minifb-zig-port/CMakeLists.txt
Carlos Aragonés 35b8439b26
Add timers and ability to set a target fps for the application (#36)
* working on windows

* minor fix

* working on macosx

* Oops! I reversed resolution and frequency on macos

* working on X11

* working on wayland

* update the readme

* format the readme

Co-authored-by: Carlos Aragones <>
2020-04-22 13:00:15 +02:00

168 lines
4.4 KiB
CMake

cmake_minimum_required(VERSION 3.5)
set(PROJECT_NAME MiniFB)
project(${PROJECT_NAME})
message("Processing " ${PROJECT_NAME})
set(SrcLib
include/MiniFB.h
include/MiniFB_cpp.h
include/MiniFB_enums.h
src/MiniFB_common.c
src/MiniFB_cpp.cpp
src/MiniFB_internal.c
src/MiniFB_internal.h
src/MiniFB_timer.c
src/WindowData.h
)
set(SrcWindows
src/windows/WinMiniFB.c
src/windows/WindowData_Win.h
)
set(SrcMacOSX
src/macosx/MacMiniFB.m
src/macosx/OSXWindow.h
src/macosx/OSXWindow.m
src/macosx/OSXWindowFrameView.h
src/macosx/OSXWindowFrameView.m
src/macosx/WindowData_OSX.h
)
set(SrcWayland
src/wayland/WaylandMiniFB.c
src/wayland/WindowData_Way.h
src/MiniFB_linux.c
)
set(SrcX11
src/x11/X11MiniFB.c
src/x11/WindowData_X11.h
src/MiniFB_linux.c
)
# Avoid RelWithDebInfo and MinSizeRel
#--------------------------------------
set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE)
# Define Release by default
#--------------------------------------
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release")
message(STATUS "Build type not specified: Use Release by default")
endif(NOT CMAKE_BUILD_TYPE)
# Set features
#--------------------------------------
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Set GCC/Clang flags
#--------------------------------------
if (NOT MSVC)
# Avoid default flag values
#--------------------------------------
set(CMAKE_C_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_OBJC_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_OBJC_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_OBJC_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_OBJCXX_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_OBJCXX_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_OBJCXX_FLAGS_RELEASE "" CACHE STRING "" FORCE)
# Set our flags
#--------------------------------------
add_compile_options("$<$<CONFIG:Debug>:-g>")
add_compile_options("$<IF:$<CONFIG:Debug>,-O0,-O2>")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -pedantic -Wno-switch -Wno-unused-function -Wno-implicit-fallthrough")
set (CMAKE_OBJC_FLAGS "${CMAKE_C_FLAGS}")
set (CMAKE_OBJCXX_FLAGS "${CMAKE_CXX_FLAGS}")
endif()
# Set default cmake flags
#--------------------------------------
if (APPLE)
OPTION(USE_METAL_API "Build the project using metal API code" ON)
elseif (UNIX)
OPTION(USE_WAYLAND_API "Build the project using wayland API code" OFF)
endif()
# Set compiler/platform specific flags and dependencies
#--------------------------------------
if (MSVC)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
add_definitions(-D_WIN32_WINNT=0x0600)
list (APPEND SrcLib ${SrcWindows})
elseif (MINGW)
add_definitions(-D_WIN32_WINNT=0x0600)
list(APPEND SrcLib ${SrcWindows})
elseif (APPLE)
if(USE_METAL_API)
add_definitions(-DUSE_METAL_API)
endif()
link_libraries("-framework Cocoa")
link_libraries("-framework QuartzCore")
link_libraries("-framework Metal")
link_libraries("-framework MetalKit")
list(APPEND SrcLib ${SrcMacOSX})
elseif (UNIX)
if(USE_WAYLAND_API)
link_libraries("-lwayland-client")
link_libraries("-lwayland-cursor")
list(APPEND SrcLib ${SrcWayland})
else()
link_libraries("-lX11")
list(APPEND SrcLib ${SrcX11})
endif()
endif()
# Library
#--------------------------------------
add_library(minifb STATIC
${SrcLib}
)
# For all projects
#--------------------------------------
target_include_directories(minifb PUBLIC include)
target_include_directories(minifb PRIVATE src)
link_libraries(minifb)
# Examples
#--------------------------------------
add_executable(noise
tests/noise.c
)
add_executable(input_events
tests/input_events.c
)
add_executable(input_events_cpp
tests/input_events_cpp.cpp
)
add_executable(multiple_windows
tests/multiple_windows.c
)
message("Done " ${PROJECT_NAME})