added mfb_update_ex - Windows version
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@ -23,6 +23,8 @@ struct mfb_window * mfb_open_ex(const char *title, unsigned width, unsigned heig
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// Also updates the window events
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// Also updates the window events
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mfb_update_state mfb_update(struct mfb_window *window, void *buffer);
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mfb_update_state mfb_update(struct mfb_window *window, void *buffer);
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mfb_update_state mfb_update_ex(struct mfb_window *window, void *buffer, unsigned width, unsigned height);
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// Only updates the window events
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// Only updates the window events
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mfb_update_state mfb_update_events(struct mfb_window *window);
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mfb_update_state mfb_update_events(struct mfb_window *window);
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@ -375,13 +375,26 @@ mfb_open(const char *title, unsigned width, unsigned height) {
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mfb_update_state
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mfb_update_state
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mfb_update(struct mfb_window *window, void *buffer) {
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mfb_update(struct mfb_window *window, void *buffer) {
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if (window == 0x0) {
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return STATE_INVALID_WINDOW;
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}
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SWindowData *window_data = (SWindowData *) window;
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return mfb_update_ex(window, buffer, window_data->buffer_width, window_data->buffer_height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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mfb_update_state
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mfb_update_ex(struct mfb_window *window, void *buffer, unsigned width, unsigned height) {
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MSG msg;
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MSG msg;
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if (window == 0x0) {
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if (window == 0x0) {
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return STATE_INVALID_WINDOW;
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return STATE_INVALID_WINDOW;
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}
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}
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SWindowData *window_data = (SWindowData *)window;
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SWindowData *window_data = (SWindowData *) window;
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if (window_data->close) {
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if (window_data->close) {
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destroy_window_data(window_data);
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destroy_window_data(window_data);
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return STATE_EXIT;
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return STATE_EXIT;
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@ -392,8 +405,12 @@ mfb_update(struct mfb_window *window, void *buffer) {
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}
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}
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window_data->draw_buffer = buffer;
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window_data->draw_buffer = buffer;
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window_data->buffer_width = width;
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window_data->buffer_height = height;
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SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
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SWindowData_Win *window_data_win = (SWindowData_Win *) window_data->specific;
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window_data_win->bitmapInfo->bmiHeader.biWidth = window_data->buffer_width;
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window_data_win->bitmapInfo->bmiHeader.biHeight = -(LONG) window_data->buffer_height;
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InvalidateRect(window_data_win->window, 0x0, TRUE);
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InvalidateRect(window_data_win->window, 0x0, TRUE);
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SendMessage(window_data_win->window, WM_PAINT, 0, 0);
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SendMessage(window_data_win->window, WM_PAINT, 0, 0);
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@ -1,25 +1,38 @@
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#include <MiniFB.h>
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#include <MiniFB.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdint.h>
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#define WIDTH 800
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static uint32_t g_width = 800;
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#define HEIGHT 600
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static uint32_t g_height = 600;
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static unsigned int g_buffer[WIDTH * HEIGHT];
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static uint32_t *g_buffer = 0x0;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void
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resize(struct mfb_window *window, int width, int height) {
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g_width = width;
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g_height = height;
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g_buffer = realloc(g_buffer, g_width * g_height * 4);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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int
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int
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main()
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main()
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{
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{
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int i, noise, carry, seed = 0xbeef;
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uint32_t i, noise, carry, seed = 0xbeef;
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struct mfb_window *window = mfb_open_ex("Noise Test", WIDTH, HEIGHT, WF_RESIZABLE);
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struct mfb_window *window = mfb_open_ex("Noise Test", g_width, g_height, WF_RESIZABLE);
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if (!window)
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if (!window)
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return 0;
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return 0;
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g_buffer = (uint32_t *) malloc(g_width * g_height * 4);
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mfb_set_resize_callback(window, resize);
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mfb_update_state state;
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mfb_update_state state;
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do {
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do {
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for (i = 0; i < WIDTH * HEIGHT; ++i) {
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for (i = 0; i < g_width * g_height; ++i) {
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noise = seed;
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noise = seed;
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noise >>= 3;
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noise >>= 3;
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noise ^= seed;
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noise ^= seed;
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@ -31,7 +44,7 @@ main()
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g_buffer[i] = MFB_RGB(noise, noise, noise);
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g_buffer[i] = MFB_RGB(noise, noise, noise);
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}
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}
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state = mfb_update(window, g_buffer);
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state = mfb_update_ex(window, g_buffer, g_width, g_height);
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if (state != STATE_OK) {
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if (state != STATE_OK) {
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window = 0x0;
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window = 0x0;
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break;
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break;
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