const std = @import("std"); const base_cflags: []const []const u8 = &.{ "-Wall", "-Wextra", "-pedantic", "-Wno-switch", "-Wno-unused-function", "-Wno-implicit-fallthrough", "-std=c11", }; pub fn build(b: *std.build.Builder) !void { const mode = b.standardReleaseOptions(); const target = b.standardTargetOptions(.{}); var c_flags = try std.ArrayList([]const u8).initCapacity(b.allocator, base_cflags.len); defer c_flags.deinit(); try c_flags.appendSlice(base_cflags); var c_sources = std.ArrayList([]const u8).init(b.allocator); defer c_sources.deinit(); try c_sources.appendSlice(&.{ "src/MiniFB_common.c", "src/MiniFB_internal.c", "src/MiniFB_timer.c", "src/windows/WinMiniFB.c", }); const use_opengl = b.option(bool, "opengl", "Use OpenGL") orelse false; const lib = b.addStaticLibrary("minifb-zig-port", null); lib.addIncludeDir("src"); lib.addIncludeDir("include"); lib.linkSystemLibraryName("gdi32"); lib.linkLibC(); lib.setBuildMode(mode); lib.install(); if (use_opengl) { try c_flags.append("-DUSE_OPENGL_API"); try c_sources.append("src/gl/MiniFB_GL.c"); lib.linkSystemLibraryName("Opengl32"); } lib.addCSourceFiles(c_sources.items, c_flags.items); addExample(b, "noise", "tests/noise.c", lib, target, mode); addExample(b, "multiple-windows", "tests/multiple_windows.c", lib, target, mode); addExample(b, "input-events", "tests/input_events.c", lib, target, mode); addExample(b, "hidpi", "tests/hidpi.c", lib, target, mode); } fn addExample(b: *std.build.Builder, comptime name: []const u8, file: []const u8, lib: *std.build.LibExeObjStep, target: std.zig.CrossTarget, mode: std.builtin.Mode) void { const exe = b.addExecutable(name, null); exe.setBuildMode(mode); exe.setTarget(target); exe.linkLibrary(lib); exe.addIncludeDir("include"); exe.addCSourceFile(file, base_cflags); exe.install(); const step_name = "run-" ++ name; b.step("run-" ++ name, "Run " ++ name ++ " example").dependOn(&exe.run().step); }