Commit Graph

133 Commits

Author SHA1 Message Date
954352db4f Support Linux with GL or X11 in build.zig 2021-12-12 13:30:32 -07:00
d7ae5488c8 Add zig-out to .gitignore 2021-12-11 01:29:00 -07:00
1f8c4c7679 Add OpenGL support to build.zig 2021-12-10 17:45:53 -07:00
df6b6667ee Add Windows-only build.zig 2021-12-10 17:11:10 -07:00
Carlos Aragonés
f54b94a51f
Merge pull request #67 from aduros/2021-11-15-fix
Swap mouse right and middle buttons on X11 (Fix #65)
2021-11-16 16:59:33 +01:00
Bruno Garcia
b0bcb4a47d Swap mouse right and middle buttons on X11 (Fix #65) 2021-11-16 09:24:23 -03:00
Carlos Aragones
11151ca6f0 Add option to invert the Mouse Y coordinate on MacOS 2021-11-16 09:55:27 +01:00
Carlos Aragonés
44cdecae60 Merge branch 'master' into fix_some_getters 2021-11-15 11:06:30 +01:00
Carlos Aragonés
23b1a10f8d
Merge pull request #64 from aduros/2021-11-13-patch
Handle the X11 WM_DELETE_WINDOW protocol for closing windows.
2021-11-15 10:07:26 +01:00
Bruno Garcia
a9bb3198db Handle the X11 WM_DELETE_WINDOW protocol for closing windows.
This fixes a crash on window close on i3 and probably other WMs which
send WM_DELETE_WINDOW.
2021-11-13 09:26:42 -03:00
GEMALTO\caragone
0e493a73b4 Fixed mfb_get_mouse_scroll_x(), mfb_get_mouse_scroll_y() and mfb_get_mouse_button_buffer() 2021-11-12 23:18:56 +01:00
GEMALTO\caragone
8179d09c76 Android Support (beta) 2021-11-12 23:05:06 +01:00
Carlos Aragonés
571690a513
Merge pull request #60 from onbjerg/linux-gl-context
Properly create OpenGL context on Linux
2021-05-05 23:05:43 +02:00
Oliver Nordbjerg
5a749e8214 Properly create OpenGL context on Linux 2021-05-05 22:51:17 +02:00
Carlos Aragonés
1129df5af5
Merge pull request #55 from bradgrantham/master
Fix https://github.com/emoon/minifb/issues/54
2021-04-30 15:00:30 +02:00
Carlos Aragonés
a0a1859525 Remove recent MacOs clang warning while compiling 2021-04-28 15:08:13 +02:00
Carlos Aragonés
b431c077ab Updated readme 2021-04-28 15:07:04 +02:00
Carlos Aragonés
ac67eeb941 MacOS Big Sur test and remove hardware sync (MacOS is ignoring it) 2021-04-28 14:44:09 +02:00
Carlos Aragones
ffc5f5b503 MacOS Mojave test and fix 2021-04-28 14:11:13 +02:00
Carlos Aragones
dbd882ed22 use metal preferredFramesPerSecond (macOS 10.11+) and commandBuffer presentDrawable:afterMinimumDuration: (macOS 10.15.4+)
(programmed from Windows, maybe do not compile)
2021-04-28 13:21:08 +02:00
Carlos Aragones
b4122c3d6a Merge branch 'master' into accurate_vsync 2021-04-28 12:36:57 +02:00
Carlos Aragones
fb35e988ad Added mfb_get_target_fps 2021-04-28 12:36:40 +02:00
Carlos Aragones
815fa2f255 use OpenGL swap interval on Windows and X11 2021-04-28 12:34:20 +02:00
Carlos Aragones
f9aa6acb7a try to accurate software vsync 2021-04-28 11:07:25 +02:00
Brad Grantham
c667aabca9
Fix https://github.com/emoon/minifb/issues/54
Don't set CMAKE_..._FLAGS... in the cache
2021-03-18 14:15:54 -07:00
Carlos Aragones
cc79a85e3d input_events: Show mouse point on mouse button pressed 2021-02-19 11:13:32 +01:00
Carlos Aragones
fa8bf266f0 Changes related to dpi.
Introduced new function mfb_get_monitor_scale
Deprecated function mfb_get_monitor_dpi
2021-02-19 10:57:13 +01:00
Carlos Aragonés
17df5633cd Fix bug redefining window_data_win. Thanks to @nsmryan 2021-01-14 19:48:31 +01:00
Carlos Aragones
33f5084410 updated readme.md 2020-09-21 14:43:00 +02:00
Carlos Aragones
d9a9fe554f Added to iOS
not working on X11 & Wayland
2020-09-21 14:38:51 +02:00
Carlos Aragones
17c375002f working on MacOS 2020-09-21 13:02:47 +02:00
Carlos Aragones
f66e92c8da Working n Windows 2020-09-21 12:27:22 +02:00
Carlos Aragones
cfb114007e updated readme.md 2020-09-21 11:59:42 +02:00
Carlos Aragones
9e3704b96c hidpi compiling on Windows
Fix OpenGL backend for multiple windows
2020-09-21 10:03:35 +02:00
Carlos Aragonés
056d419a10
Merge pull request #50 from drfuchs/master
Add hidpi test
2020-09-21 09:41:04 +02:00
drfuchs
5691ca1441 Add hidpi test
Test hi-dpi "retina" display, where there are four times as many pixels as the window's (height x width) would have you believe.

On hi-res displays, the "HighRes" window will have one-pixel-wide vertical black bars within the red-to-purple gradient, while in the "LowRes" window they'll be two-pixel-wide. On regular displays, LowRes will have the one-pixel bars, and HiRes should be a down-sampled gradient with no bars.
2020-09-20 09:40:03 -07:00
Carlos Aragones
4c898b0b8b fix bug on Windows resize event 2020-09-18 18:53:18 +02:00
Carlos Aragones
42270f4c53 minor fixes 2020-09-18 17:45:24 +02:00
Carlos Aragones
3552c1f019 Fix Windows texture order color 2020-09-18 17:24:47 +02:00
Carlos Aragones
41e087433a use OpenGL legacy API for X11 (faster than draw XImages) 2020-09-18 15:05:39 +02:00
Carlos Aragones
09338014d1 use OpenGL legacy API for windows (faster than GDI) 2020-09-18 10:28:42 +02:00
Carlos Aragones
6a1e7e0b71 Wayland support 2020-09-16 13:32:27 +02:00
Carlos Aragones
5196518bcb working on X11 2020-09-16 13:19:50 +02:00
Carlos Aragones
72df95f7bb working on iOS 2020-09-16 12:54:08 +02:00
Carlos Aragones
3a083fd3c8 macos working Metal & Cocoa 2020-09-16 12:27:14 +02:00
Carlos Aragones
82595a8d74 working for windows 2020-09-16 11:38:05 +02:00
Carlos Aragones
a6e63243f4 refactor 2020-09-16 10:01:12 +02:00
Carlos Aragones
5f9594cb23 update_ex working on iOS 2020-09-15 21:05:49 +02:00
Carlos Aragones
f4c537d6f0 fix ios minor bug 2020-09-15 20:40:25 +02:00
Carlos Aragones
3c90ae2a0f Wayland working 2020-09-15 20:32:40 +02:00