8b6148cf97
* MacOSX with input events and mfb_set_viewport * Windows with input events and mfb_set_viewport * Minor changes in macosx and windows * X11 with input and mfb_set_viewport * Minor changes on X11 * Fix bug in X11 resize event * Fix bug in windows resize * added scale image to X11 * Added stretch_image with & without bilinear interpolation * moved MiniFB_internal.h * Added wayland events * minor changes * unify a bit the window structs * More work on wayland * Added cmake file * minor fix on windows * modified test * Fix on wayland. Unset wayland as default for linux * Use stdbool instead of our own macro eBool Remove prefix e from all enums * Remove _ex sufix in common files * merge X11MiniFB_ex.c into X11MiniFB.c * Merge WaylandMiniFB_ex.c into WaylandMiniFB.c * Add user_data to callbacks * Merge WinMiniFB_ex.c into WinMiniFB.c * Some minor changes on Windows * Fix bug on Wayland * Added mfb_get_key_name * keyboard_default on all platforms
125 lines
4.9 KiB
C++
Executable File
125 lines
4.9 KiB
C++
Executable File
#pragma once
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#if defined(__cplusplus)
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#include <functional>
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#include "MiniFB.h"
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template <class T>
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void mfb_active_callback(T *obj, void (T::*method)(void *, bool));
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template <class T>
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void mfb_resize_callback(T *obj, void (T::*method)(void *, int, int));
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template <class T>
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void mfb_keyboard_callback(T *obj, void (T::*method)(void *, Key, KeyMod, bool));
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template <class T>
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void mfb_char_input_callback(T *obj, void (T::*method)(void *, unsigned int));
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template <class T>
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void mfb_mouse_button_callback(T *obj, void (T::*method)(void *, MouseButton, KeyMod, bool));
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template <class T>
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void mfb_mouse_move_callback(T *obj, void (T::*method)(void *, int, int));
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template <class T>
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void mfb_mouse_scroll_callback(T *obj, void (T::*method)(void *, KeyMod, float, float));
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//-------------------------------------
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// To avoid clumsy hands
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//-------------------------------------
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class Stub {
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template <class T>
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friend void mfb_active_callback(T *obj, void (T::*method)(void *, bool));
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template <class T>
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friend void mfb_resize_callback(T *obj, void (T::*method)(void *, int, int));
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template <class T>
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friend void mfb_mouse_button_callback(T *obj, void (T::*method)(void *, MouseButton, KeyMod, bool));
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template <class T>
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friend void mfb_keyboard_callback(T *obj, void (T::*method)(void *, Key, KeyMod, bool));
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template <class T>
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friend void mfb_char_input_callback(T *obj, void (T::*method)(void *, unsigned int));
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template <class T>
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friend void mfb_mouse_button_callback(T *obj, void (T::*method)(void *, MouseButton, KeyMod, bool));
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template <class T>
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friend void mfb_mouse_move_callback(T *obj, void (T::*method)(void *, int, int));
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template <class T>
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friend void mfb_mouse_scroll_callback(T *obj, void (T::*method)(void *, KeyMod, float, float));
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static void active_stub(void *user_data, bool isActive);
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static void resize_stub(void *user_data, int width, int height);
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static void keyboard_stub(void *user_data, Key key, KeyMod mod, bool isPressed);
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static void char_input_stub(void *user_data, unsigned int);
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static void mouse_btn_stub(void *user_data, MouseButton button, KeyMod mod, bool isPressed);
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static void mouse_move_stub(void *user_data, int x, int y);
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static void scroll_stub(void *user_data, KeyMod mod, float deltaX, float deltaY);
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static std::function<void(void *user_data, bool)> m_active;
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static std::function<void(void *user_data, int, int)> m_resize;
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static std::function<void(void *user_data, Key, KeyMod, bool)> m_keyboard;
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static std::function<void(void *user_data, unsigned int)> m_char_input;
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static std::function<void(void *user_data, MouseButton, KeyMod, bool)> m_mouse_btn;
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static std::function<void(void *user_data, int, int)> m_mouse_move;
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static std::function<void(void *user_data, KeyMod, float, float)> m_scroll;
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};
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//-------------------------------------
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template <class T>
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inline void mfb_active_callback(T *obj, void (T::*method)(void *user_data, bool)) {
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using namespace std::placeholders;
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Stub::m_active = std::bind(method, obj, _1, _2);
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mfb_active_callback(Stub::active_stub);
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}
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template <class T>
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inline void mfb_resize_callback(T *obj, void (T::*method)(void *user_data, int, int)) {
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using namespace std::placeholders;
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Stub::m_resize = std::bind(method, obj, _1, _2, _3);
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mfb_resize_callback(Stub::resize_stub);
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}
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template <class T>
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inline void mfb_keyboard_callback(T *obj, void (T::*method)(void *user_data, Key, KeyMod, bool)) {
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using namespace std::placeholders;
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Stub::m_keyboard = std::bind(method, obj, _1, _2, _3, _4);
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mfb_keyboard_callback(Stub::keyboard_stub);
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}
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template <class T>
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inline void mfb_char_input_callback(T *obj, void (T::*method)(void *user_data, unsigned int)) {
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using namespace std::placeholders;
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Stub::m_char_input = std::bind(method, obj, _1, _2);
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mfb_char_input_callback(Stub::char_input_stub);
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}
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template <class T>
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inline void mfb_mouse_button_callback(T *obj, void (T::*method)(void *user_data, MouseButton, KeyMod, bool)) {
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using namespace std::placeholders;
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Stub::m_mouse_btn = std::bind(method, obj, _1, _2, _3, _4);
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mfb_mouse_button_callback(Stub::mouse_btn_stub);
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}
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template <class T>
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inline void mfb_mouse_move_callback(T *obj, void (T::*method)(void *user_data, int, int)) {
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using namespace std::placeholders;
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Stub::m_mouse_move = std::bind(method, obj, _1, _2, _3);
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mfb_mouse_move_callback(Stub::mouse_move_stub);
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}
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template <class T>
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inline void mfb_mouse_scroll_callback(T *obj, void (T::*method)(void *user_data, KeyMod, float, float)) {
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using namespace std::placeholders;
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Stub::m_scroll = std::bind(method, obj, _1, _2, _3, _4);
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mfb_mouse_scroll_callback(Stub::scroll_stub);
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}
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#endif
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