Fix broken test
This also involved closing windows from previous tests.
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@ -57,6 +57,10 @@ pub fn Window(comptime TUserData: type) type {
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}
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}
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pub fn close(self: Window(TUserData)) void {
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c.mfb_close(self.cwin);
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}
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pub fn waitSync(self: Window(TUserData)) bool {
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return c.mfb_wait_sync(self.cwin);
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}
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@ -99,12 +103,14 @@ pub fn Window(comptime TUserData: type) type {
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test "user data is null if never set" {
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const win = try Window(u64).open("abc", 100, 100, .{});
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defer win.close();
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const data = win.getUserData();
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try testing.expectEqual(@as(?*u64, null), data);
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}
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test "user data is not null if previously set" {
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const win = try Window(u64).open("abc", 100, 100, .{});
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defer win.close();
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var data: u64 = 42;
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win.setUserData(&data);
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const expected: u64 = 42;
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@ -113,6 +119,7 @@ test "user data is not null if previously set" {
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test "also works with smaller user data" {
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const win = try Window(u8).open("abc", 100, 100, .{});
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defer win.close();
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var data: u8 = 42;
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win.setUserData(&data);
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const expected: u8 = 42;
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@ -127,15 +134,15 @@ pub fn setTargetFPS(fps: u32) void {
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c.mfb_set_target_fps(fps);
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}
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// TODO Figure out how to run this once I have Internet access.
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// test "set and get target FPS" {
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// const max = 40;
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// var fps: u32 = 30;
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// while (fps < max) {
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// setTargetFPS(fps);
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// try std.testing.expectEqual(fps, getTargetFPS());
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// }
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// }
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test "set and get target FPS" {
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const max = 40;
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var fps: u32 = 30;
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while (fps < max) {
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setTargetFPS(fps);
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try std.testing.expectEqual(fps, getTargetFPS());
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fps += 1;
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}
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}
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pub const Timer = extern struct {
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ctimer: *c.mfb_timer,
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