Added timers
This commit is contained in:
parent
efba4456e7
commit
5346d16aba
@ -63,3 +63,40 @@ test "set and get target FPS" {
|
|||||||
try std.testing.expectEqual(fps, getTargetFPS());
|
try std.testing.expectEqual(fps, getTargetFPS());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub const Timer = struct {
|
||||||
|
ctimer: *minifb_c.mfb_timer,
|
||||||
|
|
||||||
|
pub fn init() !Timer {
|
||||||
|
const ctimer: ?*minifb_c.mfb_timer = minifb_c.mfb_timer_create();
|
||||||
|
if (ctimer) |value| {
|
||||||
|
return Timer {.ctimer=value};
|
||||||
|
} else {
|
||||||
|
return error.ItBroke;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn deinit(self: Timer) void {
|
||||||
|
minifb_c.mfb_timer_destroy(self.ctimer);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn reset(self: Timer) void {
|
||||||
|
minifb_c.mfb_timer_reset(self.ctimer);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn now(self: Timer) f64 {
|
||||||
|
return minifb_c.mfb_timer_now(self.ctimer);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn delta(self: Timer) f64 {
|
||||||
|
return minifb_c.mfb_timer_delta(self.ctimer);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn getFrequency() f64 {
|
||||||
|
return minifb_c.mfb_timer_get_frequency();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn getResolution() f64 {
|
||||||
|
return minifb_c.mfb_timer_get_resolution();
|
||||||
|
}
|
||||||
|
};
|
60
src/main.zig
60
src/main.zig
@ -16,14 +16,33 @@ const Coords = struct {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const State = struct {
|
const State = struct {
|
||||||
bgValue: u8,
|
period: f64,
|
||||||
increasing: bool,
|
bgValue: u8 = 0,
|
||||||
};
|
increasing: bool = true,
|
||||||
|
timer: mfb.Timer,
|
||||||
|
|
||||||
fn render(buf: Buffer, state: State) void {
|
pub fn init(period: f64) !State {
|
||||||
buf.drawRectangle(.{.x=0,.y=0}, .{.x=Width, .y=Height}, grey(state.bgValue));
|
const timer = try mfb.Timer.init();
|
||||||
|
return State{
|
||||||
|
.period=period,
|
||||||
|
.timer=timer,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn deinit(self: State) void {
|
||||||
|
self.timer.deinit();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn render(self: State, buf: Buffer) void {
|
||||||
|
var bgValue = @rem(self.timer.now(), self.period) / self.period * 512;
|
||||||
|
if (bgValue >= 256) {
|
||||||
|
bgValue = 512 - bgValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
buf.drawRectangle(.{.x=0,.y=0}, .{.x=Width, .y=Height}, grey(@floatToInt(u8, bgValue)));
|
||||||
buf.drawRectangle(.{.x=Width/3, .y=Height/3}, .{.x=2*Width/3, .y=2*Height/3}, mfb.rgb(255,0,0));
|
buf.drawRectangle(.{.x=Width/3, .y=Height/3}, .{.x=2*Width/3, .y=2*Height/3}, mfb.rgb(255,0,0));
|
||||||
}
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const Buffer = struct {
|
const Buffer = struct {
|
||||||
alloc: *std.mem.Allocator,
|
alloc: *std.mem.Allocator,
|
||||||
@ -31,7 +50,7 @@ const Buffer = struct {
|
|||||||
width: u32,
|
width: u32,
|
||||||
height: u32,
|
height: u32,
|
||||||
|
|
||||||
pub fn init(alloc: *std.mem.Allocator, width: u32, height: u32) anyerror!Buffer {
|
pub fn init(alloc: *std.mem.Allocator, width: u32, height: u32) !Buffer {
|
||||||
const slice = try alloc.alloc(u32, width*height);
|
const slice = try alloc.alloc(u32, width*height);
|
||||||
return Buffer {
|
return Buffer {
|
||||||
.alloc=alloc,
|
.alloc=alloc,
|
||||||
@ -73,38 +92,23 @@ const Buffer = struct {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
pub fn main() anyerror!void {
|
pub fn main() !void {
|
||||||
var gp_allocator = std.heap.GeneralPurposeAllocator(.{}){};
|
var gp_allocator = std.heap.GeneralPurposeAllocator(.{}){};
|
||||||
const alloc = &gp_allocator.allocator;
|
const alloc = &gp_allocator.allocator;
|
||||||
|
|
||||||
std.log.info("All your codebase are belong to us.", .{});
|
std.log.info("All your codebase are belong to us.", .{});
|
||||||
var win = mfb.Window.open("Hello minifb-zig", Width, Height) catch unreachable;
|
var win = mfb.Window.open("Hello minifb-zig", Width, Height) catch unreachable;
|
||||||
mfb.setTargetFPS(60);
|
mfb.setTargetFPS(7);
|
||||||
|
|
||||||
|
var state = try State.init(3);
|
||||||
|
defer state.deinit();
|
||||||
|
|
||||||
var state = State {
|
|
||||||
.increasing=true,
|
|
||||||
.bgValue=0,
|
|
||||||
};
|
|
||||||
var buf = try Buffer.init(alloc, Width, Height);
|
var buf = try Buffer.init(alloc, Width, Height);
|
||||||
defer buf.deinit();
|
defer buf.deinit();
|
||||||
|
|
||||||
render(buf, state);
|
state.render(buf);
|
||||||
while (win.waitSync()) {
|
while (win.waitSync()) {
|
||||||
if (state.increasing) {
|
state.render(buf);
|
||||||
if (state.bgValue < 255) {
|
|
||||||
state.bgValue += 1;
|
|
||||||
} else {
|
|
||||||
state.increasing = false;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (state.bgValue > 0) {
|
|
||||||
state.bgValue -= 1;
|
|
||||||
} else {
|
|
||||||
state.increasing = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
render(buf, state);
|
|
||||||
// TODO Handle mfb state
|
// TODO Handle mfb state
|
||||||
_ = win.update(buf.slice) catch unreachable;
|
_ = win.update(buf.slice) catch unreachable;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user