Merge branch 'master' into ios_tmp
* master: fix issue on macos x refactor # Conflicts: # src/macosx/MacMiniFB.m # src/macosx/OSXWindowFrameView.h # src/macosx/OSXWindowFrameView.m
This commit is contained in:
commit
6452ec1bfd
@ -6,8 +6,11 @@ project(${PROJECT_NAME})
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message("Processing " ${PROJECT_NAME})
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if(NOT DEFINED IOS)
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if(TOLOWER CMAKE_SYSTEM_NAME STREQUAL "ios")
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set(IOS true)
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if(DEFINED CMAKE_SYSTEM_NAME)
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string(TOLOWER CMAKE_SYSTEM_NAME CMAKE_SYSTEM_NAME_LOWER)
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if(CMAKE_SYSTEM_NAME_LOWER STREQUAL "ios")
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set(IOS true)
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endif()
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endif()
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endif()
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@ -132,22 +135,12 @@ elseif (APPLE)
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if(USE_METAL_API)
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add_definitions(-DUSE_METAL_API)
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endif()
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#link_libraries("-framework Cocoa")
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#link_libraries("-framework QuartzCore")
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#link_libraries("-framework Metal")
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#link_libraries("-framework MetalKit")
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list(APPEND SrcLib ${SrcMacOSX})
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elseif (UNIX)
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if(USE_WAYLAND_API)
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#link_libraries("-lwayland-client")
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#link_libraries("-lwayland-cursor")
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list(APPEND SrcLib ${SrcWayland})
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else()
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#link_libraries("-lX11")
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list(APPEND SrcLib ${SrcX11})
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endif()
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endif()
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@ -161,18 +154,30 @@ add_library(minifb STATIC
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#--------------------------------------
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if (APPLE)
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if(IOS)
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target_link_libraries(minifb
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"-framework UIKit"
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"-framework QuartzCore"
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"-framework Metal"
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"-framework MetalKit"
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)
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else()
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target_link_libraries(minifb "-framework Cocoa")
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target_link_libraries(minifb "-framework QuartzCore")
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target_link_libraries(minifb "-framework Metal")
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target_link_libraries(minifb "-framework MetalKit")
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target_link_libraries(minifb
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"-framework Cocoa"
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"-framework QuartzCore"
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"-framework Metal"
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"-framework MetalKit"
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)
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endif()
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elseif (UNIX)
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if(USE_WAYLAND_API)
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target_link_libraries(minifb "-lwayland-client")
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target_link_libraries(minifb "-lwayland-cursor")
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target_link_libraries(minifb
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"-lwayland-client"
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"-lwayland-cursor"
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)
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else()
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target_link_libraries(minifb "-lX11")
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target_link_libraries(minifb
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"-lX11"
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)
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endif()
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endif()
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@ -186,6 +191,7 @@ link_libraries(minifb)
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# Examples
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#--------------------------------------
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if(NOT IOS)
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add_executable(noise
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tests/noise.c
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)
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@ -201,7 +207,9 @@ if(NOT IOS)
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add_executable(multiple_windows
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tests/multiple_windows.c
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)
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else()
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add_executable(noise
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tests/ios/main.m
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tests/ios/AppDelegate.h
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@ -210,14 +218,11 @@ else()
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set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "Set CMake deployment target" ${FORCE_CACHE})
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target_include_directories(minifb PRIVATE src)
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target_include_directories(noise PRIVATE src)
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target_include_directories(noise PRIVATE src/ios)
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add_definitions(-DTVOS_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET})
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target_include_directories(noise PRIVATE src/ios)
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target_link_libraries(noise "-framework UIKit")
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target_link_libraries(noise "-framework Metal")
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endif()
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message("Done " ${PROJECT_NAME})
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@ -200,14 +200,11 @@ mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
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// Create the texture from the device by using the descriptor
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for (size_t i = 0; i < MaxBuffersInFlight; ++i) {
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viewController->m_texture_buffers[i] = [g_metal_device newTextureWithDescriptor:td];
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viewController->texture_buffers[i] = [g_metal_device newTextureWithDescriptor:td];
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}
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// Used for syncing the CPU and GPU
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viewController->m_semaphore = dispatch_semaphore_create(MaxBuffersInFlight);
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viewController->m_draw_buffer = window_data->draw_buffer;
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viewController->m_width = width;
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viewController->m_height = height;
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viewController->semaphore = dispatch_semaphore_create(MaxBuffersInFlight);
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MTKView* view = [[MTKView alloc] initWithFrame:rectangle];
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view.device = g_metal_device;
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@ -313,11 +310,14 @@ mfb_update(struct mfb_window *window, void *buffer) {
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#endif
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update_events(window_data);
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if(window_data->close == false) {
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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[[window_data_osx->window contentView] setNeedsDisplay:YES];
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if(window_data->close) {
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destroy_window_data(window_data);
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return STATE_EXIT;
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}
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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[[window_data_osx->window contentView] setNeedsDisplay:YES];
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return STATE_OK;
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}
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@ -336,11 +336,14 @@ mfb_update_events(struct mfb_window *window) {
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}
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update_events(window_data);
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if(window_data->close == false) {
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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[[window_data_osx->window contentView] setNeedsDisplay:YES];
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if(window_data->close) {
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destroy_window_data(window_data);
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return STATE_EXIT;
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}
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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[[window_data_osx->window contentView] setNeedsDisplay:YES];
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return STATE_OK;
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}
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@ -365,6 +368,10 @@ mfb_wait_sync(struct mfb_window *window) {
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//NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
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if(window_data_osx == 0x0) {
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return false;
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}
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double current;
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uint32_t millis = 1;
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while(1) {
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@ -400,6 +407,10 @@ mfb_wait_sync(struct mfb_window *window) {
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bool
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mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
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if(window == 0x0) {
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return false;
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}
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SWindowData *window_data = (SWindowData *) window;
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if(offset_x + width > window_data->window_width) {
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@ -1,6 +1,5 @@
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#import <Cocoa/Cocoa.h>
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#include <WindowData.h>
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// @class OSXWindowFrameView;
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@interface OSXWindow : NSWindow<NSWindowDelegate>
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{
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@ -72,6 +72,9 @@
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- (void)flagsChanged:(NSEvent *)event
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{
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if(window_data == 0x0)
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return;
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const uint32_t flags = [event modifierFlags];
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uint32_t mod_keys = 0, mod_keys_aux = 0;
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@ -135,42 +138,48 @@
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- (void)keyDown:(NSEvent *)event
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{
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short int key_code = g_keycodes[[event keyCode] & 0x1ff];
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window_data->key_status[key_code] = true;
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kCall(keyboard_func, key_code, window_data->mod_keys, true);
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if(window_data != 0x0) {
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short int key_code = g_keycodes[[event keyCode] & 0x1ff];
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window_data->key_status[key_code] = true;
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kCall(keyboard_func, key_code, window_data->mod_keys, true);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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- (void)keyUp:(NSEvent *)event
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{
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short int key_code = g_keycodes[[event keyCode] & 0x1ff];
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window_data->key_status[key_code] = false;
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kCall(keyboard_func, key_code, window_data->mod_keys, false);
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if(window_data != 0x0) {
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short int key_code = g_keycodes[[event keyCode] & 0x1ff];
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window_data->key_status[key_code] = false;
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kCall(keyboard_func, key_code, window_data->mod_keys, false);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
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{
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NSString *characters;
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NSUInteger length;
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kUnused(replacementRange);
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if ([string isKindOfClass:[NSAttributedString class]])
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characters = [string string];
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else
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characters = (NSString*) string;
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if(window_data != 0x0) {
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NSString *characters;
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NSUInteger length;
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length = [characters length];
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for (NSUInteger i = 0; i < length; i++)
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{
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const unichar code = [characters characterAtIndex:i];
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if ((code & 0xff00) == 0xf700)
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continue;
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if ([string isKindOfClass:[NSAttributedString class]])
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characters = [string string];
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else
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characters = (NSString*) string;
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kCall(char_input_func, code);
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length = [characters length];
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for (NSUInteger i = 0; i < length; i++)
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{
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const unichar code = [characters characterAtIndex:i];
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if ((code & 0xff00) == 0xf700)
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continue;
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kCall(char_input_func, code);
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}
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}
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}
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@ -180,9 +189,11 @@
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{
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kUnused(notification);
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if(window_data->is_active == true) {
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window_data->is_active = false;
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kCall(active_func, false);
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if(window_data != 0x0) {
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if(window_data->is_active == true) {
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window_data->is_active = false;
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kCall(active_func, false);
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}
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}
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}
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@ -190,10 +201,10 @@
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- (void)setContentView:(NSView *)aView
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{
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if ([childContentView isEqualTo:aView])
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{
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if ([childContentView isEqualTo:aView]) {
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return;
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}
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NSRect bounds = [self frame];
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bounds.origin = NSZeroPoint;
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@ -232,15 +243,19 @@
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- (void)windowDidBecomeKey:(NSNotification *)notification
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{
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kUnused(notification);
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window_data->is_active = true;
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kCall(active_func, true);
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if(window_data != 0x0) {
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window_data->is_active = true;
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kCall(active_func, true);
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}
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}
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- (void)windowDidResignKey:(NSNotification *)notification
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{
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kUnused(notification);
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window_data->is_active = false;
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kCall(active_func, false);
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if(window_data) {
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window_data->is_active = false;
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kCall(active_func, false);
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}
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}
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- (void)windowWillClose:(NSNotification *)notification {
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@ -277,19 +292,23 @@
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- (void)willClose
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{
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window_data->close = true;
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if(window_data != 0x0) {
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window_data->close = true;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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- (void)windowDidResize:(NSNotification *)notification {
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kUnused(notification);
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CGSize size = [self contentRectForFrameRect:[self frame]].size;
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if(window_data != 0x0) {
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CGSize size = [self contentRectForFrameRect:[self frame]].size;
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window_data->window_width = size.width;
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window_data->window_height = size.height;
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window_data->window_width = size.width;
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window_data->window_height = size.height;
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kCall(resize_func, size.width, size.height);
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kCall(resize_func, size.width, size.height);
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}
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}
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@end
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|
@ -16,12 +16,9 @@ enum { MaxBuffersInFlight = 3 };
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@interface WindowViewController : NSViewController<MTKViewDelegate>
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{
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||||
@public id<MTLTexture> m_texture_buffers[MaxBuffersInFlight];
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@public int m_current_buffer;
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@public void *m_draw_buffer;
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@public int m_width;
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@public int m_height;
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@public dispatch_semaphore_t m_semaphore; // Used for syncing with CPU/GPU
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@public id<MTLTexture> texture_buffers[MaxBuffersInFlight];
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@public int current_buffer;
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@public dispatch_semaphore_t semaphore; // Used for syncing with CPU/GPU
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}
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|
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@end
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@ -31,9 +28,9 @@ enum { MaxBuffersInFlight = 3 };
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|
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@interface OSXWindowFrameView : NSView
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{
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||||
@public SWindowData *window_data;
|
||||
@public SWindowData *window_data;
|
||||
#if defined(USE_METAL_API)
|
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@private NSTrackingArea* trackingArea;
|
||||
@private NSTrackingArea *tracking_area;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -20,24 +20,24 @@ extern Vertex g_vertices[4];
|
||||
}
|
||||
|
||||
- (void) drawInMTKView:(nonnull MTKView *)view {
|
||||
OSXWindow *window = (OSXWindow *) view.window;
|
||||
if(window->window_data == 0x0) {
|
||||
OSXWindow *window = (OSXWindow *) view.window;
|
||||
SWindowData *window_data = window->window_data;
|
||||
if(window_data == 0x0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Wait to ensure only MaxBuffersInFlight number of frames are getting proccessed
|
||||
// by any stage in the Metal pipeline (App, Metal, Drivers, GPU, etc)
|
||||
dispatch_semaphore_wait(m_semaphore, DISPATCH_TIME_FOREVER);
|
||||
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
|
||||
|
||||
// Iterate through our Metal buffers, and cycle back to the first when we've written to MaxBuffersInFlight
|
||||
m_current_buffer = (m_current_buffer + 1) % MaxBuffersInFlight;
|
||||
current_buffer = (current_buffer + 1) % MaxBuffersInFlight;
|
||||
|
||||
// Calculate the number of bytes per row of our image.
|
||||
NSUInteger bytesPerRow = 4 * m_width;
|
||||
MTLRegion region = { { 0, 0, 0 }, { m_width, m_height, 1 } };
|
||||
MTLRegion region = { { 0, 0, 0 }, { window_data->buffer_width, window_data->buffer_height, 1 } };
|
||||
|
||||
// Copy the bytes from our data object into the texture
|
||||
[m_texture_buffers[m_current_buffer] replaceRegion:region mipmapLevel:0 withBytes:m_draw_buffer bytesPerRow:bytesPerRow];
|
||||
[texture_buffers[current_buffer] replaceRegion:region mipmapLevel:0 withBytes:window_data->draw_buffer bytesPerRow:window_data->buffer_stride];
|
||||
|
||||
// Create a new command buffer for each render pass to the current drawable
|
||||
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window->window_data->specific;
|
||||
@ -49,7 +49,7 @@ extern Vertex g_vertices[4];
|
||||
// dynamic buffers filled with our vertices, that we're writing to this frame, will no longer
|
||||
// be needed by Metal and the GPU, meaning we can overwrite the buffer contents without
|
||||
// corrupting the rendering.
|
||||
__block dispatch_semaphore_t block_sema = m_semaphore;
|
||||
__block dispatch_semaphore_t block_sema = semaphore;
|
||||
[commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> buffer)
|
||||
{
|
||||
(void)buffer;
|
||||
@ -65,13 +65,13 @@ extern Vertex g_vertices[4];
|
||||
renderEncoder.label = @"minifb_command_encoder";
|
||||
|
||||
// Set render command encoder state
|
||||
OSXWindow *window = (OSXWindow *) view.window;
|
||||
OSXWindow *window = (OSXWindow *) view.window;
|
||||
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window->window_data->specific;
|
||||
[renderEncoder setRenderPipelineState:window_data_osx->metal.pipeline_state];
|
||||
|
||||
[renderEncoder setVertexBytes:g_vertices length:sizeof(g_vertices) atIndex:0];
|
||||
|
||||
[renderEncoder setFragmentTexture:m_texture_buffers[m_current_buffer] atIndex:0];
|
||||
[renderEncoder setFragmentTexture:texture_buffers[current_buffer] atIndex:0];
|
||||
|
||||
// Draw the vertices of our quads
|
||||
[renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip vertexStart:0 vertexCount:4];
|
||||
@ -97,17 +97,17 @@ extern Vertex g_vertices[4];
|
||||
|
||||
- (void)updateTrackingAreas
|
||||
{
|
||||
if(trackingArea != nil) {
|
||||
[self removeTrackingArea:trackingArea];
|
||||
[trackingArea release];
|
||||
if(tracking_area != nil) {
|
||||
[self removeTrackingArea:tracking_area];
|
||||
[tracking_area release];
|
||||
}
|
||||
|
||||
int opts = (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways);
|
||||
trackingArea = [ [NSTrackingArea alloc] initWithRect:[self bounds]
|
||||
options:opts
|
||||
owner:self
|
||||
userInfo:nil];
|
||||
[self addTrackingArea:trackingArea];
|
||||
tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds]
|
||||
options:opts
|
||||
owner:self
|
||||
userInfo:nil];
|
||||
[self addTrackingArea:tracking_area];
|
||||
}
|
||||
|
||||
#else
|
||||
@ -136,7 +136,7 @@ extern Vertex g_vertices[4];
|
||||
{
|
||||
(void)rect;
|
||||
|
||||
if(!window_data)
|
||||
if(window_data == 0x0)
|
||||
return;
|
||||
|
||||
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
|
||||
@ -181,7 +181,9 @@ extern Vertex g_vertices[4];
|
||||
- (void)mouseDown:(NSEvent*)event
|
||||
{
|
||||
(void)event;
|
||||
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, true);
|
||||
if(window_data != 0x0) {
|
||||
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, true);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -189,7 +191,9 @@ extern Vertex g_vertices[4];
|
||||
- (void)mouseUp:(NSEvent*)event
|
||||
{
|
||||
(void)event;
|
||||
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
|
||||
if(window_data != 0x0) {
|
||||
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -197,7 +201,9 @@ extern Vertex g_vertices[4];
|
||||
- (void)rightMouseDown:(NSEvent*)event
|
||||
{
|
||||
(void)event;
|
||||
kCall(mouse_btn_func, MOUSE_BTN_2, window_data->mod_keys, true);
|
||||
if(window_data != 0x0) {
|
||||
kCall(mouse_btn_func, MOUSE_BTN_2, window_data->mod_keys, true);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -205,7 +211,9 @@ extern Vertex g_vertices[4];
|
||||
- (void)rightMouseUp:(NSEvent*)event
|
||||
{
|
||||
(void)event;
|
||||
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
|
||||
if(window_data != 0x0) {
|
||||
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -213,7 +221,9 @@ extern Vertex g_vertices[4];
|
||||
- (void)otherMouseDown:(NSEvent *)event
|
||||
{
|
||||
(void)event;
|
||||
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, true);
|
||||
if(window_data != 0x0) {
|
||||
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, true);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -221,14 +231,18 @@ extern Vertex g_vertices[4];
|
||||
- (void)otherMouseUp:(NSEvent *)event
|
||||
{
|
||||
(void)event;
|
||||
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, false);
|
||||
if(window_data != 0x0) {
|
||||
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, false);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event
|
||||
{
|
||||
kCall(mouse_wheel_func, window_data->mod_keys, [event deltaX], [event deltaY]);
|
||||
if(window_data != 0x0) {
|
||||
kCall(mouse_wheel_func, window_data->mod_keys, [event deltaX], [event deltaY]);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -250,11 +264,13 @@ extern Vertex g_vertices[4];
|
||||
|
||||
- (void)mouseMoved:(NSEvent *)event
|
||||
{
|
||||
NSPoint point = [event locationInWindow];
|
||||
//NSPoint localPoint = [self convertPoint:point fromView:nil];
|
||||
window_data->mouse_pos_x = point.x;
|
||||
window_data->mouse_pos_y = point.y;
|
||||
kCall(mouse_move_func, point.x, point.y);
|
||||
if(window_data != 0x0) {
|
||||
NSPoint point = [event locationInWindow];
|
||||
//NSPoint localPoint = [self convertPoint:point fromView:nil];
|
||||
window_data->mouse_pos_x = point.x;
|
||||
window_data->mouse_pos_y = point.y;
|
||||
kCall(mouse_move_func, point.x, point.y);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include <WindowData.h>
|
||||
|
||||
#if defined(USE_METAL_API)
|
||||
#include <MetalKit/MetalKit.h>
|
||||
#include <MetalKit/MetalKit.h>
|
||||
#endif
|
||||
|
||||
@class OSXWindow;
|
||||
@ -14,9 +14,9 @@ typedef struct {
|
||||
struct mfb_timer *timer;
|
||||
|
||||
#if defined(USE_METAL_API)
|
||||
struct {
|
||||
id<MTLCommandQueue> command_queue;
|
||||
id<MTLRenderPipelineState> pipeline_state;
|
||||
} metal;
|
||||
struct {
|
||||
id<MTLCommandQueue> command_queue;
|
||||
id<MTLRenderPipelineState> pipeline_state;
|
||||
} metal;
|
||||
#endif
|
||||
} SWindowData_OSX;
|
||||
|
@ -107,6 +107,7 @@ main()
|
||||
mfb_set_mouse_scroll_callback(window_a, mouse_scroll);
|
||||
|
||||
mfb_set_user_data(window_a, (void *) "Window A");
|
||||
mfb_set_viewport(window_a, 25, 25, WIDTH_A-25, HEIGHT_A-25);
|
||||
|
||||
//--
|
||||
struct mfb_window *window_b = mfb_open_ex("Secondary Window", WIDTH_B, HEIGHT_B, WF_RESIZABLE);
|
||||
@ -150,44 +151,48 @@ main()
|
||||
|
||||
mfb_update_state state_a, state_b;
|
||||
|
||||
for (i = 0; i < WIDTH_A * HEIGHT_A; ++i)
|
||||
{
|
||||
noise = seed;
|
||||
noise >>= 3;
|
||||
noise ^= seed;
|
||||
carry = noise & 1;
|
||||
noise >>= 1;
|
||||
seed >>= 1;
|
||||
seed |= (carry << 30);
|
||||
noise &= 0xFF;
|
||||
g_buffer_a[i] = MFB_RGB(noise, noise, noise);
|
||||
}
|
||||
if(window_a != 0x0) {
|
||||
for (i = 0; i < WIDTH_A * HEIGHT_A; ++i)
|
||||
{
|
||||
noise = seed;
|
||||
noise >>= 3;
|
||||
noise ^= seed;
|
||||
carry = noise & 1;
|
||||
noise >>= 1;
|
||||
seed >>= 1;
|
||||
seed |= (carry << 30);
|
||||
noise &= 0xFF;
|
||||
g_buffer_a[i] = MFB_RGB(noise, noise, noise);
|
||||
}
|
||||
|
||||
//--
|
||||
time_x = sinf(time * kPI / 180.0f);
|
||||
time_y = cosf(time * kPI / 180.0f);
|
||||
i = 0;
|
||||
for(y=0; y<HEIGHT_B; ++y) {
|
||||
dy = cosf((y * time_y) * kPI / 180.0f); // [-1, 1]
|
||||
for(x=0; x<WIDTH_B; ++x) {
|
||||
dx = sinf((x * time_x) * kPI / 180.0f); // [-1, 1]
|
||||
|
||||
index = (int) ((2.0f + dx + dy) * 0.25f * 511.0f); // [0, 511]
|
||||
g_buffer_b[i++] = pallete[index];
|
||||
//--
|
||||
state_a = mfb_update(window_a, g_buffer_a);
|
||||
if (state_a != STATE_OK) {
|
||||
window_a = 0x0;
|
||||
}
|
||||
}
|
||||
time += 0.1f;
|
||||
|
||||
//--
|
||||
state_a = mfb_update(window_a, g_buffer_a);
|
||||
if (state_a != STATE_OK) {
|
||||
window_a = 0x0;
|
||||
}
|
||||
if(window_b != 0x0) {
|
||||
time_x = sinf(time * kPI / 180.0f);
|
||||
time_y = cosf(time * kPI / 180.0f);
|
||||
i = 0;
|
||||
for(y=0; y<HEIGHT_B; ++y) {
|
||||
dy = cosf((y * time_y) * kPI / 180.0f); // [-1, 1]
|
||||
for(x=0; x<WIDTH_B; ++x) {
|
||||
dx = sinf((x * time_x) * kPI / 180.0f); // [-1, 1]
|
||||
|
||||
//--
|
||||
state_b = mfb_update(window_b, g_buffer_b);
|
||||
if (state_b != STATE_OK) {
|
||||
window_b = 0x0;
|
||||
index = (int) ((2.0f + dx + dy) * 0.25f * 511.0f); // [0, 511]
|
||||
g_buffer_b[i++] = pallete[index];
|
||||
}
|
||||
}
|
||||
time += 0.1f;
|
||||
|
||||
//--
|
||||
state_b = mfb_update(window_b, g_buffer_b);
|
||||
if (state_b != STATE_OK) {
|
||||
window_b = 0x0;
|
||||
}
|
||||
}
|
||||
|
||||
if(window_a == 0x0 && window_b == 0x0) {
|
||||
@ -195,10 +200,16 @@ main()
|
||||
}
|
||||
|
||||
// Don't need to do this for both windows in the same thread
|
||||
if(window_a != 0x0)
|
||||
mfb_wait_sync(window_a);
|
||||
else if(window_b != 0x0)
|
||||
mfb_wait_sync(window_b);
|
||||
if(window_a != 0x0) {
|
||||
if(mfb_wait_sync(window_a) == false) {
|
||||
window_a = 0x0;
|
||||
}
|
||||
}
|
||||
else if(window_b != 0x0) {
|
||||
if(mfb_wait_sync(window_b) == false) {
|
||||
window_b = 0x0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user