Carlos Aragones
11151ca6f0
Add option to invert the Mouse Y coordinate on MacOS
2021-11-16 09:55:27 +01:00
Carlos Aragonés
44cdecae60
Merge branch 'master' into fix_some_getters
2021-11-15 11:06:30 +01:00
Carlos Aragonés
23b1a10f8d
Merge pull request #64 from aduros/2021-11-13-patch
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Handle the X11 WM_DELETE_WINDOW protocol for closing windows.
2021-11-15 10:07:26 +01:00
Bruno Garcia
a9bb3198db
Handle the X11 WM_DELETE_WINDOW protocol for closing windows.
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This fixes a crash on window close on i3 and probably other WMs which
send WM_DELETE_WINDOW.
2021-11-13 09:26:42 -03:00
GEMALTO\caragone
0e493a73b4
Fixed mfb_get_mouse_scroll_x(), mfb_get_mouse_scroll_y() and mfb_get_mouse_button_buffer()
2021-11-12 23:18:56 +01:00
GEMALTO\caragone
8179d09c76
Android Support (beta)
2021-11-12 23:05:06 +01:00
Carlos Aragonés
571690a513
Merge pull request #60 from onbjerg/linux-gl-context
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Properly create OpenGL context on Linux
2021-05-05 23:05:43 +02:00
Oliver Nordbjerg
5a749e8214
Properly create OpenGL context on Linux
2021-05-05 22:51:17 +02:00
Carlos Aragonés
1129df5af5
Merge pull request #55 from bradgrantham/master
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Fix https://github.com/emoon/minifb/issues/54
2021-04-30 15:00:30 +02:00
Carlos Aragonés
a0a1859525
Remove recent MacOs clang warning while compiling
2021-04-28 15:08:13 +02:00
Carlos Aragonés
b431c077ab
Updated readme
2021-04-28 15:07:04 +02:00
Carlos Aragonés
ac67eeb941
MacOS Big Sur test and remove hardware sync (MacOS is ignoring it)
2021-04-28 14:44:09 +02:00
Carlos Aragones
ffc5f5b503
MacOS Mojave test and fix
2021-04-28 14:11:13 +02:00
Carlos Aragones
dbd882ed22
use metal preferredFramesPerSecond (macOS 10.11+) and commandBuffer presentDrawable:afterMinimumDuration: (macOS 10.15.4+)
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(programmed from Windows, maybe do not compile)
2021-04-28 13:21:08 +02:00
Carlos Aragones
b4122c3d6a
Merge branch 'master' into accurate_vsync
2021-04-28 12:36:57 +02:00
Carlos Aragones
fb35e988ad
Added mfb_get_target_fps
2021-04-28 12:36:40 +02:00
Carlos Aragones
815fa2f255
use OpenGL swap interval on Windows and X11
2021-04-28 12:34:20 +02:00
Carlos Aragones
f9aa6acb7a
try to accurate software vsync
2021-04-28 11:07:25 +02:00
Brad Grantham
c667aabca9
Fix https://github.com/emoon/minifb/issues/54
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Don't set CMAKE_..._FLAGS... in the cache
2021-03-18 14:15:54 -07:00
Carlos Aragones
cc79a85e3d
input_events: Show mouse point on mouse button pressed
2021-02-19 11:13:32 +01:00
Carlos Aragones
fa8bf266f0
Changes related to dpi.
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Introduced new function mfb_get_monitor_scale
Deprecated function mfb_get_monitor_dpi
2021-02-19 10:57:13 +01:00
Carlos Aragonés
17df5633cd
Fix bug redefining window_data_win. Thanks to @nsmryan
2021-01-14 19:48:31 +01:00
Carlos Aragones
33f5084410
updated readme.md
2020-09-21 14:43:00 +02:00
Carlos Aragones
d9a9fe554f
Added to iOS
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not working on X11 & Wayland
2020-09-21 14:38:51 +02:00
Carlos Aragones
17c375002f
working on MacOS
2020-09-21 13:02:47 +02:00
Carlos Aragones
f66e92c8da
Working n Windows
2020-09-21 12:27:22 +02:00
Carlos Aragones
cfb114007e
updated readme.md
2020-09-21 11:59:42 +02:00
Carlos Aragones
9e3704b96c
hidpi compiling on Windows
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Fix OpenGL backend for multiple windows
2020-09-21 10:03:35 +02:00
Carlos Aragonés
056d419a10
Merge pull request #50 from drfuchs/master
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Add hidpi test
2020-09-21 09:41:04 +02:00
drfuchs
5691ca1441
Add hidpi test
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Test hi-dpi "retina" display, where there are four times as many pixels as the window's (height x width) would have you believe.
On hi-res displays, the "HighRes" window will have one-pixel-wide vertical black bars within the red-to-purple gradient, while in the "LowRes" window they'll be two-pixel-wide. On regular displays, LowRes will have the one-pixel bars, and HiRes should be a down-sampled gradient with no bars.
2020-09-20 09:40:03 -07:00
Carlos Aragones
4c898b0b8b
fix bug on Windows resize event
2020-09-18 18:53:18 +02:00
Carlos Aragones
42270f4c53
minor fixes
2020-09-18 17:45:24 +02:00
Carlos Aragones
3552c1f019
Fix Windows texture order color
2020-09-18 17:24:47 +02:00
Carlos Aragones
41e087433a
use OpenGL legacy API for X11 (faster than draw XImages)
2020-09-18 15:05:39 +02:00
Carlos Aragones
09338014d1
use OpenGL legacy API for windows (faster than GDI)
2020-09-18 10:28:42 +02:00
Carlos Aragones
6a1e7e0b71
Wayland support
2020-09-16 13:32:27 +02:00
Carlos Aragones
5196518bcb
working on X11
2020-09-16 13:19:50 +02:00
Carlos Aragones
72df95f7bb
working on iOS
2020-09-16 12:54:08 +02:00
Carlos Aragones
3a083fd3c8
macos working Metal & Cocoa
2020-09-16 12:27:14 +02:00
Carlos Aragones
82595a8d74
working for windows
2020-09-16 11:38:05 +02:00
Carlos Aragones
a6e63243f4
refactor
2020-09-16 10:01:12 +02:00
Carlos Aragones
5f9594cb23
update_ex working on iOS
2020-09-15 21:05:49 +02:00
Carlos Aragones
f4c537d6f0
fix ios minor bug
2020-09-15 20:40:25 +02:00
Carlos Aragones
3c90ae2a0f
Wayland working
2020-09-15 20:32:40 +02:00
Carlos Aragones
9a74e07568
prepare Linux Wayland & iOS
2020-09-15 15:24:05 +02:00
Carlos Aragones
8d68f620df
added mfb_update_ex - Linux - X11 version
2020-09-15 14:09:25 +02:00
Carlos Aragones
94a22bff6a
added mfb_update_ex - MacOS X - Cocoa version (I cannot test it!!!)
2020-09-15 13:39:55 +02:00
Carlos Aragones
e98644cfbf
added mfb_update_ex - MacOS X - Metal version
2020-09-15 12:39:26 +02:00
Carlos Aragones
2cf75ce9ac
Windows: update buffer_stride
2020-09-15 11:46:17 +02:00
Carlos Aragones
f09780d761
added mfb_update_ex - Windows version
2020-09-15 11:35:11 +02:00