Merge branch 'master' into master

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Carlos Aragonés 2020-04-22 15:28:10 +02:00 committed by GitHub
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29 changed files with 5890 additions and 876 deletions

6
.gitignore vendored
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@ -1,2 +1,8 @@
.tundra2.*
t2-output
/.vscode
/win
/macosx
/linux
/build
/.history

167
CMakeLists.txt Normal file
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@ -0,0 +1,167 @@
cmake_minimum_required(VERSION 3.5)
set(PROJECT_NAME MiniFB)
project(${PROJECT_NAME})
message("Processing " ${PROJECT_NAME})
set(SrcLib
include/MiniFB.h
include/MiniFB_cpp.h
include/MiniFB_enums.h
src/MiniFB_common.c
src/MiniFB_cpp.cpp
src/MiniFB_internal.c
src/MiniFB_internal.h
src/MiniFB_timer.c
src/WindowData.h
)
set(SrcWindows
src/windows/WinMiniFB.c
src/windows/WindowData_Win.h
)
set(SrcMacOSX
src/macosx/MacMiniFB.m
src/macosx/OSXWindow.h
src/macosx/OSXWindow.m
src/macosx/OSXWindowFrameView.h
src/macosx/OSXWindowFrameView.m
src/macosx/WindowData_OSX.h
)
set(SrcWayland
src/wayland/WaylandMiniFB.c
src/wayland/WindowData_Way.h
src/MiniFB_linux.c
)
set(SrcX11
src/x11/X11MiniFB.c
src/x11/WindowData_X11.h
src/MiniFB_linux.c
)
# Avoid RelWithDebInfo and MinSizeRel
#--------------------------------------
set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE)
# Define Release by default
#--------------------------------------
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release")
message(STATUS "Build type not specified: Use Release by default")
endif(NOT CMAKE_BUILD_TYPE)
# Set features
#--------------------------------------
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Set GCC/Clang flags
#--------------------------------------
if (NOT MSVC)
# Avoid default flag values
#--------------------------------------
set(CMAKE_C_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_OBJC_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_OBJC_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_OBJC_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_OBJCXX_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_OBJCXX_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_OBJCXX_FLAGS_RELEASE "" CACHE STRING "" FORCE)
# Set our flags
#--------------------------------------
add_compile_options("$<$<CONFIG:Debug>:-g>")
add_compile_options("$<IF:$<CONFIG:Debug>,-O0,-O2>")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -pedantic -Wno-switch -Wno-unused-function -Wno-implicit-fallthrough")
set (CMAKE_OBJC_FLAGS "${CMAKE_C_FLAGS}")
set (CMAKE_OBJCXX_FLAGS "${CMAKE_CXX_FLAGS}")
endif()
# Set default cmake flags
#--------------------------------------
if (APPLE)
OPTION(USE_METAL_API "Build the project using metal API code" ON)
elseif (UNIX)
OPTION(USE_WAYLAND_API "Build the project using wayland API code" OFF)
endif()
# Set compiler/platform specific flags and dependencies
#--------------------------------------
if (MSVC)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
add_definitions(-D_WIN32_WINNT=0x0600)
list (APPEND SrcLib ${SrcWindows})
elseif (MINGW)
add_definitions(-D_WIN32_WINNT=0x0600)
list(APPEND SrcLib ${SrcWindows})
elseif (APPLE)
if(USE_METAL_API)
add_definitions(-DUSE_METAL_API)
endif()
link_libraries("-framework Cocoa")
link_libraries("-framework QuartzCore")
link_libraries("-framework Metal")
link_libraries("-framework MetalKit")
list(APPEND SrcLib ${SrcMacOSX})
elseif (UNIX)
if(USE_WAYLAND_API)
link_libraries("-lwayland-client")
link_libraries("-lwayland-cursor")
list(APPEND SrcLib ${SrcWayland})
else()
link_libraries("-lX11")
list(APPEND SrcLib ${SrcX11})
endif()
endif()
# Library
#--------------------------------------
add_library(minifb STATIC
${SrcLib}
)
# For all projects
#--------------------------------------
target_include_directories(minifb PUBLIC include)
target_include_directories(minifb PRIVATE src)
link_libraries(minifb)
# Examples
#--------------------------------------
add_executable(noise
tests/noise.c
)
add_executable(input_events
tests/input_events.c
)
add_executable(input_events_cpp
tests/input_events_cpp.cpp
)
add_executable(multiple_windows
tests/multiple_windows.c
)
message("Done " ${PROJECT_NAME})

207
README.md
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MiniFB
======
# MiniFB
MiniFB (Mini FrameBuffer) is a small cross platform library that makes it easy to render (32-bit) pixels in a window. An example is the best way to show how it works:
if (!mfb_open("my display", 800, 600))
```c
struct mfb_window *window = mfb_open_ex("my display", 800, 600, WF_RESIZABLE);
if (!window)
return 0;
for (;;)
{
for (;;)
{
int state;
// TODO: add some fancy rendering to the buffer of size 800 * 600
@ -16,38 +17,208 @@ MiniFB (Mini FrameBuffer) is a small cross platform library that makes it easy t
if (state < 0)
break;
}
```
Furthermore, you can _add callbacks to the windows_:
```c
void active(struct mfb_window *window, bool isActive) {
...
}
void resize(struct mfb_window *window, int width, int height) {
...
// Optionally you can also change the viewport size
mfb_set_viewport(window, x, y, width, height);
}
void keyboard(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
...
// Remember to close the window in some way
if(key == KB_KEY_ESCAPE) {
mfb_close(window);
}
mfb_close();
fprintf(stdout, "%s > keyboard: key: %s (pressed: %d) [key_mod: %x]\n", window_title, mfb_get_key_name(key), isPressed, mod);
}
void char_input(struct mfb_window *window, unsigned int charCode) {
...
}
void mouse_btn(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed) {
...
}
// Use wisely this event. It can be sent too often
void mouse_move(struct mfb_window *window, int x, int y) {
...
}
// Mouse wheel
void mouse_scroll(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY) {
...
}
struct mfb_window *window = mfb_open_ex("my display", 800, 600, WF_RESIZABLE);
if (!window)
return 0;
mfb_set_active_callback(window, active);
mfb_set_resize_callback(window, resize);
mfb_set_keyboard_callback(window, keyboard);
mfb_set_char_input_callback(window, char_input);
mfb_set_mouse_button_callback(window, mouse_btn);
mfb_set_mouse_move_callback(window, mouse_move);
mfb_set_mouse_scroll_callback(window, mouse_scroll);
```
First the code creates window with the mfb_open call that is used to display the data, next it's the applications resposiblity to allocate a buffer (which has to be at least the size of the window and in 32-bit) Next when calling mfb_update function the buffer will be copied over to the window and displayed. Currently the mfb_update will return -1 if ESC key is pressed but later on it will support to return a key code for a pressed button. See https://github.com/emoon/minifb/blob/master/tests/noise.c for a complete example
Additionally you can _set data per window and recover it_:
```c
mfb_set_user_data(window, (void *) myData);
...
myData = (someCast *) mfb_get_user_data(window);
```
Finally, you can _get information about the events in the window directly_:
```c
bool mfb_is_window_active(struct mfb_window *window);
unsigned mfb_get_window_width(struct mfb_window *window);
unsigned mfb_get_window_height(struct mfb_window *window);
int mfb_get_mouse_x(struct mfb_window *window); // Last mouse pos X
int mfb_get_mouse_y(struct mfb_window *window); // Last mouse pos Y
float mfb_get_mouse_scroll_x(struct mfb_window *window); // Mouse wheel X as a sum. When you call this function it resets.
float mfb_get_mouse_scroll_y(struct mfb_window *window); // Mouse wheel Y as a sum. When you call this function it resets.
const uint8_t * mfb_get_mouse_button_buffer(struct mfb_window *window); // One byte for every button. Press (1), Release 0. (up to 8 buttons)
const uint8_t * mfb_get_key_buffer(struct mfb_window *window); // One byte for every key. Press (1), Release 0.
```
First the code creates window with the mfb_open call that is used to display the data, next it's the applications responsibility to allocate a buffer (which has to be at least the size of the window and in 32-bit) Next when calling mfb_update function the buffer will be copied over to the window and displayed. Currently the mfb_update will return -1 if ESC key is pressed but later on it will support to return a key code for a pressed button. See https://github.com/emoon/minifb/blob/master/tests/noise.c for a complete example
MiniFB has been tested on Windows, Mac OS X and Linux but may of course have trouble depending on your setup. Currently the code will not do any converting of data if not a proper 32-bit display can be created.
Build instructions
------------------
**Extra: Timers and target FPS**
You can create timers for your own purposes.
```c
struct mfb_timer * mfb_timer_create();
void mfb_timer_destroy(struct mfb_timer *tmr);
void mfb_timer_reset(struct mfb_timer *tmr);
double mfb_timer_now(struct mfb_timer *tmr);
double mfb_timer_delta(struct mfb_timer *tmr);
double mfb_timer_get_frequency();
double mfb_timer_get_resolution();
```
Furthermore you can set a target fps for the application. The default is 60 frames per second.
```c
void mfb_set_target_fps(uint32_t fps);
```
This avoid the problem of update too fast the window collapsing the redrawing in fast processors.
To use this you need to call the function:
```c
bool mfb_wait_sync(struct mfb_window *window);
```
_Example_:
```c
do {
int i;
mfb_update_state state;
// TODO: add some awesome rendering to the buffer
state = mfb_update(window, g_buffer);
if (state != STATE_OK) {
window = 0x0;
break;
}
} while(mfb_wait_sync(window));
```
Note that if you have several windows running on the same thread it makes no sense to wait them all...
## Build instructions
MiniFB uses tundra https://github.com/deplinenoise/tundra as build system and is required to build the code as is but not many changes should be needed if you want to use it directly in your own code.
Mac
---
You can also use CMake as build system.
### Mac
Cocoa and clang is assumed to be installed on the system (downloading latest XCode + installing the command line tools should do the trick) then to build run: tundra2 macosx-clang-debug and you should be able to run the noise example (t2-output/macosx-clang-debug-default/noise)
Windows
-------
MacOS X Mojave does not support Cocoa framework as expected. For that reason now you can switch to Metal API.
To enable it just compile defining the preprocessor macro USE_METAL_API.
If you use CMake just enable the flag:
```
mkdir build
cd build
cmake .. -DUSE_METAL_API=ON
```
or if you don't want to use Metal API:
```
mkdir build
cd build
cmake .. -DUSE_METAL_API=OFF
```
### Windows
Visual Studio (ver 2012 express has been tested) tools needed (using the vcvars32.bat (for 32-bit) will set up the enviroment) to build run: tundra2 win32-msvc-debug and you should be able to run noise in t2-output/win32-msvc-debug-default/noise.exe
If you use CMake the Visual Studio project will be generated (2015, 2017 and 2019 have been tested).
x11 (FreeBSD, Linux, *nix)
--------------------------
### x11 (FreeBSD, Linux, *nix)
gcc and x11-dev libs needs to be installed. To build the code run tundra2 x11-gcc-debug and you should be able to run t2-output/x11-gcc-debug-default/noise
wayland (Linux)
--------------------------
If you use CMake just disable the flag:
Depends on gcc and wayland-client. Built using the wayland-gcc variants.
```
mkdir build
cd build
cmake .. -DUSE_WAYLAND_API=OFF
```
### Wayland (Linux)
Depends on gcc and wayland-client and wayland-cursor. Built using the wayland-gcc variants.
If you use CMake just enable the flag:
```
mkdir build
cd build
cmake .. -DUSE_WAYLAND_API=ON
```

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#ifndef _MINIFB_H_
#define _MINIFB_H_
#include "MiniFB_enums.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#define MFB_RGB(r, g, b) (((unsigned int)r) << 16) | (((unsigned int)g) << 8) | b
#define MFB_RGB(r, g, b) (((uint32_t) r) << 16) | (((uint32_t) g) << 8) | ((uint32_t) b)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Create a window that is used to display the buffer sent into the mfb_update function, returns 0 if fails
int mfb_open(const char* name, int width, int height);
struct mfb_window * mfb_open(const char *title, unsigned width, unsigned height);
struct mfb_window * mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags);
// Update the display. Input buffer is assumed to be a 32-bit buffer of the size given in the open call
// Will return -1 when ESC key is pressed (later on will return keycode and -1 on other close signal)
int mfb_update(void* buffer);
// Update the display
// Input buffer is assumed to be a 32-bit buffer of the size given in the open call
// Will return a negative status if something went wrong or the user want to exit
// Also updates the window events
mfb_update_state mfb_update(struct mfb_window *window, void *buffer);
// Only updates the window events
mfb_update_state mfb_update_events(struct mfb_window *window);
// Close the window
void mfb_close();
void mfb_close(struct mfb_window *window);
// Set user data
void mfb_set_user_data(struct mfb_window *window, void *user_data);
void * mfb_get_user_data(struct mfb_window *window);
// Set viewport (useful when resize)
bool mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height);
void mfb_set_active_callback(struct mfb_window *window, mfb_active_func callback);
void mfb_set_resize_callback(struct mfb_window *window, mfb_resize_func callback);
void mfb_set_keyboard_callback(struct mfb_window *window, mfb_keyboard_func callback);
void mfb_set_char_input_callback(struct mfb_window *window, mfb_char_input_func callback);
void mfb_set_mouse_button_callback(struct mfb_window *window, mfb_mouse_button_func callback);
void mfb_set_mouse_move_callback(struct mfb_window *window, mfb_mouse_move_func callback);
void mfb_set_mouse_scroll_callback(struct mfb_window *window, mfb_mouse_scroll_func callback);
const char * mfb_get_key_name(mfb_key key);
bool mfb_is_window_active(struct mfb_window *window);
unsigned mfb_get_window_width(struct mfb_window *window);
unsigned mfb_get_window_height(struct mfb_window *window);
int mfb_get_mouse_x(struct mfb_window *window); // Last mouse pos X
int mfb_get_mouse_y(struct mfb_window *window); // Last mouse pos Y
float mfb_get_mouse_scroll_x(struct mfb_window *window); // Mouse wheel X as a sum. When you call this function it resets.
float mfb_get_mouse_scroll_y(struct mfb_window *window); // Mouse wheel Y as a sum. When you call this function it resets.
const uint8_t * mfb_get_mouse_button_buffer(struct mfb_window *window); // One byte for every button. Press (1), Release 0. (up to 8 buttons)
const uint8_t * mfb_get_key_buffer(struct mfb_window *window); // One byte for every key. Press (1), Release 0.
void mfb_set_target_fps(uint32_t fps);
bool mfb_wait_sync(struct mfb_window *window);
struct mfb_timer * mfb_timer_create();
void mfb_timer_destroy(struct mfb_timer *tmr);
void mfb_timer_reset(struct mfb_timer *tmr);
double mfb_timer_now(struct mfb_timer *tmr);
double mfb_timer_delta(struct mfb_timer *tmr);
double mfb_timer_get_frequency();
double mfb_timer_get_resolution();
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#include "MiniFB_cpp.h"
#endif
#endif

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#pragma once
#if defined(__cplusplus)
#include <functional>
#include "MiniFB.h"
template <class T>
void mfb_set_active_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, bool));
template <class T>
void mfb_set_resize_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, int, int));
template <class T>
void mfb_set_keyboard_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, mfb_key, mfb_key_mod, bool));
template <class T>
void mfb_set_char_input_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, unsigned int));
template <class T>
void mfb_set_mouse_button_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, mfb_mouse_button, mfb_key_mod, bool));
template <class T>
void mfb_set_mouse_move_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, int, int));
template <class T>
void mfb_set_mouse_scroll_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, mfb_key_mod, float, float));
//-------------------------------------
// To avoid clumsy hands
//-------------------------------------
class mfb_stub {
mfb_stub() : m_window(0x0) {}
template <class T>
friend void mfb_set_active_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, bool));
template <class T>
friend void mfb_set_resize_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, int, int));
template <class T>
friend void mfb_set_mouse_button_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, mfb_mouse_button, mfb_key_mod, bool));
template <class T>
friend void mfb_set_keyboard_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, mfb_key, mfb_key_mod, bool));
template <class T>
friend void mfb_set_char_input_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, unsigned int));
template <class T>
friend void mfb_set_mouse_button_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, mfb_mouse_button, mfb_key_mod, bool));
template <class T>
friend void mfb_set_mouse_move_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, int, int));
template <class T>
friend void mfb_set_mouse_scroll_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *, mfb_key_mod, float, float));
static mfb_stub *GetInstance(struct mfb_window *window);
static void active_stub(struct mfb_window *window, bool isActive);
static void resize_stub(struct mfb_window *window, int width, int height);
static void keyboard_stub(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed);
static void char_input_stub(struct mfb_window *window, unsigned int);
static void mouse_btn_stub(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed);
static void mouse_move_stub(struct mfb_window *window, int x, int y);
static void scroll_stub(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY);
struct mfb_window *m_window;
std::function<void(struct mfb_window *window, bool)> m_active;
std::function<void(struct mfb_window *window, int, int)> m_resize;
std::function<void(struct mfb_window *window, mfb_key, mfb_key_mod, bool)> m_keyboard;
std::function<void(struct mfb_window *window, unsigned int)> m_char_input;
std::function<void(struct mfb_window *window, mfb_mouse_button, mfb_key_mod, bool)> m_mouse_btn;
std::function<void(struct mfb_window *window, int, int)> m_mouse_move;
std::function<void(struct mfb_window *window, mfb_key_mod, float, float)> m_scroll;
};
//-------------------------------------
template <class T>
inline void mfb_set_active_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *window, bool)) {
using namespace std::placeholders;
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_active = std::bind(method, obj, _1, _2);
mfb_set_active_callback(window, mfb_stub::active_stub);
}
template <class T>
inline void mfb_set_resize_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *window, int, int)) {
using namespace std::placeholders;
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_resize = std::bind(method, obj, _1, _2, _3);
mfb_set_resize_callback(window, mfb_stub::resize_stub);
}
template <class T>
inline void mfb_set_keyboard_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *window, mfb_key, mfb_key_mod, bool)) {
using namespace std::placeholders;
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_keyboard = std::bind(method, obj, _1, _2, _3, _4);
mfb_set_keyboard_callback(window, mfb_stub::keyboard_stub);
}
template <class T>
inline void mfb_set_char_input_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *window, unsigned int)) {
using namespace std::placeholders;
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_char_input = std::bind(method, obj, _1, _2);
mfb_set_char_input_callback(window, mfb_stub::char_input_stub);
}
template <class T>
inline void mfb_set_mouse_button_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *window, mfb_mouse_button, mfb_key_mod, bool)) {
using namespace std::placeholders;
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_mouse_btn = std::bind(method, obj, _1, _2, _3, _4);
mfb_set_mouse_button_callback(window, mfb_stub::mouse_btn_stub);
}
template <class T>
inline void mfb_set_mouse_move_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *window, int, int)) {
using namespace std::placeholders;
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_mouse_move = std::bind(method, obj, _1, _2, _3);
mfb_set_mouse_move_callback(window, mfb_stub::mouse_move_stub);
}
template <class T>
inline void mfb_set_mouse_scroll_callback(struct mfb_window *window, T *obj, void (T::*method)(struct mfb_window *window, mfb_key_mod, float, float)) {
using namespace std::placeholders;
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_scroll = std::bind(method, obj, _1, _2, _3, _4);
mfb_set_mouse_scroll_callback(window, mfb_stub::scroll_stub);
}
#endif

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#pragma once
#include <stdint.h>
#include <stdbool.h>
// Enums
typedef enum {
STATE_OK = 0,
STATE_EXIT = -1,
STATE_INVALID_WINDOW = -2,
STATE_INVALID_BUFFER = -3,
STATE_INTERNAL_ERROR = -4,
} mfb_update_state;
typedef enum {
MOUSE_BTN_0, // No mouse button
MOUSE_BTN_1,
MOUSE_BTN_2,
MOUSE_BTN_3,
MOUSE_BTN_4,
MOUSE_BTN_5,
MOUSE_BTN_6,
MOUSE_BTN_7,
} mfb_mouse_button;
#define MOUSE_LEFT MOUSE_BTN_1
#define MOUSE_RIGHT MOUSE_BTN_2
#define MOUSE_MIDDLE MOUSE_BTN_3
typedef enum {
KB_KEY_UNKNOWN = -1,
KB_KEY_SPACE = 32,
KB_KEY_APOSTROPHE = 39,
KB_KEY_COMMA = 44,
KB_KEY_MINUS = 45,
KB_KEY_PERIOD = 46,
KB_KEY_SLASH = 47,
KB_KEY_0 = 48,
KB_KEY_1 = 49,
KB_KEY_2 = 50,
KB_KEY_3 = 51,
KB_KEY_4 = 52,
KB_KEY_5 = 53,
KB_KEY_6 = 54,
KB_KEY_7 = 55,
KB_KEY_8 = 56,
KB_KEY_9 = 57,
KB_KEY_SEMICOLON = 59,
KB_KEY_EQUAL = 61,
KB_KEY_A = 65,
KB_KEY_B = 66,
KB_KEY_C = 67,
KB_KEY_D = 68,
KB_KEY_E = 69,
KB_KEY_F = 70,
KB_KEY_G = 71,
KB_KEY_H = 72,
KB_KEY_I = 73,
KB_KEY_J = 74,
KB_KEY_K = 75,
KB_KEY_L = 76,
KB_KEY_M = 77,
KB_KEY_N = 78,
KB_KEY_O = 79,
KB_KEY_P = 80,
KB_KEY_Q = 81,
KB_KEY_R = 82,
KB_KEY_S = 83,
KB_KEY_T = 84,
KB_KEY_U = 85,
KB_KEY_V = 86,
KB_KEY_W = 87,
KB_KEY_X = 88,
KB_KEY_Y = 89,
KB_KEY_Z = 90,
KB_KEY_LEFT_BRACKET = 91,
KB_KEY_BACKSLASH = 92,
KB_KEY_RIGHT_BRACKET = 93,
KB_KEY_GRAVE_ACCENT = 96,
KB_KEY_WORLD_1 = 161,
KB_KEY_WORLD_2 = 162,
KB_KEY_ESCAPE = 256,
KB_KEY_ENTER = 257,
KB_KEY_TAB = 258,
KB_KEY_BACKSPACE = 259,
KB_KEY_INSERT = 260,
KB_KEY_DELETE = 261,
KB_KEY_RIGHT = 262,
KB_KEY_LEFT = 263,
KB_KEY_DOWN = 264,
KB_KEY_UP = 265,
KB_KEY_PAGE_UP = 266,
KB_KEY_PAGE_DOWN = 267,
KB_KEY_HOME = 268,
KB_KEY_END = 269,
KB_KEY_CAPS_LOCK = 280,
KB_KEY_SCROLL_LOCK = 281,
KB_KEY_NUM_LOCK = 282,
KB_KEY_PRINT_SCREEN = 283,
KB_KEY_PAUSE = 284,
KB_KEY_F1 = 290,
KB_KEY_F2 = 291,
KB_KEY_F3 = 292,
KB_KEY_F4 = 293,
KB_KEY_F5 = 294,
KB_KEY_F6 = 295,
KB_KEY_F7 = 296,
KB_KEY_F8 = 297,
KB_KEY_F9 = 298,
KB_KEY_F10 = 299,
KB_KEY_F11 = 300,
KB_KEY_F12 = 301,
KB_KEY_F13 = 302,
KB_KEY_F14 = 303,
KB_KEY_F15 = 304,
KB_KEY_F16 = 305,
KB_KEY_F17 = 306,
KB_KEY_F18 = 307,
KB_KEY_F19 = 308,
KB_KEY_F20 = 309,
KB_KEY_F21 = 310,
KB_KEY_F22 = 311,
KB_KEY_F23 = 312,
KB_KEY_F24 = 313,
KB_KEY_F25 = 314,
KB_KEY_KP_0 = 320,
KB_KEY_KP_1 = 321,
KB_KEY_KP_2 = 322,
KB_KEY_KP_3 = 323,
KB_KEY_KP_4 = 324,
KB_KEY_KP_5 = 325,
KB_KEY_KP_6 = 326,
KB_KEY_KP_7 = 327,
KB_KEY_KP_8 = 328,
KB_KEY_KP_9 = 329,
KB_KEY_KP_DECIMAL = 330,
KB_KEY_KP_DIVIDE = 331,
KB_KEY_KP_MULTIPLY = 332,
KB_KEY_KP_SUBTRACT = 333,
KB_KEY_KP_ADD = 334,
KB_KEY_KP_ENTER = 335,
KB_KEY_KP_EQUAL = 336,
KB_KEY_LEFT_SHIFT = 340,
KB_KEY_LEFT_CONTROL = 341,
KB_KEY_LEFT_ALT = 342,
KB_KEY_LEFT_SUPER = 343,
KB_KEY_RIGHT_SHIFT = 344,
KB_KEY_RIGHT_CONTROL = 345,
KB_KEY_RIGHT_ALT = 346,
KB_KEY_RIGHT_SUPER = 347,
KB_KEY_MENU = 348
} mfb_key;
#define KB_KEY_LAST KB_KEY_MENU
typedef enum {
KB_MOD_SHIFT = 0x0001,
KB_MOD_CONTROL = 0x0002,
KB_MOD_ALT = 0x0004,
KB_MOD_SUPER = 0x0008,
KB_MOD_CAPS_LOCK = 0x0010,
KB_MOD_NUM_LOCK = 0x0020
} mfb_key_mod;
typedef enum {
WF_RESIZABLE = 0x01,
WF_FULLSCREEN = 0x02,
WF_FULLSCREEN_DESKTOP = 0x04,
WF_BORDERLESS = 0x08,
WF_ALWAYS_ON_TOP = 0x10,
} mfb_window_flags;
// Opaque pointer
struct mfb_window;
struct mfb_timer;
// Event callbacks
typedef void(*mfb_active_func)(struct mfb_window *window, bool isActive);
typedef void(*mfb_resize_func)(struct mfb_window *window, int width, int height);
typedef void(*mfb_keyboard_func)(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed);
typedef void(*mfb_char_input_func)(struct mfb_window *window, unsigned int code);
typedef void(*mfb_mouse_button_func)(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed);
typedef void(*mfb_mouse_move_func)(struct mfb_window *window, int x, int y);
typedef void(*mfb_mouse_scroll_func)(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY);

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#include "MiniFB.h"
#include "WindowData.h"
#include <MiniFB_internal.h>
//-------------------------------------
short int g_keycodes[512] = { 0 };
//-------------------------------------
//-------------------------------------
void
mfb_set_active_callback(struct mfb_window *window, mfb_active_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->active_func = callback;
}
}
//-------------------------------------
void
mfb_set_resize_callback(struct mfb_window *window, mfb_resize_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->resize_func = callback;
}
}
//-------------------------------------
void
mfb_set_keyboard_callback(struct mfb_window *window, mfb_keyboard_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->keyboard_func = callback;
}
}
//-------------------------------------
void
mfb_set_char_input_callback(struct mfb_window *window, mfb_char_input_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->char_input_func = callback;
}
}
//-------------------------------------
void
mfb_set_mouse_button_callback(struct mfb_window *window, mfb_mouse_button_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->mouse_btn_func = callback;
}
}
//-------------------------------------
void
mfb_set_mouse_move_callback(struct mfb_window *window, mfb_mouse_move_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->mouse_move_func = callback;
}
}
//-------------------------------------
void
mfb_set_mouse_scroll_callback(struct mfb_window *window, mfb_mouse_scroll_func callback) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->mouse_wheel_func = callback;
}
}
//-------------------------------------
void
mfb_set_user_data(struct mfb_window *window, void *user_data) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->user_data = user_data;
}
}
//-------------------------------------
void *
mfb_get_user_data(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->user_data;
}
return 0x0;
}
//-------------------------------------
void
mfb_close(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
window_data->close = true;
}
}
//-------------------------------------
void
keyboard_default(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
kUnused(mod);
kUnused(isPressed);
if (key == KB_KEY_ESCAPE) {
SWindowData *window_data = (SWindowData *) window;
window_data->close = true;
}
}
//-------------------------------------
bool
mfb_is_window_active(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->is_active;
}
return false;
}
//-------------------------------------
unsigned
mfb_get_window_width(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->window_width;
}
return 0;
}
//-------------------------------------
unsigned
mfb_get_window_height(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->window_height;
}
return 0;
}
//-------------------------------------
int
mfb_get_mouse_x(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_pos_x;
}
return 0;
}
//-------------------------------------
int
mfb_get_mouse_y(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_pos_y;
}
return 0;
}
//-------------------------------------
float
mfb_get_mouse_scroll_x(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_wheel_x;
}
return 0;
}
//-------------------------------------
float
mfb_get_mouse_scroll_y(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_wheel_y;
}
return 0;
}
//-------------------------------------
const uint8_t *
mfb_get_mouse_button_buffer(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->mouse_button_status;
}
return 0;
}
//-------------------------------------
const uint8_t *
mfb_get_key_buffer(struct mfb_window *window) {
if(window != 0x0) {
SWindowData *window_data = (SWindowData *) window;
return window_data->key_status;
}
return 0;
}
//-------------------------------------
const char *
mfb_get_key_name(mfb_key key) {
switch (key)
{
case KB_KEY_SPACE:
return "Space";
case KB_KEY_APOSTROPHE:
return "Apostrophe";
case KB_KEY_COMMA:
return "Comma";
case KB_KEY_MINUS:
return "Minus";
case KB_KEY_PERIOD:
return "Period";
case KB_KEY_SLASH:
return "Slash";
case KB_KEY_0:
return "0";
case KB_KEY_1:
return "1";
case KB_KEY_2:
return "2";
case KB_KEY_3:
return "3";
case KB_KEY_4:
return "4";
case KB_KEY_5:
return "5";
case KB_KEY_6:
return "6";
case KB_KEY_7:
return "7";
case KB_KEY_8:
return "8";
case KB_KEY_9:
return "9";
case KB_KEY_SEMICOLON:
return "Semicolon";
case KB_KEY_EQUAL:
return "Equal";
case KB_KEY_A:
return "A";
case KB_KEY_B:
return "B";
case KB_KEY_C:
return "C";
case KB_KEY_D:
return "D";
case KB_KEY_E:
return "E";
case KB_KEY_F:
return "F";
case KB_KEY_G:
return "G";
case KB_KEY_H:
return "H";
case KB_KEY_I:
return "I";
case KB_KEY_J:
return "J";
case KB_KEY_K:
return "K";
case KB_KEY_L:
return "L";
case KB_KEY_M:
return "M";
case KB_KEY_N:
return "N";
case KB_KEY_O:
return "O";
case KB_KEY_P:
return "P";
case KB_KEY_Q:
return "Q";
case KB_KEY_R:
return "R";
case KB_KEY_S:
return "S";
case KB_KEY_T:
return "T";
case KB_KEY_U:
return "U";
case KB_KEY_V:
return "V";
case KB_KEY_W:
return "W";
case KB_KEY_X:
return "X";
case KB_KEY_Y:
return "Y";
case KB_KEY_Z:
return "Z";
case KB_KEY_LEFT_BRACKET:
return "Left_Bracket";
case KB_KEY_BACKSLASH:
return "Backslash";
case KB_KEY_RIGHT_BRACKET:
return "Right_Bracket";
case KB_KEY_GRAVE_ACCENT:
return "Grave_Accent";
case KB_KEY_WORLD_1:
return "World_1";
case KB_KEY_WORLD_2:
return "World_2";
case KB_KEY_ESCAPE:
return "Escape";
case KB_KEY_ENTER:
return "Enter";
case KB_KEY_TAB:
return "Tab";
case KB_KEY_BACKSPACE:
return "Backspace";
case KB_KEY_INSERT:
return "Insert";
case KB_KEY_DELETE:
return "Delete";
case KB_KEY_RIGHT:
return "Right";
case KB_KEY_LEFT:
return "Left";
case KB_KEY_DOWN:
return "Down";
case KB_KEY_UP:
return "Up";
case KB_KEY_PAGE_UP:
return "Page_Up";
case KB_KEY_PAGE_DOWN:
return "Page_Down";
case KB_KEY_HOME:
return "Home";
case KB_KEY_END:
return "End";
case KB_KEY_CAPS_LOCK:
return "Caps_Lock";
case KB_KEY_SCROLL_LOCK:
return "Scroll_Lock";
case KB_KEY_NUM_LOCK:
return "Num_Lock";
case KB_KEY_PRINT_SCREEN:
return "Print_Screen";
case KB_KEY_PAUSE:
return "Pause";
case KB_KEY_F1:
return "F1";
case KB_KEY_F2:
return "F2";
case KB_KEY_F3:
return "F3";
case KB_KEY_F4:
return "F4";
case KB_KEY_F5:
return "F5";
case KB_KEY_F6:
return "F6";
case KB_KEY_F7:
return "F7";
case KB_KEY_F8:
return "F8";
case KB_KEY_F9:
return "F9";
case KB_KEY_F10:
return "F10";
case KB_KEY_F11:
return "F11";
case KB_KEY_F12:
return "F12";
case KB_KEY_F13:
return "F13";
case KB_KEY_F14:
return "F14";
case KB_KEY_F15:
return "F15";
case KB_KEY_F16:
return "F16";
case KB_KEY_F17:
return "F17";
case KB_KEY_F18:
return "F18";
case KB_KEY_F19:
return "F19";
case KB_KEY_F20:
return "F20";
case KB_KEY_F21:
return "F21";
case KB_KEY_F22:
return "F22";
case KB_KEY_F23:
return "F23";
case KB_KEY_F24:
return "F24";
case KB_KEY_F25:
return "F25";
case KB_KEY_KP_0:
return "KP_0";
case KB_KEY_KP_1:
return "KP_1";
case KB_KEY_KP_2:
return "KP_2";
case KB_KEY_KP_3:
return "KP_3";
case KB_KEY_KP_4:
return "KP_4";
case KB_KEY_KP_5:
return "KP_5";
case KB_KEY_KP_6:
return "KP_6";
case KB_KEY_KP_7:
return "KP_7";
case KB_KEY_KP_8:
return "KP_8";
case KB_KEY_KP_9:
return "KP_9";
case KB_KEY_KP_DECIMAL:
return "KP_Decimal";
case KB_KEY_KP_DIVIDE:
return "KP_Divide";
case KB_KEY_KP_MULTIPLY:
return "KP_Multiply";
case KB_KEY_KP_SUBTRACT:
return "KP_Subtract";
case KB_KEY_KP_ADD:
return "KP_Add";
case KB_KEY_KP_ENTER:
return "KP_Enter";
case KB_KEY_KP_EQUAL:
return "KP_Equal";
case KB_KEY_LEFT_SHIFT:
return "Left_Shift";
case KB_KEY_LEFT_CONTROL:
return "Left_Control";
case KB_KEY_LEFT_ALT:
return "Left_Alt";
case KB_KEY_LEFT_SUPER:
return "Left_Super";
case KB_KEY_RIGHT_SHIFT:
return "Right_Shift";
case KB_KEY_RIGHT_CONTROL:
return "Right_Control";
case KB_KEY_RIGHT_ALT:
return "Right_Alt";
case KB_KEY_RIGHT_SUPER:
return "Right_Super";
case KB_KEY_MENU:
return "Menu";
}
return "Unknown";
}

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#include <MiniFB_cpp.h>
#include <MiniFB_enums.h>
#include <vector>
//-------------------------------------
mfb_stub *
mfb_stub::GetInstance(struct mfb_window *window) {
static std::vector<mfb_stub *> s_instances;
for(mfb_stub *instance : s_instances) {
if(instance->m_window == window) {
return instance;
}
}
s_instances.push_back(new mfb_stub);
s_instances.back()->m_window = window;
return s_instances.back();
}
//-------------------------------------
void
mfb_stub::active_stub(struct mfb_window *window, bool isActive) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_active(window, isActive);
}
//-------------------------------------
void
mfb_stub::resize_stub(struct mfb_window *window, int width, int height) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_resize(window, width, height);
}
//-------------------------------------
void
mfb_stub::keyboard_stub(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_keyboard(window, key, mod, isPressed);
}
//-------------------------------------
void
mfb_stub::char_input_stub(struct mfb_window *window, unsigned int code) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_char_input(window, code);
}
//-------------------------------------
void
mfb_stub::mouse_btn_stub(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_mouse_btn(window, button, mod, isPressed);
}
//-------------------------------------
void
mfb_stub::mouse_move_stub(struct mfb_window *window, int x, int y) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_mouse_move(window, x, y);
}
//-------------------------------------
void
mfb_stub::scroll_stub(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY) {
mfb_stub *stub = mfb_stub::GetInstance(window);
stub->m_scroll(window, mod, deltaX, deltaY);
}

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#include "MiniFB_internal.h"
#include <stdint.h>
//#define kUseBilinearInterpolation
#if defined(kUseBilinearInterpolation)
static uint32_t
interpolate(uint32_t *srcImage, uint32_t x, uint32_t y, uint32_t srcOffsetX, uint32_t srcOffsetY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch) {
uint32_t incX = x + 1 < srcWidth ? 1 : 0;
uint32_t incY = y + 1 < srcHeight ? srcPitch : 0;
uint8_t *p00 = (uint8_t *) &srcImage[(srcOffsetX >> 16)];
uint8_t *p01 = (uint8_t *) &srcImage[(srcOffsetX >> 16) + incX];
uint8_t *p10 = (uint8_t *) &srcImage[(srcOffsetX >> 16) + incY];
uint8_t *p11 = (uint8_t *) &srcImage[(srcOffsetX >> 16) + incY + incX];
uint32_t wx2 = srcOffsetX & 0xffff;
uint32_t wy2 = srcOffsetY & 0xffff;
uint32_t wx1 = 0x10000 - wx2;
uint32_t wy1 = 0x10000 - wy2;
uint32_t w1 = ((uint64_t) wx1 * wy1) >> 16;
uint32_t w2 = ((uint64_t) wx2 * wy1) >> 16;
uint32_t w3 = ((uint64_t) wx1 * wy2) >> 16;
uint32_t w4 = ((uint64_t) wx2 * wy2) >> 16;
// If you don't have uint64_t
//uint32_t b = (((p00[0] * wx1 + p01[0] * wx2) >> 16) * wy1 + ((p10[0] * wx1 + p11[0] * wx2) >> 16) * wy2) >> 16;
//uint32_t g = (((p00[1] * wx1 + p01[1] * wx2) >> 16) * wy1 + ((p10[1] * wx1 + p11[1] * wx2) >> 16) * wy2) >> 16;
//uint32_t r = (((p00[2] * wx1 + p01[2] * wx2) >> 16) * wy1 + ((p10[2] * wx1 + p11[2] * wx2) >> 16) * wy2) >> 16;
//uint32_t a = (((p00[3] * wx1 + p01[3] * wx2) >> 16) * wy1 + ((p10[3] * wx1 + p11[3] * wx2) >> 16) * wy2) >> 16;
uint32_t b = ((p00[0] * w1 + p01[0] * w2) + (p10[0] * w3 + p11[0] * w4)) >> 16;
uint32_t g = ((p00[1] * w1 + p01[1] * w2) + (p10[1] * w3 + p11[1] * w4)) >> 16;
uint32_t r = ((p00[2] * w1 + p01[2] * w2) + (p10[2] * w3 + p11[2] * w4)) >> 16;
uint32_t a = ((p00[3] * w1 + p01[3] * w2) + (p10[3] * w3 + p11[3] * w4)) >> 16;
return (a << 24) + (r << 16) + (g << 8) + b;
}
#endif
// Only for 32 bits images
void
stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch,
uint32_t *dstImage, uint32_t dstX, uint32_t dstY, uint32_t dstWidth, uint32_t dstHeight, uint32_t dstPitch) {
uint32_t x, y;
uint32_t srcOffsetX, srcOffsetY;
if(srcImage == 0x0 || dstImage == 0x0)
return;
srcImage += srcX + srcY * srcPitch;
dstImage += dstX + dstY * dstPitch;
const uint32_t deltaX = (srcWidth << 16) / dstWidth;
const uint32_t deltaY = (srcHeight << 16) / dstHeight;
srcOffsetY = 0;
for(y=0; y<dstHeight; ++y) {
srcOffsetX = 0;
for(x=0; x<dstWidth; ++x) {
#if defined(kUseBilinearInterpolation)
dstImage[x] = interpolate(srcImage, x+srcX, y+srcY, srcOffsetX, srcOffsetY, srcWidth, srcHeight, srcPitch);
#else
dstImage[x] = srcImage[srcOffsetX >> 16];
#endif
srcOffsetX += deltaX;
}
srcOffsetY += deltaY;
if(srcOffsetY >= 0x10000) {
srcImage += (srcOffsetY >> 16) * srcPitch;
srcOffsetY &= 0xffff;
}
dstImage += dstPitch;
}
}

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#pragma once
#include "MiniFB.h"
#include "MiniFB_enums.h"
#define kCall(func, ...) if(window_data && window_data->func) window_data->func((struct mfb_window *) window_data, __VA_ARGS__);
#define kUnused(var) (void) var;
typedef struct mfb_timer {
int64_t start_time;
int64_t delta_counter;
uint64_t time;
} mfb_timer;
#if defined(__cplusplus)
extern "C" {
#endif
extern short int g_keycodes[512];
void init_keycodes();
void keyboard_default(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed);
#if defined(__cplusplus)
}
#endif

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#include <time.h>
#include <MiniFB.h>
extern double g_timer_frequency;
extern double g_timer_resolution;
#define kClock CLOCK_MONOTONIC
//#define kClock CLOCK_REALTIME
uint64_t
mfb_timer_tick() {
struct timespec time;
if (clock_gettime(kClock, &time) != 0) {
return 0.0;
}
return time.tv_sec * 1e+9 + time.tv_nsec;
}
void
mfb_timer_init() {
struct timespec res;
if (clock_getres(kClock, &res) != 0) {
g_timer_frequency = 1e+9;
}
else {
g_timer_frequency = res.tv_sec + res.tv_nsec * 1e+9;
}
g_timer_resolution = 1.0 / g_timer_frequency;
}

102
src/MiniFB_timer.c Normal file
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#include "MiniFB.h"
#include "MiniFB_internal.h"
#include <stdlib.h>
//-------------------------------------
double g_timer_frequency;
double g_timer_resolution;
double g_time_for_frame = 1.0 / 60.0;
//-------------------------------------
extern uint64_t mfb_timer_tick();
extern void mfb_timer_init();
//-------------------------------------
void
mfb_set_target_fps(uint32_t fps) {
if(fps == 0) {
g_time_for_frame = 0;
}
else {
g_time_for_frame = 1.0 / fps;
}
}
//-------------------------------------
struct mfb_timer *
mfb_timer_create() {
static int once = 1;
mfb_timer *tmr;
if(once) {
once = 0;
mfb_timer_init();
}
tmr = malloc(sizeof(mfb_timer));
mfb_timer_reset(tmr);
return tmr;
}
//-------------------------------------
void
mfb_timer_destroy(struct mfb_timer *tmr) {
if(tmr != 0x0) {
free(tmr);
}
}
//-------------------------------------
void
mfb_timer_reset(struct mfb_timer *tmr) {
if(tmr == 0x0)
return;
tmr->start_time = mfb_timer_tick();
tmr->delta_counter = tmr->start_time;
tmr->time = 0;
}
//-------------------------------------
double
mfb_timer_now(struct mfb_timer *tmr) {
uint64_t counter;
if(tmr == 0x0)
return 0.0;
counter = mfb_timer_tick();
tmr->time += (counter - tmr->start_time);
tmr->start_time = counter;
return tmr->time * g_timer_resolution;
}
//-------------------------------------
double
mfb_timer_delta(struct mfb_timer *tmr) {
int64_t counter;
uint64_t delta;
if(tmr == 0x0)
return 0.0;
counter = mfb_timer_tick();
delta = (counter - tmr->delta_counter);
tmr->delta_counter = counter;
return delta * g_timer_resolution;
}
//-------------------------------------
double
mfb_timer_get_frequency() {
return g_timer_frequency;
}
//-------------------------------------
double
mfb_timer_get_resolution() {
return g_timer_resolution;
}

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#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <MiniFB_enums.h>
typedef struct {
void *specific;
void *user_data;
mfb_active_func active_func;
mfb_resize_func resize_func;
mfb_keyboard_func keyboard_func;
mfb_char_input_func char_input_func;
mfb_mouse_button_func mouse_btn_func;
mfb_mouse_move_func mouse_move_func;
mfb_mouse_scroll_func mouse_wheel_func;
uint32_t window_width;
uint32_t window_height;
uint32_t dst_offset_x;
uint32_t dst_offset_y;
uint32_t dst_width;
uint32_t dst_height;
void *draw_buffer;
uint32_t buffer_width;
uint32_t buffer_height;
uint32_t buffer_stride;
uint32_t mod_keys;
bool close;
bool is_active;
int32_t mouse_pos_x;
int32_t mouse_pos_y;
float mouse_wheel_x;
float mouse_wheel_y;
uint8_t mouse_button_status[8];
uint8_t key_status[512];
} SWindowData;

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@ -1,101 +1,543 @@
#include "OSXWindow.h"
#include "OSXWindowFrameView.h"
#include "WindowData_OSX.h"
#include <MiniFB.h>
#include <MiniFB_enums.h>
#include <MiniFB_internal.h>
#include <Cocoa/Cocoa.h>
#if defined(USE_METAL_API)
#include <Carbon/Carbon.h>
#include <MetalKit/MetalKit.h>
#endif
#include <unistd.h>
#include "MiniFB.h"
void init_keycodes();
#if defined(USE_METAL_API)
id<MTLDevice> g_metal_device;
id<MTLLibrary> g_library;
Vertex gVertices[4] = {
{-1.0, -1.0, 0, 1},
{-1.0, 1.0, 0, 1},
{ 1.0, -1.0, 0, 1},
{ 1.0, 1.0, 0, 1},
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void* g_updateBuffer = 0;
int g_width = 0;
int g_height = 0;
static OSXWindow* window_;
NSString* g_shadersSrc = @
" #include <metal_stdlib>\n"
"using namespace metal;\n"
"struct VertexOutput {\n"
"float4 pos [[position]];\n"
"float2 texcoord;\n"
"};\n"
"vertex VertexOutput vertFunc(unsigned int vID[[vertex_id]])\n"
"{\n"
"VertexOutput out;\n"
"out.pos.x = (float)(vID / 2) * 4.0 - 1.0;\n"
"out.pos.y = (float)(vID % 2) * 4.0 - 1.0;\n"
"out.pos.z = 0.0;\n"
"out.pos.w = 1.0;\n"
"out.texcoord.x = (float)(vID / 2) * 2.0;\n"
"out.texcoord.y = 1.0 - (float)(vID % 2) * 2.0;\n"
"return out;\n"
"}\n"
"struct Vertex\n"
"{\n"
"float4 position [[position]];\n"
"};\n"
"vertex VertexOutput vertFunc2(unsigned int vID[[vertex_id]], const device Vertex *pos [[buffer(0)]])\n"
"{\n"
"VertexOutput out;\n"
"out.pos = pos[vID].position;\n"
"out.texcoord.x = (float)(vID / 2);\n"
"out.texcoord.y = 1.0 - (float)(vID % 2);\n"
"return out;\n"
"}\n"
"fragment float4 fragFunc(VertexOutput input [[stage_in]],\n"
"texture2d<half> colorTexture [[ texture(0) ]])\n"
"{\n"
"constexpr sampler textureSampler(mag_filter::nearest, min_filter::nearest);\n"
// Sample the texture to obtain a color
"const half4 colorSample = colorTexture.sample(textureSampler, input.texcoord);\n"
// We return the color of the texture
"return float4(colorSample);\n"
//"return float4(input.texcoord.x, input.texcoord.y, 0.0, 1.0);\n"
"}\n";
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_open(const char* name, int width, int height)
#if defined(USE_METAL_API)
static bool
create_shaders(SWindowData_OSX *window_data_osx) {
// Error
NSError* nsError = 0x0;
NSError** nsErrorPtr = &nsError;
id<MTLLibrary> library = [g_metal_device newLibraryWithSource:g_shadersSrc
options:[[MTLCompileOptions alloc] init]
error:nsErrorPtr];
// Error update
if (nsError || !library) {
NSLog(@"Unable to create shaders %@", nsError);
return false;
}
g_library = library;
NSLog(@"Names %@", [g_library functionNames]);
id<MTLFunction> vertex_shader_func = [g_library newFunctionWithName:@"vertFunc2"];
id<MTLFunction> fragment_shader_func = [g_library newFunctionWithName:@"fragFunc"];
if (!vertex_shader_func) {
printf("Unable to get vertFunc!\n");
return false;
}
if (!fragment_shader_func) {
printf("Unable to get fragFunc!\n");
return false;
}
// Create a reusable pipeline state
MTLRenderPipelineDescriptor *pipelineStateDescriptor = [[MTLRenderPipelineDescriptor alloc] init];
pipelineStateDescriptor.label = @"MyPipeline";
pipelineStateDescriptor.vertexFunction = vertex_shader_func;
pipelineStateDescriptor.fragmentFunction = fragment_shader_func;
pipelineStateDescriptor.colorAttachments[0].pixelFormat = 80; //bgra8Unorm;
NSError *error = 0x0;
window_data_osx->metal.pipeline_state = [g_metal_device newRenderPipelineStateWithDescriptor:pipelineStateDescriptor error:&error];
if (!window_data_osx->metal.pipeline_state)
{
NSLog(@"Failed to created pipeline state, error %@", error);
}
return true;
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
struct mfb_window *
mfb_open(const char *title, unsigned width, unsigned height)
{
return mfb_open_ex(title, width, height, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
struct mfb_window *
mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
g_width = width;
g_height = height;
init_keycodes();
SWindowData *window_data = malloc(sizeof(SWindowData));
memset(window_data, 0, sizeof(SWindowData));
SWindowData_OSX *window_data_osx = malloc(sizeof(SWindowData_OSX));
memset(window_data_osx, 0, sizeof(SWindowData_OSX));
window_data->specific = window_data_osx;
window_data->window_width = width;
window_data->window_height = height;
window_data->dst_width = width;
window_data->dst_height = height;
window_data->buffer_width = width;
window_data->buffer_height = height;
window_data->buffer_stride = width * 4;
[NSApplication sharedApplication];
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
NSWindowStyleMask styles = NSWindowStyleMaskResizable | NSWindowStyleMaskClosable | NSWindowStyleMaskTitled;
#if defined(USE_METAL_API)
g_metal_device = MTLCreateSystemDefaultDevice();
if (!g_metal_device) {
printf("Your device/OS doesn't support Metal.");
return 0x0;
}
if (!create_shaders((SWindowData_OSX *) window_data->specific)) {
return 0x0;
}
#endif
NSWindowStyleMask styles = NSWindowStyleMaskClosable | NSWindowStyleMaskTitled;
if (flags & WF_BORDERLESS)
styles |= NSWindowStyleMaskBorderless;
if (flags & WF_RESIZABLE)
styles |= NSWindowStyleMaskResizable;
NSRect rectangle = NSMakeRect(0, 0, width, height);
NSRect frameRect = [NSWindow frameRectForContentRect:rectangle styleMask:styles];
window_ = [[OSXWindow alloc] initWithContentRect:frameRect styleMask:styles backing:NSBackingStoreBuffered defer:NO];
window_data_osx->window = [[OSXWindow alloc] initWithContentRect:frameRect styleMask:styles backing:NSBackingStoreBuffered defer:NO windowData:window_data];
if (!window_data_osx->window)
return 0x0;
if (!window_)
return 0;
#if defined(USE_METAL_API)
window_data->draw_buffer = malloc(width * height * 4);
[window_ setTitle:[NSString stringWithUTF8String:name]];
[window_ setReleasedWhenClosed:NO];
[window_ performSelectorOnMainThread:@selector(makeKeyAndOrderFront:) withObject:nil waitUntilDone:YES];
if (!window_data->draw_buffer)
return 0x0;
[window_ center];
// Setup command queue
window_data_osx->metal.command_queue = [g_metal_device newCommandQueue];
WindowViewController* viewController = [WindowViewController new];
MTLTextureDescriptor* textureDescriptor = [[MTLTextureDescriptor alloc] init];
// Indicate that each pixel has a blue, green, red, and alpha channel, where each channel is
// an 8-bit unsigned normalized value (i.e. 0 maps to 0.0 and 255 maps to 1.0)
textureDescriptor.pixelFormat = MTLPixelFormatBGRA8Unorm;
// Set the pixel dimensions of the texture
textureDescriptor.width = width;
textureDescriptor.height = height;
// Create the texture from the device by using the descriptor
for (int i = 0; i < MaxBuffersInFlight; ++i) {
viewController->m_texture_buffers[i] = [g_metal_device newTextureWithDescriptor:textureDescriptor];
}
// Used for syncing the CPU and GPU
viewController->m_semaphore = dispatch_semaphore_create(MaxBuffersInFlight);
viewController->m_draw_buffer = window_data->draw_buffer;
viewController->m_width = width;
viewController->m_height = height;
MTKView* view = [[MTKView alloc] initWithFrame:rectangle];
view.device = g_metal_device;
view.delegate = viewController;
view.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
[window_data_osx->window.contentView addSubview:view];
//window_data->buffer_width = width;
//window_data->buffer_height = height;
//window_data->buffer_stride = width * 4;
//[window_data->window updateSize];
#endif
[window_data_osx->window setTitle:[NSString stringWithUTF8String:title]];
[window_data_osx->window setReleasedWhenClosed:NO];
[window_data_osx->window performSelectorOnMainThread:@selector(makeKeyAndOrderFront:) withObject:nil waitUntilDone:YES];
[window_data_osx->window setAcceptsMouseMovedEvents:YES];
[window_data_osx->window center];
[NSApp activateIgnoringOtherApps:YES];
#if defined(USE_METAL_API)
[NSApp finishLaunching];
#endif
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
#if defined(USE_METAL_API)
NSLog(@"Window created using Metal API");
#else
NSLog(@"Window created using Cocoa API");
#endif
[pool drain];
return 1;
return (struct mfb_window *) window_data;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void mfb_close()
static void
destroy_window_data(SWindowData *window_data)
{
if(window_data == 0x0)
return;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
if (window_)
[window_ close];
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
if(window_data_osx != 0x0) {
OSXWindow *window = window_data_osx->window;
[window removeWindowData];
[window performClose:nil];
[pool drain];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int updateEvents()
{
int state = 0;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
if (event)
{
switch ([event type])
{
case NSEventTypeKeyDown:
case NSEventTypeKeyUp:
{
state = -1;
break;
memset(window_data_osx, 0, sizeof(SWindowData_OSX));
free(window_data_osx);
}
memset(window_data, 0, sizeof(SWindowData));
free(window_data);
default :
[pool drain];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void
update_events(SWindowData *window_data)
{
NSEvent* event;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
do
{
event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
if (event) {
[NSApp sendEvent:event];
break;
}
}
}
while ((window_data->close == false) && event);
[pool release];
if (window_->closed)
state = -1;
return state;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_update(void* buffer)
mfb_update_state
mfb_update(struct mfb_window *window, void *buffer)
{
g_updateBuffer = buffer;
int state = updateEvents();
[[window_ contentView] setNeedsDisplay:YES];
return state;
if(window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if(window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
if(buffer == 0x0) {
return STATE_INVALID_BUFFER;
}
#if defined(USE_METAL_API)
memcpy(window_data->draw_buffer, buffer, window_data->buffer_width * window_data->buffer_height * 4);
#else
window_data->draw_buffer = buffer;
#endif
update_events(window_data);
if(window_data->close == false) {
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
[[window_data_osx->window contentView] setNeedsDisplay:YES];
}
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
mfb_update_state
mfb_update_events(struct mfb_window *window)
{
if(window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if(window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
update_events(window_data);
if(window_data->close == false) {
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
[[window_data_osx->window contentView] setNeedsDisplay:YES];
}
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height)
{
SWindowData *window_data = (SWindowData *) window;
if(offset_x + width > window_data->window_width) {
return false;
}
if(offset_y + height > window_data->window_height) {
return false;
}
window_data->dst_offset_x = offset_x;
window_data->dst_offset_y = offset_y;
window_data->dst_width = width;
window_data->dst_height = height;
#if defined(USE_METAL_API)
float x1 = ((float) offset_x / window_data->window_width) * 2.0f - 1.0f;
float x2 = (((float) offset_x + width) / window_data->window_width) * 2.0f - 1.0f;
float y1 = ((float) offset_y / window_data->window_height) * 2.0f - 1.0f;
float y2 = (((float) offset_y + height) / window_data->window_height) * 2.0f - 1.0f;
gVertices[0].x = x1;
gVertices[0].y = y1;
gVertices[1].x = x1;
gVertices[1].y = y2;
gVertices[2].x = x2;
gVertices[2].y = y1;
gVertices[3].x = x2;
gVertices[3].y = y2;
#endif
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern short int g_keycodes[512];
void
init_keycodes()
{
// Clear keys
for (unsigned int i = 0; i < sizeof(g_keycodes) / sizeof(g_keycodes[0]); ++i)
g_keycodes[i] = 0;
g_keycodes[0x1D] = KB_KEY_0;
g_keycodes[0x12] = KB_KEY_1;
g_keycodes[0x13] = KB_KEY_2;
g_keycodes[0x14] = KB_KEY_3;
g_keycodes[0x15] = KB_KEY_4;
g_keycodes[0x17] = KB_KEY_5;
g_keycodes[0x16] = KB_KEY_6;
g_keycodes[0x1A] = KB_KEY_7;
g_keycodes[0x1C] = KB_KEY_8;
g_keycodes[0x19] = KB_KEY_9;
g_keycodes[0x00] = KB_KEY_A;
g_keycodes[0x0B] = KB_KEY_B;
g_keycodes[0x08] = KB_KEY_C;
g_keycodes[0x02] = KB_KEY_D;
g_keycodes[0x0E] = KB_KEY_E;
g_keycodes[0x03] = KB_KEY_F;
g_keycodes[0x05] = KB_KEY_G;
g_keycodes[0x04] = KB_KEY_H;
g_keycodes[0x22] = KB_KEY_I;
g_keycodes[0x26] = KB_KEY_J;
g_keycodes[0x28] = KB_KEY_K;
g_keycodes[0x25] = KB_KEY_L;
g_keycodes[0x2E] = KB_KEY_M;
g_keycodes[0x2D] = KB_KEY_N;
g_keycodes[0x1F] = KB_KEY_O;
g_keycodes[0x23] = KB_KEY_P;
g_keycodes[0x0C] = KB_KEY_Q;
g_keycodes[0x0F] = KB_KEY_R;
g_keycodes[0x01] = KB_KEY_S;
g_keycodes[0x11] = KB_KEY_T;
g_keycodes[0x20] = KB_KEY_U;
g_keycodes[0x09] = KB_KEY_V;
g_keycodes[0x0D] = KB_KEY_W;
g_keycodes[0x07] = KB_KEY_X;
g_keycodes[0x10] = KB_KEY_Y;
g_keycodes[0x06] = KB_KEY_Z;
g_keycodes[0x27] = KB_KEY_APOSTROPHE;
g_keycodes[0x2A] = KB_KEY_BACKSLASH;
g_keycodes[0x2B] = KB_KEY_COMMA;
g_keycodes[0x18] = KB_KEY_EQUAL;
g_keycodes[0x32] = KB_KEY_GRAVE_ACCENT;
g_keycodes[0x21] = KB_KEY_LEFT_BRACKET;
g_keycodes[0x1B] = KB_KEY_MINUS;
g_keycodes[0x2F] = KB_KEY_PERIOD;
g_keycodes[0x1E] = KB_KEY_RIGHT_BRACKET;
g_keycodes[0x29] = KB_KEY_SEMICOLON;
g_keycodes[0x2C] = KB_KEY_SLASH;
g_keycodes[0x0A] = KB_KEY_WORLD_1;
g_keycodes[0x33] = KB_KEY_BACKSPACE;
g_keycodes[0x39] = KB_KEY_CAPS_LOCK;
g_keycodes[0x75] = KB_KEY_DELETE;
g_keycodes[0x7D] = KB_KEY_DOWN;
g_keycodes[0x77] = KB_KEY_END;
g_keycodes[0x24] = KB_KEY_ENTER;
g_keycodes[0x35] = KB_KEY_ESCAPE;
g_keycodes[0x7A] = KB_KEY_F1;
g_keycodes[0x78] = KB_KEY_F2;
g_keycodes[0x63] = KB_KEY_F3;
g_keycodes[0x76] = KB_KEY_F4;
g_keycodes[0x60] = KB_KEY_F5;
g_keycodes[0x61] = KB_KEY_F6;
g_keycodes[0x62] = KB_KEY_F7;
g_keycodes[0x64] = KB_KEY_F8;
g_keycodes[0x65] = KB_KEY_F9;
g_keycodes[0x6D] = KB_KEY_F10;
g_keycodes[0x67] = KB_KEY_F11;
g_keycodes[0x6F] = KB_KEY_F12;
g_keycodes[0x69] = KB_KEY_F13;
g_keycodes[0x6B] = KB_KEY_F14;
g_keycodes[0x71] = KB_KEY_F15;
g_keycodes[0x6A] = KB_KEY_F16;
g_keycodes[0x40] = KB_KEY_F17;
g_keycodes[0x4F] = KB_KEY_F18;
g_keycodes[0x50] = KB_KEY_F19;
g_keycodes[0x5A] = KB_KEY_F20;
g_keycodes[0x73] = KB_KEY_HOME;
g_keycodes[0x72] = KB_KEY_INSERT;
g_keycodes[0x7B] = KB_KEY_LEFT;
g_keycodes[0x3A] = KB_KEY_LEFT_ALT;
g_keycodes[0x3B] = KB_KEY_LEFT_CONTROL;
g_keycodes[0x38] = KB_KEY_LEFT_SHIFT;
g_keycodes[0x37] = KB_KEY_LEFT_SUPER;
g_keycodes[0x6E] = KB_KEY_MENU;
g_keycodes[0x47] = KB_KEY_NUM_LOCK;
g_keycodes[0x79] = KB_KEY_PAGE_DOWN;
g_keycodes[0x74] = KB_KEY_PAGE_UP;
g_keycodes[0x7C] = KB_KEY_RIGHT;
g_keycodes[0x3D] = KB_KEY_RIGHT_ALT;
g_keycodes[0x3E] = KB_KEY_RIGHT_CONTROL;
g_keycodes[0x3C] = KB_KEY_RIGHT_SHIFT;
g_keycodes[0x36] = KB_KEY_RIGHT_SUPER;
g_keycodes[0x31] = KB_KEY_SPACE;
g_keycodes[0x30] = KB_KEY_TAB;
g_keycodes[0x7E] = KB_KEY_UP;
g_keycodes[0x52] = KB_KEY_KP_0;
g_keycodes[0x53] = KB_KEY_KP_1;
g_keycodes[0x54] = KB_KEY_KP_2;
g_keycodes[0x55] = KB_KEY_KP_3;
g_keycodes[0x56] = KB_KEY_KP_4;
g_keycodes[0x57] = KB_KEY_KP_5;
g_keycodes[0x58] = KB_KEY_KP_6;
g_keycodes[0x59] = KB_KEY_KP_7;
g_keycodes[0x5B] = KB_KEY_KP_8;
g_keycodes[0x5C] = KB_KEY_KP_9;
g_keycodes[0x45] = KB_KEY_KP_ADD;
g_keycodes[0x41] = KB_KEY_KP_DECIMAL;
g_keycodes[0x4B] = KB_KEY_KP_DIVIDE;
g_keycodes[0x4C] = KB_KEY_KP_ENTER;
g_keycodes[0x51] = KB_KEY_KP_EQUAL;
g_keycodes[0x43] = KB_KEY_KP_MULTIPLY;
g_keycodes[0x4E] = KB_KEY_KP_SUBTRACT;
}

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@ -1,11 +1,18 @@
#import <Cocoa/Cocoa.h>
#include <WindowData.h>
// @class OSXWindowFrameView;
@interface OSXWindow : NSWindow
@interface OSXWindow : NSWindow<NSWindowDelegate>
{
NSView* childContentView;
@public bool closed;
NSView *childContentView;
@public SWindowData *window_data;
}
- (id)initWithContentRect:(NSRect)contentRect
styleMask:(NSWindowStyleMask)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation
windowData:(SWindowData *) windowData;
- (void) removeWindowData;
@end

View File

@ -1,5 +1,8 @@
#import "OSXWindow.h"
#import "OSXWindowFrameView.h"
#include "WindowData_OSX.h"
#include <MiniFB_internal.h>
#include <MiniFB_enums.h>
@implementation OSXWindow
@ -9,42 +12,38 @@
styleMask:(NSWindowStyleMask)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation
windowData:(SWindowData *) windowData
{
self = [super
initWithContentRect:contentRect
styleMask:windowStyle
backing:bufferingType
defer:deferCreation];
if (self)
{
[self setOpaque:YES];
[self setBackgroundColor:[NSColor clearColor]];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(mainWindowChanged:)
name:NSWindowDidBecomeMainNotification
object:self];
self.delegate = self;
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(mainWindowChanged:)
name:NSWindowDidResignMainNotification
object:self];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(willClose)
name:NSWindowWillCloseNotification
object:self];
closed = false;
self->window_data = windowData;
OSXWindowFrameView *view = (OSXWindowFrameView *) self->childContentView.superview;
view->window_data = windowData;
}
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void) removeWindowData {
self->window_data = 0x0;
OSXWindowFrameView *view = (OSXWindowFrameView *) self->childContentView.superview;
view->window_data = 0x0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)dealloc
{
[[NSNotificationCenter defaultCenter]
@ -71,9 +70,120 @@
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mainWindowChanged:(NSNotification *)aNotification
- (void)flagsChanged:(NSEvent *)event
{
(void)aNotification;
const uint32_t flags = [event modifierFlags];
uint32_t mod_keys = 0, mod_keys_aux = 0;
//NSEventModifierFlagHelp = 1 << 22,
//NSEventModifierFlagFunction = 1 << 23,
if(flags & NSEventModifierFlagCapsLock) {
mod_keys |= KB_MOD_CAPS_LOCK;
}
if(flags & NSEventModifierFlagShift) {
mod_keys |= KB_MOD_SHIFT;
}
if(flags & NSEventModifierFlagControl) {
mod_keys |= KB_MOD_CONTROL;
}
if(flags & NSEventModifierFlagOption) {
mod_keys |= KB_MOD_ALT;
}
if(flags & NSEventModifierFlagCommand) {
mod_keys |= KB_MOD_SUPER;
}
if(flags & NSEventModifierFlagNumericPad) {
mod_keys |= KB_MOD_NUM_LOCK;
}
if(mod_keys != window_data->mod_keys) {
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
if(key_code != KB_KEY_UNKNOWN) {
mod_keys_aux = mod_keys ^ window_data->mod_keys;
if(mod_keys_aux & KB_MOD_CAPS_LOCK) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_CAPS_LOCK) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_SHIFT) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_SHIFT) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_CONTROL) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_CONTROL) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_ALT) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_ALT) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_SUPER) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_SUPER) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
if(mod_keys_aux & KB_MOD_NUM_LOCK) {
window_data->key_status[key_code] = (mod_keys & KB_MOD_NUM_LOCK) != 0;
kCall(keyboard_func, key_code, mod_keys, window_data->key_status[key_code]);
}
}
}
window_data->mod_keys = mod_keys;
[super flagsChanged:event];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)keyDown:(NSEvent *)event
{
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
window_data->key_status[key_code] = true;
kCall(keyboard_func, key_code, window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)keyUp:(NSEvent *)event
{
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
window_data->key_status[key_code] = false;
kCall(keyboard_func, key_code, window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
{
NSString *characters;
NSUInteger length;
kUnused(replacementRange);
if ([string isKindOfClass:[NSAttributedString class]])
characters = [string string];
else
characters = (NSString*) string;
length = [characters length];
for (NSUInteger i = 0; i < length; i++)
{
const unichar code = [characters characterAtIndex:i];
if ((code & 0xff00) == 0xf700)
continue;
kCall(char_input_func, code);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mainWindowChanged:(NSNotification *)notification
{
kUnused(notification);
if(window_data->is_active == true) {
window_data->is_active = false;
kCall(active_func, false);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -84,7 +194,6 @@
{
return;
}
NSRect bounds = [self frame];
bounds.origin = NSZeroPoint;
@ -120,6 +229,27 @@
return YES;
}
- (void)windowDidBecomeKey:(NSNotification *)notification
{
kUnused(notification);
window_data->is_active = true;
kCall(active_func, true);
}
- (void)windowDidResignKey:(NSNotification *)notification
{
kUnused(notification);
window_data->is_active = false;
kCall(active_func, false);
}
- (void)windowWillClose:(NSNotification *)notification {
kUnused(notification);
if(window_data) {
window_data->close = true;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)canBecomeMainWindow
@ -139,7 +269,7 @@
+ (NSRect)frameRectForContentRect:(NSRect)windowContentRect styleMask:(NSWindowStyleMask)windowStyle
{
(void)windowStyle;
kUnused(windowStyle);
return NSInsetRect(windowContentRect, 0, 0);
}
@ -147,7 +277,19 @@
- (void)willClose
{
closed = true;
window_data->close = true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)windowDidResize:(NSNotification *)notification {
kUnused(notification);
CGSize size = [self contentRectForFrameRect:[self frame]].size;
window_data->window_width = size.width;
window_data->window_height = size.height;
kCall(resize_func, size.width, size.height);
}
@end

View File

@ -1,7 +1,41 @@
#import <Cocoa/Cocoa.h>
#include "WindowData.h"
#if defined(USE_METAL_API)
#import <MetalKit/MetalKit.h>
typedef struct Vertex {
float x, y, z, w;
} Vertex;
// Number of textures in flight (tripple buffered)
enum { MaxBuffersInFlight = 3 };
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@interface WindowViewController : NSViewController<MTKViewDelegate>
{
@public id<MTLTexture> m_texture_buffers[MaxBuffersInFlight];
@public int m_current_buffer;
@public void* m_draw_buffer;
@public int m_width;
@public int m_height;
// Used for syncing with CPU/GPU
@public dispatch_semaphore_t m_semaphore;
}
@end
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@interface OSXWindowFrameView : NSView
{
@public SWindowData *window_data;
#if defined(USE_METAL_API)
@private NSTrackingArea* trackingArea;
#endif
}
@end

View File

@ -1,10 +1,127 @@
#import "OSXWindowFrameView.h"
#import "OSXWindow.h"
#include "WindowData_OSX.h"
#include <MiniFB_internal.h>
#if defined(USE_METAL_API)
#import <MetalKit/MetalKit.h>
extern id<MTLDevice> g_metal_device;
extern id<MTLLibrary> g_library;
extern Vertex gVertices[4];
@implementation WindowViewController
- (void)mtkView:(nonnull MTKView *)view drawableSizeWillChange:(CGSize)size
{
(void)view;
(void)size;
// resize
}
- (void)drawInMTKView:(nonnull MTKView *)view
{
OSXWindow *window = (OSXWindow *) view.window;
if(window->window_data == 0x0) {
return;
}
// Wait to ensure only MaxBuffersInFlight number of frames are getting proccessed
// by any stage in the Metal pipeline (App, Metal, Drivers, GPU, etc)
dispatch_semaphore_wait(m_semaphore, DISPATCH_TIME_FOREVER);
// Iterate through our Metal buffers, and cycle back to the first when we've written to MaxBuffersInFlight
m_current_buffer = (m_current_buffer + 1) % MaxBuffersInFlight;
// Calculate the number of bytes per row of our image.
NSUInteger bytesPerRow = 4 * m_width;
MTLRegion region = { { 0, 0, 0 }, { m_width, m_height, 1 } };
// Copy the bytes from our data object into the texture
[m_texture_buffers[m_current_buffer] replaceRegion:region
mipmapLevel:0 withBytes:m_draw_buffer bytesPerRow:bytesPerRow];
// Create a new command buffer for each render pass to the current drawable
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window->window_data->specific;
id<MTLCommandBuffer> commandBuffer = [window_data_osx->metal.command_queue commandBuffer];
commandBuffer.label = @"minifb_command_buffer";
// Add completion hander which signals _inFlightSemaphore when Metal and the GPU has fully
// finished processing the commands we're encoding this frame. This indicates when the
// dynamic buffers filled with our vertices, that we're writing to this frame, will no longer
// be needed by Metal and the GPU, meaning we can overwrite the buffer contents without
// corrupting the rendering.
__block dispatch_semaphore_t block_sema = m_semaphore;
[commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> buffer)
{
(void)buffer;
dispatch_semaphore_signal(block_sema);
}];
MTLRenderPassDescriptor* renderPassDescriptor = view.currentRenderPassDescriptor;
if (renderPassDescriptor != nil)
{
renderPassDescriptor.colorAttachments[0].clearColor = MTLClearColorMake(0.0, 0.0, 0.0, 1.0);
// Create a render command encoder so we can render into something
id<MTLRenderCommandEncoder> renderEncoder =
[commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor];
renderEncoder.label = @"minifb_command_encoder";
// Set render command encoder state
OSXWindow *window = (OSXWindow *) view.window;
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window->window_data->specific;
[renderEncoder setRenderPipelineState:window_data_osx->metal.pipeline_state];
[renderEncoder setVertexBytes:gVertices
length:sizeof(gVertices)
atIndex:0];
[renderEncoder setFragmentTexture:m_texture_buffers[m_current_buffer] atIndex:0];
// Draw the vertices of our quads
// [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangle
// vertexStart:0
// vertexCount:3];
[renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip
vertexStart:0
vertexCount:4];
// We're done encoding commands
[renderEncoder endEncoding];
// Schedule a present once the framebuffer is complete using the current drawable
[commandBuffer presentDrawable:view.currentDrawable];
}
// Finalize rendering here & push the command buffer to the GPU
[commandBuffer commit];
}
@end
#endif
@implementation OSXWindowFrameView
extern void* g_updateBuffer;
extern int g_width;
extern int g_height;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#if defined(USE_METAL_API)
- (void)updateTrackingAreas
{
if(trackingArea != nil) {
[self removeTrackingArea:trackingArea];
[trackingArea release];
}
int opts = (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways);
trackingArea = [ [NSTrackingArea alloc] initWithRect:[self bounds]
options:opts
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
}
#else
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -29,24 +146,184 @@ extern int g_height;
{
(void)rect;
if (!g_updateBuffer)
if(!window_data)
return;
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
if (!window_data_osx || !window_data_osx->window || !window_data->draw_buffer)
return;
CGContextRef context = [[NSGraphicsContext currentContext] graphicsPort];
CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB();
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, g_updateBuffer, g_width * g_height * 4, NULL);
CGDataProviderRef provider = CGDataProviderCreateWithData(0x0, window_data->draw_buffer, window_data->buffer_width * window_data->buffer_height * 4, 0x0);
CGImageRef img = CGImageCreate(g_width, g_height, 8, 32, g_width * 4, space, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little,
provider, NULL, false, kCGRenderingIntentDefault);
CGImageRef img = CGImageCreate(window_data->buffer_width, window_data->buffer_height, 8, 32, window_data->buffer_width * 4, space, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little,
provider, 0x0, false, kCGRenderingIntentDefault);
const CGFloat components[] = {0.0f, 0.0f, 0.0f, 1.0f};
const CGColorRef black = CGColorCreate(space, components);
CGColorSpaceRelease(space);
CGDataProviderRelease(provider);
CGContextDrawImage(context, CGRectMake(0, 0, g_width, g_height), img);
if(window_data->dst_offset_x != 0 || window_data->dst_offset_y != 0 || window_data->dst_width != window_data->window_width || window_data->dst_height != window_data->window_height) {
CGContextSetFillColorWithColor(context, black);
CGContextFillRect(context, CGRectMake(0, 0, window_data->window_width, window_data->window_height));
}
CGContextDrawImage(context, CGRectMake(window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height), img);
CGImageRelease(img);
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)acceptsFirstMouse:(NSEvent *)event
{
(void)event;
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseDown:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseUp:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)rightMouseDown:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_2, window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)rightMouseUp:(NSEvent*)event
{
(void)event;
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)otherMouseDown:(NSEvent *)event
{
(void)event;
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)otherMouseUp:(NSEvent *)event
{
(void)event;
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, false);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)scrollWheel:(NSEvent *)event
{
kCall(mouse_wheel_func, window_data->mod_keys, [event deltaX], [event deltaY]);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)rightMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)otherMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)mouseMoved:(NSEvent *)event
{
NSPoint point = [event locationInWindow];
//NSPoint localPoint = [self convertPoint:point fromView:nil];
window_data->mouse_pos_x = point.x;
window_data->mouse_pos_y = point.y;
kCall(mouse_move_func, point.x, point.y);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseExited:(NSEvent *)event
{
(void)event;
//printf("mouse exit\n");
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)mouseEntered:(NSEvent *)event
{
(void)event;
//printf("mouse enter\n");
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)canBecomeKeyView
{
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSView *)nextValidKeyView
{
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (NSView *)previousValidKeyView
{
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (BOOL)acceptsFirstResponder
{
return YES;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)viewDidMoveToWindow
{
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
@end

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@ -0,0 +1,22 @@
#pragma once
#include <MiniFB_enums.h>
#include <WindowData.h>
#if defined(USE_METAL_API)
#include <MetalKit/MetalKit.h>
#endif
@class OSXWindow;
typedef struct {
OSXWindow *window;
struct mfb_timer *timer;
#if defined(USE_METAL_API)
struct {
id<MTLCommandQueue> command_queue;
id<MTLRenderPipelineState> pipeline_state;
} metal;
#endif
} SWindowData_OSX;

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,58 @@
#pragma once
#include <MiniFB_enums.h>
#include <stdint.h>
struct wl_display;
struct wl_registry;
struct wl_compositor;
struct wl_shell;
struct wl_seat;
struct wl_keyboard;
struct wl_pointer;
struct wl_callback;
struct wl_shm;
struct wl_shm_pool;
struct wl_surface;
struct wl_shell_surface;
struct wl_buffer;
typedef struct
{
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_seat *seat;
struct wl_keyboard *keyboard;
struct wl_pointer *pointer;
struct wl_cursor_theme *cursor_theme;
struct wl_cursor *default_cursor;
struct wl_surface *cursor_surface;
struct wl_shm *shm;
struct wl_shm_pool *shm_pool;
struct wl_surface *surface;
struct wl_shell_surface *shell_surface;
uint32_t seat_version;
uint32_t shm_format;
uint32_t *shm_ptr;
uint32_t window_width;
uint32_t window_height;
uint32_t dst_offset_x;
uint32_t dst_offset_y;
uint32_t dst_width;
uint32_t dst_height;
struct wl_buffer *draw_buffer;
uint32_t buffer_width;
uint32_t buffer_height;
uint32_t buffer_stride;
uint32_t mod_keys;
struct mfb_timer *timer;
bool close;
} SWindowData_Way;

View File

@ -1,56 +1,212 @@
#include "MiniFB.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <MiniFB.h>
#include <MiniFB_internal.h>
#include <WindowData.h>
#include "WindowData_Win.h"
#include <stdlib.h>
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static WNDCLASS s_wc;
static HWND s_wnd;
static int s_close = 0;
static int s_width;
static int s_height;
static HDC s_hdc;
static void* s_buffer;
static BITMAPINFO* s_bitmapInfo;
long s_window_style = WS_POPUP | WS_SYSMENU | WS_CAPTION;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
uint32_t translate_mod();
mfb_key translate_key(unsigned int wParam, unsigned long lParam);
void destroy_window_data(SWindowData *window_data);
LRESULT CALLBACK
WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
LRESULT res = 0;
SWindowData *window_data = (SWindowData *) GetWindowLongPtr(hWnd, GWLP_USERDATA);
SWindowData_Win *window_data_win = 0x0;
if (window_data != 0x0) {
window_data_win = (SWindowData_Win *) window_data->specific;
}
switch (message)
{
case WM_PAINT:
{
if (s_buffer)
if (window_data && window_data->draw_buffer && window_data_win)
{
StretchDIBits(s_hdc, 0, 0, s_width, s_height, 0, 0, s_width, s_height, s_buffer,
s_bitmapInfo, DIB_RGB_COLORS, SRCCOPY);
//if (window_data->dst_offset_x > 0) {
// BitBlt(window_data_win->hdc, 0, window_data->dst_offset_y, window_data->dst_offset_x, window_data->dst_height, 0, 0, 0, BLACKNESS);
//}
//if (window_data->dst_offset_y > 0) {
// BitBlt(window_data_win->hdc, 0, 0, window_data->window_width, window_data->dst_offset_y, 0, 0, 0, BLACKNESS);
//}
//uint32_t offsetY = window_data->dst_offset_y + window_data->dst_height;
//if (offsetY < window_data->window_height) {
// BitBlt(window_data_win->hdc, 0, offsetY, window_data->window_width, window_data->window_height - offsetY, 0, 0, 0, BLACKNESS);
//}
//uint32_t offsetX = window_data->dst_offset_x + window_data->dst_width;
//if (offsetX < window_data->window_width) {
// BitBlt(window_data_win->hdc, offsetX, window_data->dst_offset_y, window_data->window_width - offsetX, window_data->dst_height, 0, 0, 0, BLACKNESS);
//}
ValidateRect(hWnd, NULL);
StretchDIBits(window_data_win->hdc, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height, 0, 0, window_data->buffer_width, window_data->buffer_height, window_data->draw_buffer,
window_data_win->bitmapInfo, DIB_RGB_COLORS, SRCCOPY);
}
ValidateRect(hWnd, 0x0);
break;
}
case WM_DESTROY:
case WM_CLOSE:
{
if (window_data) {
window_data->close = true;
}
break;
}
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
{
if ((wParam&0xFF) == 27)
s_close = 1;
if (window_data) {
mfb_key key_code = translate_key((unsigned int)wParam, (unsigned long)lParam);
int is_pressed = !((lParam >> 31) & 1);
window_data->mod_keys = translate_mod();
if (key_code == KB_KEY_UNKNOWN)
return FALSE;
window_data->key_status[key_code] = (uint8_t) is_pressed;
kCall(keyboard_func, key_code, window_data->mod_keys, is_pressed);
}
break;
}
case WM_CLOSE:
case WM_CHAR:
case WM_SYSCHAR:
case WM_UNICHAR:
{
s_close = 1;
if (window_data) {
if (message == WM_UNICHAR && wParam == UNICODE_NOCHAR) {
// WM_UNICHAR is not sent by Windows, but is sent by some third-party input method engine
// Returning TRUE here announces support for this message
return TRUE;
}
kCall(char_input_func, (unsigned int) wParam);
}
break;
}
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
case WM_XBUTTONUP:
case WM_LBUTTONDOWN:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDOWN:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDOWN:
case WM_MBUTTONDBLCLK:
case WM_XBUTTONDOWN:
case WM_XBUTTONDBLCLK:
{
if (window_data) {
mfb_mouse_button button = MOUSE_BTN_0;
window_data->mod_keys = translate_mod();
int is_pressed = 0;
switch(message) {
case WM_LBUTTONDOWN:
is_pressed = 1;
case WM_LBUTTONUP:
button = MOUSE_BTN_1;
break;
case WM_RBUTTONDOWN:
is_pressed = 1;
case WM_RBUTTONUP:
button = MOUSE_BTN_2;
break;
case WM_MBUTTONDOWN:
is_pressed = 1;
case WM_MBUTTONUP:
button = MOUSE_BTN_3;
break;
default:
button = (GET_XBUTTON_WPARAM(wParam) == XBUTTON1 ? MOUSE_BTN_5 : MOUSE_BTN_6);
if (message == WM_XBUTTONDOWN) {
is_pressed = 1;
}
}
kCall(mouse_btn_func, button, window_data->mod_keys, is_pressed);
}
break;
}
case WM_MOUSEWHEEL:
if (window_data) {
kCall(mouse_wheel_func, translate_mod(), 0.0f, (SHORT)HIWORD(wParam) / (float)WHEEL_DELTA);
}
break;
case WM_MOUSEHWHEEL:
// This message is only sent on Windows Vista and later
// NOTE: The X-axis is inverted for consistency with macOS and X11
if (window_data) {
kCall(mouse_wheel_func, translate_mod(), -((SHORT)HIWORD(wParam) / (float)WHEEL_DELTA), 0.0f);
}
break;
case WM_MOUSEMOVE:
if (window_data) {
if (window_data_win->mouse_inside == false) {
window_data_win->mouse_inside = true;
TRACKMOUSEEVENT tme;
ZeroMemory(&tme, sizeof(tme));
tme.cbSize = sizeof(tme);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hWnd;
TrackMouseEvent(&tme);
}
window_data->mouse_pos_x = (int)(short) LOWORD(lParam);
window_data->mouse_pos_y = (int)(short) HIWORD(lParam);
kCall(mouse_move_func, window_data->mouse_pos_x, window_data->mouse_pos_y);
}
break;
case WM_MOUSELEAVE:
if (window_data) {
window_data_win->mouse_inside = false;
}
break;
case WM_SIZE:
if (window_data) {
window_data->dst_offset_x = 0;
window_data->dst_offset_y = 0;
window_data->dst_width = LOWORD(lParam);
window_data->dst_height = HIWORD(lParam);
window_data->window_width = window_data->dst_width;
window_data->window_height = window_data->dst_height;
BitBlt(window_data_win->hdc, 0, 0, window_data->window_width, window_data->window_height, 0, 0, 0, BLACKNESS);
kCall(resize_func, window_data->dst_width, window_data->dst_height);
}
break;
case WM_SETFOCUS:
if (window_data) {
window_data->is_active = true;
kCall(active_func, true);
}
break;
case WM_KILLFOCUS:
if (window_data) {
window_data->is_active = false;
kCall(active_func, false);
}
break;
default:
{
res = DefWindowProc(hWnd, message, wParam, lParam);
@ -62,85 +218,516 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_open(const char* title, int width, int height)
{
struct mfb_window *
mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags) {
RECT rect = { 0 };
int x = 0, y = 0;
s_wc.style = CS_OWNDC | CS_VREDRAW | CS_HREDRAW;
s_wc.lpfnWndProc = WndProc;
s_wc.hCursor = LoadCursor(0, IDC_ARROW);
s_wc.lpszClassName = title;
RegisterClass(&s_wc);
init_keycodes();
SWindowData *window_data = malloc(sizeof(SWindowData));
if (window_data == 0x0) {
return 0x0;
}
memset(window_data, 0, sizeof(SWindowData));
SWindowData_Win *window_data_win = malloc(sizeof(SWindowData_Win));
if(window_data_win == 0x0) {
free(window_data);
return 0x0;
}
memset(window_data_win, 0, sizeof(SWindowData_Win));
window_data->specific = window_data_win;
window_data->buffer_width = width;
window_data->buffer_height = height;
window_data->buffer_stride = width * 4;
s_window_style = WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX & ~WS_THICKFRAME;
if (flags & WF_FULLSCREEN) {
flags = WF_FULLSCREEN; // Remove all other flags
rect.right = GetSystemMetrics(SM_CXSCREEN);
rect.bottom = GetSystemMetrics(SM_CYSCREEN);
s_window_style = WS_POPUP & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU);
DEVMODE settings = { 0 };
EnumDisplaySettings(0, 0, &settings);
settings.dmPelsWidth = GetSystemMetrics(SM_CXSCREEN);
settings.dmPelsHeight = GetSystemMetrics(SM_CYSCREEN);
settings.dmBitsPerPel = 32;
settings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
flags = WF_FULLSCREEN_DESKTOP;
}
}
if (flags & WF_BORDERLESS) {
s_window_style = WS_POPUP;
}
if (flags & WF_RESIZABLE) {
s_window_style |= WS_MAXIMIZEBOX | WS_SIZEBOX;
}
if (flags & WF_FULLSCREEN_DESKTOP) {
s_window_style = WS_OVERLAPPEDWINDOW;
width = GetSystemMetrics(SM_CXFULLSCREEN);
height = GetSystemMetrics(SM_CYFULLSCREEN);
rect.right = width;
rect.bottom = height;
AdjustWindowRect(&rect, s_window_style, 0);
if (rect.left < 0) {
width += rect.left * 2;
rect.right += rect.left;
rect.left = 0;
}
if (rect.bottom > (LONG) height) {
height -= (rect.bottom - height);
rect.bottom += (rect.bottom - height);
rect.top = 0;
}
}
else if (!(flags & WF_FULLSCREEN)) {
rect.right = width;
rect.bottom = height;
AdjustWindowRect(&rect, WS_POPUP | WS_SYSMENU | WS_CAPTION, 0);
AdjustWindowRect(&rect, s_window_style, 0);
rect.right -= rect.left;
rect.bottom -= rect.top;
s_width = width;
s_height = height;
x = (GetSystemMetrics(SM_CXSCREEN) - rect.right) / 2;
y = (GetSystemMetrics(SM_CYSCREEN) - rect.bottom + rect.top) / 2;
}
s_wnd = CreateWindowEx(0,
window_data_win->wc.style = CS_OWNDC | CS_VREDRAW | CS_HREDRAW;
window_data_win->wc.lpfnWndProc = WndProc;
window_data_win->wc.hCursor = LoadCursor(0, IDC_ARROW);
window_data_win->wc.lpszClassName = title;
RegisterClass(&window_data_win->wc);
if (window_data->dst_width == 0)
window_data->dst_width = width;
if (window_data->dst_height == 0)
window_data->dst_height = height;
window_data->window_width = rect.right;
window_data->window_height = rect.bottom;
window_data_win->window = CreateWindowEx(
0,
title, title,
WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX & ~WS_THICKFRAME,
CW_USEDEFAULT, CW_USEDEFAULT,
rect.right, rect.bottom,
s_window_style,
x, y,
window_data->window_width, window_data->window_height,
0, 0, 0, 0);
if (!s_wnd)
return 0;
if (!window_data_win->window) {
free(window_data);
free(window_data_win);
return 0x0;
}
ShowWindow(s_wnd, SW_NORMAL);
SetWindowLongPtr(window_data_win->window, GWLP_USERDATA, (LONG_PTR) window_data);
s_bitmapInfo = (BITMAPINFO*)calloc(1, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 3);
s_bitmapInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
s_bitmapInfo->bmiHeader.biPlanes = 1;
s_bitmapInfo->bmiHeader.biBitCount = 32;
s_bitmapInfo->bmiHeader.biCompression = BI_BITFIELDS;
s_bitmapInfo->bmiHeader.biWidth = width;
s_bitmapInfo->bmiHeader.biHeight = -height;
s_bitmapInfo->bmiColors[0].rgbRed = 0xff;
s_bitmapInfo->bmiColors[1].rgbGreen = 0xff;
s_bitmapInfo->bmiColors[2].rgbBlue = 0xff;
if (flags & WF_ALWAYS_ON_TOP)
SetWindowPos(window_data_win->window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
s_hdc = GetDC(s_wnd);
ShowWindow(window_data_win->window, SW_NORMAL);
return 1;
window_data_win->bitmapInfo = (BITMAPINFO *) calloc(1, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 3);
if(window_data_win->bitmapInfo == 0x0) {
free(window_data);
free(window_data_win);
return 0x0;
}
window_data_win->bitmapInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
window_data_win->bitmapInfo->bmiHeader.biPlanes = 1;
window_data_win->bitmapInfo->bmiHeader.biBitCount = 32;
window_data_win->bitmapInfo->bmiHeader.biCompression = BI_BITFIELDS;
window_data_win->bitmapInfo->bmiHeader.biWidth = window_data->buffer_width;
window_data_win->bitmapInfo->bmiHeader.biHeight = -(LONG)window_data->buffer_height;
window_data_win->bitmapInfo->bmiColors[0].rgbRed = 0xff;
window_data_win->bitmapInfo->bmiColors[1].rgbGreen = 0xff;
window_data_win->bitmapInfo->bmiColors[2].rgbBlue = 0xff;
window_data_win->hdc = GetDC(window_data_win->window);
window_data_win->timer = mfb_timer_create();
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
return (struct mfb_window *) window_data;
}
struct mfb_window *
mfb_open(const char *title, unsigned width, unsigned height) {
return mfb_open_ex(title, width, height, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_update(void* buffer)
{
mfb_update_state
mfb_update(struct mfb_window *window, void *buffer) {
MSG msg;
s_buffer = buffer;
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
InvalidateRect(s_wnd, NULL, TRUE);
SendMessage(s_wnd, WM_PAINT, 0, 0);
SWindowData *window_data = (SWindowData *)window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
while (PeekMessage(&msg, s_wnd, 0, 0, PM_REMOVE))
{
if (buffer == 0x0) {
return STATE_INVALID_BUFFER;
}
window_data->draw_buffer = buffer;
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
InvalidateRect(window_data_win->window, 0x0, TRUE);
SendMessage(window_data_win->window, WM_PAINT, 0, 0);
while (window_data->close == false && PeekMessage(&msg, window_data_win->window, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if (s_close == 1)
return -1;
return 0;
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void mfb_close()
{
s_buffer = 0;
free(s_bitmapInfo);
ReleaseDC(s_wnd, s_hdc);
DestroyWindow(s_wnd);
mfb_update_state
mfb_update_events(struct mfb_window *window) {
MSG msg;
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *)window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
while (window_data->close == false && PeekMessage(&msg, window_data_win->window, 0, 0, PM_REMOVE)) {
//if(msg.message == WM_PAINT)
// return STATE_OK;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern double g_time_for_frame;
bool
mfb_wait_sync(struct mfb_window *window) {
MSG msg;
if (window == 0x0) {
return false;
}
SWindowData *window_data = (SWindowData *)window;
if (window_data->close) {
destroy_window_data(window_data);
return false;
}
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
double current;
uint32_t millis = 1;
while (1) {
if(PeekMessage(&msg, window_data_win->window, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if (window_data->close) {
destroy_window_data(window_data);
return false;
}
current = mfb_timer_now(window_data_win->timer);;
if (current >= g_time_for_frame) {
mfb_timer_reset(window_data_win->timer);
return true;
}
else if(current >= g_time_for_frame * 0.8) {
millis = 0;
}
Sleep(millis);
}
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
destroy_window_data(SWindowData *window_data) {
if (window_data == 0x0)
return;
SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
window_data->draw_buffer = 0x0;
if (window_data_win->bitmapInfo != 0x0) {
free(window_data_win->bitmapInfo);
}
if (window_data_win->window != 0 && window_data_win->hdc != 0) {
ReleaseDC(window_data_win->window, window_data_win->hdc);
DestroyWindow(window_data_win->window);
}
window_data_win->window = 0;
window_data_win->hdc = 0;
window_data_win->bitmapInfo = 0x0;
mfb_timer_destroy(window_data_win->timer);
window_data_win->timer = 0x0;
window_data->close = true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
uint32_t
translate_mod() {
uint32_t mods = 0;
if (GetKeyState(VK_SHIFT) & 0x8000)
mods |= KB_MOD_SHIFT;
if (GetKeyState(VK_CONTROL) & 0x8000)
mods |= KB_MOD_CONTROL;
if (GetKeyState(VK_MENU) & 0x8000)
mods |= KB_MOD_ALT;
if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000)
mods |= KB_MOD_SUPER;
if (GetKeyState(VK_CAPITAL) & 1)
mods |= KB_MOD_CAPS_LOCK;
if (GetKeyState(VK_NUMLOCK) & 1)
mods |= KB_MOD_NUM_LOCK;
return mods;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern short int g_keycodes[512];
void
init_keycodes() {
// Clear keys
for (size_t i = 0; i < sizeof(g_keycodes) / sizeof(g_keycodes[0]); ++i)
g_keycodes[i] = 0;
g_keycodes[0x00B] = KB_KEY_0;
g_keycodes[0x002] = KB_KEY_1;
g_keycodes[0x003] = KB_KEY_2;
g_keycodes[0x004] = KB_KEY_3;
g_keycodes[0x005] = KB_KEY_4;
g_keycodes[0x006] = KB_KEY_5;
g_keycodes[0x007] = KB_KEY_6;
g_keycodes[0x008] = KB_KEY_7;
g_keycodes[0x009] = KB_KEY_8;
g_keycodes[0x00A] = KB_KEY_9;
g_keycodes[0x01E] = KB_KEY_A;
g_keycodes[0x030] = KB_KEY_B;
g_keycodes[0x02E] = KB_KEY_C;
g_keycodes[0x020] = KB_KEY_D;
g_keycodes[0x012] = KB_KEY_E;
g_keycodes[0x021] = KB_KEY_F;
g_keycodes[0x022] = KB_KEY_G;
g_keycodes[0x023] = KB_KEY_H;
g_keycodes[0x017] = KB_KEY_I;
g_keycodes[0x024] = KB_KEY_J;
g_keycodes[0x025] = KB_KEY_K;
g_keycodes[0x026] = KB_KEY_L;
g_keycodes[0x032] = KB_KEY_M;
g_keycodes[0x031] = KB_KEY_N;
g_keycodes[0x018] = KB_KEY_O;
g_keycodes[0x019] = KB_KEY_P;
g_keycodes[0x010] = KB_KEY_Q;
g_keycodes[0x013] = KB_KEY_R;
g_keycodes[0x01F] = KB_KEY_S;
g_keycodes[0x014] = KB_KEY_T;
g_keycodes[0x016] = KB_KEY_U;
g_keycodes[0x02F] = KB_KEY_V;
g_keycodes[0x011] = KB_KEY_W;
g_keycodes[0x02D] = KB_KEY_X;
g_keycodes[0x015] = KB_KEY_Y;
g_keycodes[0x02C] = KB_KEY_Z;
g_keycodes[0x028] = KB_KEY_APOSTROPHE;
g_keycodes[0x02B] = KB_KEY_BACKSLASH;
g_keycodes[0x033] = KB_KEY_COMMA;
g_keycodes[0x00D] = KB_KEY_EQUAL;
g_keycodes[0x029] = KB_KEY_GRAVE_ACCENT;
g_keycodes[0x01A] = KB_KEY_LEFT_BRACKET;
g_keycodes[0x00C] = KB_KEY_MINUS;
g_keycodes[0x034] = KB_KEY_PERIOD;
g_keycodes[0x01B] = KB_KEY_RIGHT_BRACKET;
g_keycodes[0x027] = KB_KEY_SEMICOLON;
g_keycodes[0x035] = KB_KEY_SLASH;
g_keycodes[0x056] = KB_KEY_WORLD_2;
g_keycodes[0x00E] = KB_KEY_BACKSPACE;
g_keycodes[0x153] = KB_KEY_DELETE;
g_keycodes[0x14F] = KB_KEY_END;
g_keycodes[0x01C] = KB_KEY_ENTER;
g_keycodes[0x001] = KB_KEY_ESCAPE;
g_keycodes[0x147] = KB_KEY_HOME;
g_keycodes[0x152] = KB_KEY_INSERT;
g_keycodes[0x15D] = KB_KEY_MENU;
g_keycodes[0x151] = KB_KEY_PAGE_DOWN;
g_keycodes[0x149] = KB_KEY_PAGE_UP;
g_keycodes[0x045] = KB_KEY_PAUSE;
g_keycodes[0x146] = KB_KEY_PAUSE;
g_keycodes[0x039] = KB_KEY_SPACE;
g_keycodes[0x00F] = KB_KEY_TAB;
g_keycodes[0x03A] = KB_KEY_CAPS_LOCK;
g_keycodes[0x145] = KB_KEY_NUM_LOCK;
g_keycodes[0x046] = KB_KEY_SCROLL_LOCK;
g_keycodes[0x03B] = KB_KEY_F1;
g_keycodes[0x03C] = KB_KEY_F2;
g_keycodes[0x03D] = KB_KEY_F3;
g_keycodes[0x03E] = KB_KEY_F4;
g_keycodes[0x03F] = KB_KEY_F5;
g_keycodes[0x040] = KB_KEY_F6;
g_keycodes[0x041] = KB_KEY_F7;
g_keycodes[0x042] = KB_KEY_F8;
g_keycodes[0x043] = KB_KEY_F9;
g_keycodes[0x044] = KB_KEY_F10;
g_keycodes[0x057] = KB_KEY_F11;
g_keycodes[0x058] = KB_KEY_F12;
g_keycodes[0x064] = KB_KEY_F13;
g_keycodes[0x065] = KB_KEY_F14;
g_keycodes[0x066] = KB_KEY_F15;
g_keycodes[0x067] = KB_KEY_F16;
g_keycodes[0x068] = KB_KEY_F17;
g_keycodes[0x069] = KB_KEY_F18;
g_keycodes[0x06A] = KB_KEY_F19;
g_keycodes[0x06B] = KB_KEY_F20;
g_keycodes[0x06C] = KB_KEY_F21;
g_keycodes[0x06D] = KB_KEY_F22;
g_keycodes[0x06E] = KB_KEY_F23;
g_keycodes[0x076] = KB_KEY_F24;
g_keycodes[0x038] = KB_KEY_LEFT_ALT;
g_keycodes[0x01D] = KB_KEY_LEFT_CONTROL;
g_keycodes[0x02A] = KB_KEY_LEFT_SHIFT;
g_keycodes[0x15B] = KB_KEY_LEFT_SUPER;
g_keycodes[0x137] = KB_KEY_PRINT_SCREEN;
g_keycodes[0x138] = KB_KEY_RIGHT_ALT;
g_keycodes[0x11D] = KB_KEY_RIGHT_CONTROL;
g_keycodes[0x036] = KB_KEY_RIGHT_SHIFT;
g_keycodes[0x15C] = KB_KEY_RIGHT_SUPER;
g_keycodes[0x150] = KB_KEY_DOWN;
g_keycodes[0x14B] = KB_KEY_LEFT;
g_keycodes[0x14D] = KB_KEY_RIGHT;
g_keycodes[0x148] = KB_KEY_UP;
g_keycodes[0x052] = KB_KEY_KP_0;
g_keycodes[0x04F] = KB_KEY_KP_1;
g_keycodes[0x050] = KB_KEY_KP_2;
g_keycodes[0x051] = KB_KEY_KP_3;
g_keycodes[0x04B] = KB_KEY_KP_4;
g_keycodes[0x04C] = KB_KEY_KP_5;
g_keycodes[0x04D] = KB_KEY_KP_6;
g_keycodes[0x047] = KB_KEY_KP_7;
g_keycodes[0x048] = KB_KEY_KP_8;
g_keycodes[0x049] = KB_KEY_KP_9;
g_keycodes[0x04E] = KB_KEY_KP_ADD;
g_keycodes[0x053] = KB_KEY_KP_DECIMAL;
g_keycodes[0x135] = KB_KEY_KP_DIVIDE;
g_keycodes[0x11C] = KB_KEY_KP_ENTER;
g_keycodes[0x037] = KB_KEY_KP_MULTIPLY;
g_keycodes[0x04A] = KB_KEY_KP_SUBTRACT;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
mfb_key
translate_key(unsigned int wParam, unsigned long lParam) {
if (wParam == VK_CONTROL) {
MSG next;
DWORD time;
if (lParam & 0x01000000)
return KB_KEY_RIGHT_CONTROL;
time = GetMessageTime();
if (PeekMessageW(&next, 0x0, 0, 0, PM_NOREMOVE))
if (next.message == WM_KEYDOWN || next.message == WM_SYSKEYDOWN || next.message == WM_KEYUP || next.message == WM_SYSKEYUP)
if (next.wParam == VK_MENU && (next.lParam & 0x01000000) && next.time == time)
return KB_KEY_UNKNOWN;
return KB_KEY_LEFT_CONTROL;
}
if (wParam == VK_PROCESSKEY)
return KB_KEY_UNKNOWN;
return (mfb_key) g_keycodes[HIWORD(lParam) & 0x1FF];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
SWindowData *window_data = (SWindowData *) window;
if (offset_x + width > window_data->window_width) {
return false;
}
if (offset_y + height > window_data->window_height) {
return false;
}
window_data->dst_offset_x = offset_x;
window_data->dst_offset_y = offset_y;
window_data->dst_width = width;
window_data->dst_height = height;
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern double g_timer_frequency;
extern double g_timer_resolution;
uint64_t
mfb_timer_tick() {
int64_t counter;
QueryPerformanceCounter((LARGE_INTEGER *) &counter);
return counter;
}
void
mfb_timer_init() {
uint64_t frequency;
QueryPerformanceFrequency((LARGE_INTEGER *) &frequency);
g_timer_frequency = (double) ((int64_t) frequency);
g_timer_resolution = 1.0 / g_timer_frequency;
}

View File

@ -0,0 +1,16 @@
#pragma once
#include <MiniFB_enums.h>
#include <stdint.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
typedef struct {
HWND window;
WNDCLASS wc;
HDC hdc;
BITMAPINFO *bitmapInfo;
struct mfb_timer *timer;
bool mouse_inside;
} SWindowData_Win;

21
src/x11/WindowData_X11.h Normal file
View File

@ -0,0 +1,21 @@
#pragma once
#include <MiniFB_enums.h>
#include <stdint.h>
#include <X11/Xlib.h>
typedef struct {
Window window;
Display *display;
int screen;
GC gc;
XImage *image;
void *image_buffer;
XImage *image_scaler;
uint32_t image_scaler_width;
uint32_t image_scaler_height;
struct mfb_timer *timer;
} SWindowData_X11;

View File

@ -1,42 +1,64 @@
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/XKBlib.h>
#include <X11/keysym.h>
#include <X11/Xatom.h>
#include <X11/cursorfont.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <MiniFB.h>
#include <MiniFB_internal.h>
#include "WindowData.h"
#include "WindowData_X11.h"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#define KEY_FUNCTION 0xFF
#define KEY_ESC 0x1B
extern void
stretch_image(uint32_t *srcImage, uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, uint32_t srcPitch,
uint32_t *dstImage, uint32_t dstX, uint32_t dstY, uint32_t dstWidth, uint32_t dstHeight, uint32_t dstPitch);
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static Display* s_display;
static int s_screen;
static int s_width;
static int s_height;
static Window s_window;
static GC s_gc;
static XImage *s_ximage;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_open(const char* title, int width, int height)
{
struct mfb_window *
mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags) {
int depth, i, formatCount, convDepth = -1;
XPixmapFormatValues* formats;
XSetWindowAttributes windowAttributes;
XSizeHints sizeHints;
Visual* visual;
s_display = XOpenDisplay(0);
SWindowData *window_data = (SWindowData *) malloc(sizeof(SWindowData));
if (!window_data) {
return 0x0;
}
memset(window_data, 0, sizeof(SWindowData));
if (!s_display)
return -1;
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) malloc(sizeof(SWindowData_X11));
if (!window_data_x11) {
free(window_data);
return 0x0;
}
memset(window_data_x11, 0, sizeof(SWindowData_X11));
window_data->specific = window_data_x11;
s_screen = DefaultScreen(s_display);
visual = DefaultVisual(s_display, s_screen);
formats = XListPixmapFormats(s_display, &formatCount);
depth = DefaultDepth(s_display, s_screen);
Window defaultRootWindow = DefaultRootWindow(s_display);
window_data_x11->display = XOpenDisplay(0);
if (!window_data_x11->display) {
free(window_data);
free(window_data_x11);
return 0x0;
}
init_keycodes(window_data_x11);
window_data_x11->screen = DefaultScreen(window_data_x11->display);
visual = DefaultVisual(window_data_x11->display, window_data_x11->screen);
formats = XListPixmapFormats(window_data_x11->display, &formatCount);
depth = DefaultDepth(window_data_x11->display, window_data_x11->screen);
Window defaultRootWindow = DefaultRootWindow(window_data_x11->display);
for (i = 0; i < formatCount; ++i)
{
@ -52,97 +74,673 @@ int mfb_open(const char* title, int width, int height)
// We only support 32-bit right now
if (convDepth != 32)
{
XCloseDisplay(s_display);
return -1;
XCloseDisplay(window_data_x11->display);
return 0x0;
}
int screenWidth = DisplayWidth(s_display, s_screen);
int screenHeight = DisplayHeight(s_display, s_screen);
int screenWidth = DisplayWidth(window_data_x11->display, window_data_x11->screen);
int screenHeight = DisplayHeight(window_data_x11->display, window_data_x11->screen);
windowAttributes.border_pixel = BlackPixel(s_display, s_screen);
windowAttributes.background_pixel = BlackPixel(s_display, s_screen);
windowAttributes.border_pixel = BlackPixel(window_data_x11->display, window_data_x11->screen);
windowAttributes.background_pixel = BlackPixel(window_data_x11->display, window_data_x11->screen);
windowAttributes.backing_store = NotUseful;
s_window = XCreateWindow(s_display, defaultRootWindow, (screenWidth - width) / 2,
(screenHeight - height) / 2, width, height, 0, depth, InputOutput,
visual, CWBackPixel | CWBorderPixel | CWBackingStore,
&windowAttributes);
if (!s_window)
return 0;
int posX, posY;
int windowWidth, windowHeight;
XSelectInput(s_display, s_window, KeyPressMask | KeyReleaseMask);
XStoreName(s_display, s_window, title);
window_data->window_width = width;
window_data->window_height = height;
window_data->buffer_width = width;
window_data->buffer_height = height;
window_data->buffer_stride = width * 4;
window_data->dst_offset_x = 0;
window_data->dst_offset_y = 0;
window_data->dst_width = width;
window_data->dst_height = height;
if (flags & WF_FULLSCREEN_DESKTOP) {
posX = 0;
posY = 0;
windowWidth = screenWidth;
windowHeight = screenHeight;
}
else {
posX = (screenWidth - width) / 2;
posY = (screenHeight - height) / 2;
windowWidth = width;
windowHeight = height;
}
window_data_x11->window = XCreateWindow(
window_data_x11->display,
defaultRootWindow,
posX, posY,
windowWidth, windowHeight,
0,
depth,
InputOutput,
visual,
CWBackPixel | CWBorderPixel | CWBackingStore,
&windowAttributes);
if (!window_data_x11->window)
return 0x0;
XSelectInput(window_data_x11->display, window_data_x11->window,
KeyPressMask | KeyReleaseMask
| ButtonPressMask | ButtonReleaseMask | PointerMotionMask
| StructureNotifyMask | ExposureMask
| FocusChangeMask
| EnterWindowMask | LeaveWindowMask
);
XStoreName(window_data_x11->display, window_data_x11->window, title);
if (flags & WF_BORDERLESS) {
struct StyleHints {
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long inputMode;
unsigned long status;
} sh = {
.flags = 2,
.functions = 0,
.decorations = 0,
.inputMode = 0,
.status = 0,
};
Atom sh_p = XInternAtom(window_data_x11->display, "_MOTIF_WM_HINTS", True);
XChangeProperty(window_data_x11->display, window_data_x11->window, sh_p, sh_p, 32, PropModeReplace, (unsigned char*)&sh, 5);
}
if (flags & WF_ALWAYS_ON_TOP) {
Atom sa_p = XInternAtom(window_data_x11->display, "_NET_WM_STATE_ABOVE", False);
XChangeProperty(window_data_x11->display, window_data_x11->window, XInternAtom(window_data_x11->display, "_NET_WM_STATE", False), XA_ATOM, 32, PropModeReplace, (unsigned char *)&sa_p, 1);
}
if (flags & WF_FULLSCREEN) {
Atom sf_p = XInternAtom(window_data_x11->display, "_NET_WM_STATE_FULLSCREEN", True);
XChangeProperty(window_data_x11->display, window_data_x11->window, XInternAtom(window_data_x11->display, "_NET_WM_STATE", True), XA_ATOM, 32, PropModeReplace, (unsigned char*)&sf_p, 1);
}
sizeHints.flags = PPosition | PMinSize | PMaxSize;
sizeHints.x = 0;
sizeHints.y = 0;
sizeHints.min_width = width;
sizeHints.max_width = width;
sizeHints.min_height = height;
if (flags & WF_RESIZABLE) {
sizeHints.max_width = screenWidth;
sizeHints.max_height = screenHeight;
}
else {
sizeHints.max_width = width;
sizeHints.max_height = height;
}
XSetWMNormalHints(s_display, s_window, &sizeHints);
XClearWindow(s_display, s_window);
XMapRaised(s_display, s_window);
XFlush(s_display);
XSetWMNormalHints(window_data_x11->display, window_data_x11->window, &sizeHints);
XClearWindow(window_data_x11->display, window_data_x11->window);
XMapRaised(window_data_x11->display, window_data_x11->window);
XFlush(window_data_x11->display);
s_gc = DefaultGC(s_display, s_screen);
window_data_x11->gc = DefaultGC(window_data_x11->display, window_data_x11->screen);
s_ximage = XCreateImage(s_display, CopyFromParent, depth, ZPixmap, 0, NULL, width, height, 32, width * 4);
window_data_x11->image = XCreateImage(window_data_x11->display, CopyFromParent, depth, ZPixmap, 0, 0x0, width, height, 32, width * 4);
s_width = width;
s_height = height;
window_data_x11->timer = mfb_timer_create();
return 1;
mfb_set_keyboard_callback((struct mfb_window *) window_data, keyboard_default);
printf("Window created using X11 API\n");
return (struct mfb_window *) window_data;
}
struct mfb_window *
mfb_open(const char *title, unsigned width, unsigned height) {
return mfb_open_ex(title, width, height, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int processEvents()
{
int translate_key(int scancode);
int translate_mod(int state);
int translate_mod_ex(int key, int state, int is_pressed);
static void
processEvent(SWindowData *window_data, XEvent *event) {
switch (event->type) {
case KeyPress:
case KeyRelease:
{
mfb_key key_code = (mfb_key) translate_key(event->xkey.keycode);
int is_pressed = (event->type == KeyPress);
window_data->mod_keys = translate_mod_ex(key_code, event->xkey.state, is_pressed);
window_data->key_status[key_code] = is_pressed;
kCall(keyboard_func, key_code, (mfb_key_mod) window_data->mod_keys, is_pressed);
}
break;
case ButtonPress:
case ButtonRelease:
{
mfb_mouse_button button = (mfb_mouse_button) event->xbutton.button;
int is_pressed = (event->type == ButtonPress);
window_data->mod_keys = translate_mod(event->xkey.state);
switch (button) {
case Button1:
case Button2:
case Button3:
kCall(mouse_btn_func, button, (mfb_key_mod) window_data->mod_keys, is_pressed);
break;
case Button4:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, 0.0f, 1.0f);
break;
case Button5:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, 0.0f, -1.0f);
break;
case 6:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, 1.0f, 0.0f);
break;
case 7:
kCall(mouse_wheel_func, (mfb_key_mod) window_data->mod_keys, -1.0f, 0.0f);
break;
default:
kCall(mouse_btn_func, (mfb_mouse_button) (button - 4), (mfb_key_mod) window_data->mod_keys, is_pressed);
break;
}
}
break;
case MotionNotify:
window_data->mouse_pos_x = event->xmotion.x;
window_data->mouse_pos_y = event->xmotion.y;
kCall(mouse_move_func, event->xmotion.x, event->xmotion.y);
break;
case ConfigureNotify:
{
window_data->window_width = event->xconfigure.width;
window_data->window_height = event->xconfigure.height;
window_data->dst_offset_x = 0;
window_data->dst_offset_y = 0;
window_data->dst_width = window_data->window_width;
window_data->dst_height = window_data->window_height;
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
XClearWindow(window_data_x11->display, window_data_x11->window);
kCall(resize_func, window_data->window_width, window_data->window_height);
}
break;
case EnterNotify:
case LeaveNotify:
break;
case FocusIn:
window_data->is_active = true;
kCall(active_func, true);
break;
case FocusOut:
window_data->is_active = false;
kCall(active_func, false);
break;
case DestroyNotify:
window_data->close = true;
return;
break;
}
}
static void
processEvents(SWindowData *window_data) {
XEvent event;
KeySym sym;
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
if (!XPending(s_display))
return 0;
XNextEvent(s_display, &event);
if (event.type != KeyPress)
return 0;
sym = XLookupKeysym(&event.xkey, 0);
if ((sym >> 8) != KEY_FUNCTION)
return 0;
if ((sym & 0xFF) == KEY_ESC)
return -1;
return 0;
while ((window_data->close == false) && XPending(window_data_x11->display)) {
XNextEvent(window_data_x11->display, &event);
processEvent(window_data, &event);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_update(void* buffer)
{
s_ximage->data = (char*)buffer;
void destroy_window_data(SWindowData *window_data);
XPutImage(s_display, s_window, s_gc, s_ximage, 0, 0, 0, 0, s_width, s_height);
XFlush(s_display);
mfb_update_state
mfb_update(struct mfb_window *window, void *buffer) {
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
if (processEvents() < 0)
return -1;
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
return 0;
if (buffer == 0x0) {
return STATE_INVALID_BUFFER;
}
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
if (window_data->buffer_width != window_data->dst_width || window_data->buffer_height != window_data->dst_height) {
if (window_data_x11->image_scaler_width != window_data->dst_width || window_data_x11->image_scaler_height != window_data->dst_height) {
if (window_data_x11->image_scaler != 0x0) {
window_data_x11->image_scaler->data = 0x0;
XDestroyImage(window_data_x11->image_scaler);
}
if (window_data_x11->image_buffer != 0x0) {
free(window_data_x11->image_buffer);
window_data_x11->image_buffer = 0x0;
}
int depth = DefaultDepth(window_data_x11->display, window_data_x11->screen);
window_data_x11->image_buffer = malloc(window_data->dst_width * window_data->dst_height * 4);
if(window_data_x11->image_buffer == 0x0) {
return STATE_INTERNAL_ERROR;
}
window_data_x11->image_scaler_width = window_data->dst_width;
window_data_x11->image_scaler_height = window_data->dst_height;
window_data_x11->image_scaler = XCreateImage(window_data_x11->display, CopyFromParent, depth, ZPixmap, 0, 0x0, window_data_x11->image_scaler_width, window_data_x11->image_scaler_height, 32, window_data_x11->image_scaler_width * 4);
}
}
if (window_data_x11->image_scaler != 0x0) {
stretch_image((uint32_t *) buffer, 0, 0, window_data->buffer_width, window_data->buffer_height, window_data->buffer_width, (uint32_t *) window_data_x11->image_buffer, 0, 0, window_data->dst_width, window_data->dst_height, window_data->dst_width);
window_data_x11->image_scaler->data = (char *) window_data_x11->image_buffer;
XPutImage(window_data_x11->display, window_data_x11->window, window_data_x11->gc, window_data_x11->image_scaler, 0, 0, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height);
}
else {
window_data_x11->image->data = (char *) buffer;
XPutImage(window_data_x11->display, window_data_x11->window, window_data_x11->gc, window_data_x11->image, 0, 0, window_data->dst_offset_x, window_data->dst_offset_y, window_data->dst_width, window_data->dst_height);
}
XFlush(window_data_x11->display);
processEvents(window_data);
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void mfb_close (void)
{
s_ximage->data = NULL;
XDestroyImage(s_ximage);
XDestroyWindow(s_display, s_window);
XCloseDisplay(s_display);
mfb_update_state
mfb_update_events(struct mfb_window *window) {
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
XFlush(window_data_x11->display);
processEvents(window_data);
return STATE_OK;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern double g_time_for_frame;
bool
mfb_wait_sync(struct mfb_window *window) {
if (window == 0x0) {
return STATE_INVALID_WINDOW;
}
SWindowData *window_data = (SWindowData *) window;
if (window_data->close) {
destroy_window_data(window_data);
return false;
}
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
XFlush(window_data_x11->display);
XEvent event;
double current;
uint32_t millis = 1;
while(1) {
if(XEventsQueued(window_data_x11->display, QueuedAlready) > 0) {
XNextEvent(window_data_x11->display, &event);
processEvent(window_data, &event);
}
if(window_data->close) {
destroy_window_data(window_data);
return false;
}
current = mfb_timer_now(window_data_x11->timer);
if (current >= g_time_for_frame) {
mfb_timer_reset(window_data_x11->timer);
return true;
}
else if(current >= g_time_for_frame * 0.8) {
millis = 0;
}
usleep(millis * 1000);
//sched_yield();
}
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
destroy_window_data(SWindowData *window_data) {
if (window_data != 0x0) {
if (window_data->specific != 0x0) {
SWindowData_X11 *window_data_x11 = (SWindowData_X11 *) window_data->specific;
if (window_data_x11->image != 0x0) {
window_data_x11->image->data = 0x0;
XDestroyImage(window_data_x11->image);
XDestroyWindow(window_data_x11->display, window_data_x11->window);
XCloseDisplay(window_data_x11->display);
}
mfb_timer_destroy(window_data_x11->timer);
memset(window_data_x11, 0, sizeof(SWindowData_X11));
free(window_data_x11);
}
memset(window_data, 0, sizeof(SWindowData));
free(window_data);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
extern short int g_keycodes[512];
static int
translateKeyCodeB(int keySym) {
switch (keySym)
{
case XK_KP_0: return KB_KEY_KP_0;
case XK_KP_1: return KB_KEY_KP_1;
case XK_KP_2: return KB_KEY_KP_2;
case XK_KP_3: return KB_KEY_KP_3;
case XK_KP_4: return KB_KEY_KP_4;
case XK_KP_5: return KB_KEY_KP_5;
case XK_KP_6: return KB_KEY_KP_6;
case XK_KP_7: return KB_KEY_KP_7;
case XK_KP_8: return KB_KEY_KP_8;
case XK_KP_9: return KB_KEY_KP_9;
case XK_KP_Separator:
case XK_KP_Decimal: return KB_KEY_KP_DECIMAL;
case XK_KP_Equal: return KB_KEY_KP_EQUAL;
case XK_KP_Enter: return KB_KEY_KP_ENTER;
}
return KB_KEY_UNKNOWN;
}
static int translateKeyCodeA(int keySym) {
switch (keySym)
{
case XK_Escape: return KB_KEY_ESCAPE;
case XK_Tab: return KB_KEY_TAB;
case XK_Shift_L: return KB_KEY_LEFT_SHIFT;
case XK_Shift_R: return KB_KEY_RIGHT_SHIFT;
case XK_Control_L: return KB_KEY_LEFT_CONTROL;
case XK_Control_R: return KB_KEY_RIGHT_CONTROL;
case XK_Meta_L:
case XK_Alt_L: return KB_KEY_LEFT_ALT;
case XK_Mode_switch: // Mapped to Alt_R on many keyboards
case XK_ISO_Level3_Shift: // AltGr on at least some machines
case XK_Meta_R:
case XK_Alt_R: return KB_KEY_RIGHT_ALT;
case XK_Super_L: return KB_KEY_LEFT_SUPER;
case XK_Super_R: return KB_KEY_RIGHT_SUPER;
case XK_Menu: return KB_KEY_MENU;
case XK_Num_Lock: return KB_KEY_NUM_LOCK;
case XK_Caps_Lock: return KB_KEY_CAPS_LOCK;
case XK_Print: return KB_KEY_PRINT_SCREEN;
case XK_Scroll_Lock: return KB_KEY_SCROLL_LOCK;
case XK_Pause: return KB_KEY_PAUSE;
case XK_Delete: return KB_KEY_DELETE;
case XK_BackSpace: return KB_KEY_BACKSPACE;
case XK_Return: return KB_KEY_ENTER;
case XK_Home: return KB_KEY_HOME;
case XK_End: return KB_KEY_END;
case XK_Page_Up: return KB_KEY_PAGE_UP;
case XK_Page_Down: return KB_KEY_PAGE_DOWN;
case XK_Insert: return KB_KEY_INSERT;
case XK_Left: return KB_KEY_LEFT;
case XK_Right: return KB_KEY_RIGHT;
case XK_Down: return KB_KEY_DOWN;
case XK_Up: return KB_KEY_UP;
case XK_F1: return KB_KEY_F1;
case XK_F2: return KB_KEY_F2;
case XK_F3: return KB_KEY_F3;
case XK_F4: return KB_KEY_F4;
case XK_F5: return KB_KEY_F5;
case XK_F6: return KB_KEY_F6;
case XK_F7: return KB_KEY_F7;
case XK_F8: return KB_KEY_F8;
case XK_F9: return KB_KEY_F9;
case XK_F10: return KB_KEY_F10;
case XK_F11: return KB_KEY_F11;
case XK_F12: return KB_KEY_F12;
case XK_F13: return KB_KEY_F13;
case XK_F14: return KB_KEY_F14;
case XK_F15: return KB_KEY_F15;
case XK_F16: return KB_KEY_F16;
case XK_F17: return KB_KEY_F17;
case XK_F18: return KB_KEY_F18;
case XK_F19: return KB_KEY_F19;
case XK_F20: return KB_KEY_F20;
case XK_F21: return KB_KEY_F21;
case XK_F22: return KB_KEY_F22;
case XK_F23: return KB_KEY_F23;
case XK_F24: return KB_KEY_F24;
case XK_F25: return KB_KEY_F25;
// Numeric keypad
case XK_KP_Divide: return KB_KEY_KP_DIVIDE;
case XK_KP_Multiply: return KB_KEY_KP_MULTIPLY;
case XK_KP_Subtract: return KB_KEY_KP_SUBTRACT;
case XK_KP_Add: return KB_KEY_KP_ADD;
// These should have been detected in secondary keysym test above!
case XK_KP_Insert: return KB_KEY_KP_0;
case XK_KP_End: return KB_KEY_KP_1;
case XK_KP_Down: return KB_KEY_KP_2;
case XK_KP_Page_Down: return KB_KEY_KP_3;
case XK_KP_Left: return KB_KEY_KP_4;
case XK_KP_Right: return KB_KEY_KP_6;
case XK_KP_Home: return KB_KEY_KP_7;
case XK_KP_Up: return KB_KEY_KP_8;
case XK_KP_Page_Up: return KB_KEY_KP_9;
case XK_KP_Delete: return KB_KEY_KP_DECIMAL;
case XK_KP_Equal: return KB_KEY_KP_EQUAL;
case XK_KP_Enter: return KB_KEY_KP_ENTER;
// Last resort: Check for printable keys (should not happen if the XKB
// extension is available). This will give a layout dependent mapping
// (which is wrong, and we may miss some keys, especially on non-US
// keyboards), but it's better than nothing...
case XK_a: return KB_KEY_A;
case XK_b: return KB_KEY_B;
case XK_c: return KB_KEY_C;
case XK_d: return KB_KEY_D;
case XK_e: return KB_KEY_E;
case XK_f: return KB_KEY_F;
case XK_g: return KB_KEY_G;
case XK_h: return KB_KEY_H;
case XK_i: return KB_KEY_I;
case XK_j: return KB_KEY_J;
case XK_k: return KB_KEY_K;
case XK_l: return KB_KEY_L;
case XK_m: return KB_KEY_M;
case XK_n: return KB_KEY_N;
case XK_o: return KB_KEY_O;
case XK_p: return KB_KEY_P;
case XK_q: return KB_KEY_Q;
case XK_r: return KB_KEY_R;
case XK_s: return KB_KEY_S;
case XK_t: return KB_KEY_T;
case XK_u: return KB_KEY_U;
case XK_v: return KB_KEY_V;
case XK_w: return KB_KEY_W;
case XK_x: return KB_KEY_X;
case XK_y: return KB_KEY_Y;
case XK_z: return KB_KEY_Z;
case XK_1: return KB_KEY_1;
case XK_2: return KB_KEY_2;
case XK_3: return KB_KEY_3;
case XK_4: return KB_KEY_4;
case XK_5: return KB_KEY_5;
case XK_6: return KB_KEY_6;
case XK_7: return KB_KEY_7;
case XK_8: return KB_KEY_8;
case XK_9: return KB_KEY_9;
case XK_0: return KB_KEY_0;
case XK_space: return KB_KEY_SPACE;
case XK_minus: return KB_KEY_MINUS;
case XK_equal: return KB_KEY_EQUAL;
case XK_bracketleft: return KB_KEY_LEFT_BRACKET;
case XK_bracketright: return KB_KEY_RIGHT_BRACKET;
case XK_backslash: return KB_KEY_BACKSLASH;
case XK_semicolon: return KB_KEY_SEMICOLON;
case XK_apostrophe: return KB_KEY_APOSTROPHE;
case XK_grave: return KB_KEY_GRAVE_ACCENT;
case XK_comma: return KB_KEY_COMMA;
case XK_period: return KB_KEY_PERIOD;
case XK_slash: return KB_KEY_SLASH;
case XK_less: return KB_KEY_WORLD_1; // At least in some layouts...
default: break;
}
return KB_KEY_UNKNOWN;
}
void
init_keycodes(SWindowData_X11 *window_data_x11) {
size_t i;
int keySym;
// Clear keys
for (i = 0; i < sizeof(g_keycodes) / sizeof(g_keycodes[0]); ++i)
g_keycodes[i] = KB_KEY_UNKNOWN;
// Valid key code range is [8,255], according to the Xlib manual
for (i=8; i<=255; ++i) {
// Try secondary keysym, for numeric keypad keys
keySym = XkbKeycodeToKeysym(window_data_x11->display, i, 0, 1);
g_keycodes[i] = translateKeyCodeB(keySym);
if (g_keycodes[i] == KB_KEY_UNKNOWN) {
keySym = XkbKeycodeToKeysym(window_data_x11->display, i, 0, 0);
g_keycodes[i] = translateKeyCodeA(keySym);
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
translate_key(int scancode) {
if (scancode < 0 || scancode > 255)
return KB_KEY_UNKNOWN;
return g_keycodes[scancode];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
translate_mod(int state) {
int mod_keys = 0;
if (state & ShiftMask)
mod_keys |= KB_MOD_SHIFT;
if (state & ControlMask)
mod_keys |= KB_MOD_CONTROL;
if (state & Mod1Mask)
mod_keys |= KB_MOD_ALT;
if (state & Mod4Mask)
mod_keys |= KB_MOD_SUPER;
if (state & LockMask)
mod_keys |= KB_MOD_CAPS_LOCK;
if (state & Mod2Mask)
mod_keys |= KB_MOD_NUM_LOCK;
return mod_keys;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
translate_mod_ex(int key, int state, int is_pressed) {
int mod_keys = 0;
mod_keys = translate_mod(state);
switch (key)
{
case KB_KEY_LEFT_SHIFT:
case KB_KEY_RIGHT_SHIFT:
if (is_pressed)
mod_keys |= KB_MOD_SHIFT;
else
mod_keys &= ~KB_MOD_SHIFT;
break;
case KB_KEY_LEFT_CONTROL:
case KB_KEY_RIGHT_CONTROL:
if (is_pressed)
mod_keys |= KB_MOD_CONTROL;
else
mod_keys &= ~KB_MOD_CONTROL;
break;
case KB_KEY_LEFT_ALT:
case KB_KEY_RIGHT_ALT:
if (is_pressed)
mod_keys |= KB_MOD_ALT;
else
mod_keys &= ~KB_MOD_ALT;
break;
case KB_KEY_LEFT_SUPER:
case KB_KEY_RIGHT_SUPER:
if (is_pressed)
mod_keys |= KB_MOD_SUPER;
else
mod_keys &= ~KB_MOD_SUPER;
break;
}
return mod_keys;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
SWindowData *window_data = (SWindowData *) window;
if (offset_x + width > window_data->window_width) {
return false;
}
if (offset_y + height > window_data->window_height) {
return false;
}
window_data->dst_offset_x = offset_x;
window_data->dst_offset_y = offset_y;
window_data->dst_width = width;
window_data->dst_height = height;
return true;
}

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#include <MiniFB.h>
#include <stdio.h>
#include <stdint.h>
#define kUnused(var) (void) var
#define WIDTH 800
#define HEIGHT 600
static unsigned int g_buffer[WIDTH * HEIGHT];
static bool g_active = true;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
active(struct mfb_window *window, bool isActive) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > active: %d\n", window_title, isActive);
g_active = isActive;
}
void
resize(struct mfb_window *window, int width, int height) {
uint32_t x = 0;
uint32_t y = 0;
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > resize: %d, %d\n", window_title, width, height);
if(width > WIDTH) {
x = (width - WIDTH) >> 1;
width = WIDTH;
}
if(height > HEIGHT) {
y = (height - HEIGHT) >> 1;
height = HEIGHT;
}
mfb_set_viewport(window, x, y, width, height);
}
void
keyboard(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > keyboard: key: %s (pressed: %d) [key_mod: %x]\n", window_title, mfb_get_key_name(key), isPressed, mod);
if(key == KB_KEY_ESCAPE) {
mfb_close(window);
}
}
void
char_input(struct mfb_window *window, unsigned int charCode) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > charCode: %d\n", window_title, charCode);
}
void
mouse_btn(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > mouse_btn: button: %d (pressed: %d) [key_mod: %x]\n", window_title, button, isPressed, mod);
}
void
mouse_move(struct mfb_window *window, int x, int y) {
kUnused(window);
kUnused(x);
kUnused(y);
// const char *window_title = "";
// if(window) {
// window_t(const char *) itle = mfb_get_user_data(window);
// }
//fprintf(stdout, "%s > mouse_move: %d, %d\n", window_title, x, y);
}
void
mouse_scroll(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > mouse_scroll: x: %f, y: %f [key_mod: %x]\n", window_title, deltaX, deltaY, mod);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
main()
{
int noise, carry, seed = 0xbeef;
struct mfb_window *window = mfb_open_ex("Input Events Test", WIDTH, HEIGHT, WF_RESIZABLE);
if (!window)
return 0;
mfb_set_active_callback(window, active);
mfb_set_resize_callback(window, resize);
mfb_set_keyboard_callback(window, keyboard);
mfb_set_char_input_callback(window, char_input);
mfb_set_mouse_button_callback(window, mouse_btn);
mfb_set_mouse_move_callback(window, mouse_move);
mfb_set_mouse_scroll_callback(window, mouse_scroll);
mfb_set_user_data(window, (void *) "Input Events Test");
do {
int i;
mfb_update_state state;
if(g_active)
{
for (i = 0; i < WIDTH * HEIGHT; ++i)
{
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
g_buffer[i] = MFB_RGB(noise, noise, noise);
}
state = mfb_update(window, g_buffer);
}
else {
state = mfb_update_events(window);
}
if (state != STATE_OK) {
window = 0x0;
break;
}
} while(mfb_wait_sync(window));
return 0;
}

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#include <MiniFB.h>
#include <stdio.h>
#include <stdint.h>
#define kUnused(var) (void) var;
#define WIDTH 800
#define HEIGHT 600
static unsigned int g_buffer[WIDTH * HEIGHT];
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
class Events {
public:
void active(struct mfb_window *window, bool isActive) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > active: %d\n", window_title, isActive);
}
void resize(struct mfb_window *window, int width, int height) {
uint32_t x = 0;
uint32_t y = 0;
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > resize: %d, %d\n", window_title, width, height);
if(width > WIDTH) {
x = (width - WIDTH) >> 1;
width = WIDTH;
}
if(height > HEIGHT) {
y = (height - HEIGHT) >> 1;
height = HEIGHT;
}
mfb_set_viewport(window, x, y, width, height);
}
void keyboard(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > keyboard: key: %s (pressed: %d) [key_mod: %x]\n", window_title, mfb_get_key_name(key), isPressed, mod);
if(key == KB_KEY_ESCAPE) {
mfb_close(window);
}
}
void char_input(struct mfb_window *window, unsigned int charCode) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > charCode: %d\n", window_title, charCode);
}
void mouse_btn(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > mouse_btn: button: %d (pressed: %d) [key_mod: %x]\n", window_title, button, isPressed, mod);
}
void mouse_move(struct mfb_window *window, int x, int y) {
kUnused(window);
kUnused(x);
kUnused(y);
// const char *window_title = "";
// if(window) {
// window_t(const char *) itle = mfb_get_user_data(window);
// }
//fprintf(stdout, "%s > mouse_move: %d, %d\n", window_title, x, y);
}
void mouse_scroll(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > mouse_scroll: x: %f, y: %f [key_mod: %x]\n", window_title, deltaX, deltaY, mod);
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
main()
{
int noise, carry, seed = 0xbeef;
struct mfb_window *window = mfb_open_ex("Input Events CPP Test", WIDTH, HEIGHT, WF_RESIZABLE);
if (!window)
return 0;
Events e;
mfb_set_active_callback(window, &e, &Events::active);
mfb_set_resize_callback(window, &e, &Events::resize);
mfb_set_keyboard_callback(window, &e, &Events::keyboard);
mfb_set_char_input_callback(window, &e, &Events::char_input);
mfb_set_mouse_button_callback(window, &e, &Events::mouse_btn);
mfb_set_mouse_move_callback(window, &e, &Events::mouse_move);
mfb_set_mouse_scroll_callback(window, &e, &Events::mouse_scroll);
mfb_set_user_data(window, (void *) "Input Events CPP Test");
do {
int i;
mfb_update_state state;
for (i = 0; i < WIDTH * HEIGHT; ++i) {
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
g_buffer[i] = MFB_RGB(noise, noise, noise);
}
state = mfb_update(window, g_buffer);
if (state != STATE_OK) {
window = 0x0;
break;
}
} while(mfb_wait_sync(window));
return 0;
}

205
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#include <MiniFB.h>
#include <stdio.h>
#include <stdint.h>
#define _USE_MATH_DEFINES
#include <math.h>
#define kPI 3.14159265358979323846f
#define kUnused(var) (void) var;
#define WIDTH_A 800
#define HEIGHT_A 600
static unsigned int g_buffer_a[WIDTH_A * HEIGHT_A];
#define WIDTH_B 320
#define HEIGHT_B 240
static unsigned int g_buffer_b[WIDTH_B * HEIGHT_B];
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void
active(struct mfb_window *window, bool isActive) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > active: %d\n", window_title, isActive);
}
void
resize(struct mfb_window *window, int width, int height) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > resize: %d, %d\n", window_title, width, height);
}
void
keyboard(struct mfb_window *window, mfb_key key, mfb_key_mod mod, bool isPressed) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > keyboard: key: %s (pressed: %d) [key_mod: %x]\n", window_title, mfb_get_key_name(key), isPressed, mod);
if(key == KB_KEY_ESCAPE) {
mfb_close(window);
}
}
void
char_input(struct mfb_window *window, unsigned int charCode) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > charCode: %d\n", window_title, charCode);
}
void
mouse_btn(struct mfb_window *window, mfb_mouse_button button, mfb_key_mod mod, bool isPressed) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > mouse_btn: button: %d (pressed: %d) [key_mod: %x]\n", window_title, button, isPressed, mod);
}
void
mouse_move(struct mfb_window *window, int x, int y) {
kUnused(window);
kUnused(x);
kUnused(y);
// const char *window_title = "";
// if(window) {
// window_t(const char *) itle = mfb_get_user_data(window);
// }
//fprintf(stdout, "%s > mouse_move: %d, %d\n", window_title, x, y);
}
void
mouse_scroll(struct mfb_window *window, mfb_key_mod mod, float deltaX, float deltaY) {
const char *window_title = "";
if(window) {
window_title = (const char *) mfb_get_user_data(window);
}
fprintf(stdout, "%s > mouse_scroll: x: %f, y: %f [key_mod: %x]\n", window_title, deltaX, deltaY, mod);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int
main()
{
int noise, carry, seed = 0xbeef;
struct mfb_window *window_a = mfb_open_ex("Multiple Windows Test", WIDTH_A, HEIGHT_A, WF_RESIZABLE);
if (!window_a)
return 0;
mfb_set_active_callback(window_a, active);
mfb_set_resize_callback(window_a, resize);
mfb_set_keyboard_callback(window_a, keyboard);
mfb_set_char_input_callback(window_a, char_input);
mfb_set_mouse_button_callback(window_a, mouse_btn);
mfb_set_mouse_move_callback(window_a, mouse_move);
mfb_set_mouse_scroll_callback(window_a, mouse_scroll);
mfb_set_user_data(window_a, (void *) "Window A");
//--
struct mfb_window *window_b = mfb_open_ex("Secondary Window", WIDTH_B, HEIGHT_B, WF_RESIZABLE);
if (!window_b)
return 0;
mfb_set_active_callback(window_b, active);
mfb_set_resize_callback(window_b, resize);
mfb_set_keyboard_callback(window_b, keyboard);
mfb_set_char_input_callback(window_b, char_input);
mfb_set_mouse_button_callback(window_b, mouse_btn);
mfb_set_mouse_move_callback(window_b, mouse_move);
mfb_set_mouse_scroll_callback(window_b, mouse_scroll);
mfb_set_user_data(window_b, (void *) "Window B");
// Generate pallete for plasma effect
uint32_t pallete[512];
float inc = 90.0f / 64.0f;
for(uint32_t c=0; c<64; ++c) {
int32_t col = (int32_t) ((255.0f * sinf(c * inc * kPI / 180.0f)) + 0.5f);
pallete[64*0 + c] = MFB_RGB(col, 0, 0);
pallete[64*1 + c] = MFB_RGB(255, col, 0);
pallete[64*2 + c] = MFB_RGB(255-col, 255, 0);
pallete[64*3 + c] = MFB_RGB(0, 255, col);
pallete[64*4 + c] = MFB_RGB(0, 255-col, 255);
pallete[64*5 + c] = MFB_RGB(col, 0, 255);
pallete[64*6 + c] = MFB_RGB(255, 0, 255-col);
pallete[64*7 + c] = MFB_RGB(255-col, 0, 0);
}
mfb_set_target_fps(10);
//--
float time = 0;
for (;;)
{
int i, x, y;
float dx, dy, time_x, time_y;
int index;
mfb_update_state state_a, state_b;
for (i = 0; i < WIDTH_A * HEIGHT_A; ++i)
{
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
g_buffer_a[i] = MFB_RGB(noise, noise, noise);
}
//--
time_x = sinf(time * kPI / 180.0f);
time_y = cosf(time * kPI / 180.0f);
i = 0;
for(y=0; y<HEIGHT_B; ++y) {
dy = cosf((y * time_y) * kPI / 180.0f); // [-1, 1]
for(x=0; x<WIDTH_B; ++x) {
dx = sinf((x * time_x) * kPI / 180.0f); // [-1, 1]
index = (int) ((2.0f + dx + dy) * 0.25f * 511.0f); // [0, 511]
g_buffer_b[i++] = pallete[index];
}
}
time += 0.1f;
//--
state_a = mfb_update(window_a, g_buffer_a);
if (state_a != STATE_OK) {
window_a = 0x0;
}
//--
state_b = mfb_update(window_b, g_buffer_b);
if (state_b != STATE_OK) {
window_b = 0x0;
}
if(window_a == 0x0 && window_b == 0x0) {
break;
}
// Don't need to do this for both windows in the same thread
if(window_a != 0x0)
mfb_wait_sync(window_a);
else if(window_b != 0x0)
mfb_wait_sync(window_b);
}
return 0;
}

View File

@ -1,24 +1,27 @@
#include <MiniFB.h>
#include <stdio.h>
#include <stdint.h>
#define WIDTH 800
#define HEIGHT 600
static unsigned int s_buffer[WIDTH * HEIGHT];
static unsigned int g_buffer[WIDTH * HEIGHT];
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int main()
int
main()
{
int noise, carry, seed = 0xbeef;
if (!mfb_open("Noise Test", WIDTH, HEIGHT))
struct mfb_window *window = mfb_open_ex("Noise Test", WIDTH, HEIGHT, WF_RESIZABLE);
if (!window)
return 0;
for (;;)
{
int i, state;
do {
int i;
mfb_update_state state;
for (i = 0; i < WIDTH * HEIGHT; ++i)
{
for (i = 0; i < WIDTH * HEIGHT; ++i) {
noise = seed;
noise >>= 3;
noise ^= seed;
@ -27,16 +30,15 @@ int main()
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
s_buffer[i] = MFB_RGB(noise, noise, noise);
g_buffer[i] = MFB_RGB(noise, noise, noise);
}
state = mfb_update(s_buffer);
if (state < 0)
state = mfb_update(window, g_buffer);
if (state != STATE_OK) {
window = 0x0;
break;
}
mfb_close();
} while(mfb_wait_sync(window));
return 0;
}