Merge branch 'master' into ios_tmp

* master:
  fix issue on macos x
  refactor

# Conflicts:
#	src/macosx/MacMiniFB.m
#	src/macosx/OSXWindowFrameView.h
#	src/macosx/OSXWindowFrameView.m
This commit is contained in:
Carlos Aragones 2020-04-26 14:20:48 +02:00
commit 6452ec1bfd
8 changed files with 209 additions and 151 deletions

View File

@ -6,9 +6,12 @@ project(${PROJECT_NAME})
message("Processing " ${PROJECT_NAME})
if(NOT DEFINED IOS)
if(TOLOWER CMAKE_SYSTEM_NAME STREQUAL "ios")
if(DEFINED CMAKE_SYSTEM_NAME)
string(TOLOWER CMAKE_SYSTEM_NAME CMAKE_SYSTEM_NAME_LOWER)
if(CMAKE_SYSTEM_NAME_LOWER STREQUAL "ios")
set(IOS true)
endif()
endif()
endif()
set(SrcLib
@ -133,21 +136,11 @@ elseif (APPLE)
add_definitions(-DUSE_METAL_API)
endif()
#link_libraries("-framework Cocoa")
#link_libraries("-framework QuartzCore")
#link_libraries("-framework Metal")
#link_libraries("-framework MetalKit")
list(APPEND SrcLib ${SrcMacOSX})
elseif (UNIX)
if(USE_WAYLAND_API)
#link_libraries("-lwayland-client")
#link_libraries("-lwayland-cursor")
list(APPEND SrcLib ${SrcWayland})
else()
#link_libraries("-lX11")
list(APPEND SrcLib ${SrcX11})
endif()
endif()
@ -161,18 +154,30 @@ add_library(minifb STATIC
#--------------------------------------
if (APPLE)
if(IOS)
target_link_libraries(minifb
"-framework UIKit"
"-framework QuartzCore"
"-framework Metal"
"-framework MetalKit"
)
else()
target_link_libraries(minifb "-framework Cocoa")
target_link_libraries(minifb "-framework QuartzCore")
target_link_libraries(minifb "-framework Metal")
target_link_libraries(minifb "-framework MetalKit")
target_link_libraries(minifb
"-framework Cocoa"
"-framework QuartzCore"
"-framework Metal"
"-framework MetalKit"
)
endif()
elseif (UNIX)
if(USE_WAYLAND_API)
target_link_libraries(minifb "-lwayland-client")
target_link_libraries(minifb "-lwayland-cursor")
target_link_libraries(minifb
"-lwayland-client"
"-lwayland-cursor"
)
else()
target_link_libraries(minifb "-lX11")
target_link_libraries(minifb
"-lX11"
)
endif()
endif()
@ -186,6 +191,7 @@ link_libraries(minifb)
# Examples
#--------------------------------------
if(NOT IOS)
add_executable(noise
tests/noise.c
)
@ -201,7 +207,9 @@ if(NOT IOS)
add_executable(multiple_windows
tests/multiple_windows.c
)
else()
add_executable(noise
tests/ios/main.m
tests/ios/AppDelegate.h
@ -210,14 +218,11 @@ else()
set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "Set CMake deployment target" ${FORCE_CACHE})
target_include_directories(minifb PRIVATE src)
target_include_directories(noise PRIVATE src)
target_include_directories(noise PRIVATE src/ios)
add_definitions(-DTVOS_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET})
target_include_directories(noise PRIVATE src/ios)
target_link_libraries(noise "-framework UIKit")
target_link_libraries(noise "-framework Metal")
endif()
message("Done " ${PROJECT_NAME})

View File

@ -200,14 +200,11 @@ mfb_open_ex(const char *title, unsigned width, unsigned height, unsigned flags)
// Create the texture from the device by using the descriptor
for (size_t i = 0; i < MaxBuffersInFlight; ++i) {
viewController->m_texture_buffers[i] = [g_metal_device newTextureWithDescriptor:td];
viewController->texture_buffers[i] = [g_metal_device newTextureWithDescriptor:td];
}
// Used for syncing the CPU and GPU
viewController->m_semaphore = dispatch_semaphore_create(MaxBuffersInFlight);
viewController->m_draw_buffer = window_data->draw_buffer;
viewController->m_width = width;
viewController->m_height = height;
viewController->semaphore = dispatch_semaphore_create(MaxBuffersInFlight);
MTKView* view = [[MTKView alloc] initWithFrame:rectangle];
view.device = g_metal_device;
@ -313,10 +310,13 @@ mfb_update(struct mfb_window *window, void *buffer) {
#endif
update_events(window_data);
if(window_data->close == false) {
if(window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
[[window_data_osx->window contentView] setNeedsDisplay:YES];
}
return STATE_OK;
}
@ -336,10 +336,13 @@ mfb_update_events(struct mfb_window *window) {
}
update_events(window_data);
if(window_data->close == false) {
if(window_data->close) {
destroy_window_data(window_data);
return STATE_EXIT;
}
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
[[window_data_osx->window contentView] setNeedsDisplay:YES];
}
return STATE_OK;
}
@ -365,6 +368,10 @@ mfb_wait_sync(struct mfb_window *window) {
//NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
if(window_data_osx == 0x0) {
return false;
}
double current;
uint32_t millis = 1;
while(1) {
@ -400,6 +407,10 @@ mfb_wait_sync(struct mfb_window *window) {
bool
mfb_set_viewport(struct mfb_window *window, unsigned offset_x, unsigned offset_y, unsigned width, unsigned height) {
if(window == 0x0) {
return false;
}
SWindowData *window_data = (SWindowData *) window;
if(offset_x + width > window_data->window_width) {

View File

@ -1,6 +1,5 @@
#import <Cocoa/Cocoa.h>
#include <WindowData.h>
// @class OSXWindowFrameView;
@interface OSXWindow : NSWindow<NSWindowDelegate>
{

View File

@ -72,6 +72,9 @@
- (void)flagsChanged:(NSEvent *)event
{
if(window_data == 0x0)
return;
const uint32_t flags = [event modifierFlags];
uint32_t mod_keys = 0, mod_keys_aux = 0;
@ -135,29 +138,34 @@
- (void)keyDown:(NSEvent *)event
{
if(window_data != 0x0) {
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
window_data->key_status[key_code] = true;
kCall(keyboard_func, key_code, window_data->mod_keys, true);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)keyUp:(NSEvent *)event
{
if(window_data != 0x0) {
short int key_code = g_keycodes[[event keyCode] & 0x1ff];
window_data->key_status[key_code] = false;
kCall(keyboard_func, key_code, window_data->mod_keys, false);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
{
kUnused(replacementRange);
if(window_data != 0x0) {
NSString *characters;
NSUInteger length;
kUnused(replacementRange);
if ([string isKindOfClass:[NSAttributedString class]])
characters = [string string];
else
@ -172,6 +180,7 @@
kCall(char_input_func, code);
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -180,20 +189,22 @@
{
kUnused(notification);
if(window_data != 0x0) {
if(window_data->is_active == true) {
window_data->is_active = false;
kCall(active_func, false);
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)setContentView:(NSView *)aView
{
if ([childContentView isEqualTo:aView])
{
if ([childContentView isEqualTo:aView]) {
return;
}
NSRect bounds = [self frame];
bounds.origin = NSZeroPoint;
@ -232,15 +243,19 @@
- (void)windowDidBecomeKey:(NSNotification *)notification
{
kUnused(notification);
if(window_data != 0x0) {
window_data->is_active = true;
kCall(active_func, true);
}
}
- (void)windowDidResignKey:(NSNotification *)notification
{
kUnused(notification);
if(window_data) {
window_data->is_active = false;
kCall(active_func, false);
}
}
- (void)windowWillClose:(NSNotification *)notification {
@ -277,19 +292,23 @@
- (void)willClose
{
if(window_data != 0x0) {
window_data->close = true;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)windowDidResize:(NSNotification *)notification {
kUnused(notification);
if(window_data != 0x0) {
CGSize size = [self contentRectForFrameRect:[self frame]].size;
window_data->window_width = size.width;
window_data->window_height = size.height;
kCall(resize_func, size.width, size.height);
}
}
@end

View File

@ -16,12 +16,9 @@ enum { MaxBuffersInFlight = 3 };
@interface WindowViewController : NSViewController<MTKViewDelegate>
{
@public id<MTLTexture> m_texture_buffers[MaxBuffersInFlight];
@public int m_current_buffer;
@public void *m_draw_buffer;
@public int m_width;
@public int m_height;
@public dispatch_semaphore_t m_semaphore; // Used for syncing with CPU/GPU
@public id<MTLTexture> texture_buffers[MaxBuffersInFlight];
@public int current_buffer;
@public dispatch_semaphore_t semaphore; // Used for syncing with CPU/GPU
}
@end
@ -33,7 +30,7 @@ enum { MaxBuffersInFlight = 3 };
{
@public SWindowData *window_data;
#if defined(USE_METAL_API)
@private NSTrackingArea* trackingArea;
@private NSTrackingArea *tracking_area;
#endif
}

View File

@ -21,23 +21,23 @@ extern Vertex g_vertices[4];
- (void) drawInMTKView:(nonnull MTKView *)view {
OSXWindow *window = (OSXWindow *) view.window;
if(window->window_data == 0x0) {
SWindowData *window_data = window->window_data;
if(window_data == 0x0) {
return;
}
// Wait to ensure only MaxBuffersInFlight number of frames are getting proccessed
// by any stage in the Metal pipeline (App, Metal, Drivers, GPU, etc)
dispatch_semaphore_wait(m_semaphore, DISPATCH_TIME_FOREVER);
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
// Iterate through our Metal buffers, and cycle back to the first when we've written to MaxBuffersInFlight
m_current_buffer = (m_current_buffer + 1) % MaxBuffersInFlight;
current_buffer = (current_buffer + 1) % MaxBuffersInFlight;
// Calculate the number of bytes per row of our image.
NSUInteger bytesPerRow = 4 * m_width;
MTLRegion region = { { 0, 0, 0 }, { m_width, m_height, 1 } };
MTLRegion region = { { 0, 0, 0 }, { window_data->buffer_width, window_data->buffer_height, 1 } };
// Copy the bytes from our data object into the texture
[m_texture_buffers[m_current_buffer] replaceRegion:region mipmapLevel:0 withBytes:m_draw_buffer bytesPerRow:bytesPerRow];
[texture_buffers[current_buffer] replaceRegion:region mipmapLevel:0 withBytes:window_data->draw_buffer bytesPerRow:window_data->buffer_stride];
// Create a new command buffer for each render pass to the current drawable
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window->window_data->specific;
@ -49,7 +49,7 @@ extern Vertex g_vertices[4];
// dynamic buffers filled with our vertices, that we're writing to this frame, will no longer
// be needed by Metal and the GPU, meaning we can overwrite the buffer contents without
// corrupting the rendering.
__block dispatch_semaphore_t block_sema = m_semaphore;
__block dispatch_semaphore_t block_sema = semaphore;
[commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> buffer)
{
(void)buffer;
@ -71,7 +71,7 @@ extern Vertex g_vertices[4];
[renderEncoder setVertexBytes:g_vertices length:sizeof(g_vertices) atIndex:0];
[renderEncoder setFragmentTexture:m_texture_buffers[m_current_buffer] atIndex:0];
[renderEncoder setFragmentTexture:texture_buffers[current_buffer] atIndex:0];
// Draw the vertices of our quads
[renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip vertexStart:0 vertexCount:4];
@ -97,17 +97,17 @@ extern Vertex g_vertices[4];
- (void)updateTrackingAreas
{
if(trackingArea != nil) {
[self removeTrackingArea:trackingArea];
[trackingArea release];
if(tracking_area != nil) {
[self removeTrackingArea:tracking_area];
[tracking_area release];
}
int opts = (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways);
trackingArea = [ [NSTrackingArea alloc] initWithRect:[self bounds]
tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds]
options:opts
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
[self addTrackingArea:tracking_area];
}
#else
@ -136,7 +136,7 @@ extern Vertex g_vertices[4];
{
(void)rect;
if(!window_data)
if(window_data == 0x0)
return;
SWindowData_OSX *window_data_osx = (SWindowData_OSX *) window_data->specific;
@ -181,7 +181,9 @@ extern Vertex g_vertices[4];
- (void)mouseDown:(NSEvent*)event
{
(void)event;
if(window_data != 0x0) {
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, true);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -189,7 +191,9 @@ extern Vertex g_vertices[4];
- (void)mouseUp:(NSEvent*)event
{
(void)event;
if(window_data != 0x0) {
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -197,7 +201,9 @@ extern Vertex g_vertices[4];
- (void)rightMouseDown:(NSEvent*)event
{
(void)event;
if(window_data != 0x0) {
kCall(mouse_btn_func, MOUSE_BTN_2, window_data->mod_keys, true);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -205,7 +211,9 @@ extern Vertex g_vertices[4];
- (void)rightMouseUp:(NSEvent*)event
{
(void)event;
if(window_data != 0x0) {
kCall(mouse_btn_func, MOUSE_BTN_1, window_data->mod_keys, false);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -213,7 +221,9 @@ extern Vertex g_vertices[4];
- (void)otherMouseDown:(NSEvent *)event
{
(void)event;
if(window_data != 0x0) {
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, true);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -221,14 +231,18 @@ extern Vertex g_vertices[4];
- (void)otherMouseUp:(NSEvent *)event
{
(void)event;
if(window_data != 0x0) {
kCall(mouse_btn_func, [event buttonNumber], window_data->mod_keys, false);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- (void)scrollWheel:(NSEvent *)event
{
if(window_data != 0x0) {
kCall(mouse_wheel_func, window_data->mod_keys, [event deltaX], [event deltaY]);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -250,11 +264,13 @@ extern Vertex g_vertices[4];
- (void)mouseMoved:(NSEvent *)event
{
if(window_data != 0x0) {
NSPoint point = [event locationInWindow];
//NSPoint localPoint = [self convertPoint:point fromView:nil];
window_data->mouse_pos_x = point.x;
window_data->mouse_pos_y = point.y;
kCall(mouse_move_func, point.x, point.y);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -4,7 +4,7 @@
#include <WindowData.h>
#if defined(USE_METAL_API)
#include <MetalKit/MetalKit.h>
#include <MetalKit/MetalKit.h>
#endif
@class OSXWindow;

View File

@ -107,6 +107,7 @@ main()
mfb_set_mouse_scroll_callback(window_a, mouse_scroll);
mfb_set_user_data(window_a, (void *) "Window A");
mfb_set_viewport(window_a, 25, 25, WIDTH_A-25, HEIGHT_A-25);
//--
struct mfb_window *window_b = mfb_open_ex("Secondary Window", WIDTH_B, HEIGHT_B, WF_RESIZABLE);
@ -150,6 +151,7 @@ main()
mfb_update_state state_a, state_b;
if(window_a != 0x0) {
for (i = 0; i < WIDTH_A * HEIGHT_A; ++i)
{
noise = seed;
@ -164,6 +166,14 @@ main()
}
//--
state_a = mfb_update(window_a, g_buffer_a);
if (state_a != STATE_OK) {
window_a = 0x0;
}
}
//--
if(window_b != 0x0) {
time_x = sinf(time * kPI / 180.0f);
time_y = cosf(time * kPI / 180.0f);
i = 0;
@ -178,27 +188,28 @@ main()
}
time += 0.1f;
//--
state_a = mfb_update(window_a, g_buffer_a);
if (state_a != STATE_OK) {
window_a = 0x0;
}
//--
state_b = mfb_update(window_b, g_buffer_b);
if (state_b != STATE_OK) {
window_b = 0x0;
}
}
if(window_a == 0x0 && window_b == 0x0) {
break;
}
// Don't need to do this for both windows in the same thread
if(window_a != 0x0)
mfb_wait_sync(window_a);
else if(window_b != 0x0)
mfb_wait_sync(window_b);
if(window_a != 0x0) {
if(mfb_wait_sync(window_a) == false) {
window_a = 0x0;
}
}
else if(window_b != 0x0) {
if(mfb_wait_sync(window_b) == false) {
window_b = 0x0;
}
}
}
return 0;