minifb-zig-port/tests/noise.c
Carlos Aragonés 21d9377822 Add multiple windows2 (#19)
* MacOSX with input events and mfb_set_viewport

* Windows with input events and mfb_set_viewport

* Minor changes in macosx and windows

* X11 with input and mfb_set_viewport

* Minor changes on X11

* Fix bug in X11 resize event

* Fix bug in windows resize

* added scale image to X11

* Added stretch_image with & without bilinear interpolation

* moved MiniFB_internal.h

* Added wayland events

* minor changes

* unify a bit the window structs

* More work on wayland

* Added cmake file

* minor fix on windows

* modified test

* Fix on wayland.
Unset wayland as default for linux

* Use stdbool instead of our own macro eBool
Remove prefix e from all enums

* Remove _ex sufix in common files

* merge X11MiniFB_ex.c into X11MiniFB.c

* Merge WaylandMiniFB_ex.c into WaylandMiniFB.c

* Add user_data to callbacks

* Merge WinMiniFB_ex.c into WinMiniFB.c

* Some minor changes on Windows

* Fix bug on Wayland

* Multiple Windows for MacOS X & Linux

* Multiple Windows for Windows
Refactor

* Refactor

* Added mfb_get_key_name

* remove some warnings

* Events per window working on MacOS & Linux (maybe Windows)

* Fix on Windows

* Added default key callback on macos & wayland

* Unify keyboard_default on all platforms

* keyboard_default on all platforms
2019-06-08 20:34:05 +02:00

342 lines
9.5 KiB
C

#include <MiniFB.h>
#include <stdio.h>
#include <stdint.h>
#define kUnused(var) (void) var;
#define WIDTH_A 800
#define HEIGHT_A 600
static unsigned int g_buffer1[WIDTH_A * HEIGHT_A];
#define WIDTH_B 240
#define HEIGHT_B 120
static unsigned int g_buffer2[WIDTH_B * HEIGHT_B];
//-------------------------------------
// C interface
//-------------------------------------
void active(struct Window *window, bool isActive) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "active %d: %d\n", id, isActive);
}
void resize(struct Window *window, int width, int height) {
uint32_t x = 0;
uint32_t y = 0;
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "resize %d: %d, %d\n", id, width, height);
if(width > WIDTH_A) {
x = (width - WIDTH_A) >> 1;
width = WIDTH_A;
}
if(height > HEIGHT_A) {
y = (height - HEIGHT_A) >> 1;
height = HEIGHT_A;
}
mfb_set_viewport(window, x, y, width, height);
}
void keyboard(struct Window *window, Key key, KeyMod mod, bool isPressed) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "keyboard %d: key: %s (pressed: %d) [KeyMod: %x]\n", id, mfb_get_key_name(key), isPressed, mod);
if(key == KB_KEY_ESCAPE) {
mfb_close(window);
}
}
void char_input(struct Window *window, unsigned int charCode) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "charCode %d: %d\n", id, charCode);
}
void mouse_btn(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "mouse_btn %d: button: %d (pressed: %d) [KeyMod: %x]\n", id, button, isPressed, mod);
}
void mouse_move(struct Window *window, int x, int y) {
kUnused(window);
kUnused(x);
kUnused(y);
// int id = 0;
// if(window) {
// id = *(int *) mfb_get_user_data(window);
// }
//fprintf(stdout, "mouse_move %d: %d, %d\n", id, x, y);
}
void mouse_scroll(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "mouse_scroll %d: x: %f, y: %f [KeyMod: %x]\n", id, deltaX, deltaY, mod);
}
//--
void active2(struct Window *window, bool isActive) {
kUnused(window);
fprintf(stdout, "active 2: %d\n", isActive);
}
void resize2(struct Window *window, int width, int height) {
uint32_t x = 0;
uint32_t y = 0;
fprintf(stdout, "resize 2: %d, %d\n", width, height);
if(width > WIDTH_A) {
x = (width - WIDTH_A) >> 1;
width = WIDTH_A;
}
if(height > HEIGHT_A) {
y = (height - HEIGHT_A) >> 1;
height = HEIGHT_A;
}
mfb_set_viewport(window, x, y, width, height);
}
void keyboard2(struct Window *window, Key key, KeyMod mod, bool isPressed) {
fprintf(stdout, "keyboard 2: key: %s (pressed: %d) [KeyMod: %x]\n", mfb_get_key_name(key), isPressed, mod);
if(key == KB_KEY_ESCAPE) {
mfb_close(window);
}
}
void char_input2(struct Window *window, unsigned int charCode) {
kUnused(window);
fprintf(stdout, "charCode 2: %d\n", charCode);
}
void mouse_btn2(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
kUnused(window);
fprintf(stdout, "mouse_btn 2: button: %d (pressed: %d) [KeyMod: %x]\n", button, isPressed, mod);
}
void mouse_move2(struct Window *window, int x, int y) {
kUnused(window);
kUnused(x);
kUnused(y);
//fprintf(stdout, "mouse_move: %d, %d\n", x, y);
}
void mouse_scroll2(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
kUnused(window);
fprintf(stdout, "mouse_scroll 2: x: %f, y: %f [KeyMod: %x]\n", deltaX, deltaY, mod);
}
//-------------------------------------
// C++ interface (calling C functions)
//-------------------------------------
#if defined(__cplusplus)
class Events {
public:
void active(struct Window *window, bool isActive) {
printf("\nEvents 1 - ");
::active(window, isActive);
}
void resize(struct Window *window, int width, int height) {
printf("Events 1 - ");
::resize(window, width, height);
}
void keyboard(struct Window *window, Key key, KeyMod mod, bool isPressed) {
printf("Events 1 - ");
::keyboard(window, key, mod, isPressed);
}
void char_input(struct Window *window, unsigned int charCode) {
printf("Events 1 - ");
::char_input(window, charCode);
}
void mouse_btn(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
printf("Events 1 - ");
::mouse_btn(window, button, mod, isPressed);
}
void mouse_move(struct Window *window, int x, int y) {
//printf("Events 1 - ");
::mouse_move(window, x, y);
}
void mouse_scroll(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
printf("Events 1 - ");
::mouse_scroll(window, mod, deltaX, deltaY);
}
};
class Events2 {
public:
void active(struct Window *window, bool isActive) {
printf("\nEvents 2 - ");
::active(window, isActive);
}
void resize(struct Window *window, int width, int height) {
printf("Events 2 - ");
::resize(window, width, height);
}
void keyboard(struct Window *window, Key key, KeyMod mod, bool isPressed) {
printf("Events 2 - ");
::keyboard(window, key, mod, isPressed);
}
void char_input(struct Window *window, unsigned int charCode) {
printf("Events 2 - ");
::char_input(window, charCode);
}
void mouse_btn(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
printf("Events 2 - ");
::mouse_btn(window, button, mod, isPressed);
}
void mouse_move(struct Window *window, int x, int y) {
//printf("Events 2 - ");
::mouse_move(window, x, y);
}
void mouse_scroll(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
printf("Events 2 - ");
::mouse_scroll(window, mod, deltaX, deltaY);
}
};
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int main()
{
int noise, carry, seed = 0xbeef;
int id1 = 1, id2 = 2;
struct Window *window1 = mfb_open_ex("Noise Test", WIDTH_A, HEIGHT_A, WF_RESIZABLE);
if (!window1)
return 0;
mfb_set_user_data(window1, &id1);
#if defined(__cplusplus)
Events e;
mfb_active_callback(window1, &e, &Events::active);
mfb_resize_callback(window1, &e, &Events::resize);
mfb_keyboard_callback(window1, &e, &Events::keyboard);
mfb_char_input_callback(window1, &e, &Events::char_input);
mfb_mouse_button_callback(window1, &e, &Events::mouse_btn);
mfb_mouse_move_callback(window1, &e, &Events::mouse_move);
mfb_mouse_scroll_callback(window1, &e, &Events::mouse_scroll);
#else
mfb_active_callback(window1, active);
mfb_resize_callback(window1, resize);
mfb_keyboard_callback(window1, keyboard);
mfb_char_input_callback(window1, char_input);
mfb_mouse_button_callback(window1, mouse_btn);
mfb_mouse_move_callback(window1, mouse_move);
mfb_mouse_scroll_callback(window1, mouse_scroll);
#endif
struct Window *window2 = mfb_open_ex("Noise Test", WIDTH_B, HEIGHT_B, WF_RESIZABLE);
if (!window2)
return 0;
mfb_set_user_data(window2, &id2);
#if defined(__cplusplus)
Events2 e2;
mfb_active_callback(window2, &e2, &Events2::active);
mfb_resize_callback(window2, &e2, &Events::resize);
mfb_keyboard_callback(window2, &e2, &Events::keyboard);
mfb_char_input_callback(window2, &e2, &Events::char_input);
mfb_mouse_button_callback(window2, &e2, &Events::mouse_btn);
mfb_mouse_move_callback(window2, &e2, &Events::mouse_move);
mfb_mouse_scroll_callback(window2, &e2, &Events::mouse_scroll);
#else
mfb_active_callback(window2, active2);
mfb_resize_callback(window2, resize2);
mfb_keyboard_callback(window2, keyboard2);
mfb_char_input_callback(window2, char_input2);
mfb_mouse_button_callback(window2, mouse_btn2);
mfb_mouse_move_callback(window2, mouse_move2);
mfb_mouse_scroll_callback(window2, mouse_scroll2);
#endif
mfb_keyboard_callback(window2, 0x0);
for (;;)
{
int i;
UpdateState state1, state2;
for (i = 0; i < WIDTH_A * HEIGHT_A; ++i)
{
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
g_buffer1[i] = MFB_RGB(noise, noise, noise);
}
for (i = 0; i < WIDTH_B * HEIGHT_B; ++i)
{
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
g_buffer2[i] = MFB_RGB(noise, (~noise) & 0xff, 255 - noise);
}
state1 = mfb_update(window1, g_buffer1);
state2 = mfb_update(window2, g_buffer2);
if (state1 != STATE_OK) {
window1 = 0x0;
}
if (state2 != STATE_OK) {
window2 = 0x0;
}
if (state1 != STATE_OK && state2 != STATE_OK) {
break;
}
}
mfb_close(window1);
return 0;
}