Added setKeyboardCallback and update variants
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		@@ -13,6 +13,133 @@ pub const Rgb = packed struct {
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    _reserved: u8 = 0,
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};
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pub const Key = enum(c_int) {
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    unknown = c.KB_KEY_UNKNOWN,
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    space = c.KB_KEY_SPACE,
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    apostrophe = c.KB_KEY_APOSTROPHE,
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    comma = c.KB_KEY_COMMA,
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    minus = c.KB_KEY_MINUS,
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    period = c.KB_KEY_PERIOD,
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    slash = c.KB_KEY_SLASH,
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    @"0" = c.KB_KEY_0,
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    @"1" = c.KB_KEY_1,
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    @"2" = c.KB_KEY_2,
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    @"3" = c.KB_KEY_3,
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    @"4" = c.KB_KEY_4,
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    @"5" = c.KB_KEY_5,
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    @"6" = c.KB_KEY_6,
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    @"7" = c.KB_KEY_7,
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    @"8" = c.KB_KEY_8,
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    @"9" = c.KB_KEY_9,
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    semicolon = c.KB_KEY_SEMICOLON,
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    equal = c.KB_KEY_EQUAL,
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    a = c.KB_KEY_A,
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    b = c.KB_KEY_B,
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    c = c.KB_KEY_C,
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    d = c.KB_KEY_D,
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    e = c.KB_KEY_E,
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    f = c.KB_KEY_F,
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    g = c.KB_KEY_G,
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    h = c.KB_KEY_H,
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    i = c.KB_KEY_I,
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    j = c.KB_KEY_J,
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    k = c.KB_KEY_K,
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    l = c.KB_KEY_L,
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    m = c.KB_KEY_M,
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    n = c.KB_KEY_N,
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    o = c.KB_KEY_O,
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    p = c.KB_KEY_P,
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    q = c.KB_KEY_Q,
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    r = c.KB_KEY_R,
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    s = c.KB_KEY_S,
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    t = c.KB_KEY_T,
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    u = c.KB_KEY_U,
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    v = c.KB_KEY_V,
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    w = c.KB_KEY_W,
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    x = c.KB_KEY_X,
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    y = c.KB_KEY_Y,
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    z = c.KB_KEY_Z,
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    left_bracket = c.KB_KEY_LEFT_BRACKET,
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    backslash = c.KB_KEY_BACKSLASH,
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    right_bracket = c.KB_KEY_RIGHT_BRACKET,
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    grave_accent = c.KB_KEY_GRAVE_ACCENT,
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    world_1 = c.KB_KEY_WORLD_1,
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    world_2 = c.KB_KEY_WORLD_2,
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    escape = c.KB_KEY_ESCAPE,
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    enter = c.KB_KEY_ENTER,
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    tab = c.KB_KEY_TAB,
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    backspace = c.KB_KEY_BACKSPACE,
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    insert = c.KB_KEY_INSERT,
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    delete = c.KB_KEY_DELETE,
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    right = c.KB_KEY_RIGHT,
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    left = c.KB_KEY_LEFT,
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    down = c.KB_KEY_DOWN,
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    up = c.KB_KEY_UP,
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    page_up = c.KB_KEY_PAGE_UP,
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    page_down = c.KB_KEY_PAGE_DOWN,
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    home = c.KB_KEY_HOME,
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    end = c.KB_KEY_END,
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    caps_lock = c.KB_KEY_CAPS_LOCK,
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    scroll_lock = c.KB_KEY_SCROLL_LOCK,
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    num_lock = c.KB_KEY_NUM_LOCK,
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    print_screen = c.KB_KEY_PRINT_SCREEN,
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    pause = c.KB_KEY_PAUSE,
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    f1 = c.KB_KEY_F1,
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    f2 = c.KB_KEY_F2,
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    f3 = c.KB_KEY_F3,
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    f4 = c.KB_KEY_F4,
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    f5 = c.KB_KEY_F5,
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    f6 = c.KB_KEY_F6,
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    f7 = c.KB_KEY_F7,
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    f8 = c.KB_KEY_F8,
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    f9 = c.KB_KEY_F9,
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    f10 = c.KB_KEY_F10,
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    f11 = c.KB_KEY_F11,
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    f12 = c.KB_KEY_F12,
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    f13 = c.KB_KEY_F13,
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    f14 = c.KB_KEY_F14,
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    f15 = c.KB_KEY_F15,
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    f16 = c.KB_KEY_F16,
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    f17 = c.KB_KEY_F17,
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    f18 = c.KB_KEY_F18,
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    f19 = c.KB_KEY_F19,
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    f20 = c.KB_KEY_F20,
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    f21 = c.KB_KEY_F21,
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    f22 = c.KB_KEY_F22,
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    f23 = c.KB_KEY_F23,
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    f24 = c.KB_KEY_F24,
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    f25 = c.KB_KEY_F25,
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    kp_0 = c.KB_KEY_KP_0,
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    kp_1 = c.KB_KEY_KP_1,
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    kp_2 = c.KB_KEY_KP_2,
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    kp_3 = c.KB_KEY_KP_3,
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    kp_4 = c.KB_KEY_KP_4,
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    kp_5 = c.KB_KEY_KP_5,
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    kp_6 = c.KB_KEY_KP_6,
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    kp_7 = c.KB_KEY_KP_7,
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    kp_8 = c.KB_KEY_KP_8,
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    kp_9 = c.KB_KEY_KP_9,
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    kp_decimal = c.KB_KEY_KP_DECIMAL,
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    kp_divide = c.KB_KEY_KP_DIVIDE,
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    kp_multiply = c.KB_KEY_KP_MULTIPLY,
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    kp_subtract = c.KB_KEY_KP_SUBTRACT,
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    kp_add = c.KB_KEY_KP_ADD,
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    kp_enter = c.KB_KEY_KP_ENTER,
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    kp_equal = c.KB_KEY_KP_EQUAL,
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    left_shift = c.KB_KEY_LEFT_SHIFT,
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    left_control = c.KB_KEY_LEFT_CONTROL,
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    left_alt = c.KB_KEY_LEFT_ALT,
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    left_super = c.KB_KEY_LEFT_SUPER,
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    right_shift = c.KB_KEY_RIGHT_SHIFT,
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    right_control = c.KB_KEY_RIGHT_CONTROL,
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    right_alt = c.KB_KEY_RIGHT_ALT,
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    right_super = c.KB_KEY_RIGHT_SUPER,
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    menu = c.KB_KEY_MENU,
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    _,
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};
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pub const KeyMod = packed struct {
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    shift: bool = false,
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    control: bool = false,
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@@ -76,7 +203,20 @@ pub fn Window(comptime TUserData: type) type {
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            InternalError,
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        };
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        pub const State = enum { ok, exit };
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        pub const UpdateState = enum {
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            ok,
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            exit,
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            pub fn from(state: c.mfb_update_state) UpdateError!UpdateState {
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                return switch (state) {
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                    c.STATE_OK => UpdateState.ok,
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                    c.STATE_EXIT => UpdateState.exit,
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                    c.STATE_INVALID_WINDOW => UpdateError.InvalidWindow,
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                    c.STATE_INVALID_BUFFER => UpdateError.InvalidBuffer,
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                    else => UpdateError.InternalError,
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                };
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            }
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        };
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        pub const OpenFlags = packed struct {
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            resizable: bool = false,
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@@ -108,15 +248,16 @@ pub fn Window(comptime TUserData: type) type {
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            return c.mfb_wait_sync(self.cwin);
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        }
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        pub fn update(self: Window(TUserData), buffer: []Rgb) UpdateError!State {
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            const rawState = c.mfb_update(self.cwin, @ptrCast(*anyopaque, buffer.ptr));
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            switch (rawState) {
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                c.STATE_OK => return State.ok,
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                c.STATE_EXIT => return State.exit,
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                c.STATE_INVALID_WINDOW => return UpdateError.InvalidWindow,
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                c.STATE_INVALID_BUFFER => return UpdateError.InvalidBuffer,
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                else => return UpdateError.InternalError,
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        pub fn update(self: Window(TUserData), buffer: []Rgb) UpdateError!UpdateState {
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            return UpdateState.from(c.mfb_update(self.cwin, @ptrCast(*anyopaque, buffer.ptr)));
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        }
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        pub fn updateEvents(self: Window(TUserData)) UpdateError!UpdateState {
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            return UpdateState.from(c.mfb_update_events(self.cwin));
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        }
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        pub fn updateEx(self: Window(TUserData), buffer: []Rgb, width: u32, height: u32) UpdateError!UpdateState {
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            return UpdateState.from(c.mfb_update_ex(self.cwin), @ptrCast(*anyopaque, buffer), width, height);
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        }
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        pub fn setUserData(self: Window(TUserData), data: *TUserData) void {
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@@ -153,6 +294,11 @@ pub fn Window(comptime TUserData: type) type {
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            c.mfb_set_mouse_scroll_callback(self.cwin, @ptrCast(c.mfb_mouse_scroll_func, callback));
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        }
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        pub const KeyboardFunc = fn (win: Window(TUserData), key: Key, key_mod: KeyMod, is_pressed: bool) callconv(.C) void;
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        pub fn setKeyboardCallback(self: Window(TUserData), callback: KeyboardFunc) void {
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            c.mfb_set_keyboard_callback(self.cwin, @ptrCast(c.mfb_keyboard_func, callback));
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        }
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        pub fn setViewport(self: Window(TUserData), offset_x: u32, offset_y: u32, width: u32, height: u32) bool {
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            return c.mfb_set_viewport(self.cwin, offset_x, offset_y, width, height);
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        }
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										15
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								src/main.zig
									
									
									
									
									
								
							@@ -41,6 +41,7 @@ const State = struct {
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    },
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    rectangle_width: f32 = @intToFloat(f32, Width) / 3.0,
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    rectangle_height: f32 = @intToFloat(f32, Height) / 3.0,
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    paused: bool = false,
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    pub fn init(alloc: std.mem.Allocator, period: f64) !State {
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        var timer = try alloc.create(mfb.Timer);
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@@ -195,6 +196,15 @@ fn handleMouseScroll(win: mfb.Window(State), key_mod: mfb.KeyMod, delta_x: f32,
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    }
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}
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fn handleKeyboard(win: mfb.Window(State), key: mfb.Key, _: mfb.KeyMod, is_pressed: bool) callconv(.C) void {
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    if (key == mfb.Key.escape and is_pressed) {
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        win.close();
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    } else if (key == mfb.Key.space and is_pressed) {
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        var state = win.getUserData().?;
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        state.*.paused = !state.*.paused;
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    }
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}
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pub fn main() !void {
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    var gp_allocator = std.heap.GeneralPurposeAllocator(.{}){};
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    const alloc = gp_allocator.allocator();
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@@ -213,6 +223,7 @@ pub fn main() !void {
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    win.setMouseButtonCallback(handleMouseButton);
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    win.setMouseMoveCallback(handleMouseMove);
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    win.setMouseScrollCallback(handleMouseScroll);
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    win.setKeyboardCallback(handleKeyboard);
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    var buf = try Buffer.init(alloc, Width, Height);
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    defer buf.deinit();
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@@ -221,6 +232,10 @@ pub fn main() !void {
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    while (win.waitSync()) {
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        state.render(buf);
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        // TODO Handle mfb state
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        if (state.paused) {
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            _ = win.updateEvents() catch unreachable;
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        } else {
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            _ = win.update(buf.slice) catch unreachable;
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        }
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    }
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}
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