#include #include #include #define kUnused(var) (void) var; #define WIDTH 800 #define HEIGHT 600 static unsigned int g_buffer[WIDTH * HEIGHT]; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void active(struct Window *window, bool isActive) { const char *window_title = ""; if(window) { window_title = (const char *) mfb_get_user_data(window); } fprintf(stdout, "%s > active: %d\n", window_title, isActive); } void resize(struct Window *window, int width, int height) { uint32_t x = 0; uint32_t y = 0; const char *window_title = ""; if(window) { window_title = (const char *) mfb_get_user_data(window); } fprintf(stdout, "%s > resize: %d, %d\n", window_title, width, height); if(width > WIDTH) { x = (width - WIDTH) >> 1; width = WIDTH; } if(height > HEIGHT) { y = (height - HEIGHT) >> 1; height = HEIGHT; } mfb_set_viewport(window, x, y, width, height); } void keyboard(struct Window *window, Key key, KeyMod mod, bool isPressed) { const char *window_title = ""; if(window) { window_title = (const char *) mfb_get_user_data(window); } fprintf(stdout, "%s > keyboard: key: %s (pressed: %d) [KeyMod: %x]\n", window_title, mfb_get_key_name(key), isPressed, mod); if(key == KB_KEY_ESCAPE) { mfb_close(window); } } void char_input(struct Window *window, unsigned int charCode) { const char *window_title = ""; if(window) { window_title = (const char *) mfb_get_user_data(window); } fprintf(stdout, "%s > charCode: %d\n", window_title, charCode); } void mouse_btn(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) { const char *window_title = ""; if(window) { window_title = (const char *) mfb_get_user_data(window); } fprintf(stdout, "%s > mouse_btn: button: %d (pressed: %d) [KeyMod: %x]\n", window_title, button, isPressed, mod); } void mouse_move(struct Window *window, int x, int y) { kUnused(window); kUnused(x); kUnused(y); // const char *window_title = ""; // if(window) { // window_t(const char *) itle = mfb_get_user_data(window); // } //fprintf(stdout, "%s > mouse_move: %d, %d\n", window_title, x, y); } void mouse_scroll(struct Window *window, KeyMod mod, float deltaX, float deltaY) { const char *window_title = ""; if(window) { window_title = (const char *) mfb_get_user_data(window); } fprintf(stdout, "%s > mouse_scroll: x: %f, y: %f [KeyMod: %x]\n", window_title, deltaX, deltaY, mod); } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// int main() { int noise, carry, seed = 0xbeef; struct Window *window = mfb_open_ex("Input Events Test", WIDTH, HEIGHT, WF_RESIZABLE); if (!window) return 0; mfb_set_active_callback(window, active); mfb_set_resize_callback(window, resize); mfb_set_keyboard_callback(window, keyboard); mfb_set_char_input_callback(window, char_input); mfb_set_mouse_button_callback(window, mouse_btn); mfb_set_mouse_move_callback(window, mouse_move); mfb_set_mouse_scroll_callback(window, mouse_scroll); mfb_set_user_data(window, (void *) "Input Events Test"); for (;;) { int i; UpdateState state; for (i = 0; i < WIDTH * HEIGHT; ++i) { noise = seed; noise >>= 3; noise ^= seed; carry = noise & 1; noise >>= 1; seed >>= 1; seed |= (carry << 30); noise &= 0xFF; g_buffer[i] = MFB_RGB(noise, noise, noise); } state = mfb_update(window, g_buffer); if (state != STATE_OK) { window = 0x0; break; } } return 0; }