Add multiple windows2 (#19)

* MacOSX with input events and mfb_set_viewport

* Windows with input events and mfb_set_viewport

* Minor changes in macosx and windows

* X11 with input and mfb_set_viewport

* Minor changes on X11

* Fix bug in X11 resize event

* Fix bug in windows resize

* added scale image to X11

* Added stretch_image with & without bilinear interpolation

* moved MiniFB_internal.h

* Added wayland events

* minor changes

* unify a bit the window structs

* More work on wayland

* Added cmake file

* minor fix on windows

* modified test

* Fix on wayland.
Unset wayland as default for linux

* Use stdbool instead of our own macro eBool
Remove prefix e from all enums

* Remove _ex sufix in common files

* merge X11MiniFB_ex.c into X11MiniFB.c

* Merge WaylandMiniFB_ex.c into WaylandMiniFB.c

* Add user_data to callbacks

* Merge WinMiniFB_ex.c into WinMiniFB.c

* Some minor changes on Windows

* Fix bug on Wayland

* Multiple Windows for MacOS X & Linux

* Multiple Windows for Windows
Refactor

* Refactor

* Added mfb_get_key_name

* remove some warnings

* Events per window working on MacOS & Linux (maybe Windows)

* Fix on Windows

* Added default key callback on macos & wayland

* Unify keyboard_default on all platforms

* keyboard_default on all platforms
This commit is contained in:
Carlos Aragonés
2019-06-08 20:34:05 +02:00
committed by Daniel Collin
parent 8b6148cf97
commit 21d9377822
24 changed files with 1471 additions and 1052 deletions

View File

@ -4,63 +4,140 @@
#define kUnused(var) (void) var;
#define WIDTH 800
#define HEIGHT 600
static unsigned int s_buffer[WIDTH * HEIGHT];
#define WIDTH_A 800
#define HEIGHT_A 600
static unsigned int g_buffer1[WIDTH_A * HEIGHT_A];
#define WIDTH_B 240
#define HEIGHT_B 120
static unsigned int g_buffer2[WIDTH_B * HEIGHT_B];
//-------------------------------------
// C interface
//-------------------------------------
void active(void *user_data, bool isActive) {
kUnused(user_data);
fprintf(stdout, "active: %d\n", isActive);
void active(struct Window *window, bool isActive) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "active %d: %d\n", id, isActive);
}
void resize(void *user_data, int width, int height) {
void resize(struct Window *window, int width, int height) {
uint32_t x = 0;
uint32_t y = 0;
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
kUnused(user_data);
fprintf(stdout, "resize: %d, %d\n", width, height);
if(width > WIDTH) {
x = (width - WIDTH) >> 1;
width = WIDTH;
fprintf(stdout, "resize %d: %d, %d\n", id, width, height);
if(width > WIDTH_A) {
x = (width - WIDTH_A) >> 1;
width = WIDTH_A;
}
if(height > HEIGHT) {
y = (height - HEIGHT) >> 1;
height = HEIGHT;
if(height > HEIGHT_A) {
y = (height - HEIGHT_A) >> 1;
height = HEIGHT_A;
}
mfb_set_viewport(x, y, width, height);
mfb_set_viewport(window, x, y, width, height);
}
void keyboard(void *user_data, Key key, KeyMod mod, bool isPressed) {
kUnused(user_data);
fprintf(stdout, "keyboard: key: %s (pressed: %d) [KeyMod: %x]\n", mfb_get_key_name(key), isPressed, mod);
void keyboard(struct Window *window, Key key, KeyMod mod, bool isPressed) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "keyboard %d: key: %s (pressed: %d) [KeyMod: %x]\n", id, mfb_get_key_name(key), isPressed, mod);
if(key == KB_KEY_ESCAPE) {
mfb_close();
mfb_close(window);
}
}
void char_input(void *user_data, unsigned int charCode) {
kUnused(user_data);
fprintf(stdout, "charCode: %d\n", charCode);
void char_input(struct Window *window, unsigned int charCode) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "charCode %d: %d\n", id, charCode);
}
void mouse_btn(void *user_data, MouseButton button, KeyMod mod, bool isPressed) {
kUnused(user_data);
fprintf(stdout, "mouse_btn: button: %d (pressed: %d) [KeyMod: %x]\n", button, isPressed, mod);
void mouse_btn(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "mouse_btn %d: button: %d (pressed: %d) [KeyMod: %x]\n", id, button, isPressed, mod);
}
void mouse_move(void *user_data, int x, int y) {
kUnused(user_data);
void mouse_move(struct Window *window, int x, int y) {
kUnused(window);
kUnused(x);
kUnused(y);
// int id = 0;
// if(window) {
// id = *(int *) mfb_get_user_data(window);
// }
//fprintf(stdout, "mouse_move %d: %d, %d\n", id, x, y);
}
void mouse_scroll(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
int id = 0;
if(window) {
id = *(int *) mfb_get_user_data(window);
}
fprintf(stdout, "mouse_scroll %d: x: %f, y: %f [KeyMod: %x]\n", id, deltaX, deltaY, mod);
}
//--
void active2(struct Window *window, bool isActive) {
kUnused(window);
fprintf(stdout, "active 2: %d\n", isActive);
}
void resize2(struct Window *window, int width, int height) {
uint32_t x = 0;
uint32_t y = 0;
fprintf(stdout, "resize 2: %d, %d\n", width, height);
if(width > WIDTH_A) {
x = (width - WIDTH_A) >> 1;
width = WIDTH_A;
}
if(height > HEIGHT_A) {
y = (height - HEIGHT_A) >> 1;
height = HEIGHT_A;
}
mfb_set_viewport(window, x, y, width, height);
}
void keyboard2(struct Window *window, Key key, KeyMod mod, bool isPressed) {
fprintf(stdout, "keyboard 2: key: %s (pressed: %d) [KeyMod: %x]\n", mfb_get_key_name(key), isPressed, mod);
if(key == KB_KEY_ESCAPE) {
mfb_close(window);
}
}
void char_input2(struct Window *window, unsigned int charCode) {
kUnused(window);
fprintf(stdout, "charCode 2: %d\n", charCode);
}
void mouse_btn2(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
kUnused(window);
fprintf(stdout, "mouse_btn 2: button: %d (pressed: %d) [KeyMod: %x]\n", button, isPressed, mod);
}
void mouse_move2(struct Window *window, int x, int y) {
kUnused(window);
kUnused(x);
kUnused(y);
//fprintf(stdout, "mouse_move: %d, %d\n", x, y);
}
void mouse_scroll(void *user_data, KeyMod mod, float deltaX, float deltaY) {
kUnused(user_data);
fprintf(stdout, "mouse_scroll: x: %f, y: %f [KeyMod: %x]\n", deltaX, deltaY, mod);
void mouse_scroll2(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
kUnused(window);
fprintf(stdout, "mouse_scroll 2: x: %f, y: %f [KeyMod: %x]\n", deltaX, deltaY, mod);
}
//-------------------------------------
@ -70,32 +147,77 @@ void mouse_scroll(void *user_data, KeyMod mod, float deltaX, float deltaY) {
class Events {
public:
void active(void *user_data, bool isActive) {
::active(user_data, isActive);
void active(struct Window *window, bool isActive) {
printf("\nEvents 1 - ");
::active(window, isActive);
}
void resize(void *user_data, int width, int height) {
::resize(user_data, width, height);
void resize(struct Window *window, int width, int height) {
printf("Events 1 - ");
::resize(window, width, height);
}
void keyboard(void *user_data, Key key, KeyMod mod, bool isPressed) {
::keyboard(user_data, key, mod, isPressed);
void keyboard(struct Window *window, Key key, KeyMod mod, bool isPressed) {
printf("Events 1 - ");
::keyboard(window, key, mod, isPressed);
}
void char_input(void *user_data, unsigned int charCode) {
::char_input(user_data, charCode);
void char_input(struct Window *window, unsigned int charCode) {
printf("Events 1 - ");
::char_input(window, charCode);
}
void mouse_btn(void *user_data, MouseButton button, KeyMod mod, bool isPressed) {
::mouse_btn(user_data, button, mod, isPressed);
void mouse_btn(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
printf("Events 1 - ");
::mouse_btn(window, button, mod, isPressed);
}
void mouse_move(void *user_data, int x, int y) {
::mouse_move(user_data, x, y);
void mouse_move(struct Window *window, int x, int y) {
//printf("Events 1 - ");
::mouse_move(window, x, y);
}
void mouse_scroll(void *user_data, KeyMod mod, float deltaX, float deltaY) {
::mouse_scroll(user_data, mod, deltaX, deltaY);
void mouse_scroll(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
printf("Events 1 - ");
::mouse_scroll(window, mod, deltaX, deltaY);
}
};
class Events2 {
public:
void active(struct Window *window, bool isActive) {
printf("\nEvents 2 - ");
::active(window, isActive);
}
void resize(struct Window *window, int width, int height) {
printf("Events 2 - ");
::resize(window, width, height);
}
void keyboard(struct Window *window, Key key, KeyMod mod, bool isPressed) {
printf("Events 2 - ");
::keyboard(window, key, mod, isPressed);
}
void char_input(struct Window *window, unsigned int charCode) {
printf("Events 2 - ");
::char_input(window, charCode);
}
void mouse_btn(struct Window *window, MouseButton button, KeyMod mod, bool isPressed) {
printf("Events 2 - ");
::mouse_btn(window, button, mod, isPressed);
}
void mouse_move(struct Window *window, int x, int y) {
//printf("Events 2 - ");
::mouse_move(window, x, y);
}
void mouse_scroll(struct Window *window, KeyMod mod, float deltaX, float deltaY) {
printf("Events 2 - ");
::mouse_scroll(window, mod, deltaX, deltaY);
}
};
@ -106,39 +228,75 @@ public:
int main()
{
int noise, carry, seed = 0xbeef;
int id1 = 1, id2 = 2;
struct Window *window1 = mfb_open_ex("Noise Test", WIDTH_A, HEIGHT_A, WF_RESIZABLE);
if (!window1)
return 0;
mfb_set_user_data(window1, &id1);
#if defined(__cplusplus)
Events e;
mfb_active_callback(&e, &Events::active);
mfb_resize_callback(&e, &Events::resize);
mfb_keyboard_callback(&e, &Events::keyboard);
mfb_char_input_callback(&e, &Events::char_input);
mfb_mouse_button_callback(&e, &Events::mouse_btn);
mfb_mouse_move_callback(&e, &Events::mouse_move);
mfb_mouse_scroll_callback(&e, &Events::mouse_scroll);
mfb_active_callback(window1, &e, &Events::active);
mfb_resize_callback(window1, &e, &Events::resize);
mfb_keyboard_callback(window1, &e, &Events::keyboard);
mfb_char_input_callback(window1, &e, &Events::char_input);
mfb_mouse_button_callback(window1, &e, &Events::mouse_btn);
mfb_mouse_move_callback(window1, &e, &Events::mouse_move);
mfb_mouse_scroll_callback(window1, &e, &Events::mouse_scroll);
#else
mfb_active_callback(active);
mfb_resize_callback(resize);
mfb_keyboard_callback(keyboard);
mfb_char_input_callback(char_input);
mfb_mouse_button_callback(mouse_btn);
mfb_mouse_move_callback(mouse_move);
mfb_mouse_scroll_callback(mouse_scroll);
mfb_active_callback(window1, active);
mfb_resize_callback(window1, resize);
mfb_keyboard_callback(window1, keyboard);
mfb_char_input_callback(window1, char_input);
mfb_mouse_button_callback(window1, mouse_btn);
mfb_mouse_move_callback(window1, mouse_move);
mfb_mouse_scroll_callback(window1, mouse_scroll);
#endif
if (!mfb_open_ex("Noise Test", WIDTH, HEIGHT, WF_RESIZABLE))
struct Window *window2 = mfb_open_ex("Noise Test", WIDTH_B, HEIGHT_B, WF_RESIZABLE);
if (!window2)
return 0;
mfb_set_user_data(window2, &id2);
#if defined(__cplusplus)
Events2 e2;
mfb_active_callback(window2, &e2, &Events2::active);
mfb_resize_callback(window2, &e2, &Events::resize);
mfb_keyboard_callback(window2, &e2, &Events::keyboard);
mfb_char_input_callback(window2, &e2, &Events::char_input);
mfb_mouse_button_callback(window2, &e2, &Events::mouse_btn);
mfb_mouse_move_callback(window2, &e2, &Events::mouse_move);
mfb_mouse_scroll_callback(window2, &e2, &Events::mouse_scroll);
#else
mfb_active_callback(window2, active2);
mfb_resize_callback(window2, resize2);
mfb_keyboard_callback(window2, keyboard2);
mfb_char_input_callback(window2, char_input2);
mfb_mouse_button_callback(window2, mouse_btn2);
mfb_mouse_move_callback(window2, mouse_move2);
mfb_mouse_scroll_callback(window2, mouse_scroll2);
#endif
mfb_keyboard_callback(window2, 0x0);
for (;;)
{
int i, state;
int i;
UpdateState state1, state2;
for (i = 0; i < WIDTH * HEIGHT; ++i)
for (i = 0; i < WIDTH_A * HEIGHT_A; ++i)
{
noise = seed;
noise >>= 3;
@ -148,16 +306,36 @@ int main()
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
s_buffer[i] = MFB_RGB(noise, noise, noise);
g_buffer1[i] = MFB_RGB(noise, noise, noise);
}
state = mfb_update(s_buffer);
for (i = 0; i < WIDTH_B * HEIGHT_B; ++i)
{
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= (carry << 30);
noise &= 0xFF;
g_buffer2[i] = MFB_RGB(noise, (~noise) & 0xff, 255 - noise);
}
if (state < 0)
state1 = mfb_update(window1, g_buffer1);
state2 = mfb_update(window2, g_buffer2);
if (state1 != STATE_OK) {
window1 = 0x0;
}
if (state2 != STATE_OK) {
window2 = 0x0;
}
if (state1 != STATE_OK && state2 != STATE_OK) {
break;
}
}
mfb_close();
mfb_close(window1);
return 0;
}