#ifndef _MINIFB_H_ #define _MINIFB_H_ #include "MiniFB_enums.h" #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #define MFB_RGB(r, g, b) (((unsigned int)r) << 16) | (((unsigned int)g) << 8) | b /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Create a window that is used to display the buffer sent into the mfb_update function, returns 0 if fails int mfb_open(const char* name, int width, int height); int mfb_open_ex(const char* name, int width, int height, int flags); // Update the display. Input buffer is assumed to be a 32-bit buffer of the size given in the open call // Will return -1 when ESC key is pressed (later on will return keycode and -1 on other close signal) int mfb_update(void* buffer); // Close the window void mfb_close(); // Set user data void mfb_set_user_data(void *user_data); // Set viewport (useful when resize) bool mfb_set_viewport(unsigned offset_x, unsigned offset_y, unsigned width, unsigned height); // Event callbacks typedef void(*mfb_active_func)(void *user_data, bool isActive); typedef void(*mfb_resize_func)(void *user_data, int width, int height); typedef void(*mfb_keyboard_func)(void *user_data, Key key, KeyMod mod, bool isPressed); typedef void(*mfb_char_input_func)(void *user_data, unsigned int code); typedef void(*mfb_mouse_btn_func)(void *user_data, MouseButton button, KeyMod mod, bool isPressed); typedef void(*mfb_mouse_move_func)(void *user_data, int x, int y); typedef void(*mfb_mouse_scroll_func)(void *user_data, KeyMod mod, float deltaX, float deltaY); void mfb_active_callback(mfb_active_func callback); void mfb_resize_callback(mfb_resize_func callback); void mfb_keyboard_callback(mfb_keyboard_func callback); void mfb_char_input_callback(mfb_char_input_func callback); void mfb_mouse_button_callback(mfb_mouse_btn_func callback); void mfb_mouse_move_callback(mfb_mouse_move_func callback); void mfb_mouse_scroll_callback(mfb_mouse_scroll_func callback); const char *mfb_get_key_name(Key key); /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #include "MiniFB_cpp.h" #endif #endif