_KEY_RIGHT_SHIFT:
if (is_pressed)
mod_keys |= KB_MOD_SHIFT;
else
mod_keys &= ~KB_MOD_SHIFT;
break;
case KB_KEY_LEFT_CONTROL:
case KB_KEY_RIGHT_CONTROL:
if (is_pressed)
mod_keys |= KB_MOD_CONTROL;
else
mod_keys &= ~KB_MOD_CONTROL;
break;
case KB_KEY_LEFT_ALT:
case KB_KEY_RIGHT_ALT:
if (is_pressed)
mod_keys |= KB_MOD_ALT;
else
mod_keys &= ~KB_MOD_ALT;
break;
case KB_KEY_LEFT_SUPER:
case KB_KEY_RIGHT_SUPER:
if (is_pressed)
mod_keys |= KB_MOD_SUPER;
else
mod_keys &= ~KB_MOD_SUPER;
break;
}
return mod_keys;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
SWindowData *window_data = (SWindowData *) window;
if (offset_x + width > window_data->window_width) {
return false;
}
if (offset_y + height > window_data->window_height) {
return false;
}
window_data->dst_offset_x = offset_x;
window_data->dst_offset_y = offset_y;
window_data->dst_width = width;
window_data->dst_height = height;
return true;
}